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	Now that bitmap_*_region() functions are implemented as thin wrappers around others, it's worth to move them to the header, as it opens room for compile-time optimizations. CC: Andy Shevchenko <andriy.shevchenko@linux.intel.com> CC: Rasmus Villemoes <linux@rasmusvillemoes.dk> CC: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Yury Norov <yury.norov@gmail.com>
		
			
				
	
	
		
			875 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			875 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-only
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/*
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 * lib/bitmap.c
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 * Helper functions for bitmap.h.
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 */
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#include <linux/bitmap.h>
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#include <linux/bitops.h>
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#include <linux/ctype.h>
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#include <linux/device.h>
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#include <linux/export.h>
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#include <linux/slab.h>
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/**
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 * DOC: bitmap introduction
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 *
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 * bitmaps provide an array of bits, implemented using an
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 * array of unsigned longs.  The number of valid bits in a
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 * given bitmap does _not_ need to be an exact multiple of
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 * BITS_PER_LONG.
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 *
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 * The possible unused bits in the last, partially used word
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 * of a bitmap are 'don't care'.  The implementation makes
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 * no particular effort to keep them zero.  It ensures that
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 * their value will not affect the results of any operation.
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 * The bitmap operations that return Boolean (bitmap_empty,
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 * for example) or scalar (bitmap_weight, for example) results
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 * carefully filter out these unused bits from impacting their
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 * results.
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 *
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 * The byte ordering of bitmaps is more natural on little
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 * endian architectures.  See the big-endian headers
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 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
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 * for the best explanations of this ordering.
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 */
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bool __bitmap_equal(const unsigned long *bitmap1,
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		    const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
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		if (bitmap1[k] != bitmap2[k])
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			return false;
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	if (bits % BITS_PER_LONG)
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		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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			return false;
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	return true;
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}
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EXPORT_SYMBOL(__bitmap_equal);
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bool __bitmap_or_equal(const unsigned long *bitmap1,
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		       const unsigned long *bitmap2,
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		       const unsigned long *bitmap3,
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		       unsigned int bits)
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{
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	unsigned int k, lim = bits / BITS_PER_LONG;
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	unsigned long tmp;
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	for (k = 0; k < lim; ++k) {
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		if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
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			return false;
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	}
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	if (!(bits % BITS_PER_LONG))
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		return true;
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	tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
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	return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
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}
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void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
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{
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	unsigned int k, lim = BITS_TO_LONGS(bits);
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	for (k = 0; k < lim; ++k)
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		dst[k] = ~src[k];
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}
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EXPORT_SYMBOL(__bitmap_complement);
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/**
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 * __bitmap_shift_right - logical right shift of the bits in a bitmap
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 *   @dst : destination bitmap
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 *   @src : source bitmap
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 *   @shift : shift by this many bits
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 *   @nbits : bitmap size, in bits
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 *
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 * Shifting right (dividing) means moving bits in the MS -> LS bit
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 * direction.  Zeros are fed into the vacated MS positions and the
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 * LS bits shifted off the bottom are lost.
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 */
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void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
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			unsigned shift, unsigned nbits)
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{
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	unsigned k, lim = BITS_TO_LONGS(nbits);
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	unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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	unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
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	for (k = 0; off + k < lim; ++k) {
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		unsigned long upper, lower;
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		/*
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		 * If shift is not word aligned, take lower rem bits of
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		 * word above and make them the top rem bits of result.
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		 */
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		if (!rem || off + k + 1 >= lim)
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			upper = 0;
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		else {
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			upper = src[off + k + 1];
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			if (off + k + 1 == lim - 1)
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				upper &= mask;
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			upper <<= (BITS_PER_LONG - rem);
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		}
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		lower = src[off + k];
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		if (off + k == lim - 1)
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			lower &= mask;
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		lower >>= rem;
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		dst[k] = lower | upper;
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	}
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	if (off)
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		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
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}
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EXPORT_SYMBOL(__bitmap_shift_right);
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/**
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 * __bitmap_shift_left - logical left shift of the bits in a bitmap
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 *   @dst : destination bitmap
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 *   @src : source bitmap
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 *   @shift : shift by this many bits
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 *   @nbits : bitmap size, in bits
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 *
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 * Shifting left (multiplying) means moving bits in the LS -> MS
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 * direction.  Zeros are fed into the vacated LS bit positions
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 * and those MS bits shifted off the top are lost.
