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	This patch includes the kernel-hacking translation in Italian (both hacking.rst and locking.rst). It adds also the anchors for the english kernel-hacking documents. Signed-off-by: Federico Vaga <federico.vaga@vaga.pv.it> Signed-off-by: Jonathan Corbet <corbet@lwn.net>
		
			
				
	
	
		
			1448 lines
		
	
	
	
		
			53 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			1448 lines
		
	
	
	
		
			53 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
.. _kernel_hacking_lock:
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===========================
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Unreliable Guide To Locking
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===========================
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:Author: Rusty Russell
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Introduction
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============
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Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking
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issues. This document describes the locking systems in the Linux Kernel
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in 2.6.
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With the wide availability of HyperThreading, and preemption in the
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Linux Kernel, everyone hacking on the kernel needs to know the
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fundamentals of concurrency and locking for SMP.
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The Problem With Concurrency
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============================
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(Skip this if you know what a Race Condition is).
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In a normal program, you can increment a counter like so:
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::
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          very_important_count++;
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This is what they would expect to happen:
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.. table:: Expected Results
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  +------------------------------------+------------------------------------+
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  | Instance 1                         | Instance 2                         |
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  +====================================+====================================+
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  | read very_important_count (5)      |                                    |
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  +------------------------------------+------------------------------------+
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  | add 1 (6)                          |                                    |
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  +------------------------------------+------------------------------------+
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  | write very_important_count (6)     |                                    |
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  +------------------------------------+------------------------------------+
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  |                                    | read very_important_count (6)      |
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  +------------------------------------+------------------------------------+
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  |                                    | add 1 (7)                          |
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  +------------------------------------+------------------------------------+
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  |                                    | write very_important_count (7)     |
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  +------------------------------------+------------------------------------+
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This is what might happen:
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.. table:: Possible Results
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  +------------------------------------+------------------------------------+
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  | Instance 1                         | Instance 2                         |
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  +====================================+====================================+
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  | read very_important_count (5)      |                                    |
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  +------------------------------------+------------------------------------+
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  |                                    | read very_important_count (5)      |
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  +------------------------------------+------------------------------------+
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  | add 1 (6)                          |                                    |
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  +------------------------------------+------------------------------------+
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  |                                    | add 1 (6)                          |
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  +------------------------------------+------------------------------------+
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  | write very_important_count (6)     |                                    |
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  +------------------------------------+------------------------------------+
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  |                                    | write very_important_count (6)     |
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  +------------------------------------+------------------------------------+
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Race Conditions and Critical Regions
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------------------------------------
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This overlap, where the result depends on the relative timing of
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multiple tasks, is called a race condition. The piece of code containing
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the concurrency issue is called a critical region. And especially since
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Linux starting running on SMP machines, they became one of the major
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issues in kernel design and implementation.
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Preemption can have the same effect, even if there is only one CPU: by
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preempting one task during the critical region, we have exactly the same
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race condition. In this case the thread which preempts might run the
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critical region itself.
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The solution is to recognize when these simultaneous accesses occur, and
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use locks to make sure that only one instance can enter the critical
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region at any time. There are many friendly primitives in the Linux
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kernel to help you do this. And then there are the unfriendly
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primitives, but I'll pretend they don't exist.
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Locking in the Linux Kernel
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===========================
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If I could give you one piece of advice: never sleep with anyone crazier
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than yourself. But if I had to give you advice on locking: **keep it
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simple**.
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Be reluctant to introduce new locks.
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Strangely enough, this last one is the exact reverse of my advice when
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you **have** slept with someone crazier than yourself. And you should
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think about getting a big dog.
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Two Main Types of Kernel Locks: Spinlocks and Mutexes
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-----------------------------------------------------
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There are two main types of kernel locks. The fundamental type is the
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spinlock (``include/asm/spinlock.h``), which is a very simple
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single-holder lock: if you can't get the spinlock, you keep trying
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(spinning) until you can. Spinlocks are very small and fast, and can be
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used anywhere.
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The second type is a mutex (``include/linux/mutex.h``): it is like a
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spinlock, but you may block holding a mutex. If you can't lock a mutex,
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your task will suspend itself, and be woken up when the mutex is
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released. This means the CPU can do something else while you are
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waiting. There are many cases when you simply can't sleep (see
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`What Functions Are Safe To Call From Interrupts? <#sleeping-things>`__),
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and so have to use a spinlock instead.
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Neither type of lock is recursive: see
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`Deadlock: Simple and Advanced <#deadlock>`__.
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Locks and Uniprocessor Kernels
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------------------------------
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For kernels compiled without ``CONFIG_SMP``, and without
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``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent
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design decision: when no-one else can run at the same time, there is no
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reason to have a lock.
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If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT``
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is set, then spinlocks simply disable preemption, which is sufficient to
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prevent any races. For most purposes, we can think of preemption as
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equivalent to SMP, and not worry about it separately.
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You should always test your locking code with ``CONFIG_SMP`` and
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``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box,
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because it will still catch some kinds of locking bugs.
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Mutexes still exist, because they are required for synchronization
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between user contexts, as we will see below.
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Locking Only In User Context
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----------------------------
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If you have a data structure which is only ever accessed from user
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context, then you can use a simple mutex (``include/linux/mutex.h``) to
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protect it. This is the most trivial case: you initialize the mutex.
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Then you can call :c:func:`mutex_lock_interruptible()` to grab the
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mutex, and :c:func:`mutex_unlock()` to release it. There is also a
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:c:func:`mutex_lock()`, which should be avoided, because it will
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not return if a signal is received.
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Example: ``net/netfilter/nf_sockopt.c`` allows registration of new
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:c:func:`setsockopt()` and :c:func:`getsockopt()` calls, with
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:c:func:`nf_register_sockopt()`. Registration and de-registration
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are only done on module load and unload (and boot time, where there is
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no concurrency), and the list of registrations is only consulted for an
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unknown :c:func:`setsockopt()` or :c:func:`getsockopt()` system
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call. The ``nf_sockopt_mutex`` is perfect to protect this, especially
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since the setsockopt and getsockopt calls may well sleep.
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Locking Between User Context and Softirqs
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-----------------------------------------
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If a softirq shares data with user context, you have two problems.
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Firstly, the current user context can be interrupted by a softirq, and
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secondly, the critical region could be entered from another CPU. This is
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where :c:func:`spin_lock_bh()` (``include/linux/spinlock.h``) is
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used. It disables softirqs on that CPU, then grabs the lock.
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:c:func:`spin_unlock_bh()` does the reverse. (The '_bh' suffix is
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a historical reference to "Bottom Halves", the old name for software
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interrupts. It should really be called spin_lock_softirq()' in a
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perfect world).
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Note that you can also use :c:func:`spin_lock_irq()` or
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:c:func:`spin_lock_irqsave()` here, which stop hardware interrupts
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as well: see `Hard IRQ Context <#hard-irq-context>`__.
