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	Old and new state parameters are swapped, so the old state was cleared
instead of the new duplicated state.
Fixes: 903674588a ("drm/atomic-helper: Add format-conversion state to shadow-plane state")
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Leonard Göhrs <l.goehrs@pengutronix.de>
Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: <stable@vger.kernel.org> # v6.8+
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20240404081756.2714424-1-l.stach@pengutronix.de
		
	
			
		
			
				
	
	
		
			475 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			475 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-or-later
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#include <linux/dma-resv.h>
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#include <linux/dma-fence-chain.h>
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#include <drm/drm_atomic_state_helper.h>
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#include <drm/drm_atomic_uapi.h>
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#include <drm/drm_framebuffer.h>
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#include <drm/drm_gem.h>
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#include <drm/drm_gem_atomic_helper.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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#include <drm/drm_simple_kms_helper.h>
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#include "drm_internal.h"
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/**
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 * DOC: overview
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 *
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 * The GEM atomic helpers library implements generic atomic-commit
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 * functions for drivers that use GEM objects. Currently, it provides
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 * synchronization helpers, and plane state and framebuffer BO mappings
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 * for planes with shadow buffers.
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 *
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 * Before scanout, a plane's framebuffer needs to be synchronized with
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 * possible writers that draw into the framebuffer. All drivers should
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 * call drm_gem_plane_helper_prepare_fb() from their implementation of
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 * struct &drm_plane_helper.prepare_fb . It sets the plane's fence from
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 * the framebuffer so that the DRM core can synchronize access automatically.
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 * drm_gem_plane_helper_prepare_fb() can also be used directly as
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 * implementation of prepare_fb.
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 *
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 * .. code-block:: c
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 *
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 *	#include <drm/drm_gem_atomic_helper.h>
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 *
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 *	struct drm_plane_helper_funcs driver_plane_helper_funcs = {
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 *		...,
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 *		. prepare_fb = drm_gem_plane_helper_prepare_fb,
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 *	};
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 *
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 * A driver using a shadow buffer copies the content of the shadow buffers
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 * into the HW's framebuffer memory during an atomic update. This requires
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 * a mapping of the shadow buffer into kernel address space. The mappings
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 * cannot be established by commit-tail functions, such as atomic_update,
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 * as this would violate locking rules around dma_buf_vmap().
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 *
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 * The helpers for shadow-buffered planes establish and release mappings,
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 * and provide struct drm_shadow_plane_state, which stores the plane's mapping
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 * for commit-tail functions.
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 *
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 * Shadow-buffered planes can easily be enabled by using the provided macros
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 * %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
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 * These macros set up the plane and plane-helper callbacks to point to the
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 * shadow-buffer helpers.
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 *
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 * .. code-block:: c
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 *
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 *	#include <drm/drm_gem_atomic_helper.h>
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 *
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 *	struct drm_plane_funcs driver_plane_funcs = {
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 *		...,
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 *		DRM_GEM_SHADOW_PLANE_FUNCS,
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 *	};
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 *
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 *	struct drm_plane_helper_funcs driver_plane_helper_funcs = {
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 *		...,
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 *		DRM_GEM_SHADOW_PLANE_HELPER_FUNCS,
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 *	};
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 *
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 * In the driver's atomic-update function, shadow-buffer mappings are available
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 * from the plane state. Use to_drm_shadow_plane_state() to upcast from
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 * struct drm_plane_state.
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 *
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 * .. code-block:: c
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 *
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 *	void driver_plane_atomic_update(struct drm_plane *plane,
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 *					struct drm_plane_state *old_plane_state)
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 *	{
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 *		struct drm_plane_state *plane_state = plane->state;
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 *		struct drm_shadow_plane_state *shadow_plane_state =
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 *			to_drm_shadow_plane_state(plane_state);
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 *
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 *		// access shadow buffer via shadow_plane_state->map
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 *	}
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 *
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 * A mapping address for each of the framebuffer's buffer object is stored in
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 * struct &drm_shadow_plane_state.map. The mappings are valid while the state
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 * is being used.
