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	drm/amdgpu: Enforce isolation as part of the job
This patch adds a new parameter 'enforce_isolation' to the amdgpu_job structure. This parameter is used to determine whether shader isolation should be enforced for a job. The enforce_isolation parameter is then stored in the amdgpu_job structure and used when flushing the VM. The enforce_isolation field of the amdgpu_job structure is set directly after the job is allocated This change allows more fine-grained control over shader isolation, making it possible to enforce isolation on a per-job basis rather than globally. This can be useful in scenarios where only certain jobs require isolation. Cc: Christian König <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com> Suggested-by: Christian König <christian.koenig@amd.com>
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					 3 changed files with 6 additions and 1 deletions
				
			
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			@ -296,6 +296,7 @@ static int amdgpu_cs_pass1(struct amdgpu_cs_parser *p,
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				       num_ibs[i], &p->jobs[i]);
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		if (ret)
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			goto free_all_kdata;
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		p->jobs[i]->enforce_isolation = p->adev->enforce_isolation[fpriv->xcp_id];
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	}
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	p->gang_leader = p->jobs[p->gang_leader_idx];
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			@ -76,6 +76,9 @@ struct amdgpu_job {
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	/* job_run_counter >= 1 means a resubmit job */
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	uint32_t		job_run_counter;
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	/* enforce isolation */
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	bool			enforce_isolation;
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	uint32_t		num_ibs;
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	struct amdgpu_ib	ibs[];
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};
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			@ -682,7 +682,8 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
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		ring->funcs->emit_wreg;
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	if (adev->gfx.enable_cleaner_shader &&
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	    ring->funcs->emit_cleaner_shader)
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	    ring->funcs->emit_cleaner_shader &&
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	    job->enforce_isolation)
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		ring->funcs->emit_cleaner_shader(ring);
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	if (!vm_flush_needed && !gds_switch_needed && !need_pipe_sync)
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