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This works perfectly for UP as well: the spin lock vanishes, and this
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macro simply becomes :c:func:`local_bh_disable()`
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(``include/linux/interrupt.h``), which protects you from the softirq
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being run.
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Locking Between User Context and Tasklets
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-----------------------------------------
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This is exactly the same as above, because tasklets are actually run
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from a softirq.
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Locking Between User Context and Timers
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---------------------------------------
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This, too, is exactly the same as above, because timers are actually run
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from a softirq. From a locking point of view, tasklets and timers are
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identical.
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Locking Between Tasklets/Timers
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-------------------------------
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Sometimes a tasklet or timer might want to share data with another
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tasklet or timer.
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The Same Tasklet/Timer
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~~~~~~~~~~~~~~~~~~~~~~
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Since a tasklet is never run on two CPUs at once, you don't need to
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worry about your tasklet being reentrant (running twice at once), even
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on SMP.
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Different Tasklets/Timers
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~~~~~~~~~~~~~~~~~~~~~~~~~
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If another tasklet/timer wants to share data with your tasklet or timer
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, you will both need to use :c:func:`spin_lock()` and
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:c:func:`spin_unlock()` calls. :c:func:`spin_lock_bh()` is
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unnecessary here, as you are already in a tasklet, and none will be run
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on the same CPU.
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Locking Between Softirqs
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------------------------
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Often a softirq might want to share data with itself or a tasklet/timer.
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The Same Softirq
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~~~~~~~~~~~~~~~~
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The same softirq can run on the other CPUs: you can use a per-CPU array
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(see `Per-CPU Data <#per-cpu-data>`__) for better performance. If you're
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going so far as to use a softirq, you probably care about scalable
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performance enough to justify the extra complexity.
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You'll need to use :c:func:`spin_lock()` and
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:c:func:`spin_unlock()` for shared data.
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Different Softirqs
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~~~~~~~~~~~~~~~~~~
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You'll need to use :c:func:`spin_lock()` and
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:c:func:`spin_unlock()` for shared data, whether it be a timer,
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tasklet, different softirq or the same or another softirq: any of them
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could be running on a different CPU.
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Hard IRQ Context
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================
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Hardware interrupts usually communicate with a tasklet or softirq.
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Frequently this involves putting work in a queue, which the softirq will
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take out.
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Locking Between Hard IRQ and Softirqs/Tasklets
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----------------------------------------------
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If a hardware irq handler shares data with a softirq, you have two
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concerns. Firstly, the softirq processing can be interrupted by a
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hardware interrupt, and secondly, the critical region could be entered
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by a hardware interrupt on another CPU. This is where
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:c:func:`spin_lock_irq()` is used. It is defined to disable
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interrupts on that cpu, then grab the lock.
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:c:func:`spin_unlock_irq()` does the reverse.
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The irq handler does not to use :c:func:`spin_lock_irq()`, because
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the softirq cannot run while the irq handler is running: it can use
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:c:func:`spin_lock()`, which is slightly faster. The only exception
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would be if a different hardware irq handler uses the same lock:
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:c:func:`spin_lock_irq()` will stop that from interrupting us.
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This works perfectly for UP as well: the spin lock vanishes, and this
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macro simply becomes :c:func:`local_irq_disable()`
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(``include/asm/smp.h``), which protects you from the softirq/tasklet/BH
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being run.
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:c:func:`spin_lock_irqsave()` (``include/linux/spinlock.h``) is a
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variant which saves whether interrupts were on or off in a flags word,
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which is passed to :c:func:`spin_unlock_irqrestore()`. This means
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that the same code can be used inside an hard irq handler (where
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interrupts are already off) and in softirqs (where the irq disabling is
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required).
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Note that softirqs (and hence tasklets and timers) are run on return
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from hardware interrupts, so :c:func:`spin_lock_irq()` also stops
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these. In that sense, :c:func:`spin_lock_irqsave()` is the most
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general and powerful locking function.
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Locking Between Two Hard IRQ Handlers
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-------------------------------------
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It is rare to have to share data between two IRQ handlers, but if you
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do, :c:func:`spin_lock_irqsave()` should be used: it is
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architecture-specific whether all interrupts are disabled inside irq
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handlers themselves.
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Cheat Sheet For Locking
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=======================
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Pete Zaitcev gives the following summary:
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-  If you are in a process context (any syscall) and want to lock other
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   process out, use a mutex. You can take a mutex and sleep
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   (``copy_from_user*(`` or ``kmalloc(x,GFP_KERNEL)``).
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-  Otherwise (== data can be touched in an interrupt), use
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   :c:func:`spin_lock_irqsave()` and
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   :c:func:`spin_unlock_irqrestore()`.
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-  Avoid holding spinlock for more than 5 lines of code and across any
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   function call (except accessors like :c:func:`readb()`).
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Table of Minimum Requirements
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-----------------------------
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The following table lists the **minimum** locking requirements between
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various contexts. In some cases, the same context can only be running on
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one CPU at a time, so no locking is required for that context (eg. a
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particular thread can only run on one CPU at a time, but if it needs
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shares data with another thread, locking is required).
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Remember the advice above: you can always use
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:c:func:`spin_lock_irqsave()`, which is a superset of all other
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spinlock primitives.
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============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
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.              IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B
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============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
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IRQ Handler A  None
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IRQ Handler B  SLIS          None
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Softirq A      SLI           SLI           SL
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Softirq B      SLI           SLI           SL        SL
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Tasklet A      SLI           SLI           SL        SL        None
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Tasklet B      SLI           SLI           SL        SL        SL        None
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Timer A        SLI           SLI           SL        SL        SL        SL        None
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Timer B        SLI           SLI           SL        SL        SL        SL        SL      None
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User Context A SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    None
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User Context B SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    MLI            None
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============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
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Table: Table of Locking Requirements
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+--------+----------------------------+
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| SLIS   | spin_lock_irqsave          |
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+--------+----------------------------+
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| SLI    | spin_lock_irq              |
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+--------+----------------------------+
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| SL     | spin_lock                  |
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+--------+----------------------------+
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| SLBH   | spin_lock_bh               |
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+--------+----------------------------+
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| MLI    | mutex_lock_interruptible   |
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+--------+----------------------------+
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Table: Legend for Locking Requirements Table
 | 
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 | 
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The trylock Functions
 | 
						|
=====================
 | 
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 | 
						|
There are functions that try to acquire a lock only once and immediately
 | 
						|
return a value telling about success or failure to acquire the lock.
 | 
						|
They can be used if you need no access to the data protected with the
 | 
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lock when some other thread is holding the lock. You should acquire the
 | 
						|
lock later if you then need access to the data protected with the lock.
