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	cleanup: remove task_t and convert all the uses to struct task_struct. I introduced it for the scheduler anno and it was a mistake. Conversion was mostly scripted, the result was reviewed and all secondary whitespace and style impact (if any) was fixed up by hand. Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
		
			
				
	
	
		
			383 lines
		
	
	
	
		
			9.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			383 lines
		
	
	
	
		
			9.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *  linux/mm/oom_kill.c
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 * 
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 *  Copyright (C)  1998,2000  Rik van Riel
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 *	Thanks go out to Claus Fischer for some serious inspiration and
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 *	for goading me into coding this file...
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 *
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 *  The routines in this file are used to kill a process when
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 *  we're seriously out of memory. This gets called from __alloc_pages()
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 *  in mm/page_alloc.c when we really run out of memory.
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 *
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 *  Since we won't call these routines often (on a well-configured
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 *  machine) this file will double as a 'coding guide' and a signpost
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 *  for newbie kernel hackers. It features several pointers to major
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 *  kernel subsystems and hints as to where to find out what things do.
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 */
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#include <linux/mm.h>
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#include <linux/sched.h>
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#include <linux/swap.h>
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#include <linux/timex.h>
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#include <linux/jiffies.h>
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#include <linux/cpuset.h>
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int sysctl_panic_on_oom;
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/* #define DEBUG */
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/**
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 * badness - calculate a numeric value for how bad this task has been
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 * @p: task struct of which task we should calculate
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 * @uptime: current uptime in seconds
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 *
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 * The formula used is relatively simple and documented inline in the
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 * function. The main rationale is that we want to select a good task
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 * to kill when we run out of memory.
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 *
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 * Good in this context means that:
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 * 1) we lose the minimum amount of work done
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 * 2) we recover a large amount of memory
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 * 3) we don't kill anything innocent of eating tons of memory
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 * 4) we want to kill the minimum amount of processes (one)
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 * 5) we try to kill the process the user expects us to kill, this
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 *    algorithm has been meticulously tuned to meet the principle
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 *    of least surprise ... (be careful when you change it)
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 */
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unsigned long badness(struct task_struct *p, unsigned long uptime)
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{
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	unsigned long points, cpu_time, run_time, s;
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	struct mm_struct *mm;
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	struct task_struct *child;
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	task_lock(p);
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	mm = p->mm;
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	if (!mm) {
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		task_unlock(p);
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		return 0;
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	}
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	/*
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	 * The memory size of the process is the basis for the badness.
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	 */
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	points = mm->total_vm;
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	/*
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	 * After this unlock we can no longer dereference local variable `mm'
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	 */
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	task_unlock(p);
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	/*
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	 * Processes which fork a lot of child processes are likely
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	 * a good choice. We add half the vmsize of the children if they
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	 * have an own mm. This prevents forking servers to flood the
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	 * machine with an endless amount of children. In case a single
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	 * child is eating the vast majority of memory, adding only half
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	 * to the parents will make the child our kill candidate of choice.
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	 */
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	list_for_each_entry(child, &p->children, sibling) {
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		task_lock(child);
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		if (child->mm != mm && child->mm)
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			points += child->mm->total_vm/2 + 1;
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		task_unlock(child);
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	}
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	/*
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	 * CPU time is in tens of seconds and run time is in thousands
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         * of seconds. There is no particular reason for this other than
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         * that it turned out to work very well in practice.
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	 */
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	cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime))
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		>> (SHIFT_HZ + 3);
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	if (uptime >= p->start_time.tv_sec)
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		run_time = (uptime - p->start_time.tv_sec) >> 10;
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	else
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		run_time = 0;
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	s = int_sqrt(cpu_time);
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	if (s)
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		points /= s;
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	s = int_sqrt(int_sqrt(run_time));
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	if (s)
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		points /= s;
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	/*
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	 * Niced processes are most likely less important, so double
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	 * their badness points.
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	 */
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	if (task_nice(p) > 0)
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		points *= 2;
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	/*
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	 * Superuser processes are usually more important, so we make it
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	 * less likely that we kill those.
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	 */
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	if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) ||
