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In certain scenarios, it is possible for multiple cache flushes to be requested before the previous one completes. This patch introduces the cache_flush_lock mutex to serialize these operations and ensure that any requested cache flushes are completed instead of dropped. Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Co-developed-by: Dennis Tsiang <dennis.tsiang@arm.com> Signed-off-by: Dennis Tsiang <dennis.tsiang@arm.com> Signed-off-by: Karunika Choo <karunika.choo@arm.com> Reviewed-by: Steven Price <steven.price@arm.com> Signed-off-by: Steven Price <steven.price@arm.com> Link: https://lore.kernel.org/r/20250807162633.3666310-6-karunika.choo@arm.com
366 lines
9.9 KiB
C
366 lines
9.9 KiB
C
// SPDX-License-Identifier: GPL-2.0 or MIT
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/* Copyright 2018 Marty E. Plummer <hanetzer@startmail.com> */
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/* Copyright 2019 Linaro, Ltd., Rob Herring <robh@kernel.org> */
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/* Copyright 2019 Collabora ltd. */
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#include <linux/bitfield.h>
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#include <linux/bitmap.h>
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#include <linux/delay.h>
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#include <linux/dma-mapping.h>
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#include <linux/interrupt.h>
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#include <linux/io.h>
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#include <linux/iopoll.h>
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#include <linux/platform_device.h>
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#include <linux/pm_runtime.h>
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#include <drm/drm_drv.h>
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#include <drm/drm_managed.h>
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#include "panthor_device.h"
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#include "panthor_gpu.h"
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#include "panthor_regs.h"
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/**
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* struct panthor_gpu - GPU block management data.
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*/
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struct panthor_gpu {
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/** @irq: GPU irq. */
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struct panthor_irq irq;
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/** @reqs_lock: Lock protecting access to pending_reqs. */
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spinlock_t reqs_lock;
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/** @pending_reqs: Pending GPU requests. */
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u32 pending_reqs;
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/** @reqs_acked: GPU request wait queue. */
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wait_queue_head_t reqs_acked;
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/** @cache_flush_lock: Lock to serialize cache flushes */
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struct mutex cache_flush_lock;
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};
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#define GPU_INTERRUPTS_MASK \
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(GPU_IRQ_FAULT | \
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GPU_IRQ_PROTM_FAULT | \
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GPU_IRQ_RESET_COMPLETED | \
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GPU_IRQ_CLEAN_CACHES_COMPLETED)
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static void panthor_gpu_coherency_set(struct panthor_device *ptdev)
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{
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gpu_write(ptdev, GPU_COHERENCY_PROTOCOL,
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ptdev->coherent ? GPU_COHERENCY_PROT_BIT(ACE_LITE) : GPU_COHERENCY_NONE);
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}
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static void panthor_gpu_irq_handler(struct panthor_device *ptdev, u32 status)
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{
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gpu_write(ptdev, GPU_INT_CLEAR, status);
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if (status & GPU_IRQ_FAULT) {
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u32 fault_status = gpu_read(ptdev, GPU_FAULT_STATUS);
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u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR);
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drm_warn(&ptdev->base, "GPU Fault 0x%08x (%s) at 0x%016llx\n",
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fault_status, panthor_exception_name(ptdev, fault_status & 0xFF),
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address);
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}
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if (status & GPU_IRQ_PROTM_FAULT)
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drm_warn(&ptdev->base, "GPU Fault in protected mode\n");
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spin_lock(&ptdev->gpu->reqs_lock);
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if (status & ptdev->gpu->pending_reqs) {
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ptdev->gpu->pending_reqs &= ~status;
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wake_up_all(&ptdev->gpu->reqs_acked);
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}
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spin_unlock(&ptdev->gpu->reqs_lock);
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}
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PANTHOR_IRQ_HANDLER(gpu, GPU, panthor_gpu_irq_handler);
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/**
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* panthor_gpu_unplug() - Called when the GPU is unplugged.
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* @ptdev: Device to unplug.
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*/
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void panthor_gpu_unplug(struct panthor_device *ptdev)
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{
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unsigned long flags;
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/* Make sure the IRQ handler is not running after that point. */
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if (!IS_ENABLED(CONFIG_PM) || pm_runtime_active(ptdev->base.dev))
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panthor_gpu_irq_suspend(&ptdev->gpu->irq);
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/* Wake-up all waiters. */
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spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags);
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ptdev->gpu->pending_reqs = 0;
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wake_up_all(&ptdev->gpu->reqs_acked);
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spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags);
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}
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/**
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* panthor_gpu_init() - Initialize the GPU block
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* @ptdev: Device.
