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	Adds decompress_sources.h which includes every .c file necessary for zstd decompression. This is used in decompress_unzstd.c so the internal structure of the library isn't exposed. This allows us to upgrade the zstd library version without modifying any callers. Instead we just need to update decompress_sources.h. Signed-off-by: Nick Terrell <terrelln@fb.com> Tested By: Paul Jones <paul@pauljones.id.au> Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name> Tested-by: Sedat Dilek <sedat.dilek@gmail.com> # LLVM/Clang v13.0.0 on x86-64 Tested-by: Jean-Denis Girard <jd.girard@sysnux.pf>
		
			
				
	
	
		
			350 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			350 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0
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/*
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 * Important notes about in-place decompression
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 *
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 * At least on x86, the kernel is decompressed in place: the compressed data
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 * is placed to the end of the output buffer, and the decompressor overwrites
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 * most of the compressed data. There must be enough safety margin to
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 * guarantee that the write position is always behind the read position.
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 *
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 * The safety margin for ZSTD with a 128 KB block size is calculated below.
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 * Note that the margin with ZSTD is bigger than with GZIP or XZ!
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 *
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 * The worst case for in-place decompression is that the beginning of
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 * the file is compressed extremely well, and the rest of the file is
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 * uncompressible. Thus, we must look for worst-case expansion when the
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 * compressor is encoding uncompressible data.
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 *
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 * The structure of the .zst file in case of a compressed kernel is as follows.
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 * Maximum sizes (as bytes) of the fields are in parenthesis.
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 *
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 *    Frame Header: (18)
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 *    Blocks: (N)
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 *    Checksum: (4)
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 *
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 * The frame header and checksum overhead is at most 22 bytes.
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 *
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 * ZSTD stores the data in blocks. Each block has a header whose size is
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 * a 3 bytes. After the block header, there is up to 128 KB of payload.
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 * The maximum uncompressed size of the payload is 128 KB. The minimum
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 * uncompressed size of the payload is never less than the payload size
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 * (excluding the block header).
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 *
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 * The assumption, that the uncompressed size of the payload is never
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 * smaller than the payload itself, is valid only when talking about
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 * the payload as a whole. It is possible that the payload has parts where
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 * the decompressor consumes more input than it produces output. Calculating
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 * the worst case for this would be tricky. Instead of trying to do that,
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 * let's simply make sure that the decompressor never overwrites any bytes
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 * of the payload which it is currently reading.
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 *
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 * Now we have enough information to calculate the safety margin. We need
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 *   - 22 bytes for the .zst file format headers;
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 *   - 3 bytes per every 128 KiB of uncompressed size (one block header per
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 *     block); and
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 *   - 128 KiB (biggest possible zstd block size) to make sure that the
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 *     decompressor never overwrites anything from the block it is currently
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 *     reading.
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 *
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 * We get the following formula:
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 *
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 *    safety_margin = 22 + uncompressed_size * 3 / 131072 + 131072
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 *                 <= 22 + (uncompressed_size >> 15) + 131072
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 */
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/*
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 * Preboot environments #include "path/to/decompress_unzstd.c".
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 * All of the source files we depend on must be #included.
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 * zstd's only source dependency is xxhash, which has no source
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 * dependencies.
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 *
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 * When UNZSTD_PREBOOT is defined we declare __decompress(), which is
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 * used for kernel decompression, instead of unzstd().
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 *
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 * Define __DISABLE_EXPORTS in preboot environments to prevent symbols
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 * from xxhash and zstd from being exported by the EXPORT_SYMBOL macro.
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 */
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#ifdef STATIC
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# define UNZSTD_PREBOOT
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# include "xxhash.c"
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# include "zstd/decompress_sources.h"
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#endif
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#include <linux/decompress/mm.h>
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#include <linux/kernel.h>
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#include <linux/zstd.h>
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/* 128MB is the maximum window size supported by zstd. */
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#define ZSTD_WINDOWSIZE_MAX	(1 << ZSTD_WINDOWLOG_MAX)
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/*
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 * Size of the input and output buffers in multi-call mode.
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 * Pick a larger size because it isn't used during kernel decompression,
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 * since that is single pass, and we have to allocate a large buffer for
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 * zstd's window anyway. The larger size speeds up initramfs decompression.