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 */
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void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
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			unsigned int shift, unsigned int nbits)
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{
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	int k;
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	unsigned int lim = BITS_TO_LONGS(nbits);
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	unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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	for (k = lim - off - 1; k >= 0; --k) {
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		unsigned long upper, lower;
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		/*
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		 * If shift is not word aligned, take upper rem bits of
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		 * word below and make them the bottom rem bits of result.
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		 */
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		if (rem && k > 0)
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			lower = src[k - 1] >> (BITS_PER_LONG - rem);
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		else
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			lower = 0;
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		upper = src[k] << rem;
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		dst[k + off] = lower | upper;
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	}
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	if (off)
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		memset(dst, 0, off*sizeof(unsigned long));
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}
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EXPORT_SYMBOL(__bitmap_shift_left);
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/**
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 * bitmap_cut() - remove bit region from bitmap and right shift remaining bits
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 * @dst: destination bitmap, might overlap with src
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 * @src: source bitmap
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 * @first: start bit of region to be removed
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 * @cut: number of bits to remove
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 * @nbits: bitmap size, in bits
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 *
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 * Set the n-th bit of @dst iff the n-th bit of @src is set and
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 * n is less than @first, or the m-th bit of @src is set for any
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 * m such that @first <= n < nbits, and m = n + @cut.
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 *
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 * In pictures, example for a big-endian 32-bit architecture:
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 *
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 * The @src bitmap is::
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 *
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 *   31                                   63
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 *   |                                    |
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 *   10000000 11000001 11110010 00010101  10000000 11000001 01110010 00010101
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 *                   |  |              |                                    |
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 *                  16  14             0                                   32
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 *
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 * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is::
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 *
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 *   31                                   63
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 *   |                                    |
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 *   10110000 00011000 00110010 00010101  00010000 00011000 00101110 01000010
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 *                      |              |                                    |
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 *                      14 (bit 17     0                                   32
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 *                          from @src)
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 *
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 * Note that @dst and @src might overlap partially or entirely.
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 *
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 * This is implemented in the obvious way, with a shift and carry
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 * step for each moved bit. Optimisation is left as an exercise
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 * for the compiler.
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 */
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void bitmap_cut(unsigned long *dst, const unsigned long *src,
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		unsigned int first, unsigned int cut, unsigned int nbits)
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{
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	unsigned int len = BITS_TO_LONGS(nbits);
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	unsigned long keep = 0, carry;
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	int i;
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	if (first % BITS_PER_LONG) {
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		keep = src[first / BITS_PER_LONG] &
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		       (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG));
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	}
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	memmove(dst, src, len * sizeof(*dst));
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	while (cut--) {
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		for (i = first / BITS_PER_LONG; i < len; i++) {
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			if (i < len - 1)
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				carry = dst[i + 1] & 1UL;
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			else
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				carry = 0;
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			dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1));
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		}
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	}
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	dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG);
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	dst[first / BITS_PER_LONG] |= keep;
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}
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EXPORT_SYMBOL(bitmap_cut);
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bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int lim = bits/BITS_PER_LONG;
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	unsigned long result = 0;
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	for (k = 0; k < lim; k++)
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		result |= (dst[k] = bitmap1[k] & bitmap2[k]);
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	if (bits % BITS_PER_LONG)
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		result |= (dst[k] = bitmap1[k] & bitmap2[k] &
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			   BITMAP_LAST_WORD_MASK(bits));
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	return result != 0;
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}
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EXPORT_SYMBOL(__bitmap_and);
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void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int nr = BITS_TO_LONGS(bits);
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	for (k = 0; k < nr; k++)
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		dst[k] = bitmap1[k] | bitmap2[k];
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}
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EXPORT_SYMBOL(__bitmap_or);
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void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int nr = BITS_TO_LONGS(bits);
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	for (k = 0; k < nr; k++)
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		dst[k] = bitmap1[k] ^ bitmap2[k];
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}
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EXPORT_SYMBOL(__bitmap_xor);
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bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int lim = bits/BITS_PER_LONG;