 | 
						|
 | 
						|
:c:func:`spin_trylock()` does not spin but returns non-zero if it
 | 
						|
acquires the spinlock on the first try or 0 if not. This function can be
 | 
						|
used in all contexts like :c:func:`spin_lock()`: you must have
 | 
						|
disabled the contexts that might interrupt you and acquire the spin
 | 
						|
lock.
 | 
						|
 | 
						|
:c:func:`mutex_trylock()` does not suspend your task but returns
 | 
						|
non-zero if it could lock the mutex on the first try or 0 if not. This
 | 
						|
function cannot be safely used in hardware or software interrupt
 | 
						|
contexts despite not sleeping.
 | 
						|
 | 
						|
Common Examples
 | 
						|
===============
 | 
						|
 | 
						|
Let's step through a simple example: a cache of number to name mappings.
 | 
						|
The cache keeps a count of how often each of the objects is used, and
 | 
						|
when it gets full, throws out the least used one.
 | 
						|
 | 
						|
All In User Context
 | 
						|
-------------------
 | 
						|
 | 
						|
For our first example, we assume that all operations are in user context
 | 
						|
(ie. from system calls), so we can sleep. This means we can use a mutex
 | 
						|
to protect the cache and all the objects within it. Here's the code::
 | 
						|
 | 
						|
    #include <linux/list.h>
 | 
						|
    #include <linux/slab.h>
 | 
						|
    #include <linux/string.h>
 | 
						|
    #include <linux/mutex.h>
 | 
						|
    #include <asm/errno.h>
 | 
						|
 | 
						|
    struct object
 | 
						|
    {
 | 
						|
            struct list_head list;
 | 
						|
            int id;
 | 
						|
            char name[32];
 | 
						|
            int popularity;
 | 
						|
    };
 | 
						|
 | 
						|
    /* Protects the cache, cache_num, and the objects within it */
 | 
						|
    static DEFINE_MUTEX(cache_lock);
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						|
    static LIST_HEAD(cache);
 | 
						|
    static unsigned int cache_num = 0;
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						|
    #define MAX_CACHE_SIZE 10
 | 
						|
 | 
						|
    /* Must be holding cache_lock */
 | 
						|
    static struct object *__cache_find(int id)
 | 
						|
    {
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						|
            struct object *i;
 | 
						|
 | 
						|
            list_for_each_entry(i, &cache, list)
 | 
						|
                    if (i->id == id) {
 | 
						|
                            i->popularity++;
 | 
						|
                            return i;
 | 
						|
                    }
 | 
						|
            return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Must be holding cache_lock */
 | 
						|
    static void __cache_delete(struct object *obj)
 | 
						|
    {
 | 
						|
            BUG_ON(!obj);
 | 
						|
            list_del(&obj->list);
 | 
						|
            kfree(obj);
 | 
						|
            cache_num--;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Must be holding cache_lock */
 | 
						|
    static void __cache_add(struct object *obj)
 | 
						|
    {
 | 
						|
            list_add(&obj->list, &cache);
 | 
						|
            if (++cache_num > MAX_CACHE_SIZE) {
 | 
						|
                    struct object *i, *outcast = NULL;
 | 
						|
                    list_for_each_entry(i, &cache, list) {
 | 
						|
                            if (!outcast || i->popularity < outcast->popularity)
 | 
						|
                                    outcast = i;
 | 
						|
                    }
 | 
						|
                    __cache_delete(outcast);
 | 
						|
            }
 | 
						|
    }
 | 
						|
 | 
						|
    int cache_add(int id, const char *name)
 | 
						|
    {
 | 
						|
            struct object *obj;
 | 
						|
 | 
						|
            if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
 | 
						|
                    return -ENOMEM;
 | 
						|
 | 
						|
            strlcpy(obj->name, name, sizeof(obj->name));
 | 
						|
            obj->id = id;
 | 
						|
            obj->popularity = 0;
 | 
						|
 | 
						|
            mutex_lock(&cache_lock);
 | 
						|
            __cache_add(obj);
 | 
						|
            mutex_unlock(&cache_lock);
 | 
						|
            return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    void cache_delete(int id)
 | 
						|
    {
 | 
						|
            mutex_lock(&cache_lock);
 | 
						|
            __cache_delete(__cache_find(id));
 | 
						|
            mutex_unlock(&cache_lock);
 | 
						|
    }
 | 
						|
 | 
						|
    int cache_find(int id, char *name)
 | 
						|
    {
 | 
						|
            struct object *obj;
 | 
						|
            int ret = -ENOENT;
 | 
						|
 | 
						|
            mutex_lock(&cache_lock);
 | 
						|
            obj = __cache_find(id);
 | 
						|
            if (obj) {
 | 
						|
                    ret = 0;
 | 
						|
                    strcpy(name, obj->name);
 | 
						|
            }
 | 
						|
            mutex_unlock(&cache_lock);
 | 
						|
            return ret;
 | 
						|
    }
 | 
						|
 | 
						|
Note that we always make sure we have the cache_lock when we add,
 | 
						|
delete, or look up the cache: both the cache infrastructure itself and
 | 
						|
the contents of the objects are protected by the lock. In this case it's
 | 
						|
easy, since we copy the data for the user, and never let them access the
 | 
						|
objects directly.
 | 
						|
 | 
						|
There is a slight (and common) optimization here: in
 | 
						|
:c:func:`cache_add()` we set up the fields of the object before
 | 
						|
grabbing the lock. This is safe, as no-one else can access it until we
 | 
						|
put it in cache.
 | 
						|
 | 
						|
Accessing From Interrupt Context
 | 
						|
--------------------------------
 | 
						|
 | 
						|
Now consider the case where :c:func:`cache_find()` can be called
 | 
						|
from interrupt context: either a hardware interrupt or a softirq. An
 | 
						|
example would be a timer which deletes object from the cache.