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 */
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#define ZSTD_IOBUF_SIZE		(1 << 17)
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static int INIT handle_zstd_error(size_t ret, void (*error)(char *x))
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{
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	const zstd_error_code err = zstd_get_error_code(ret);
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	if (!zstd_is_error(ret))
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		return 0;
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	/*
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	 * zstd_get_error_name() cannot be used because error takes a char *
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	 * not a const char *
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	 */
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	switch (err) {
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	case ZSTD_error_memory_allocation:
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		error("ZSTD decompressor ran out of memory");
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		break;
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	case ZSTD_error_prefix_unknown:
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		error("Input is not in the ZSTD format (wrong magic bytes)");
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		break;
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	case ZSTD_error_dstSize_tooSmall:
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	case ZSTD_error_corruption_detected:
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	case ZSTD_error_checksum_wrong:
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		error("ZSTD-compressed data is corrupt");
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		break;
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	default:
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		error("ZSTD-compressed data is probably corrupt");
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		break;
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	}
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	return -1;
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}
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/*
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 * Handle the case where we have the entire input and output in one segment.
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 * We can allocate less memory (no circular buffer for the sliding window),
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 * and avoid some memcpy() calls.
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 */
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static int INIT decompress_single(const u8 *in_buf, long in_len, u8 *out_buf,
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				  long out_len, long *in_pos,
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				  void (*error)(char *x))
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{
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	const size_t wksp_size = zstd_dctx_workspace_bound();
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	void *wksp = large_malloc(wksp_size);
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	zstd_dctx *dctx = zstd_init_dctx(wksp, wksp_size);
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	int err;
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	size_t ret;
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	if (dctx == NULL) {
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		error("Out of memory while allocating zstd_dctx");
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		err = -1;
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		goto out;
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	}
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	/*
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	 * Find out how large the frame actually is, there may be junk at
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	 * the end of the frame that zstd_decompress_dctx() can't handle.
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	 */
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	ret = zstd_find_frame_compressed_size(in_buf, in_len);
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	err = handle_zstd_error(ret, error);
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	if (err)
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		goto out;
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	in_len = (long)ret;
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	ret = zstd_decompress_dctx(dctx, out_buf, out_len, in_buf, in_len);
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	err = handle_zstd_error(ret, error);
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	if (err)
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		goto out;
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	if (in_pos != NULL)
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		*in_pos = in_len;
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	err = 0;
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out:
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	if (wksp != NULL)
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		large_free(wksp);
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	return err;
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}
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static int INIT __unzstd(unsigned char *in_buf, long in_len,
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			 long (*fill)(void*, unsigned long),
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			 long (*flush)(void*, unsigned long),
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			 unsigned char *out_buf, long out_len,
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			 long *in_pos,
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			 void (*error)(char *x))
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{
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	zstd_in_buffer in;
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	zstd_out_buffer out;
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	zstd_frame_header header;
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	void *in_allocated = NULL;
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	void *out_allocated = NULL;
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	void *wksp = NULL;
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	size_t wksp_size;
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	zstd_dstream *dstream;
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	int err;
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	size_t ret;
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	/*
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	 * ZSTD decompression code won't be happy if the buffer size is so big
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	 * that its end address overflows. When the size is not provided, make
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	 * it as big as possible without having the end address overflow.
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	 */
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	if (out_len == 0)
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		out_len = UINTPTR_MAX - (uintptr_t)out_buf;
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	if (fill == NULL && flush == NULL)
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		/*
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		 * We can decompress faster and with less memory when we have a
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		 * single chunk.
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		 */
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		return decompress_single(in_buf, in_len, out_buf, out_len,
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					 in_pos, error);
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	/*
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	 * If in_buf is not provided, we must be using fill(), so allocate
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	 * a large enough buffer. If it is provided, it must be at least
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	 * ZSTD_IOBUF_SIZE large.
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	 */
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	if (in_buf == NULL) {
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		in_allocated = large_malloc(ZSTD_IOBUF_SIZE);
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		if (in_allocated == NULL) {
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			error("Out of memory while allocating input buffer");
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			err = -1;
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			goto out;
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		}
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		in_buf = in_allocated;
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		in_len = 0;
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	}
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	/* Read the first chunk, since we need to decode the frame header. */
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	if (fill != NULL)
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		in_len = fill(in_buf, ZSTD_IOBUF_SIZE);
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	if (in_len < 0) {
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		error("ZSTD-compressed data is truncated");
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		err = -1;
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		goto out;
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	}
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	/* Set the first non-empty input buffer. */
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	in.src = in_buf;
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	in.pos = 0;
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	in.size = in_len;
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	/* Allocate the output buffer if we are using flush(). */
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	if (flush != NULL) {
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		out_allocated = large_malloc(ZSTD_IOBUF_SIZE);
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		if (out_allocated == NULL) {
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			error("Out of memory while allocating output buffer");
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			err = -1;
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			goto out;
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		}
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		out_buf = out_allocated;
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		out_len = ZSTD_IOBUF_SIZE;
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	}
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	/* Set the output buffer. */
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	out.dst = out_buf;
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	out.pos = 0;
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	out.size = out_len;
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	/*
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	 * We need to know the window size to allocate the zstd_dstream.