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	unsigned long result = 0;
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	for (k = 0; k < lim; k++)
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		result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
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	if (bits % BITS_PER_LONG)
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		result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
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			   BITMAP_LAST_WORD_MASK(bits));
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	return result != 0;
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}
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EXPORT_SYMBOL(__bitmap_andnot);
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void __bitmap_replace(unsigned long *dst,
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		      const unsigned long *old, const unsigned long *new,
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		      const unsigned long *mask, unsigned int nbits)
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{
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	unsigned int k;
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	unsigned int nr = BITS_TO_LONGS(nbits);
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	for (k = 0; k < nr; k++)
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		dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);
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}
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EXPORT_SYMBOL(__bitmap_replace);
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bool __bitmap_intersects(const unsigned long *bitmap1,
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			 const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
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		if (bitmap1[k] & bitmap2[k])
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			return true;
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	if (bits % BITS_PER_LONG)
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		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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			return true;
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	return false;
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}
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EXPORT_SYMBOL(__bitmap_intersects);
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bool __bitmap_subset(const unsigned long *bitmap1,
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		     const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
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		if (bitmap1[k] & ~bitmap2[k])
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			return false;
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	if (bits % BITS_PER_LONG)
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		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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			return false;
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	return true;
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}
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EXPORT_SYMBOL(__bitmap_subset);
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#define BITMAP_WEIGHT(FETCH, bits)	\
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({										\
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	unsigned int __bits = (bits), idx, w = 0;				\
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										\
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	for (idx = 0; idx < __bits / BITS_PER_LONG; idx++)			\
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		w += hweight_long(FETCH);					\
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										\
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	if (__bits % BITS_PER_LONG)						\
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		w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits));	\
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										\
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	w;									\
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})
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unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
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{
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	return BITMAP_WEIGHT(bitmap[idx], bits);
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}
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EXPORT_SYMBOL(__bitmap_weight);
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unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits);
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}
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EXPORT_SYMBOL(__bitmap_weight_and);
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void __bitmap_set(unsigned long *map, unsigned int start, int len)
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{
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	unsigned long *p = map + BIT_WORD(start);
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	const unsigned int size = start + len;
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	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
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	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
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	while (len - bits_to_set >= 0) {
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		*p |= mask_to_set;
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		len -= bits_to_set;
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		bits_to_set = BITS_PER_LONG;
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		mask_to_set = ~0UL;
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		p++;
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	}
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	if (len) {
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		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
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		*p |= mask_to_set;
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	}
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}
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EXPORT_SYMBOL(__bitmap_set);
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void __bitmap_clear(unsigned long *map, unsigned int start, int len)
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{
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	unsigned long *p = map + BIT_WORD(start);
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	const unsigned int size = start + len;
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	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
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	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
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	while (len - bits_to_clear >= 0) {
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		*p &= ~mask_to_clear;
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		len -= bits_to_clear;
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		bits_to_clear = BITS_PER_LONG;
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		mask_to_clear = ~0UL;
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		p++;
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	}
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	if (len) {
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		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
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		*p &= ~mask_to_clear;
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	}
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}
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EXPORT_SYMBOL(__bitmap_clear);
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/**
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 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
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 * @map: The address to base the search on
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 * @size: The bitmap size in bits
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 * @start: The bitnumber to start searching at
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 * @nr: The number of zeroed bits we're looking for
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 * @align_mask: Alignment mask for zero area
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 * @align_offset: Alignment offset for zero area.
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 *
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 * The @align_mask should be one less than a power of 2; the effect is that
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 * the bit offset of all zero areas this function finds plus @align_offset
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 * is multiple of that power of 2.
