drm/v3d: Fix performance counter source settings on V3D 7.x

When the new register addresses were introduced for V3D 7.x, we added
new masks for performance counter sources on V3D 7.x.  Nevertheless,
we never apply these new masks when setting the sources.

Fix the performance counter source settings on V3D 7.x by introducing
a new macro, `V3D_SET_FIELD_VER`, which allows fields setting to vary
by version. Using this macro, we can provide different values for
source mask based on the V3D version, ensuring that sources are
correctly configure on V3D 7.x.

Fixes: 0ad5bc1ce4 ("drm/v3d: fix up register addresses for V3D 7.x")
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241106121736.5707-1-mcanal@igalia.com
This commit is contained in:
Maíra Canal 2024-11-06 09:16:51 -03:00
parent 4f53777634
commit e987e22e92
No known key found for this signature in database
GPG key ID: 3FF30E8A7688FAAA
3 changed files with 27 additions and 21 deletions

View file

@ -237,8 +237,8 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
if (v3d->ver >= 40) {
int cycle_count_reg = V3D_PCTR_CYCLE_COUNT(v3d->ver);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
V3D_SET_FIELD(cycle_count_reg,
V3D_PCTR_S0));
V3D_SET_FIELD_VER(cycle_count_reg,
V3D_PCTR_S0, v3d->ver));
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
} else {

View file

@ -240,17 +240,18 @@ void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon)
for (i = 0; i < ncounters; i++) {
u32 source = i / 4;
u32 channel = V3D_SET_FIELD(perfmon->counters[i], V3D_PCTR_S0);
u32 channel = V3D_SET_FIELD_VER(perfmon->counters[i], V3D_PCTR_S0,
v3d->ver);
i++;
channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S1);
channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S1, v3d->ver);
i++;
channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S2);
channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S2, v3d->ver);
i++;
channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S3);
channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S3, v3d->ver);
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_SRC_X(source), channel);
}

View file

@ -15,6 +15,14 @@
fieldval & field##_MASK; \
})
#define V3D_SET_FIELD_VER(value, field, ver) \
({ \
typeof(ver) _ver = (ver); \
u32 fieldval = (value) << field##_SHIFT(_ver); \
WARN_ON((fieldval & ~field##_MASK(_ver)) != 0); \
fieldval & field##_MASK(_ver); \
})
#define V3D_GET_FIELD(word, field) (((word) & field##_MASK) >> \
field##_SHIFT)
@ -354,18 +362,15 @@
#define V3D_V4_PCTR_0_SRC_28_31 0x0067c
#define V3D_V4_PCTR_0_SRC_X(x) (V3D_V4_PCTR_0_SRC_0_3 + \
4 * (x))
# define V3D_PCTR_S0_MASK V3D_MASK(6, 0)
# define V3D_V7_PCTR_S0_MASK V3D_MASK(7, 0)
# define V3D_PCTR_S0_SHIFT 0
# define V3D_PCTR_S1_MASK V3D_MASK(14, 8)
# define V3D_V7_PCTR_S1_MASK V3D_MASK(15, 8)
# define V3D_PCTR_S1_SHIFT 8
# define V3D_PCTR_S2_MASK V3D_MASK(22, 16)
# define V3D_V7_PCTR_S2_MASK V3D_MASK(23, 16)
# define V3D_PCTR_S2_SHIFT 16
# define V3D_PCTR_S3_MASK V3D_MASK(30, 24)
# define V3D_V7_PCTR_S3_MASK V3D_MASK(31, 24)
# define V3D_PCTR_S3_SHIFT 24
# define V3D_PCTR_S0_MASK(ver) (((ver) >= 71) ? V3D_MASK(7, 0) : V3D_MASK(6, 0))
# define V3D_PCTR_S0_SHIFT(ver) 0
# define V3D_PCTR_S1_MASK(ver) (((ver) >= 71) ? V3D_MASK(15, 8) : V3D_MASK(14, 8))
# define V3D_PCTR_S1_SHIFT(ver) 8
# define V3D_PCTR_S2_MASK(ver) (((ver) >= 71) ? V3D_MASK(23, 16) : V3D_MASK(22, 16))
# define V3D_PCTR_S2_SHIFT(ver) 16
# define V3D_PCTR_S3_MASK(ver) (((ver) >= 71) ? V3D_MASK(31, 24) : V3D_MASK(30, 24))
# define V3D_PCTR_S3_SHIFT(ver) 24
#define V3D_PCTR_CYCLE_COUNT(ver) ((ver >= 71) ? 0 : 32)
/* Output values of the counters. */