 | 
						|
 | 
						|
The change is shown below, in standard patch format: the ``-`` are lines
 | 
						|
which are taken away, and the ``+`` are lines which are added.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
 | 
						|
    +++ cache.c.interrupt   2003-12-09 14:07:49.000000000 +1100
 | 
						|
    @@ -12,7 +12,7 @@
 | 
						|
             int popularity;
 | 
						|
     };
 | 
						|
 | 
						|
    -static DEFINE_MUTEX(cache_lock);
 | 
						|
    +static DEFINE_SPINLOCK(cache_lock);
 | 
						|
     static LIST_HEAD(cache);
 | 
						|
     static unsigned int cache_num = 0;
 | 
						|
     #define MAX_CACHE_SIZE 10
 | 
						|
    @@ -55,6 +55,7 @@
 | 
						|
     int cache_add(int id, const char *name)
 | 
						|
     {
 | 
						|
             struct object *obj;
 | 
						|
    +        unsigned long flags;
 | 
						|
 | 
						|
             if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
 | 
						|
                     return -ENOMEM;
 | 
						|
    @@ -63,30 +64,33 @@
 | 
						|
             obj->id = id;
 | 
						|
             obj->popularity = 0;
 | 
						|
 | 
						|
    -        mutex_lock(&cache_lock);
 | 
						|
    +        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             __cache_add(obj);
 | 
						|
    -        mutex_unlock(&cache_lock);
 | 
						|
    +        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
             return 0;
 | 
						|
     }
 | 
						|
 | 
						|
     void cache_delete(int id)
 | 
						|
     {
 | 
						|
    -        mutex_lock(&cache_lock);
 | 
						|
    +        unsigned long flags;
 | 
						|
    +
 | 
						|
    +        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             __cache_delete(__cache_find(id));
 | 
						|
    -        mutex_unlock(&cache_lock);
 | 
						|
    +        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
     }
 | 
						|
 | 
						|
     int cache_find(int id, char *name)
 | 
						|
     {
 | 
						|
             struct object *obj;
 | 
						|
             int ret = -ENOENT;
 | 
						|
    +        unsigned long flags;
 | 
						|
 | 
						|
    -        mutex_lock(&cache_lock);
 | 
						|
    +        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             obj = __cache_find(id);
 | 
						|
             if (obj) {
 | 
						|
                     ret = 0;
 | 
						|
                     strcpy(name, obj->name);
 | 
						|
             }
 | 
						|
    -        mutex_unlock(&cache_lock);
 | 
						|
    +        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
             return ret;
 | 
						|
     }
 | 
						|
 | 
						|
Note that the :c:func:`spin_lock_irqsave()` will turn off
 | 
						|
interrupts if they are on, otherwise does nothing (if we are already in
 | 
						|
an interrupt handler), hence these functions are safe to call from any
 | 
						|
context.
 | 
						|
 | 
						|
Unfortunately, :c:func:`cache_add()` calls :c:func:`kmalloc()`
 | 
						|
with the ``GFP_KERNEL`` flag, which is only legal in user context. I
 | 
						|
have assumed that :c:func:`cache_add()` is still only called in
 | 
						|
user context, otherwise this should become a parameter to
 | 
						|
:c:func:`cache_add()`.
 | 
						|
 | 
						|
Exposing Objects Outside This File
 | 
						|
----------------------------------
 | 
						|
 | 
						|
If our objects contained more information, it might not be sufficient to
 | 
						|
copy the information in and out: other parts of the code might want to
 | 
						|
keep pointers to these objects, for example, rather than looking up the
 | 
						|
id every time. This produces two problems.
 | 
						|
 | 
						|
The first problem is that we use the ``cache_lock`` to protect objects:
 | 
						|
we'd need to make this non-static so the rest of the code can use it.
 | 
						|
This makes locking trickier, as it is no longer all in one place.
 | 
						|
 | 
						|
The second problem is the lifetime problem: if another structure keeps a
 | 
						|
pointer to an object, it presumably expects that pointer to remain
 | 
						|
valid. Unfortunately, this is only guaranteed while you hold the lock,
 | 
						|
otherwise someone might call :c:func:`cache_delete()` and even
 | 
						|
worse, add another object, re-using the same address.
 | 
						|
 | 
						|
As there is only one lock, you can't hold it forever: no-one else would
 | 
						|
get any work done.
 | 
						|
 | 
						|
The solution to this problem is to use a reference count: everyone who
 | 
						|
has a pointer to the object increases it when they first get the object,
 | 
						|
and drops the reference count when they're finished with it. Whoever
 | 
						|
drops it to zero knows it is unused, and can actually delete it.
 | 
						|
 | 
						|
Here is the code::
 | 
						|
 | 
						|
    --- cache.c.interrupt   2003-12-09 14:25:43.000000000 +1100
 | 
						|
    +++ cache.c.refcnt  2003-12-09 14:33:05.000000000 +1100
 | 
						|
    @@ -7,6 +7,7 @@
 | 
						|
     struct object
 | 
						|
     {
 | 
						|
             struct list_head list;
 | 
						|
    +        unsigned int refcnt;
 | 
						|
             int id;
 | 
						|
             char name[32];
 | 
						|
             int popularity;
 | 
						|
    @@ -17,6 +18,35 @@
 | 
						|
     static unsigned int cache_num = 0;
 | 
						|
     #define MAX_CACHE_SIZE 10
 | 
						|
 | 
						|
    +static void __object_put(struct object *obj)
 | 
						|
    +{
 | 
						|
    +        if (--obj->refcnt == 0)
 | 
						|
    +                kfree(obj);
 | 
						|
    +}
 | 
						|
    +
 | 
						|
    +static void __object_get(struct object *obj)
 | 
						|
    +{
 | 
						|
    +        obj->refcnt++;
 | 
						|
    +}
 | 
						|
    +
 | 
						|
    +void object_put(struct object *obj)
 | 
						|
    +{
 | 
						|
    +        unsigned long flags;
 | 
						|
    +
 | 
						|
    +        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
    +        __object_put(obj);
 | 
						|
    +        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
    +}
 | 
						|
    +
 | 
						|
    +void object_get(struct object *obj)
 | 
						|
    +{
 | 
						|
    +        unsigned long flags;
 | 
						|
    +
 | 
						|
    +        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
    +        __object_get(obj);
 | 
						|
    +        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
    +}
 | 
						|
    +
 | 
						|
     /* Must be holding cache_lock */
 | 
						|
     static struct object *__cache_find(int id)
 | 
						|
     {
 | 
						|
    @@ -35,6 +65,7 @@
 | 
						|
     {
 | 
						|
             BUG_ON(!obj);
 | 
						|
             list_del(&obj->list);
 | 
						|
    +        __object_put(obj);
 | 
						|
             cache_num--;
 | 
						|
     }
 | 
						|
 | 
						|
    @@ -63,6 +94,7 @@
 | 
						|
             strlcpy(obj->name, name, sizeof(obj->name));
 | 
						|
             obj->id = id;
 | 
						|
             obj->popularity = 0;
 | 
						|
    +        obj->refcnt = 1; /* The cache holds a reference */
 | 
						|
 | 
						|
             spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             __cache_add(obj);
 | 
						|
    @@ -79,18 +111,15 @@
 | 
						|
             spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
     }
 | 
						|
 | 
						|
    -int cache_find(int id, char *name)
 | 
						|
    +struct object *cache_find(int id)
 | 
						|
     {
 | 
						|
             struct object *obj;
 | 
						|
    -        int ret = -ENOENT;
 | 
						|
             unsigned long flags;
 | 
						|
 | 
						|
             spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             obj = __cache_find(id);
 | 
						|
    -        if (obj) {
 | 
						|
    -                ret = 0;
 | 
						|
    -                strcpy(name, obj->name);
 | 
						|
    -        }
 | 
						|
    +        if (obj)
 | 
						|
    +                __object_get(obj);
 | 
						|
             spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
    -        return ret;
 | 
						|
    +        return obj;
 | 
						|
     }
 | 
						|
 | 
						|
We encapsulate the reference counting in the standard 'get' and 'put'
 | 
						|
functions. Now we can return the object itself from
 | 
						|
:c:func:`cache_find()` which has the advantage that the user can
 | 
						|
now sleep holding the object (eg. to :c:func:`copy_to_user()` to
 | 
						|
name to userspace).