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 */
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unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
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					     unsigned long size,
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					     unsigned long start,
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					     unsigned int nr,
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					     unsigned long align_mask,
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					     unsigned long align_offset)
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{
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	unsigned long index, end, i;
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again:
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	index = find_next_zero_bit(map, size, start);
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	/* Align allocation */
 | 
						|
	index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
 | 
						|
 | 
						|
	end = index + nr;
 | 
						|
	if (end > size)
 | 
						|
		return end;
 | 
						|
	i = find_next_bit(map, end, index);
 | 
						|
	if (i < end) {
 | 
						|
		start = i + 1;
 | 
						|
		goto again;
 | 
						|
	}
 | 
						|
	return index;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
 | 
						|
 | 
						|
/**
 | 
						|
 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
 | 
						|
 *	@buf: pointer to a bitmap
 | 
						|
 *	@pos: a bit position in @buf (0 <= @pos < @nbits)
 | 
						|
 *	@nbits: number of valid bit positions in @buf
 | 
						|
 *
 | 
						|
 * Map the bit at position @pos in @buf (of length @nbits) to the
 | 
						|
 * ordinal of which set bit it is.  If it is not set or if @pos
 | 
						|
 * is not a valid bit position, map to -1.
 | 
						|
 *
 | 
						|
 * If for example, just bits 4 through 7 are set in @buf, then @pos
 | 
						|
 * values 4 through 7 will get mapped to 0 through 3, respectively,
 | 
						|
 * and other @pos values will get mapped to -1.  When @pos value 7
 | 
						|
 * gets mapped to (returns) @ord value 3 in this example, that means
 | 
						|
 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
 | 
						|
 *
 | 
						|
 * The bit positions 0 through @bits are valid positions in @buf.
 | 
						|
 */
 | 
						|
static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
 | 
						|
{
 | 
						|
	if (pos >= nbits || !test_bit(pos, buf))
 | 
						|
		return -1;
 | 
						|
 | 
						|
	return bitmap_weight(buf, pos);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
 | 
						|
 *	@dst: remapped result
 | 
						|
 *	@src: subset to be remapped
 | 
						|
 *	@old: defines domain of map
 | 
						|
 *	@new: defines range of map
 | 
						|
 *	@nbits: number of bits in each of these bitmaps
 | 
						|
 *
 | 
						|
 * Let @old and @new define a mapping of bit positions, such that
 | 
						|
 * whatever position is held by the n-th set bit in @old is mapped
 | 
						|
 * to the n-th set bit in @new.  In the more general case, allowing
 | 
						|
 * for the possibility that the weight 'w' of @new is less than the
 | 
						|
 * weight of @old, map the position of the n-th set bit in @old to
 | 
						|
 * the position of the m-th set bit in @new, where m == n % w.
 | 
						|
 *
 | 
						|
 * If either of the @old and @new bitmaps are empty, or if @src and
 | 
						|
 * @dst point to the same location, then this routine copies @src
 | 
						|
 * to @dst.
 | 
						|
 *
 | 
						|
 * The positions of unset bits in @old are mapped to themselves
 | 
						|
 * (the identity map).
 | 
						|
 *
 | 
						|
 * Apply the above specified mapping to @src, placing the result in
 | 
						|
 * @dst, clearing any bits previously set in @dst.
 | 
						|
 *
 | 
						|
 * For example, lets say that @old has bits 4 through 7 set, and
 | 
						|
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 | 
						|
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 | 
						|
 * bit positions unchanged.  So if say @src comes into this routine
 | 
						|
 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
 | 
						|
 * 13 and 15 set.
 | 
						|
 */
 | 
						|
void bitmap_remap(unsigned long *dst, const unsigned long *src,
 | 
						|
		const unsigned long *old, const unsigned long *new,
 | 
						|
		unsigned int nbits)
 | 
						|
{
 | 
						|
	unsigned int oldbit, w;
 | 
						|
 | 
						|
	if (dst == src)		/* following doesn't handle inplace remaps */
 | 
						|
		return;
 | 
						|
	bitmap_zero(dst, nbits);
 | 
						|
 | 
						|
	w = bitmap_weight(new, nbits);
 | 
						|
	for_each_set_bit(oldbit, src, nbits) {
 | 
						|
		int n = bitmap_pos_to_ord(old, oldbit, nbits);
 | 
						|
 | 
						|
		if (n < 0 || w == 0)
 | 
						|
			set_bit(oldbit, dst);	/* identity map */
 | 
						|
		else
 | 
						|
			set_bit(find_nth_bit(new, nbits, n % w), dst);
 | 
						|
	}
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_remap);
 | 
						|
 | 
						|
/**
 | 
						|
 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
 | 
						|
 *	@oldbit: bit position to be mapped
 | 
						|
 *	@old: defines domain of map
 | 
						|
 *	@new: defines range of map
 | 
						|
 *	@bits: number of bits in each of these bitmaps
 | 
						|
 *
 | 
						|
 * Let @old and @new define a mapping of bit positions, such that
 | 
						|
 * whatever position is held by the n-th set bit in @old is mapped
 | 
						|
 * to the n-th set bit in @new.  In the more general case, allowing
 | 
						|
 * for the possibility that the weight 'w' of @new is less than the
 | 
						|
 * weight of @old, map the position of the n-th set bit in @old to
 | 
						|
 * the position of the m-th set bit in @new, where m == n % w.
