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	drm/vc4: Fix ioctl permissions for render nodes.
Contrary to other flags to DRM_IOCTL_DEF_DRV(), which restrict usage,
the flag for render node is an enabler (the IOCTL can't be used from
render node if it's not present).  So DRM_RENDER_ALLOW needs to be
added to all the flags that were previously 0.
Signed-off-by: Herve Jourdain <herve.jourdain@neuf.fr>
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes: 0cd3e27476 ("drm/vc4: Add missing render node support")
			
			
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					 1 changed files with 6 additions and 6 deletions
				
			
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			@ -66,12 +66,12 @@ static const struct file_operations vc4_drm_fops = {
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};
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static const struct drm_ioctl_desc vc4_drm_ioctls[] = {
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	DRM_IOCTL_DEF_DRV(VC4_SUBMIT_CL, vc4_submit_cl_ioctl, 0),
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	DRM_IOCTL_DEF_DRV(VC4_WAIT_SEQNO, vc4_wait_seqno_ioctl, 0),
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	DRM_IOCTL_DEF_DRV(VC4_WAIT_BO, vc4_wait_bo_ioctl, 0),
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	DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, 0),
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	DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, 0),
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	DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, 0),
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	DRM_IOCTL_DEF_DRV(VC4_SUBMIT_CL, vc4_submit_cl_ioctl, DRM_RENDER_ALLOW),
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	DRM_IOCTL_DEF_DRV(VC4_WAIT_SEQNO, vc4_wait_seqno_ioctl, DRM_RENDER_ALLOW),
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	DRM_IOCTL_DEF_DRV(VC4_WAIT_BO, vc4_wait_bo_ioctl, DRM_RENDER_ALLOW),
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	DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, DRM_RENDER_ALLOW),
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	DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, DRM_RENDER_ALLOW),
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	DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, DRM_RENDER_ALLOW),
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	DRM_IOCTL_DEF_DRV(VC4_GET_HANG_STATE, vc4_get_hang_state_ioctl,
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			  DRM_ROOT_ONLY),
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};
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