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				p->uid == 0 || p->euid == 0)
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		points /= 4;
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	/*
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	 * We don't want to kill a process with direct hardware access.
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	 * Not only could that mess up the hardware, but usually users
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	 * tend to only have this flag set on applications they think
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	 * of as important.
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	 */
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	if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO))
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		points /= 4;
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	/*
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	 * Adjust the score by oomkilladj.
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	 */
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	if (p->oomkilladj) {
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		if (p->oomkilladj > 0)
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			points <<= p->oomkilladj;
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		else
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			points >>= -(p->oomkilladj);
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	}
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#ifdef DEBUG
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	printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n",
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	p->pid, p->comm, points);
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#endif
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	return points;
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}
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/*
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 * Types of limitations to the nodes from which allocations may occur
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 */
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#define CONSTRAINT_NONE 1
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#define CONSTRAINT_MEMORY_POLICY 2
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#define CONSTRAINT_CPUSET 3
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/*
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 * Determine the type of allocation constraint.
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 */
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static inline int constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask)
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{
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#ifdef CONFIG_NUMA
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	struct zone **z;
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	nodemask_t nodes = node_online_map;
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	for (z = zonelist->zones; *z; z++)
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		if (cpuset_zone_allowed(*z, gfp_mask))
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			node_clear((*z)->zone_pgdat->node_id,
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					nodes);
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		else
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			return CONSTRAINT_CPUSET;
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	if (!nodes_empty(nodes))
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		return CONSTRAINT_MEMORY_POLICY;
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#endif
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	return CONSTRAINT_NONE;
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}
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/*
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 * Simple selection loop. We chose the process with the highest
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 * number of 'points'. We expect the caller will lock the tasklist.
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 *
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 * (not docbooked, we don't want this one cluttering up the manual)
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 */
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static struct task_struct *select_bad_process(unsigned long *ppoints)
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{
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	struct task_struct *g, *p;
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	struct task_struct *chosen = NULL;
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	struct timespec uptime;
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	*ppoints = 0;
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	do_posix_clock_monotonic_gettime(&uptime);
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	do_each_thread(g, p) {
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		unsigned long points;
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		int releasing;
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		/* skip the init task with pid == 1 */
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		if (p->pid == 1)
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			continue;
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		if (p->oomkilladj == OOM_DISABLE)
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			continue;
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		/* If p's nodes don't overlap ours, it won't help to kill p. */
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		if (!cpuset_excl_nodes_overlap(p))
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			continue;
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		/*
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		 * This is in the process of releasing memory so wait for it
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		 * to finish before killing some other task by mistake.
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		 */
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		releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
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						p->flags & PF_EXITING;
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		if (releasing && !(p->flags & PF_DEAD))
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			return ERR_PTR(-1UL);
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		if (p->flags & PF_SWAPOFF)
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			return p;
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		points = badness(p, uptime.tv_sec);
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		if (points > *ppoints || !chosen) {
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			chosen = p;
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			*ppoints = points;
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		}
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	} while_each_thread(g, p);
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	return chosen;
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}
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/**
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 * We must be careful though to never send SIGKILL a process with
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 * CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that
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 * we select a process with CAP_SYS_RAW_IO set).
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 */
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static void __oom_kill_task(struct task_struct *p, const char *message)
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{
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	if (p->pid == 1) {
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		WARN_ON(1);
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		printk(KERN_WARNING "tried to kill init!\n");
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		return;
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	}
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	task_lock(p);
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	if (!p->mm || p->mm == &init_mm) {
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		WARN_ON(1);
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		printk(KERN_WARNING "tried to kill an mm-less task!\n");
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		task_unlock(p);
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		return;
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	}
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	task_unlock(p);
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	printk(KERN_ERR "%s: Killed process %d (%s).\n",
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				message, p->pid, p->comm);
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	/*
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	 * We give our sacrificial lamb high priority and access to
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	 * all the memory it needs. That way it should be able to