 | 
						|
 *
 | 
						|
 * The positions of unset bits in @old are mapped to themselves
 | 
						|
 * (the identity map).
 | 
						|
 *
 | 
						|
 * Apply the above specified mapping to bit position @oldbit, returning
 | 
						|
 * the new bit position.
 | 
						|
 *
 | 
						|
 * For example, lets say that @old has bits 4 through 7 set, and
 | 
						|
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 | 
						|
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 | 
						|
 * bit positions unchanged.  So if say @oldbit is 5, then this routine
 | 
						|
 * returns 13.
 | 
						|
 */
 | 
						|
int bitmap_bitremap(int oldbit, const unsigned long *old,
 | 
						|
				const unsigned long *new, int bits)
 | 
						|
{
 | 
						|
	int w = bitmap_weight(new, bits);
 | 
						|
	int n = bitmap_pos_to_ord(old, oldbit, bits);
 | 
						|
	if (n < 0 || w == 0)
 | 
						|
		return oldbit;
 | 
						|
	else
 | 
						|
		return find_nth_bit(new, bits, n % w);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_bitremap);
 | 
						|
 | 
						|
#ifdef CONFIG_NUMA
 | 
						|
/**
 | 
						|
 * bitmap_onto - translate one bitmap relative to another
 | 
						|
 *	@dst: resulting translated bitmap
 | 
						|
 * 	@orig: original untranslated bitmap
 | 
						|
 * 	@relmap: bitmap relative to which translated
 | 
						|
 *	@bits: number of bits in each of these bitmaps
 | 
						|
 *
 | 
						|
 * Set the n-th bit of @dst iff there exists some m such that the
 | 
						|
 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
 | 
						|
 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
 | 
						|
 * (If you understood the previous sentence the first time your
 | 
						|
 * read it, you're overqualified for your current job.)
 | 
						|
 *
 | 
						|
 * In other words, @orig is mapped onto (surjectively) @dst,
 | 
						|
 * using the map { <n, m> | the n-th bit of @relmap is the
 | 
						|
 * m-th set bit of @relmap }.
 | 
						|
 *
 | 
						|
 * Any set bits in @orig above bit number W, where W is the
 | 
						|
 * weight of (number of set bits in) @relmap are mapped nowhere.
 | 
						|
 * In particular, if for all bits m set in @orig, m >= W, then
 | 
						|
 * @dst will end up empty.  In situations where the possibility
 | 
						|
 * of such an empty result is not desired, one way to avoid it is
 | 
						|
 * to use the bitmap_fold() operator, below, to first fold the
 | 
						|
 * @orig bitmap over itself so that all its set bits x are in the
 | 
						|
 * range 0 <= x < W.  The bitmap_fold() operator does this by
 | 
						|
 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
 | 
						|
 *
 | 
						|
 * Example [1] for bitmap_onto():
 | 
						|
 *  Let's say @relmap has bits 30-39 set, and @orig has bits
 | 
						|
 *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine,
 | 
						|
 *  @dst will have bits 31, 33, 35, 37 and 39 set.
 | 
						|
 *
 | 
						|
 *  When bit 0 is set in @orig, it means turn on the bit in
 | 
						|
 *  @dst corresponding to whatever is the first bit (if any)
 | 
						|
 *  that is turned on in @relmap.  Since bit 0 was off in the
 | 
						|
 *  above example, we leave off that bit (bit 30) in @dst.