 | 
						|
 | 
						|
The other point to note is that I said a reference should be held for
 | 
						|
every pointer to the object: thus the reference count is 1 when first
 | 
						|
inserted into the cache. In some versions the framework does not hold a
 | 
						|
reference count, but they are more complicated.
 | 
						|
 | 
						|
Using Atomic Operations For The Reference Count
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a
 | 
						|
number of atomic operations defined in ``include/asm/atomic.h``: these
 | 
						|
are guaranteed to be seen atomically from all CPUs in the system, so no
 | 
						|
lock is required. In this case, it is simpler than using spinlocks,
 | 
						|
although for anything non-trivial using spinlocks is clearer. The
 | 
						|
:c:func:`atomic_inc()` and :c:func:`atomic_dec_and_test()`
 | 
						|
are used instead of the standard increment and decrement operators, and
 | 
						|
the lock is no longer used to protect the reference count itself.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    --- cache.c.refcnt  2003-12-09 15:00:35.000000000 +1100
 | 
						|
    +++ cache.c.refcnt-atomic   2003-12-11 15:49:42.000000000 +1100
 | 
						|
    @@ -7,7 +7,7 @@
 | 
						|
     struct object
 | 
						|
     {
 | 
						|
             struct list_head list;
 | 
						|
    -        unsigned int refcnt;
 | 
						|
    +        atomic_t refcnt;
 | 
						|
             int id;
 | 
						|
             char name[32];
 | 
						|
             int popularity;
 | 
						|
    @@ -18,33 +18,15 @@
 | 
						|
     static unsigned int cache_num = 0;
 | 
						|
     #define MAX_CACHE_SIZE 10
 | 
						|
 | 
						|
    -static void __object_put(struct object *obj)
 | 
						|
    -{
 | 
						|
    -        if (--obj->refcnt == 0)
 | 
						|
    -                kfree(obj);
 | 
						|
    -}
 | 
						|
    -
 | 
						|
    -static void __object_get(struct object *obj)
 | 
						|
    -{
 | 
						|
    -        obj->refcnt++;
 | 
						|
    -}
 | 
						|
    -
 | 
						|
     void object_put(struct object *obj)
 | 
						|
     {
 | 
						|
    -        unsigned long flags;
 | 
						|
    -
 | 
						|
    -        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
    -        __object_put(obj);
 | 
						|
    -        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
    +        if (atomic_dec_and_test(&obj->refcnt))
 | 
						|
    +                kfree(obj);
 | 
						|
     }
 | 
						|
 | 
						|
     void object_get(struct object *obj)
 | 
						|
     {
 | 
						|
    -        unsigned long flags;
 | 
						|
    -
 | 
						|
    -        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
    -        __object_get(obj);
 | 
						|
    -        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
    +        atomic_inc(&obj->refcnt);
 | 
						|
     }
 | 
						|
 | 
						|
     /* Must be holding cache_lock */
 | 
						|
    @@ -65,7 +47,7 @@
 | 
						|
     {
 | 
						|
             BUG_ON(!obj);
 | 
						|
             list_del(&obj->list);
 | 
						|
    -        __object_put(obj);
 | 
						|
    +        object_put(obj);
 | 
						|
             cache_num--;
 | 
						|
     }
 | 
						|
 | 
						|
    @@ -94,7 +76,7 @@
 | 
						|
             strlcpy(obj->name, name, sizeof(obj->name));
 | 
						|
             obj->id = id;
 | 
						|
             obj->popularity = 0;
 | 
						|
    -        obj->refcnt = 1; /* The cache holds a reference */
 | 
						|
    +        atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
 | 
						|
 | 
						|
             spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             __cache_add(obj);
 | 
						|
    @@ -119,7 +101,7 @@
 | 
						|
             spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             obj = __cache_find(id);
 | 
						|
             if (obj)
 | 
						|
    -                __object_get(obj);
 | 
						|
    +                object_get(obj);
 | 
						|
             spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
             return obj;
 | 
						|
     }
 | 
						|
 | 
						|
Protecting The Objects Themselves
 | 
						|
---------------------------------
 | 
						|
 | 
						|
In these examples, we assumed that the objects (except the reference
 | 
						|
counts) never changed once they are created. If we wanted to allow the
 | 
						|
name to change, there are three possibilities:
 | 
						|
 | 
						|
-  You can make ``cache_lock`` non-static, and tell people to grab that
 | 
						|
   lock before changing the name in any object.
 | 
						|
 | 
						|
-  You can provide a :c:func:`cache_obj_rename()` which grabs this
 | 
						|
   lock and changes the name for the caller, and tell everyone to use
 | 
						|
   that function.
 | 
						|
 | 
						|
-  You can make the ``cache_lock`` protect only the cache itself, and
 | 
						|
   use another lock to protect the name.
 | 
						|
 | 
						|
Theoretically, you can make the locks as fine-grained as one lock for
 | 
						|
every field, for every object. In practice, the most common variants
 | 
						|
are:
 | 
						|
 | 
						|
-  One lock which protects the infrastructure (the ``cache`` list in
 | 
						|
   this example) and all the objects. This is what we have done so far.
 | 
						|
 | 
						|
-  One lock which protects the infrastructure (including the list
 | 
						|
   pointers inside the objects), and one lock inside the object which
 | 
						|
   protects the rest of that object.
 | 
						|
 | 
						|
-  Multiple locks to protect the infrastructure (eg. one lock per hash
 | 
						|
   chain), possibly with a separate per-object lock.
 | 
						|
 | 
						|
Here is the "lock-per-object" implementation:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    --- cache.c.refcnt-atomic   2003-12-11 15:50:54.000000000 +1100
 | 
						|
    +++ cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
 | 
						|
    @@ -6,11 +6,17 @@
 | 
						|
 | 
						|
     struct object
 | 
						|
     {
 | 
						|
    +        /* These two protected by cache_lock. */
 | 
						|
             struct list_head list;
 | 
						|
    +        int popularity;
 | 
						|
    +
 | 
						|
             atomic_t refcnt;
 | 
						|
    +
 | 
						|
    +        /* Doesn't change once created. */
 | 
						|
             int id;
 | 
						|
    +
 | 
						|
    +        spinlock_t lock; /* Protects the name */
 | 
						|
             char name[32];
 | 
						|
    -        int popularity;
 | 
						|
     };
 | 
						|
 | 
						|
     static DEFINE_SPINLOCK(cache_lock);
 | 
						|
    @@ -77,6 +84,7 @@
 | 
						|
             obj->id = id;
 | 
						|
             obj->popularity = 0;
 | 
						|
             atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
 | 
						|
    +        spin_lock_init(&obj->lock);
 | 
						|
 | 
						|
             spin_lock_irqsave(&cache_lock, flags);
 | 
						|
             __cache_add(obj);
 | 
						|
 | 
						|
Note that I decide that the popularity count should be protected by the
 | 
						|
``cache_lock`` rather than the per-object lock: this is because it (like
 | 
						|
the :c:type:`struct list_head <list_head>` inside the object)
 | 
						|
is logically part of the infrastructure. This way, I don't need to grab
 | 
						|
the lock of every object in :c:func:`__cache_add()` when seeking
 | 
						|
the least popular.
