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	Use rdma_restrack_set_name() and rdma_restrack_parent_name() instead of tricky uses of rdma_restrack_attach_task()/rdma_restrack_uadd(). This uniformly makes all restracks add'd using rdma_restrack_add(). Link: https://lore.kernel.org/r/20200922091106.2152715-6-leon@kernel.org Signed-off-by: Leon Romanovsky <leonro@mellanox.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
		
			
				
	
	
		
			36 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0 OR Linux-OpenIB */
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/*
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 * Copyright (c) 2017-2019 Mellanox Technologies. All rights reserved.
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 */
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#ifndef _RDMA_CORE_RESTRACK_H_
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#define _RDMA_CORE_RESTRACK_H_
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#include <linux/mutex.h>
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/**
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 * struct rdma_restrack_root - main resource tracking management
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 * entity, per-device
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 */
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struct rdma_restrack_root {
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	/**
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	 * @xa: Array of XArray structure to hold restrack entries.
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	 */
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	struct xarray xa;
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	/**
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	 * @next_id: Next ID to support cyclic allocation
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	 */
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	u32 next_id;
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};
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int rdma_restrack_init(struct ib_device *dev);
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void rdma_restrack_clean(struct ib_device *dev);
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void rdma_restrack_add(struct rdma_restrack_entry *res);
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void rdma_restrack_del(struct rdma_restrack_entry *res);
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void rdma_restrack_new(struct rdma_restrack_entry *res,
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		       enum rdma_restrack_type type);
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void rdma_restrack_set_name(struct rdma_restrack_entry *res,
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			    const char *caller);
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void rdma_restrack_parent_name(struct rdma_restrack_entry *dst,
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			       const struct rdma_restrack_entry *parent);
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#endif /* _RDMA_CORE_RESTRACK_H_ */
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