 | 
						|
 *
 | 
						|
 *  When bit 1 is set in @orig (as in the above example), it
 | 
						|
 *  means turn on the bit in @dst corresponding to whatever
 | 
						|
 *  is the second bit that is turned on in @relmap.  The second
 | 
						|
 *  bit in @relmap that was turned on in the above example was
 | 
						|
 *  bit 31, so we turned on bit 31 in @dst.
 | 
						|
 *
 | 
						|
 *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
 | 
						|
 *  because they were the 4th, 6th, 8th and 10th set bits
 | 
						|
 *  set in @relmap, and the 4th, 6th, 8th and 10th bits of
 | 
						|
 *  @orig (i.e. bits 3, 5, 7 and 9) were also set.
 | 
						|
 *
 | 
						|
 *  When bit 11 is set in @orig, it means turn on the bit in
 | 
						|
 *  @dst corresponding to whatever is the twelfth bit that is
 | 
						|
 *  turned on in @relmap.  In the above example, there were
 | 
						|
 *  only ten bits turned on in @relmap (30..39), so that bit
 | 
						|
 *  11 was set in @orig had no affect on @dst.
 | 
						|
 *
 | 
						|
 * Example [2] for bitmap_fold() + bitmap_onto():
 | 
						|
 *  Let's say @relmap has these ten bits set::
 | 
						|
 *
 | 
						|
 *		40 41 42 43 45 48 53 61 74 95
 | 
						|
 *
 | 
						|
 *  (for the curious, that's 40 plus the first ten terms of the
 | 
						|
 *  Fibonacci sequence.)
 | 
						|
 *
 | 
						|
 *  Further lets say we use the following code, invoking
 | 
						|
 *  bitmap_fold() then bitmap_onto, as suggested above to
 | 
						|
 *  avoid the possibility of an empty @dst result::
 | 
						|
 *
 | 
						|
 *	unsigned long *tmp;	// a temporary bitmap's bits
 | 
						|
 *
 | 
						|
 *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
 | 
						|
 *	bitmap_onto(dst, tmp, relmap, bits);
 | 
						|
 *
 | 
						|
 *  Then this table shows what various values of @dst would be, for
 | 
						|
 *  various @orig's.  I list the zero-based positions of each set bit.
 | 
						|
 *  The tmp column shows the intermediate result, as computed by
 | 
						|
 *  using bitmap_fold() to fold the @orig bitmap modulo ten
 | 
						|
 *  (the weight of @relmap):
 | 
						|
 *
 | 
						|
 *      =============== ============== =================
 | 
						|
 *      @orig           tmp            @dst
 | 
						|
 *      0                0             40
 | 
						|
 *      1                1             41
 | 
						|
 *      9                9             95
 | 
						|
 *      10               0             40 [#f1]_
 | 
						|
 *      1 3 5 7          1 3 5 7       41 43 48 61
 | 
						|
 *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45
 | 
						|
 *      0 9 18 27        0 9 8 7       40 61 74 95
 | 
						|
 *      0 10 20 30       0             40
 | 
						|
 *      0 11 22 33       0 1 2 3       40 41 42 43
 | 
						|
 *      0 12 24 36       0 2 4 6       40 42 45 53
 | 
						|
 *      78 102 211       1 2 8         41 42 74 [#f1]_
 | 
						|
 *      =============== ============== =================
 | 
						|
 *
 | 
						|
 * .. [#f1]
 | 
						|
 *
 | 
						|
 *     For these marked lines, if we hadn't first done bitmap_fold()
 | 
						|
 *     into tmp, then the @dst result would have been empty.
 | 
						|
 *
 | 
						|
 * If either of @orig or @relmap is empty (no set bits), then @dst
 | 
						|
 * will be returned empty.
 | 
						|
 *
 | 
						|
 * If (as explained above) the only set bits in @orig are in positions
 | 
						|
 * m where m >= W, (where W is the weight of @relmap) then @dst will
 | 
						|
 * once again be returned empty.
 | 
						|
 *
 | 
						|
 * All bits in @dst not set by the above rule are cleared.
