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	Impact: cleanup struct cpumask is nicer, and we use it to make where we've made code safe for CONFIG_CPUMASK_OFFSTACK=y. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
		
			
				
	
	
		
			199 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2008, 2005 Rusty Russell rusty@rustcorp.com.au IBM Corporation.
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 * GPL v2 and any later version.
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 */
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#include <linux/cpu.h>
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#include <linux/err.h>
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#include <linux/kthread.h>
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#include <linux/module.h>
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#include <linux/sched.h>
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#include <linux/stop_machine.h>
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#include <linux/syscalls.h>
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#include <linux/interrupt.h>
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#include <asm/atomic.h>
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#include <asm/uaccess.h>
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/* This controls the threads on each CPU. */
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enum stopmachine_state {
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	/* Dummy starting state for thread. */
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	STOPMACHINE_NONE,
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	/* Awaiting everyone to be scheduled. */
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	STOPMACHINE_PREPARE,
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	/* Disable interrupts. */
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	STOPMACHINE_DISABLE_IRQ,
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	/* Run the function */
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	STOPMACHINE_RUN,
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	/* Exit */
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	STOPMACHINE_EXIT,
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};
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static enum stopmachine_state state;
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struct stop_machine_data {
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	int (*fn)(void *);
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	void *data;
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	int fnret;
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};
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/* Like num_online_cpus(), but hotplug cpu uses us, so we need this. */
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static unsigned int num_threads;
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static atomic_t thread_ack;
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static DEFINE_MUTEX(lock);
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/* setup_lock protects refcount, stop_machine_wq and stop_machine_work. */
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static DEFINE_MUTEX(setup_lock);
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/* Users of stop_machine. */
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static int refcount;
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static struct workqueue_struct *stop_machine_wq;
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static struct stop_machine_data active, idle;
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static const struct cpumask *active_cpus;
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static void *stop_machine_work;
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static void set_state(enum stopmachine_state newstate)
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{
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	/* Reset ack counter. */
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	atomic_set(&thread_ack, num_threads);
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	smp_wmb();
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	state = newstate;
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}
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/* Last one to ack a state moves to the next state. */
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static void ack_state(void)
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{
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	if (atomic_dec_and_test(&thread_ack))
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		set_state(state + 1);
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}
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/* This is the actual function which stops the CPU. It runs
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 * in the context of a dedicated stopmachine workqueue. */
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static void stop_cpu(struct work_struct *unused)
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{
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	enum stopmachine_state curstate = STOPMACHINE_NONE;
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	struct stop_machine_data *smdata = &idle;
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	int cpu = smp_processor_id();
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	int err;
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	if (!active_cpus) {
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		if (cpu == cpumask_first(cpu_online_mask))
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			smdata = &active;
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	} else {
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		if (cpumask_test_cpu(cpu, active_cpus))
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			smdata = &active;
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	}
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	/* Simple state machine */
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	do {
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		/* Chill out and ensure we re-read stopmachine_state. */
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		cpu_relax();
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		if (state != curstate) {
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			curstate = state;
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			switch (curstate) {
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			case STOPMACHINE_DISABLE_IRQ:
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				local_irq_disable();
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				hard_irq_disable();
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				break;
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			case STOPMACHINE_RUN:
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				/* On multiple CPUs only a single error code
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				 * is needed to tell that something failed. */
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				err = smdata->fn(smdata->data);
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				if (err)
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					smdata->fnret = err;
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				break;
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			default:
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				break;
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			}
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			ack_state();
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		}
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	} while (curstate != STOPMACHINE_EXIT);
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	local_irq_enable();
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}
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/* Callback for CPUs which aren't supposed to do anything. */
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static int chill(void *unused)
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{
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	return 0;
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}
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int stop_machine_create(void)
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{
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	mutex_lock(&setup_lock);
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	if (refcount)
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		goto done;
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	stop_machine_wq = create_rt_workqueue("kstop");
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	if (!stop_machine_wq)
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		goto err_out;
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	stop_machine_work = alloc_percpu(struct work_struct);
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	if (!stop_machine_work)
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		goto err_out;
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done:
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	refcount++;
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	mutex_unlock(&setup_lock);
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	return 0;
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err_out:
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	if (stop_machine_wq)
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		destroy_workqueue(stop_machine_wq);
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	mutex_unlock(&setup_lock);
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	return -ENOMEM;
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}
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EXPORT_SYMBOL_GPL(stop_machine_create);
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void stop_machine_destroy(void)
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{
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	mutex_lock(&setup_lock);
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	refcount--;
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	if (refcount)
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		goto done;
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	destroy_workqueue(stop_machine_wq);
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	free_percpu(stop_machine_work);
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done:
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	mutex_unlock(&setup_lock);
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}
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EXPORT_SYMBOL_GPL(stop_machine_destroy);
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int __stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
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{
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	struct work_struct *sm_work;
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	int i, ret;
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	/* Set up initial state. */
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	mutex_lock(&lock);
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	num_threads = num_online_cpus();
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	active_cpus = cpus;
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	active.fn = fn;
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	active.data = data;
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	active.fnret = 0;
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	idle.fn = chill;
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	idle.data = NULL;
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	set_state(STOPMACHINE_PREPARE);
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	/* Schedule the stop_cpu work on all cpus: hold this CPU so one
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	 * doesn't hit this CPU until we're ready. */
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	get_cpu();
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	for_each_online_cpu(i) {
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		sm_work = per_cpu_ptr(stop_machine_work, i);
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		INIT_WORK(sm_work, stop_cpu);
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		queue_work_on(i, stop_machine_wq, sm_work);
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	}
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	/* This will release the thread on our CPU. */
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	put_cpu();
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	flush_workqueue(stop_machine_wq);
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	ret = active.fnret;
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	mutex_unlock(&lock);
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	return ret;
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}
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int stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
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{
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	int ret;
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	ret = stop_machine_create();
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	if (ret)
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		return ret;
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	/* No CPUs can come up or down during this. */
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	get_online_cpus();
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	ret = __stop_machine(fn, data, cpus);
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	put_online_cpus();
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	stop_machine_destroy();
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	return ret;
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}
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EXPORT_SYMBOL_GPL(stop_machine);
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