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 *
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 * Drivers that use struct drm_simple_display_pipe can use
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 * %DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS to initialize the rsp
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 * callbacks. Access to shadow-buffer mappings is similar to regular
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 * atomic_update.
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 *
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 * .. code-block:: c
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 *
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 *	struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
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 *		...,
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 *		DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
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 *	};
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 *
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 *	void driver_pipe_enable(struct drm_simple_display_pipe *pipe,
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 *				struct drm_crtc_state *crtc_state,
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 *				struct drm_plane_state *plane_state)
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 *	{
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 *		struct drm_shadow_plane_state *shadow_plane_state =
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 *			to_drm_shadow_plane_state(plane_state);
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 *
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 *		// access shadow buffer via shadow_plane_state->map
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 *	}
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 */
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/*
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 * Plane Helpers
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 */
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/**
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 * drm_gem_plane_helper_prepare_fb() - Prepare a GEM backed framebuffer
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 * @plane: Plane
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 * @state: Plane state the fence will be attached to
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 *
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 * This function extracts the exclusive fence from &drm_gem_object.resv and
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 * attaches it to plane state for the atomic helper to wait on. This is
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 * necessary to correctly implement implicit synchronization for any buffers
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 * shared as a struct &dma_buf. This function can be used as the
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 * &drm_plane_helper_funcs.prepare_fb callback.
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 *
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 * There is no need for &drm_plane_helper_funcs.cleanup_fb hook for simple
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 * GEM based framebuffer drivers which have their buffers always pinned in
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 * memory.
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 *
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 * This function is the default implementation for GEM drivers of
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 * &drm_plane_helper_funcs.prepare_fb if no callback is provided.
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 */
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int drm_gem_plane_helper_prepare_fb(struct drm_plane *plane,
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				    struct drm_plane_state *state)
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{
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	struct dma_fence *fence = dma_fence_get(state->fence);
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	enum dma_resv_usage usage;
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	size_t i;
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	int ret;
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	if (!state->fb)
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		return 0;
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	/*
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	 * Only add the kernel fences here if there is already a fence set via
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	 * explicit fencing interfaces on the atomic ioctl.
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	 *
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	 * This way explicit fencing can be used to overrule implicit fencing,
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	 * which is important to make explicit fencing use-cases work: One
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	 * example is using one buffer for 2 screens with different refresh
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	 * rates. Implicit fencing will clamp rendering to the refresh rate of
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	 * the slower screen, whereas explicit fence allows 2 independent
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	 * render and display loops on a single buffer. If a driver allows
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	 * obeys both implicit and explicit fences for plane updates, then it
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	 * will break all the benefits of explicit fencing.
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	 */
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	usage = fence ? DMA_RESV_USAGE_KERNEL : DMA_RESV_USAGE_WRITE;
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	for (i = 0; i < state->fb->format->num_planes; ++i) {
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		struct drm_gem_object *obj = drm_gem_fb_get_obj(state->fb, i);
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		struct dma_fence *new;
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		if (!obj) {
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			ret = -EINVAL;
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			goto error;
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		}
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		ret = dma_resv_get_singleton(obj->resv, usage, &new);
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		if (ret)
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			goto error;
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		if (new && fence) {
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			struct dma_fence_chain *chain = dma_fence_chain_alloc();
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			if (!chain) {
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				ret = -ENOMEM;
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				goto error;
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			}
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			dma_fence_chain_init(chain, fence, new, 1);
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			fence = &chain->base;
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		} else if (new) {
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			fence = new;
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		}
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	}
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	dma_fence_put(state->fence);
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	state->fence = fence;
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	return 0;
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error:
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	dma_fence_put(fence);
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	return ret;
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}
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EXPORT_SYMBOL_GPL(drm_gem_plane_helper_prepare_fb);
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/*
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 * Shadow-buffered Planes
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 */
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/**
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 * __drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
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 * @plane: the plane
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 * @new_shadow_plane_state: the new shadow-buffered plane state
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 *
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 * This function duplicates shadow-buffered plane state. This is helpful for drivers
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 * that subclass struct drm_shadow_plane_state.