 | 
						|
 */
 | 
						|
void bitmap_onto(unsigned long *dst, const unsigned long *orig,
 | 
						|
			const unsigned long *relmap, unsigned int bits)
 | 
						|
{
 | 
						|
	unsigned int n, m;	/* same meaning as in above comment */
 | 
						|
 | 
						|
	if (dst == orig)	/* following doesn't handle inplace mappings */
 | 
						|
		return;
 | 
						|
	bitmap_zero(dst, bits);
 | 
						|
 | 
						|
	/*
 | 
						|
	 * The following code is a more efficient, but less
 | 
						|
	 * obvious, equivalent to the loop:
 | 
						|
	 *	for (m = 0; m < bitmap_weight(relmap, bits); m++) {
 | 
						|
	 *		n = find_nth_bit(orig, bits, m);
 | 
						|
	 *		if (test_bit(m, orig))
 | 
						|
	 *			set_bit(n, dst);
 | 
						|
	 *	}
 | 
						|
	 */
 | 
						|
 | 
						|
	m = 0;
 | 
						|
	for_each_set_bit(n, relmap, bits) {
 | 
						|
		/* m == bitmap_pos_to_ord(relmap, n, bits) */
 | 
						|
		if (test_bit(m, orig))
 | 
						|
			set_bit(n, dst);
 | 
						|
		m++;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
 | 
						|
 *	@dst: resulting smaller bitmap
 | 
						|
 *	@orig: original larger bitmap
 | 
						|
 *	@sz: specified size
 | 
						|
 *	@nbits: number of bits in each of these bitmaps
 | 
						|
 *
 | 
						|
 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
 | 
						|
 * Clear all other bits in @dst.  See further the comment and
 | 
						|
 * Example [2] for bitmap_onto() for why and how to use this.
 | 
						|
 */
 | 
						|
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
 | 
						|
			unsigned int sz, unsigned int nbits)
 | 
						|
{
 | 
						|
	unsigned int oldbit;
 | 
						|
 | 
						|
	if (dst == orig)	/* following doesn't handle inplace mappings */
 | 
						|
		return;
 | 
						|
	bitmap_zero(dst, nbits);
 | 
						|
 | 
						|
	for_each_set_bit(oldbit, orig, nbits)
 | 
						|
		set_bit(oldbit % sz, dst);
 | 
						|
}
 | 
						|
#endif /* CONFIG_NUMA */
 | 
						|
 | 
						|
unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
 | 
						|
{
 | 
						|
	return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
 | 
						|
			     flags);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_alloc);
 | 
						|
 | 
						|
unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
 | 
						|
{
 | 
						|
	return bitmap_alloc(nbits, flags | __GFP_ZERO);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_zalloc);
 | 
						|
 | 
						|
unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node)
 | 
						|
{
 | 
						|
	return kmalloc_array_node(BITS_TO_LONGS(nbits), sizeof(unsigned long),
 | 
						|
				  flags, node);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_alloc_node);
 | 
						|
 | 
						|
unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node)
 | 
						|
{
 | 
						|
	return bitmap_alloc_node(nbits, flags | __GFP_ZERO, node);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_zalloc_node);
 | 
						|
 | 
						|
void bitmap_free(const unsigned long *bitmap)
 | 
						|
{
 | 
						|
	kfree(bitmap);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_free);
 | 
						|
 | 
						|
static void devm_bitmap_free(void *data)
 | 
						|
{
 | 
						|
	unsigned long *bitmap = data;
 | 
						|
 | 
						|
	bitmap_free(bitmap);
 | 
						|
}
 | 
						|
 | 
						|
unsigned long *devm_bitmap_alloc(struct device *dev,
 | 
						|
				 unsigned int nbits, gfp_t flags)
 | 
						|
{
 | 
						|
	unsigned long *bitmap;
 | 
						|
	int ret;
 | 
						|
 | 
						|
	bitmap = bitmap_alloc(nbits, flags);
 | 
						|
	if (!bitmap)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap);
 | 
						|
	if (ret)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	return bitmap;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL_GPL(devm_bitmap_alloc);
 | 
						|
 | 
						|
unsigned long *devm_bitmap_zalloc(struct device *dev,
 | 
						|
				  unsigned int nbits, gfp_t flags)
 | 
						|
{
 | 
						|
