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	Move array_size.h, hashtable.h, list.h, list_types.h from scripts/kconfig/ to scripts/include/. These headers will be useful for other host programs. Remove scripts/mod/list.h. Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
		
			
				
	
	
		
			309 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			309 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef LIST_H
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#define LIST_H
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#include <stddef.h>
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#include "list_types.h"
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/* Are two types/vars the same type (ignoring qualifiers)? */
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#define __same_type(a, b) __builtin_types_compatible_p(typeof(a), typeof(b))
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/**
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 * container_of - cast a member of a structure out to the containing structure
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 * @ptr:	the pointer to the member.
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 * @type:	the type of the container struct this is embedded in.
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 * @member:	the name of the member within the struct.
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 *
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 */
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#define container_of(ptr, type, member) ({				\
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	void *__mptr = (void *)(ptr);					\
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	_Static_assert(__same_type(*(ptr), ((type *)0)->member) ||	\
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		      __same_type(*(ptr), void),			\
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		      "pointer type mismatch in container_of()");	\
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	((type *)(__mptr - offsetof(type, member))); })
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#define LIST_POISON1  ((void *) 0x100)
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#define LIST_POISON2  ((void *) 0x122)
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/*
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 * Circular doubly linked list implementation.
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 *
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 * Some of the internal functions ("__xxx") are useful when
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 * manipulating whole lists rather than single entries, as
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 * sometimes we already know the next/prev entries and we can
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 * generate better code by using them directly rather than
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 * using the generic single-entry routines.
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 */
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#define LIST_HEAD_INIT(name) { &(name), &(name) }
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#define LIST_HEAD(name) \
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	struct list_head name = LIST_HEAD_INIT(name)
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/**
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 * INIT_LIST_HEAD - Initialize a list_head structure
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 * @list: list_head structure to be initialized.
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 *
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 * Initializes the list_head to point to itself.  If it is a list header,
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 * the result is an empty list.
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 */
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static inline void INIT_LIST_HEAD(struct list_head *list)
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{
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	list->next = list;
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	list->prev = list;
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}
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/*
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 * Insert a new entry between two known consecutive entries.
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 *
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 * This is only for internal list manipulation where we know
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 * the prev/next entries already!
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 */
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static inline void __list_add(struct list_head *new,
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			      struct list_head *prev,
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			      struct list_head *next)
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{
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	next->prev = new;
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	new->next = next;
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	new->prev = prev;
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	prev->next = new;
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}
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/**
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 * list_add - add a new entry
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 * @new: new entry to be added
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 * @head: list head to add it after
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 *
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 * Insert a new entry after the specified head.
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 * This is good for implementing stacks.
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 */
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static inline void list_add(struct list_head *new, struct list_head *head)
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{
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	__list_add(new, head, head->next);
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}
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/**
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 * list_add_tail - add a new entry
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 * @new: new entry to be added
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 * @head: list head to add it before
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 *
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 * Insert a new entry before the specified head.
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 * This is useful for implementing queues.
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 */
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static inline void list_add_tail(struct list_head *new, struct list_head *head)
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{
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	__list_add(new, head->prev, head);
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}
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/*
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 * Delete a list entry by making the prev/next entries
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 * point to each other.
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 *
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 * This is only for internal list manipulation where we know
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 * the prev/next entries already!
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 */
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static inline void __list_del(struct list_head *prev, struct list_head *next)
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{
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	next->prev = prev;
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	prev->next = next;
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}
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static inline void __list_del_entry(struct list_head *entry)
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{
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	__list_del(entry->prev, entry->next);
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}
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/**
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 * list_del - deletes entry from list.
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 * @entry: the element to delete from the list.
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 * Note: list_empty() on entry does not return true after this, the entry is
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 * in an undefined state.
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 */
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static inline void list_del(struct list_head *entry)
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{
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	__list_del_entry(entry);
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	entry->next = LIST_POISON1;
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	entry->prev = LIST_POISON2;
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}
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/**
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 * list_move - delete from one list and add as another's head
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 * @list: the entry to move
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 * @head: the head that will precede our entry
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 */
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static inline void list_move(struct list_head *list, struct list_head *head)
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{
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	__list_del_entry(list);
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	list_add(list, head);
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}
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/**
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 * list_move_tail - delete from one list and add as another's tail
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 * @list: the entry to move
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 * @head: the head that will follow our entry
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 */
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static inline void list_move_tail(struct list_head *list,
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				  struct list_head *head)
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{
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	__list_del_entry(list);
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	list_add_tail(list, head);
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}
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/**
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 * list_is_head - tests whether @list is the list @head
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 * @list: the entry to test
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 * @head: the head of the list
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 */
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static inline int list_is_head(const struct list_head *list, const struct list_head *head)