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 *
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 * The function does not duplicate existing mappings of the shadow buffers.
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 * Mappings are maintained during the atomic commit by the plane's prepare_fb
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 * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
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 * for corresponding helpers.
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 */
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void
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__drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane,
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				       struct drm_shadow_plane_state *new_shadow_plane_state)
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{
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	struct drm_plane_state *plane_state = plane->state;
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	struct drm_shadow_plane_state *shadow_plane_state =
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		to_drm_shadow_plane_state(plane_state);
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	__drm_atomic_helper_plane_duplicate_state(plane, &new_shadow_plane_state->base);
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	drm_format_conv_state_copy(&new_shadow_plane_state->fmtcnv_state,
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				   &shadow_plane_state->fmtcnv_state);
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}
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EXPORT_SYMBOL(__drm_gem_duplicate_shadow_plane_state);
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/**
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 * drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
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 * @plane: the plane
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 *
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 * This function implements struct &drm_plane_funcs.atomic_duplicate_state for
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 * shadow-buffered planes. It assumes the existing state to be of type
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 * struct drm_shadow_plane_state and it allocates the new state to be of this
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 * type.
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 *
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 * The function does not duplicate existing mappings of the shadow buffers.
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 * Mappings are maintained during the atomic commit by the plane's prepare_fb
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 * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
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 * for corresponding helpers.
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 *
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 * Returns:
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 * A pointer to a new plane state on success, or NULL otherwise.
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 */
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struct drm_plane_state *
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drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
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{
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	struct drm_plane_state *plane_state = plane->state;
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	struct drm_shadow_plane_state *new_shadow_plane_state;
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	if (!plane_state)
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		return NULL;
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	new_shadow_plane_state = kzalloc(sizeof(*new_shadow_plane_state), GFP_KERNEL);
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	if (!new_shadow_plane_state)
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		return NULL;
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	__drm_gem_duplicate_shadow_plane_state(plane, new_shadow_plane_state);
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	return &new_shadow_plane_state->base;
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}
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EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
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/**
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 * __drm_gem_destroy_shadow_plane_state - cleans up shadow-buffered plane state
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 * @shadow_plane_state: the shadow-buffered plane state
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 *
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 * This function cleans up shadow-buffered plane state. Helpful for drivers that
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 * subclass struct drm_shadow_plane_state.
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 */
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void __drm_gem_destroy_shadow_plane_state(struct drm_shadow_plane_state *shadow_plane_state)
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{
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	drm_format_conv_state_release(&shadow_plane_state->fmtcnv_state);
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	__drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
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}
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EXPORT_SYMBOL(__drm_gem_destroy_shadow_plane_state);
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/**
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 * drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
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 * @plane: the plane
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 * @plane_state: the plane state of type struct drm_shadow_plane_state
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 *
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 * This function implements struct &drm_plane_funcs.atomic_destroy_state
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 * for shadow-buffered planes. It expects that mappings of shadow buffers
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 * have been released already.
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 */
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void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
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					struct drm_plane_state *plane_state)
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{
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	struct drm_shadow_plane_state *shadow_plane_state =
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		to_drm_shadow_plane_state(plane_state);
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	__drm_gem_destroy_shadow_plane_state(shadow_plane_state);
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	kfree(shadow_plane_state);
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}
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EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
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/**
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 * __drm_gem_reset_shadow_plane - resets a shadow-buffered plane
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 * @plane: the plane
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 * @shadow_plane_state: the shadow-buffered plane state
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 *
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 * This function resets state for shadow-buffered planes. Helpful
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 * for drivers that subclass struct drm_shadow_plane_state.
