linux/drivers/gpu/drm/msm/msm_fbdev.c
Thomas Zimmermann 3aa4e828be drm/msm: Clear aperture ownership outside of fbdev code
Move aperture management out of the fbdev code. It is unrelated
and needs to run even if fbdev support has been disabled. Call
the helper at the top of msm_drm_init() to take over hardware
from other drivers.

v2:
	* bind all subdevices before acquiring device (Dmitri)

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/530553/
Link: https://lore.kernel.org/r/20230403124538.8497-3-tzimmermann@suse.de
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
2023-04-06 20:29:40 +03:00

198 lines
4.6 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright (C) 2013 Red Hat
* Author: Rob Clark <robdclark@gmail.com>
*/
#include <drm/drm_crtc.h>
#include <drm/drm_fb_helper.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_prime.h>
#include "msm_drv.h"
#include "msm_gem.h"
#include "msm_kms.h"
static int msm_fbdev_mmap(struct fb_info *info, struct vm_area_struct *vma);
/*
* fbdev funcs, to implement legacy fbdev interface on top of drm driver
*/
#define to_msm_fbdev(x) container_of(x, struct msm_fbdev, base)
struct msm_fbdev {
struct drm_fb_helper base;
struct drm_framebuffer *fb;
};
static const struct fb_ops msm_fb_ops = {
.owner = THIS_MODULE,
DRM_FB_HELPER_DEFAULT_OPS,
/* Note: to properly handle manual update displays, we wrap the
* basic fbdev ops which write to the framebuffer
*/
.fb_read = drm_fb_helper_sys_read,
.fb_write = drm_fb_helper_sys_write,
.fb_fillrect = drm_fb_helper_sys_fillrect,
.fb_copyarea = drm_fb_helper_sys_copyarea,
.fb_imageblit = drm_fb_helper_sys_imageblit,
.fb_mmap = msm_fbdev_mmap,
};
static int msm_fbdev_mmap(struct fb_info *info, struct vm_area_struct *vma)
{
struct drm_fb_helper *helper = (struct drm_fb_helper *)info->par;
struct msm_fbdev *fbdev = to_msm_fbdev(helper);
struct drm_gem_object *bo = msm_framebuffer_bo(fbdev->fb, 0);
return drm_gem_prime_mmap(bo, vma);
}
static int msm_fbdev_create(struct drm_fb_helper *helper,
struct drm_fb_helper_surface_size *sizes)
{
struct msm_fbdev *fbdev = to_msm_fbdev(helper);
struct drm_device *dev = helper->dev;
struct msm_drm_private *priv = dev->dev_private;
struct drm_framebuffer *fb = NULL;
struct drm_gem_object *bo;
struct fb_info *fbi = NULL;
uint64_t paddr;
uint32_t format;
int ret, pitch;
format = drm_mode_legacy_fb_format(sizes->surface_bpp, sizes->surface_depth);
DBG("create fbdev: %dx%d@%d (%dx%d)", sizes->surface_width,
sizes->surface_height, sizes->surface_bpp,
sizes->fb_width, sizes->fb_height);
pitch = align_pitch(sizes->surface_width, sizes->surface_bpp);
fb = msm_alloc_stolen_fb(dev, sizes->surface_width,
sizes->surface_height, pitch, format);
if (IS_ERR(fb)) {
DRM_DEV_ERROR(dev->dev, "failed to allocate fb\n");
return PTR_ERR(fb);
}
bo = msm_framebuffer_bo(fb, 0);
/*
* NOTE: if we can be guaranteed to be able to map buffer
* in panic (ie. lock-safe, etc) we could avoid pinning the
* buffer now:
*/
ret = msm_gem_get_and_pin_iova(bo, priv->kms->aspace, &paddr);
if (ret) {
DRM_DEV_ERROR(dev->dev, "failed to get buffer obj iova: %d\n", ret);
goto fail;
}
fbi = drm_fb_helper_alloc_info(helper);
if (IS_ERR(fbi)) {
DRM_DEV_ERROR(dev->dev, "failed to allocate fb info\n");
ret = PTR_ERR(fbi);
goto fail;
}
DBG("fbi=%p, dev=%p", fbi, dev);
fbdev->fb = fb;
helper->fb = fb;
fbi->fbops = &msm_fb_ops;
drm_fb_helper_fill_info(fbi, helper, sizes);
fbi->screen_base = msm_gem_get_vaddr(bo);
if (IS_ERR(fbi->screen_base)) {
ret = PTR_ERR(fbi->screen_base);
goto fail;
}
fbi->screen_size = bo->size;
fbi->fix.smem_start = paddr;
fbi->fix.smem_len = bo->size;
DBG("par=%p, %dx%d", fbi->par, fbi->var.xres, fbi->var.yres);
DBG("allocated %dx%d fb", fbdev->fb->width, fbdev->fb->height);
return 0;
fail:
drm_framebuffer_remove(fb);
return ret;
}
static const struct drm_fb_helper_funcs msm_fb_helper_funcs = {
.fb_probe = msm_fbdev_create,
};
/* initialize fbdev helper */
struct drm_fb_helper *msm_fbdev_init(struct drm_device *dev)
{
struct msm_drm_private *priv = dev->dev_private;
struct msm_fbdev *fbdev;
struct drm_fb_helper *helper;
int ret;
fbdev = kzalloc(sizeof(*fbdev), GFP_KERNEL);
if (!fbdev)
return NULL;
helper = &fbdev->base;
drm_fb_helper_prepare(dev, helper, 32, &msm_fb_helper_funcs);
ret = drm_fb_helper_init(dev, helper);
if (ret) {
DRM_DEV_ERROR(dev->dev, "could not init fbdev: ret=%d\n", ret);
goto fail;
}
ret = drm_fb_helper_initial_config(helper);
if (ret)
goto fini;
priv->fbdev = helper;
return helper;
fini:
drm_fb_helper_fini(helper);
fail:
drm_fb_helper_unprepare(helper);
kfree(fbdev);
return NULL;
}
void msm_fbdev_free(struct drm_device *dev)
{
struct msm_drm_private *priv = dev->dev_private;
struct drm_fb_helper *helper = priv->fbdev;
struct msm_fbdev *fbdev;
DBG();
drm_fb_helper_unregister_info(helper);
drm_fb_helper_fini(helper);
fbdev = to_msm_fbdev(priv->fbdev);
/* this will free the backing object */
if (fbdev->fb) {
struct drm_gem_object *bo =
msm_framebuffer_bo(fbdev->fb, 0);
msm_gem_put_vaddr(bo);
drm_framebuffer_remove(fbdev->fb);
}
drm_fb_helper_unprepare(helper);
kfree(fbdev);
priv->fbdev = NULL;
}