 | 
						|
 | 
						|
I also decided that the id member is unchangeable, so I don't need to
 | 
						|
grab each object lock in :c:func:`__cache_find()` to examine the
 | 
						|
id: the object lock is only used by a caller who wants to read or write
 | 
						|
the name field.
 | 
						|
 | 
						|
Note also that I added a comment describing what data was protected by
 | 
						|
which locks. This is extremely important, as it describes the runtime
 | 
						|
behavior of the code, and can be hard to gain from just reading. And as
 | 
						|
Alan Cox says, “Lock data, not code”.
 | 
						|
 | 
						|
Common Problems
 | 
						|
===============
 | 
						|
 | 
						|
Deadlock: Simple and Advanced
 | 
						|
-----------------------------
 | 
						|
 | 
						|
There is a coding bug where a piece of code tries to grab a spinlock
 | 
						|
twice: it will spin forever, waiting for the lock to be released
 | 
						|
(spinlocks, rwlocks and mutexes are not recursive in Linux). This is
 | 
						|
trivial to diagnose: not a
 | 
						|
stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem.
 | 
						|
 | 
						|
For a slightly more complex case, imagine you have a region shared by a
 | 
						|
softirq and user context. If you use a :c:func:`spin_lock()` call
 | 
						|
to protect it, it is possible that the user context will be interrupted
 | 
						|
by the softirq while it holds the lock, and the softirq will then spin
 | 
						|
forever trying to get the same lock.
 | 
						|
 | 
						|
Both of these are called deadlock, and as shown above, it can occur even
 | 
						|
with a single CPU (although not on UP compiles, since spinlocks vanish
 | 
						|
on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data
 | 
						|
corruption in the second example).
 | 
						|
 | 
						|
This complete lockup is easy to diagnose: on SMP boxes the watchdog
 | 
						|
timer or compiling with ``DEBUG_SPINLOCK`` set
 | 
						|
(``include/linux/spinlock.h``) will show this up immediately when it
 | 
						|
happens.
 | 
						|
 | 
						|
A more complex problem is the so-called 'deadly embrace', involving two
 | 
						|
or more locks. Say you have a hash table: each entry in the table is a
 | 
						|
spinlock, and a chain of hashed objects. Inside a softirq handler, you
 | 
						|
sometimes want to alter an object from one place in the hash to another:
 | 
						|
you grab the spinlock of the old hash chain and the spinlock of the new
 | 
						|
hash chain, and delete the object from the old one, and insert it in the
 | 
						|
new one.
 | 
						|
 | 
						|
There are two problems here. First, if your code ever tries to move the
 | 
						|
object to the same chain, it will deadlock with itself as it tries to
 | 
						|
lock it twice. Secondly, if the same softirq on another CPU is trying to
 | 
						|
move another object in the reverse direction, the following could
 | 
						|
happen:
 | 
						|
 | 
						|
+-----------------------+-----------------------+
 | 
						|
| CPU 1                 | CPU 2                 |
 | 
						|
+=======================+=======================+
 | 
						|
| Grab lock A -> OK     | Grab lock B -> OK     |
 | 
						|
+-----------------------+-----------------------+
 | 
						|
| Grab lock B -> spin   | Grab lock A -> spin   |
 | 
						|
+-----------------------+-----------------------+
 | 
						|
 | 
						|
Table: Consequences
 | 
						|
 | 
						|
The two CPUs will spin forever, waiting for the other to give up their
 | 
						|
lock. It will look, smell, and feel like a crash.
 | 
						|
 | 
						|
Preventing Deadlock
 | 
						|
-------------------
 | 
						|
 | 
						|
Textbooks will tell you that if you always lock in the same order, you
 | 
						|
will never get this kind of deadlock. Practice will tell you that this
 | 
						|
approach doesn't scale: when I create a new lock, I don't understand
 | 
						|
enough of the kernel to figure out where in the 5000 lock hierarchy it
 | 
						|
will fit.
 | 
						|
 | 
						|
The best locks are encapsulated: they never get exposed in headers, and
 | 
						|
are never held around calls to non-trivial functions outside the same
 | 
						|
file. You can read through this code and see that it will never
 | 
						|
deadlock, because it never tries to grab another lock while it has that
 | 
						|
one. People using your code don't even need to know you are using a
 | 
						|
lock.
 | 
						|
 | 
						|
A classic problem here is when you provide callbacks or hooks: if you
 | 
						|
call these with the lock held, you risk simple deadlock, or a deadly
 | 
						|
embrace (who knows what the callback will do?). Remember, the other
 | 
						|
programmers are out to get you, so don't do this.
 | 
						|
 | 
						|
Overzealous Prevention Of Deadlocks
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
Deadlocks are problematic, but not as bad as data corruption. Code which
 | 
						|
grabs a read lock, searches a list, fails to find what it wants, drops
 | 
						|
the read lock, grabs a write lock and inserts the object has a race
 | 
						|
condition.
 | 
						|
 | 
						|
If you don't see why, please stay the fuck away from my code.
 | 
						|
 | 
						|
Racing Timers: A Kernel Pastime
 | 
						|
-------------------------------
 | 
						|
 | 
						|
Timers can produce their own special problems with races. Consider a
 | 
						|
collection of objects (list, hash, etc) where each object has a timer
 | 
						|
which is due to destroy it.
 | 
						|
 | 
						|
If you want to destroy the entire collection (say on module removal),
 | 
						|
you might do the following::
 | 
						|
 | 
						|
            /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
 | 
						|
               HUNGARIAN NOTATION */
 | 
						|
            spin_lock_bh(&list_lock);
 | 
						|
 | 
						|
            while (list) {
 | 
						|
                    struct foo *next = list->next;
 | 
						|
                    del_timer(&list->timer);
 | 
						|
                    kfree(list);
 | 
						|
                    list = next;
 | 
						|
            }
 | 
						|
 | 
						|
            spin_unlock_bh(&list_lock);
 | 
						|
 | 
						|
 | 
						|
Sooner or later, this will crash on SMP, because a timer can have just
 | 
						|
gone off before the :c:func:`spin_lock_bh()`, and it will only get
 | 
						|
the lock after we :c:func:`spin_unlock_bh()`, and then try to free
 | 
						|
the element (which has already been freed!).