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int panthor_gpu_init(struct panthor_device *ptdev)
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{
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struct panthor_gpu *gpu;
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u32 pa_bits;
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int ret, irq;
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gpu = drmm_kzalloc(&ptdev->base, sizeof(*gpu), GFP_KERNEL);
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if (!gpu)
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return -ENOMEM;
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spin_lock_init(&gpu->reqs_lock);
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init_waitqueue_head(&gpu->reqs_acked);
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mutex_init(&gpu->cache_flush_lock);
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ptdev->gpu = gpu;
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dma_set_max_seg_size(ptdev->base.dev, UINT_MAX);
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pa_bits = GPU_MMU_FEATURES_PA_BITS(ptdev->gpu_info.mmu_features);
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ret = dma_set_mask_and_coherent(ptdev->base.dev, DMA_BIT_MASK(pa_bits));
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if (ret)
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return ret;
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irq = platform_get_irq_byname(to_platform_device(ptdev->base.dev), "gpu");
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if (irq < 0)
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return irq;
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ret = panthor_request_gpu_irq(ptdev, &ptdev->gpu->irq, irq, GPU_INTERRUPTS_MASK);
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if (ret)
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return ret;
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return 0;
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}
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/**
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* panthor_gpu_block_power_off() - Power-off a specific block of the GPU
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* @ptdev: Device.
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* @blk_name: Block name.
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* @pwroff_reg: Power-off register for this block.
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* @pwrtrans_reg: Power transition register for this block.
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* @mask: Sub-elements to power-off.
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* @timeout_us: Timeout in microseconds.
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int panthor_gpu_block_power_off(struct panthor_device *ptdev,
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const char *blk_name,
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u32 pwroff_reg, u32 pwrtrans_reg,
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u64 mask, u32 timeout_us)
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{
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u32 val;
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int ret;
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ret = gpu_read64_relaxed_poll_timeout(ptdev, pwrtrans_reg, val,
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!(mask & val), 100, timeout_us);
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if (ret) {
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drm_err(&ptdev->base,
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"timeout waiting on %s:%llx power transition", blk_name,
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mask);
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return ret;
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}
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gpu_write64(ptdev, pwroff_reg, mask);
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ret = gpu_read64_relaxed_poll_timeout(ptdev, pwrtrans_reg, val,
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!(mask & val), 100, timeout_us);
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if (ret) {
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drm_err(&ptdev->base,
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"timeout waiting on %s:%llx power transition", blk_name,
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mask);
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return ret;
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}
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return 0;
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}
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/**
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* panthor_gpu_block_power_on() - Power-on a specific block of the GPU
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* @ptdev: Device.
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* @blk_name: Block name.
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* @pwron_reg: Power-on register for this block.
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* @pwrtrans_reg: Power transition register for this block.
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* @rdy_reg: Power transition ready register.
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* @mask: Sub-elements to power-on.
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* @timeout_us: Timeout in microseconds.
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int panthor_gpu_block_power_on(struct panthor_device *ptdev,
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const char *blk_name,
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u32 pwron_reg, u32 pwrtrans_reg,
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u32 rdy_reg, u64 mask, u32 timeout_us)
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{
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u32 val;
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int ret;
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ret = gpu_read64_relaxed_poll_timeout(ptdev, pwrtrans_reg, val,
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!(mask & val), 100, timeout_us);
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if (ret) {
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drm_err(&ptdev->base,
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"timeout waiting on %s:%llx power transition", blk_name,
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mask);
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return ret;
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}
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gpu_write64(ptdev, pwron_reg, mask);
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ret = gpu_read64_relaxed_poll_timeout(ptdev, rdy_reg, val,
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(mask & val) == val,
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100, timeout_us);
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if (ret) {
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drm_err(&ptdev->base, "timeout waiting on %s:%llx readiness",
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blk_name, mask);
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return ret;
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}
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return 0;
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}
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/**
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* panthor_gpu_l2_power_on() - Power-on the L2-cache
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* @ptdev: Device.
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int panthor_gpu_l2_power_on(struct panthor_device *ptdev)
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{
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if (ptdev->gpu_info.l2_present != 1) {
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/*
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* Only support one core group now.
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* ~(l2_present - 1) unsets all bits in l2_present except
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* the bottom bit. (l2_present - 2) has all the bits in
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* the first core group set. AND them together to generate
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* a mask of cores in the first core group.