	return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL_GPL(devm_bitmap_zalloc);
 | 
						|
 | 
						|
#if BITS_PER_LONG == 64
 | 
						|
/**
 | 
						|
 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
 | 
						|
 *	@bitmap: array of unsigned longs, the destination bitmap
 | 
						|
 *	@buf: array of u32 (in host byte order), the source bitmap
 | 
						|
 *	@nbits: number of bits in @bitmap
 | 
						|
 */
 | 
						|
void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
 | 
						|
{
 | 
						|
	unsigned int i, halfwords;
 | 
						|
 | 
						|
	halfwords = DIV_ROUND_UP(nbits, 32);
 | 
						|
	for (i = 0; i < halfwords; i++) {
 | 
						|
		bitmap[i/2] = (unsigned long) buf[i];
 | 
						|
		if (++i < halfwords)
 | 
						|
			bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Clear tail bits in last word beyond nbits. */
 | 
						|
	if (nbits % BITS_PER_LONG)
 | 
						|
		bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_from_arr32);
 | 
						|
 | 
						|
/**
 | 
						|
 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
 | 
						|
 *	@buf: array of u32 (in host byte order), the dest bitmap
 | 
						|
 *	@bitmap: array of unsigned longs, the source bitmap
 | 
						|
 *	@nbits: number of bits in @bitmap
 | 
						|
 */
 | 
						|
void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
 | 
						|
{
 | 
						|
	unsigned int i, halfwords;
 | 
						|
 | 
						|
	halfwords = DIV_ROUND_UP(nbits, 32);
 | 
						|
	for (i = 0; i < halfwords; i++) {
 | 
						|
		buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
 | 
						|
		if (++i < halfwords)
 | 
						|
			buf[i] = (u32) (bitmap[i/2] >> 32);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Clear tail bits in last element of array beyond nbits. */
 | 
						|
	if (nbits % BITS_PER_LONG)
 | 
						|
		buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_to_arr32);
 | 
						|
#endif
 | 
						|
 | 
						|
#if BITS_PER_LONG == 32
 | 
						|
/**
 | 
						|
 * bitmap_from_arr64 - copy the contents of u64 array of bits to bitmap
 | 
						|
 *	@bitmap: array of unsigned longs, the destination bitmap
 | 
						|
 *	@buf: array of u64 (in host byte order), the source bitmap
 | 
						|
 *	@nbits: number of bits in @bitmap
 | 
						|
 */
 | 
						|
void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits)
 | 
						|
{
 | 
						|
	int n;
 | 
						|
 | 
						|
	for (n = nbits; n > 0; n -= 64) {
 | 
						|
		u64 val = *buf++;
 | 
						|
 | 
						|
		*bitmap++ = val;
 | 
						|
		if (n > 32)
 | 
						|
			*bitmap++ = val >> 32;
 | 
						|
	}
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Clear tail bits in the last word beyond nbits.
 | 
						|
	 *
 | 
						|
	 * Negative index is OK because here we point to the word next
 | 
						|
	 * to the last word of the bitmap, except for nbits == 0, which
 | 
						|
	 * is tested implicitly.
 | 
						|
	 */
 | 
						|
	if (nbits % BITS_PER_LONG)
 | 
						|
		bitmap[-1] &= BITMAP_LAST_WORD_MASK(nbits);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_from_arr64);
 | 
						|
 | 
						|
/**
 | 
						|
 * bitmap_to_arr64 - copy the contents of bitmap to a u64 array of bits
 | 
						|
 *	@buf: array of u64 (in host byte order), the dest bitmap
 | 
						|
 *	@bitmap: array of unsigned longs, the source bitmap
 | 
						|
 *	@nbits: number of bits in @bitmap
 | 
						|
 */
 | 
						|
void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits)
 | 
						|
{
 | 
						|
	const unsigned long *end = bitmap + BITS_TO_LONGS(nbits);
 | 
						|
 | 
						|
	while (bitmap < end) {
 | 
						|
		*buf = *bitmap++;
 | 
						|
		if (bitmap < end)
 | 
						|
			*buf |= (u64)(*bitmap++) << 32;
 | 
						|
		buf++;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Clear tail bits in the last element of array beyond nbits. */
 | 
						|
	if (nbits % 64)
 | 
						|
		buf[-1] &= GENMASK_ULL((nbits - 1) % 64, 0);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(bitmap_to_arr64);
 | 
						|
#endif
 |