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{
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	return list == head;
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}
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/**
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 * list_empty - tests whether a list is empty
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 * @head: the list to test.
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 */
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static inline int list_empty(const struct list_head *head)
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{
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	return head->next == head;
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}
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/**
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 * list_entry - get the struct for this entry
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 * @ptr:	the &struct list_head pointer.
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 * @type:	the type of the struct this is embedded in.
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 * @member:	the name of the list_head within the struct.
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 */
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#define list_entry(ptr, type, member) \
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	container_of(ptr, type, member)
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/**
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 * list_first_entry - get the first element from a list
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 * @ptr:	the list head to take the element from.
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 * @type:	the type of the struct this is embedded in.
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 * @member:	the name of the list_head within the struct.
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 *
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 * Note, that list is expected to be not empty.
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 */
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#define list_first_entry(ptr, type, member) \
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	list_entry((ptr)->next, type, member)
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/**
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 * list_last_entry - get the last element from a list
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 * @ptr:	the list head to take the element from.
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 * @type:	the type of the struct this is embedded in.
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 * @member:	the name of the list_head within the struct.
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 *
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 * Note, that list is expected to be not empty.
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 */
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#define list_last_entry(ptr, type, member) \
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	list_entry((ptr)->prev, type, member)
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/**
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 * list_next_entry - get the next element in list
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 * @pos:	the type * to cursor
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 * @member:	the name of the list_head within the struct.
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 */
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#define list_next_entry(pos, member) \
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	list_entry((pos)->member.next, typeof(*(pos)), member)
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/**
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 * list_prev_entry - get the prev element in list
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 * @pos:	the type * to cursor
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 * @member:	the name of the list_head within the struct.
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 */
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#define list_prev_entry(pos, member) \
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	list_entry((pos)->member.prev, typeof(*(pos)), member)
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/**
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 * list_entry_is_head - test if the entry points to the head of the list
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 * @pos:	the type * to cursor
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 * @head:	the head for your list.
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 * @member:	the name of the list_head within the struct.
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 */
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#define list_entry_is_head(pos, head, member)				\
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	(&pos->member == (head))
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/**
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 * list_for_each_entry - iterate over list of given type
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 * @pos:	the type * to use as a loop cursor.
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 * @head:	the head for your list.
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 * @member:	the name of the list_head within the struct.
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 */
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#define list_for_each_entry(pos, head, member)				\
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	for (pos = list_first_entry(head, typeof(*pos), member);	\
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	     !list_entry_is_head(pos, head, member);			\
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	     pos = list_next_entry(pos, member))
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/**
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 * list_for_each_entry_reverse - iterate backwards over list of given type.
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 * @pos:	the type * to use as a loop cursor.
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 * @head:	the head for your list.
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 * @member:	the name of the list_head within the struct.
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 */
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#define list_for_each_entry_reverse(pos, head, member)			\
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	for (pos = list_last_entry(head, typeof(*pos), member);		\
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	     !list_entry_is_head(pos, head, member); 			\
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	     pos = list_prev_entry(pos, member))
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/**
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 * list_for_each_entry_safe - iterate over list of given type. Safe against removal of list entry
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 * @pos:	the type * to use as a loop cursor.
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 * @n:		another type * to use as temporary storage
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 * @head:	the head for your list.
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 * @member:	the name of the list_head within the struct.
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 */
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#define list_for_each_entry_safe(pos, n, head, member)			\
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	for (pos = list_first_entry(head, typeof(*pos), member),	\
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		n = list_next_entry(pos, member);			\
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	     !list_entry_is_head(pos, head, member);			\
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	     pos = n, n = list_next_entry(n, member))
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/*
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 * Double linked lists with a single pointer list head.
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 * Mostly useful for hash tables where the two pointer list head is
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 * too wasteful.
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 * You lose the ability to access the tail in O(1).
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 */
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#define HLIST_HEAD_INIT { .first = NULL }
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/**
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 * hlist_add_head - add a new entry at the beginning of the hlist
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 * @n: new entry to be added
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 * @h: hlist head to add it after
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 *
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 * Insert a new entry after the specified head.
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 * This is good for implementing stacks.
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 */
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static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
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{
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	struct hlist_node *first = h->first;
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	n->next = first;
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	if (first)
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		first->pprev = &n->next;
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	h->first = n;
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	n->pprev = &h->first;
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}
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#define hlist_entry(ptr, type, member) container_of(ptr, type, member)
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#define hlist_entry_safe(ptr, type, member) \
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	({ typeof(ptr) ____ptr = (ptr); \
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	   ____ptr ? hlist_entry(____ptr, type, member) : NULL; \
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	})
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/**
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 * hlist_for_each_entry	- iterate over list of given type
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 * @pos:	the type * to use as a loop cursor.
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 * @head:	the head for your list.
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 * @member:	the name of the hlist_node within the struct.
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 */
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#define hlist_for_each_entry(pos, head, member)				\
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	for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
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	     pos;							\
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	     pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
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#endif /* LIST_H */
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