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*/
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u64 core_mask = ~(ptdev->gpu_info.l2_present - 1) &
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(ptdev->gpu_info.l2_present - 2);
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drm_info_once(&ptdev->base, "using only 1st core group (%lu cores from %lu)\n",
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hweight64(core_mask),
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hweight64(ptdev->gpu_info.shader_present));
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}
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/* Set the desired coherency mode before the power up of L2 */
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panthor_gpu_coherency_set(ptdev);
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return panthor_gpu_power_on(ptdev, L2, 1, 20000);
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}
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/**
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* panthor_gpu_flush_caches() - Flush caches
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* @ptdev: Device.
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* @l2: L2 flush type.
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* @lsc: LSC flush type.
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* @other: Other flush type.
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int panthor_gpu_flush_caches(struct panthor_device *ptdev,
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u32 l2, u32 lsc, u32 other)
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{
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bool timedout = false;
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unsigned long flags;
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/* Serialize cache flush operations. */
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guard(mutex)(&ptdev->gpu->cache_flush_lock);
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spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags);
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if (!drm_WARN_ON(&ptdev->base,
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ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED)) {
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ptdev->gpu->pending_reqs |= GPU_IRQ_CLEAN_CACHES_COMPLETED;
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gpu_write(ptdev, GPU_CMD, GPU_FLUSH_CACHES(l2, lsc, other));
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}
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spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags);
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if (!wait_event_timeout(ptdev->gpu->reqs_acked,
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!(ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED),
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msecs_to_jiffies(100))) {
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spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags);
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if ((ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED) != 0 &&
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!(gpu_read(ptdev, GPU_INT_RAWSTAT) & GPU_IRQ_CLEAN_CACHES_COMPLETED))
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timedout = true;
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else
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ptdev->gpu->pending_reqs &= ~GPU_IRQ_CLEAN_CACHES_COMPLETED;
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spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags);
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}
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if (timedout) {
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drm_err(&ptdev->base, "Flush caches timeout");
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return -ETIMEDOUT;
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}
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return 0;
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}
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/**
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* panthor_gpu_soft_reset() - Issue a soft-reset
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* @ptdev: Device.
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int panthor_gpu_soft_reset(struct panthor_device *ptdev)
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{
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bool timedout = false;
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unsigned long flags;
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spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags);
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if (!drm_WARN_ON(&ptdev->base,
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ptdev->gpu->pending_reqs & GPU_IRQ_RESET_COMPLETED)) {
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ptdev->gpu->pending_reqs |= GPU_IRQ_RESET_COMPLETED;
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gpu_write(ptdev, GPU_INT_CLEAR, GPU_IRQ_RESET_COMPLETED);
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gpu_write(ptdev, GPU_CMD, GPU_SOFT_RESET);
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}
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spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags);
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if (!wait_event_timeout(ptdev->gpu->reqs_acked,
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!(ptdev->gpu->pending_reqs & GPU_IRQ_RESET_COMPLETED),
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msecs_to_jiffies(100))) {
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spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags);
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if ((ptdev->gpu->pending_reqs & GPU_IRQ_RESET_COMPLETED) != 0 &&
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!(gpu_read(ptdev, GPU_INT_RAWSTAT) & GPU_IRQ_RESET_COMPLETED))
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timedout = true;
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else
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ptdev->gpu->pending_reqs &= ~GPU_IRQ_RESET_COMPLETED;
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spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags);
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}
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if (timedout) {
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drm_err(&ptdev->base, "Soft reset timeout");
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return -ETIMEDOUT;
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}
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return 0;
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}
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/**
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* panthor_gpu_suspend() - Suspend the GPU block.
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* @ptdev: Device.
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*
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* Suspend the GPU irq. This should be called last in the suspend procedure,
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* after all other blocks have been suspented.
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*/
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void panthor_gpu_suspend(struct panthor_device *ptdev)
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{
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/* On a fast reset, simply power down the L2. */
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if (!ptdev->reset.fast)
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panthor_gpu_soft_reset(ptdev);
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else
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panthor_gpu_power_off(ptdev, L2, 1, 20000);
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panthor_gpu_irq_suspend(&ptdev->gpu->irq);
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}
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/**
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* panthor_gpu_resume() - Resume the GPU block.
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* @ptdev: Device.
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*
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* Resume the IRQ handler and power-on the L2-cache.
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* The FW takes care of powering the other blocks.
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*/
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void panthor_gpu_resume(struct panthor_device *ptdev)
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{
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panthor_gpu_irq_resume(&ptdev->gpu->irq, GPU_INTERRUPTS_MASK);
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panthor_gpu_l2_power_on(ptdev);
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}
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