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	v1: Aldebaran uses reset control to support mode2 reset. The sequences to reset and restore hardware context are specific to a particular configuration. v2: Clear bus mastering before reset. Fix coding style issues, drop unwanted variables and info log. Signed-off-by: Lijo Lazar <lijo.lazar@amd.com> Reviewed-by: Feifei Xu <Feifei.Xu@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
		
			
				
	
	
		
			98 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright 2021 Advanced Micro Devices, Inc.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 *
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 */
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#include "amdgpu_reset.h"
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#include "aldebaran.h"
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int amdgpu_reset_add_handler(struct amdgpu_reset_control *reset_ctl,
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			     struct amdgpu_reset_handler *handler)
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{
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	/* TODO: Check if handler exists? */
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	list_add_tail(&handler->handler_list, &reset_ctl->reset_handlers);
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	return 0;
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}
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int amdgpu_reset_init(struct amdgpu_device *adev)
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{
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	int ret = 0;
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	switch (adev->asic_type) {
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	case CHIP_ALDEBARAN:
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		ret = aldebaran_reset_init(adev);
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		break;
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	default:
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		break;
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	}
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	return ret;
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}
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int amdgpu_reset_fini(struct amdgpu_device *adev)
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{
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	int ret = 0;
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	switch (adev->asic_type) {
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	case CHIP_ALDEBARAN:
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		ret = aldebaran_reset_fini(adev);
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		break;
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	default:
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		break;
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	}
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	return ret;
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}
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int amdgpu_reset_prepare_hwcontext(struct amdgpu_device *adev,
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				   struct amdgpu_reset_context *reset_context)
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{
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	struct amdgpu_reset_handler *reset_handler = NULL;
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	if (adev->reset_cntl && adev->reset_cntl->get_reset_handler)
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		reset_handler = adev->reset_cntl->get_reset_handler(
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			adev->reset_cntl, reset_context);
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	if (!reset_handler)
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		return -ENOSYS;
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	return reset_handler->prepare_hwcontext(adev->reset_cntl,
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						reset_context);
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}
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int amdgpu_reset_perform_reset(struct amdgpu_device *adev,
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			       struct amdgpu_reset_context *reset_context)
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{
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	int ret;
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	struct amdgpu_reset_handler *reset_handler = NULL;
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	if (adev->reset_cntl)
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		reset_handler = adev->reset_cntl->get_reset_handler(
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			adev->reset_cntl, reset_context);
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	if (!reset_handler)
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		return -ENOSYS;
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	ret = reset_handler->perform_reset(adev->reset_cntl, reset_context);
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	if (ret)
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		return ret;
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	return reset_handler->restore_hwcontext(adev->reset_cntl,
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						reset_context);
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}
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