 | 
						|
 | 
						|
This can be avoided by checking the result of
 | 
						|
:c:func:`del_timer()`: if it returns 1, the timer has been deleted.
 | 
						|
If 0, it means (in this case) that it is currently running, so we can
 | 
						|
do::
 | 
						|
 | 
						|
            retry:
 | 
						|
                    spin_lock_bh(&list_lock);
 | 
						|
 | 
						|
                    while (list) {
 | 
						|
                            struct foo *next = list->next;
 | 
						|
                            if (!del_timer(&list->timer)) {
 | 
						|
                                    /* Give timer a chance to delete this */
 | 
						|
                                    spin_unlock_bh(&list_lock);
 | 
						|
                                    goto retry;
 | 
						|
                            }
 | 
						|
                            kfree(list);
 | 
						|
                            list = next;
 | 
						|
                    }
 | 
						|
 | 
						|
                    spin_unlock_bh(&list_lock);
 | 
						|
 | 
						|
 | 
						|
Another common problem is deleting timers which restart themselves (by
 | 
						|
calling :c:func:`add_timer()` at the end of their timer function).
 | 
						|
Because this is a fairly common case which is prone to races, you should
 | 
						|
use :c:func:`del_timer_sync()` (``include/linux/timer.h``) to
 | 
						|
handle this case. It returns the number of times the timer had to be
 | 
						|
deleted before we finally stopped it from adding itself back in.
 | 
						|
 | 
						|
Locking Speed
 | 
						|
=============
 | 
						|
 | 
						|
There are three main things to worry about when considering speed of
 | 
						|
some code which does locking. First is concurrency: how many things are
 | 
						|
going to be waiting while someone else is holding a lock. Second is the
 | 
						|
time taken to actually acquire and release an uncontended lock. Third is
 | 
						|
using fewer, or smarter locks. I'm assuming that the lock is used fairly
 | 
						|
often: otherwise, you wouldn't be concerned about efficiency.
 | 
						|
 | 
						|
Concurrency depends on how long the lock is usually held: you should
 | 
						|
hold the lock for as long as needed, but no longer. In the cache
 | 
						|
example, we always create the object without the lock held, and then
 | 
						|
grab the lock only when we are ready to insert it in the list.
 | 
						|
 | 
						|
Acquisition times depend on how much damage the lock operations do to
 | 
						|
the pipeline (pipeline stalls) and how likely it is that this CPU was
 | 
						|
the last one to grab the lock (ie. is the lock cache-hot for this CPU):
 | 
						|
on a machine with more CPUs, this likelihood drops fast. Consider a
 | 
						|
700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic
 | 
						|
increment takes about 58ns, a lock which is cache-hot on this CPU takes
 | 
						|
160ns, and a cacheline transfer from another CPU takes an additional 170
 | 
						|
to 360ns. (These figures from Paul McKenney's `Linux Journal RCU
 | 
						|
article <http://www.linuxjournal.com/article.php?sid=6993>`__).
 | 
						|
 | 
						|
These two aims conflict: holding a lock for a short time might be done
 | 
						|
by splitting locks into parts (such as in our final per-object-lock
 | 
						|
example), but this increases the number of lock acquisitions, and the
 | 
						|
results are often slower than having a single lock. This is another
 | 
						|
reason to advocate locking simplicity.
 | 
						|
 | 
						|
The third concern is addressed below: there are some methods to reduce
 | 
						|
the amount of locking which needs to be done.
 | 
						|
 | 
						|
Read/Write Lock Variants
 | 
						|
------------------------
 | 
						|
 | 
						|
Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and
 | 
						|
:c:type:`struct rw_semaphore <rw_semaphore>`. These divide
 | 
						|
users into two classes: the readers and the writers. If you are only
 | 
						|
reading the data, you can get a read lock, but to write to the data you
 | 
						|
need the write lock. Many people can hold a read lock, but a writer must
 | 
						|
be sole holder.
 | 
						|
 | 
						|
If your code divides neatly along reader/writer lines (as our cache code
 | 
						|
does), and the lock is held by readers for significant lengths of time,
 | 
						|
using these locks can help. They are slightly slower than the normal
 | 
						|
locks though, so in practice ``rwlock_t`` is not usually worthwhile.
 | 
						|
 | 
						|
Avoiding Locks: Read Copy Update
 | 
						|
--------------------------------
 | 
						|
 | 
						|
There is a special method of read/write locking called Read Copy Update.
 | 
						|
Using RCU, the readers can avoid taking a lock altogether: as we expect
 | 
						|
our cache to be read more often than updated (otherwise the cache is a
 | 
						|
waste of time), it is a candidate for this optimization.
 | 
						|
 | 
						|
How do we get rid of read locks? Getting rid of read locks means that
 | 
						|
writers may be changing the list underneath the readers. That is
 | 
						|
actually quite simple: we can read a linked list while an element is
 | 
						|
being added if the writer adds the element very carefully. For example,
 | 
						|
adding ``new`` to a single linked list called ``list``::
 | 
						|
 | 
						|
            new->next = list->next;
 | 
						|
            wmb();
 | 
						|
            list->next = new;
 | 
						|
 | 
						|
 | 
						|
The :c:func:`wmb()` is a write memory barrier. It ensures that the
 | 
						|
first operation (setting the new element's ``next`` pointer) is complete
 | 
						|
and will be seen by all CPUs, before the second operation is (putting
 | 
						|
the new element into the list). This is important, since modern
 | 
						|
compilers and modern CPUs can both reorder instructions unless told
 | 
						|
otherwise: we want a reader to either not see the new element at all, or
 | 
						|
see the new element with the ``next`` pointer correctly pointing at the
 | 
						|
rest of the list.
 | 
						|
 | 
						|
Fortunately, there is a function to do this for standard
 | 
						|
:c:type:`struct list_head <list_head>` lists:
 | 
						|
:c:func:`list_add_rcu()` (``include/linux/list.h``).
 | 
						|
 | 
						|
Removing an element from the list is even simpler: we replace the
 | 
						|
pointer to the old element with a pointer to its successor, and readers
 | 
						|
will either see it, or skip over it.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
            list->next = old->next;
 | 
						|
 | 
						|
 | 
						|
There is :c:func:`list_del_rcu()` (``include/linux/list.h``) which
 | 
						|
does this (the normal version poisons the old object, which we don't
 | 
						|
want).
 | 
						|
 | 
						|
The reader must also be careful: some CPUs can look through the ``next``
 | 
						|
pointer to start reading the contents of the next element early, but
 | 
						|
don't realize that the pre-fetched contents is wrong when the ``next``
 | 
						|
pointer changes underneath them. Once again, there is a
 | 
						|
:c:func:`list_for_each_entry_rcu()` (``include/linux/list.h``)
 | 
						|
to help you. Of course, writers can just use
 | 
						|
:c:func:`list_for_each_entry()`, since there cannot be two
 | 
						|
simultaneous writers.