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	 * Since we are streaming, we need to allocate a buffer for the sliding
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	 * window. The window size varies from 1 KB to ZSTD_WINDOWSIZE_MAX
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	 * (8 MB), so it is important to use the actual value so as not to
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	 * waste memory when it is smaller.
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	 */
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	ret = zstd_get_frame_header(&header, in.src, in.size);
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	err = handle_zstd_error(ret, error);
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	if (err)
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		goto out;
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	if (ret != 0) {
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		error("ZSTD-compressed data has an incomplete frame header");
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		err = -1;
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		goto out;
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	}
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	if (header.windowSize > ZSTD_WINDOWSIZE_MAX) {
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		error("ZSTD-compressed data has too large a window size");
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		err = -1;
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		goto out;
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	}
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	/*
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	 * Allocate the zstd_dstream now that we know how much memory is
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	 * required.
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	 */
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	wksp_size = zstd_dstream_workspace_bound(header.windowSize);
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	wksp = large_malloc(wksp_size);
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	dstream = zstd_init_dstream(header.windowSize, wksp, wksp_size);
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	if (dstream == NULL) {
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		error("Out of memory while allocating ZSTD_DStream");
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		err = -1;
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		goto out;
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	}
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	/*
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	 * Decompression loop:
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	 * Read more data if necessary (error if no more data can be read).
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	 * Call the decompression function, which returns 0 when finished.
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	 * Flush any data produced if using flush().
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	 */
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	if (in_pos != NULL)
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		*in_pos = 0;
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	do {
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		/*
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		 * If we need to reload data, either we have fill() and can
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		 * try to get more data, or we don't and the input is truncated.
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		 */
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		if (in.pos == in.size) {
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			if (in_pos != NULL)
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				*in_pos += in.pos;
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			in_len = fill ? fill(in_buf, ZSTD_IOBUF_SIZE) : -1;
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			if (in_len < 0) {
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				error("ZSTD-compressed data is truncated");
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				err = -1;
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				goto out;
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			}
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			in.pos = 0;
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			in.size = in_len;
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		}
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		/* Returns zero when the frame is complete. */
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		ret = zstd_decompress_stream(dstream, &out, &in);
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		err = handle_zstd_error(ret, error);
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		if (err)
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			goto out;
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		/* Flush all of the data produced if using flush(). */
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		if (flush != NULL && out.pos > 0) {
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			if (out.pos != flush(out.dst, out.pos)) {
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				error("Failed to flush()");
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				err = -1;
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				goto out;
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			}
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			out.pos = 0;
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		}
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	} while (ret != 0);
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	if (in_pos != NULL)
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		*in_pos += in.pos;
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	err = 0;
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out:
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	if (in_allocated != NULL)
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		large_free(in_allocated);
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	if (out_allocated != NULL)
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		large_free(out_allocated);
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	if (wksp != NULL)
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		large_free(wksp);
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	return err;
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}
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#ifndef UNZSTD_PREBOOT
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STATIC int INIT unzstd(unsigned char *buf, long len,
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		       long (*fill)(void*, unsigned long),
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		       long (*flush)(void*, unsigned long),
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		       unsigned char *out_buf,
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		       long *pos,
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		       void (*error)(char *x))
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{
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	return __unzstd(buf, len, fill, flush, out_buf, 0, pos, error);
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}
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#else
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STATIC int INIT __decompress(unsigned char *buf, long len,
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			     long (*fill)(void*, unsigned long),
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			     long (*flush)(void*, unsigned long),
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			     unsigned char *out_buf, long out_len,
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			     long *pos,
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			     void (*error)(char *x))
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{
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	return __unzstd(buf, len, fill, flush, out_buf, out_len, pos, error);
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}
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#endif
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