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 */
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void __drm_gem_reset_shadow_plane(struct drm_plane *plane,
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				  struct drm_shadow_plane_state *shadow_plane_state)
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{
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	__drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
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	drm_format_conv_state_init(&shadow_plane_state->fmtcnv_state);
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}
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EXPORT_SYMBOL(__drm_gem_reset_shadow_plane);
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/**
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 * drm_gem_reset_shadow_plane - resets a shadow-buffered plane
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 * @plane: the plane
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 *
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 * This function implements struct &drm_plane_funcs.reset_plane for
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 * shadow-buffered planes. It assumes the current plane state to be
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 * of type struct drm_shadow_plane and it allocates the new state of
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 * this type.
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 */
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void drm_gem_reset_shadow_plane(struct drm_plane *plane)
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{
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	struct drm_shadow_plane_state *shadow_plane_state;
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	if (plane->state) {
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		drm_gem_destroy_shadow_plane_state(plane, plane->state);
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		plane->state = NULL; /* must be set to NULL here */
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	}
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	shadow_plane_state = kzalloc(sizeof(*shadow_plane_state), GFP_KERNEL);
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	if (!shadow_plane_state)
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		return;
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	__drm_gem_reset_shadow_plane(plane, shadow_plane_state);
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}
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EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
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/**
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 * drm_gem_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
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 * @plane: the plane
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 * @plane_state: the plane state of type struct drm_shadow_plane_state
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 *
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 * This function implements struct &drm_plane_helper_funcs.begin_fb_access. It
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 * maps all buffer objects of the plane's framebuffer into kernel address
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 * space and stores them in struct &drm_shadow_plane_state.map. The first data
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 * bytes are available in struct &drm_shadow_plane_state.data.
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 *
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 * See drm_gem_end_shadow_fb_access() for cleanup.
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 *
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 * Returns:
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 * 0 on success, or a negative errno code otherwise.
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 */
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int drm_gem_begin_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
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{
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	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
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	struct drm_framebuffer *fb = plane_state->fb;
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	if (!fb)
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		return 0;
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	return drm_gem_fb_vmap(fb, shadow_plane_state->map, shadow_plane_state->data);
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}
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EXPORT_SYMBOL(drm_gem_begin_shadow_fb_access);
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/**
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 * drm_gem_end_shadow_fb_access - releases shadow framebuffers from CPU access
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 * @plane: the plane
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 * @plane_state: the plane state of type struct drm_shadow_plane_state
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 *
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 * This function implements struct &drm_plane_helper_funcs.end_fb_access. It
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 * undoes all effects of drm_gem_begin_shadow_fb_access() in reverse order.
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 *
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 * See drm_gem_begin_shadow_fb_access() for more information.
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 */
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void drm_gem_end_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
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{
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	struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
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	struct drm_framebuffer *fb = plane_state->fb;
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	if (!fb)
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		return;
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	drm_gem_fb_vunmap(fb, shadow_plane_state->map);
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}
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EXPORT_SYMBOL(drm_gem_end_shadow_fb_access);
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/**
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 * drm_gem_simple_kms_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
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 * @pipe: the simple display pipe
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 * @plane_state: the plane state of type struct drm_shadow_plane_state
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 *
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 * This function implements struct drm_simple_display_funcs.begin_fb_access.
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 *
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 * See drm_gem_begin_shadow_fb_access() for details and
 | 
						|
 * drm_gem_simple_kms_cleanup_shadow_fb() for cleanup.
 | 
						|
 *
 | 
						|
 * Returns:
 | 
						|
 * 0 on success, or a negative errno code otherwise.