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	 * exit() and clear out its resources quickly...
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	 */
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	p->time_slice = HZ;
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	set_tsk_thread_flag(p, TIF_MEMDIE);
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	force_sig(SIGKILL, p);
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}
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static int oom_kill_task(struct task_struct *p, const char *message)
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{
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	struct mm_struct *mm;
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	struct task_struct *g, *q;
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	mm = p->mm;
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	/* WARNING: mm may not be dereferenced since we did not obtain its
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	 * value from get_task_mm(p).  This is OK since all we need to do is
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	 * compare mm to q->mm below.
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	 *
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	 * Furthermore, even if mm contains a non-NULL value, p->mm may
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	 * change to NULL at any time since we do not hold task_lock(p).
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	 * However, this is of no concern to us.
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	 */
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	if (mm == NULL || mm == &init_mm)
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		return 1;
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	__oom_kill_task(p, message);
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	/*
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	 * kill all processes that share the ->mm (i.e. all threads),
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	 * but are in a different thread group
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	 */
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	do_each_thread(g, q)
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		if (q->mm == mm && q->tgid != p->tgid)
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			__oom_kill_task(q, message);
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	while_each_thread(g, q);
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	return 0;
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}
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static int oom_kill_process(struct task_struct *p, unsigned long points,
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		const char *message)
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{
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	struct task_struct *c;
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	struct list_head *tsk;
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	printk(KERN_ERR "Out of Memory: Kill process %d (%s) score %li and "
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		"children.\n", p->pid, p->comm, points);
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	/* Try to kill a child first */
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	list_for_each(tsk, &p->children) {
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		c = list_entry(tsk, struct task_struct, sibling);
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		if (c->mm == p->mm)
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			continue;
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		if (!oom_kill_task(c, message))
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			return 0;
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	}
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	return oom_kill_task(p, message);
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}
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/**
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 * out_of_memory - kill the "best" process when we run out of memory
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 *
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 * If we run out of memory, we have the choice between either
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 * killing a random task (bad), letting the system crash (worse)
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 * OR try to be smart about which process to kill. Note that we
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 * don't have to be perfect here, we just have to be good.
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 */
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void out_of_memory(struct zonelist *zonelist, gfp_t gfp_mask, int order)
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{
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	struct task_struct *p;
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	unsigned long points = 0;
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	if (printk_ratelimit()) {
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		printk("oom-killer: gfp_mask=0x%x, order=%d\n",
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			gfp_mask, order);
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		dump_stack();
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		show_mem();
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	}
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	cpuset_lock();
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	read_lock(&tasklist_lock);
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	/*
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	 * Check if there were limitations on the allocation (only relevant for
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	 * NUMA) that may require different handling.
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	 */
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	switch (constrained_alloc(zonelist, gfp_mask)) {
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	case CONSTRAINT_MEMORY_POLICY:
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		oom_kill_process(current, points,
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				"No available memory (MPOL_BIND)");
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		break;
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	case CONSTRAINT_CPUSET:
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		oom_kill_process(current, points,
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				"No available memory in cpuset");
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		break;
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	case CONSTRAINT_NONE:
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		if (sysctl_panic_on_oom)
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			panic("out of memory. panic_on_oom is selected\n");
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retry:
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		/*
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		 * Rambo mode: Shoot down a process and hope it solves whatever
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		 * issues we may have.
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		 */
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		p = select_bad_process(&points);
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		if (PTR_ERR(p) == -1UL)
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			goto out;
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		/* Found nothing?!?! Either we hang forever, or we panic. */
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		if (!p) {
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			read_unlock(&tasklist_lock);
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			cpuset_unlock();
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			panic("Out of memory and no killable processes...\n");
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		}
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		if (oom_kill_process(p, points, "Out of memory"))
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			goto retry;
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		break;
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	}
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out:
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	read_unlock(&tasklist_lock);
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	cpuset_unlock();
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	/*
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	 * Give "p" a good chance of killing itself before we
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	 * retry to allocate memory unless "p" is current
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	 */
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	if (!test_thread_flag(TIF_MEMDIE))
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		schedule_timeout_uninterruptible(1);
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}
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