 | 
						|
 */
 | 
						|
int drm_gem_simple_kms_begin_shadow_fb_access(struct drm_simple_display_pipe *pipe,
 | 
						|
					      struct drm_plane_state *plane_state)
 | 
						|
{
 | 
						|
	return drm_gem_begin_shadow_fb_access(&pipe->plane, plane_state);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(drm_gem_simple_kms_begin_shadow_fb_access);
 | 
						|
 | 
						|
/**
 | 
						|
 * drm_gem_simple_kms_end_shadow_fb_access - releases shadow framebuffers from CPU access
 | 
						|
 * @pipe: the simple display pipe
 | 
						|
 * @plane_state: the plane state of type struct drm_shadow_plane_state
 | 
						|
 *
 | 
						|
 * This function implements struct drm_simple_display_funcs.end_fb_access.
 | 
						|
 * It undoes all effects of drm_gem_simple_kms_begin_shadow_fb_access() in
 | 
						|
 * reverse order.
 | 
						|
 *
 | 
						|
 * See drm_gem_simple_kms_begin_shadow_fb_access().
 | 
						|
 */
 | 
						|
void drm_gem_simple_kms_end_shadow_fb_access(struct drm_simple_display_pipe *pipe,
 | 
						|
					     struct drm_plane_state *plane_state)
 | 
						|
{
 | 
						|
	drm_gem_end_shadow_fb_access(&pipe->plane, plane_state);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(drm_gem_simple_kms_end_shadow_fb_access);
 | 
						|
 | 
						|
/**
 | 
						|
 * drm_gem_simple_kms_reset_shadow_plane - resets a shadow-buffered plane
 | 
						|
 * @pipe: the simple display pipe
 | 
						|
 *
 | 
						|
 * This function implements struct drm_simple_display_funcs.reset_plane
 | 
						|
 * for shadow-buffered planes.
 | 
						|
 */
 | 
						|
void drm_gem_simple_kms_reset_shadow_plane(struct drm_simple_display_pipe *pipe)
 | 
						|
{
 | 
						|
	drm_gem_reset_shadow_plane(&pipe->plane);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(drm_gem_simple_kms_reset_shadow_plane);
 | 
						|
 | 
						|
/**
 | 
						|
 * drm_gem_simple_kms_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
 | 
						|
 * @pipe: the simple display pipe
 | 
						|
 *
 | 
						|
 * This function implements struct drm_simple_display_funcs.duplicate_plane_state
 | 
						|
 * for shadow-buffered planes. It does not duplicate existing mappings of the shadow
 | 
						|
 * buffers. Mappings are maintained during the atomic commit by the plane's prepare_fb
 | 
						|
 * and cleanup_fb helpers.
 | 
						|
 *
 | 
						|
 * Returns:
 | 
						|
 * A pointer to a new plane state on success, or NULL otherwise.
 | 
						|
 */
 | 
						|
struct drm_plane_state *
 | 
						|
drm_gem_simple_kms_duplicate_shadow_plane_state(struct drm_simple_display_pipe *pipe)
 | 
						|
{
 | 
						|
	return drm_gem_duplicate_shadow_plane_state(&pipe->plane);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(drm_gem_simple_kms_duplicate_shadow_plane_state);
 | 
						|
 | 
						|
/**
 | 
						|
 * drm_gem_simple_kms_destroy_shadow_plane_state - resets shadow-buffered plane state
 | 
						|
 * @pipe: the simple display pipe
 | 
						|
 * @plane_state: the plane state of type struct drm_shadow_plane_state
 | 
						|
 *
 | 
						|
 * This function implements struct drm_simple_display_funcs.destroy_plane_state
 | 
						|
 * for shadow-buffered planes. It expects that mappings of shadow buffers
 | 
						|
 * have been released already.
 | 
						|
 */
 | 
						|
void drm_gem_simple_kms_destroy_shadow_plane_state(struct drm_simple_display_pipe *pipe,
 | 
						|
						   struct drm_plane_state *plane_state)
 | 
						|
{
 | 
						|
	drm_gem_destroy_shadow_plane_state(&pipe->plane, plane_state);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(drm_gem_simple_kms_destroy_shadow_plane_state);
 |