 | 
						|
 | 
						|
Our final dilemma is this: when can we actually destroy the removed
 | 
						|
element? Remember, a reader might be stepping through this element in
 | 
						|
the list right now: if we free this element and the ``next`` pointer
 | 
						|
changes, the reader will jump off into garbage and crash. We need to
 | 
						|
wait until we know that all the readers who were traversing the list
 | 
						|
when we deleted the element are finished. We use
 | 
						|
:c:func:`call_rcu()` to register a callback which will actually
 | 
						|
destroy the object once all pre-existing readers are finished.
 | 
						|
Alternatively, :c:func:`synchronize_rcu()` may be used to block
 | 
						|
until all pre-existing are finished.
 | 
						|
 | 
						|
But how does Read Copy Update know when the readers are finished? The
 | 
						|
method is this: firstly, the readers always traverse the list inside
 | 
						|
:c:func:`rcu_read_lock()`/:c:func:`rcu_read_unlock()` pairs:
 | 
						|
these simply disable preemption so the reader won't go to sleep while
 | 
						|
reading the list.
 | 
						|
 | 
						|
RCU then waits until every other CPU has slept at least once: since
 | 
						|
readers cannot sleep, we know that any readers which were traversing the
 | 
						|
list during the deletion are finished, and the callback is triggered.
 | 
						|
The real Read Copy Update code is a little more optimized than this, but
 | 
						|
this is the fundamental idea.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    --- cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
 | 
						|
    +++ cache.c.rcupdate    2003-12-11 17:55:14.000000000 +1100
 | 
						|
    @@ -1,15 +1,18 @@
 | 
						|
     #include <linux/list.h>
 | 
						|
     #include <linux/slab.h>
 | 
						|
     #include <linux/string.h>
 | 
						|
    +#include <linux/rcupdate.h>
 | 
						|
     #include <linux/mutex.h>
 | 
						|
     #include <asm/errno.h>
 | 
						|
 | 
						|
     struct object
 | 
						|
     {
 | 
						|
    -        /* These two protected by cache_lock. */
 | 
						|
    +        /* This is protected by RCU */
 | 
						|
             struct list_head list;
 | 
						|
             int popularity;
 | 
						|
 | 
						|
    +        struct rcu_head rcu;
 | 
						|
    +
 | 
						|
             atomic_t refcnt;
 | 
						|
 | 
						|
             /* Doesn't change once created. */
 | 
						|
    @@ -40,7 +43,7 @@
 | 
						|
     {
 | 
						|
             struct object *i;
 | 
						|
 | 
						|
    -        list_for_each_entry(i, &cache, list) {
 | 
						|
    +        list_for_each_entry_rcu(i, &cache, list) {
 | 
						|
                     if (i->id == id) {
 | 
						|
                             i->popularity++;
 | 
						|
                             return i;
 | 
						|
    @@ -49,19 +52,25 @@
 | 
						|
             return NULL;
 | 
						|
     }
 | 
						|
 | 
						|
    +/* Final discard done once we know no readers are looking. */
 | 
						|
    +static void cache_delete_rcu(void *arg)
 | 
						|
    +{
 | 
						|
    +        object_put(arg);
 | 
						|
    +}
 | 
						|
    +
 | 
						|
     /* Must be holding cache_lock */
 | 
						|
     static void __cache_delete(struct object *obj)
 | 
						|
     {
 | 
						|
             BUG_ON(!obj);
 | 
						|
    -        list_del(&obj->list);
 | 
						|
    -        object_put(obj);
 | 
						|
    +        list_del_rcu(&obj->list);
 | 
						|
             cache_num--;
 | 
						|
    +        call_rcu(&obj->rcu, cache_delete_rcu);
 | 
						|
     }
 | 
						|
 | 
						|
     /* Must be holding cache_lock */
 | 
						|
     static void __cache_add(struct object *obj)
 | 
						|
     {
 | 
						|
    -        list_add(&obj->list, &cache);
 | 
						|
    +        list_add_rcu(&obj->list, &cache);
 | 
						|
             if (++cache_num > MAX_CACHE_SIZE) {
 | 
						|
                     struct object *i, *outcast = NULL;
 | 
						|
                     list_for_each_entry(i, &cache, list) {
 | 
						|
    @@ -104,12 +114,11 @@
 | 
						|
     struct object *cache_find(int id)
 | 
						|
     {
 | 
						|
             struct object *obj;
 | 
						|
    -        unsigned long flags;
 | 
						|
 | 
						|
    -        spin_lock_irqsave(&cache_lock, flags);
 | 
						|
    +        rcu_read_lock();
 | 
						|
             obj = __cache_find(id);
 | 
						|
             if (obj)
 | 
						|
                     object_get(obj);
 | 
						|
    -        spin_unlock_irqrestore(&cache_lock, flags);
 | 
						|
    +        rcu_read_unlock();
 | 
						|
             return obj;
 | 
						|
     }
 | 
						|
 | 
						|
Note that the reader will alter the popularity member in
 | 
						|
:c:func:`__cache_find()`, and now it doesn't hold a lock. One
 | 
						|
solution would be to make it an ``atomic_t``, but for this usage, we
 | 
						|
don't really care about races: an approximate result is good enough, so
 | 
						|
I didn't change it.
 | 
						|
 | 
						|
The result is that :c:func:`cache_find()` requires no
 | 
						|
synchronization with any other functions, so is almost as fast on SMP as
 | 
						|
it would be on UP.
 | 
						|
 | 
						|
There is a further optimization possible here: remember our original
 | 
						|
cache code, where there were no reference counts and the caller simply
 | 
						|
held the lock whenever using the object? This is still possible: if you
 | 
						|
hold the lock, no one can delete the object, so you don't need to get
 | 
						|
and put the reference count.
 | 
						|
 | 
						|
Now, because the 'read lock' in RCU is simply disabling preemption, a
 | 
						|
caller which always has preemption disabled between calling
 | 
						|
:c:func:`cache_find()` and :c:func:`object_put()` does not
 | 
						|
need to actually get and put the reference count: we could expose
 | 
						|
:c:func:`__cache_find()` by making it non-static, and such
 | 
						|
callers could simply call that.
 | 
						|
 | 
						|
The benefit here is that the reference count is not written to: the
 | 
						|
object is not altered in any way, which is much faster on SMP machines
 | 
						|
due to caching.
 | 
						|
 | 
						|
Per-CPU Data
 | 
						|
------------
 | 
						|
 | 
						|
Another technique for avoiding locking which is used fairly widely is to
 | 
						|
duplicate information for each CPU. For example, if you wanted to keep a
 | 
						|
count of a common condition, you could use a spin lock and a single
 | 
						|
counter. Nice and simple.
 | 
						|
 | 
						|
If that was too slow (it's usually not, but if you've got a really big
 | 
						|
machine to test on and can show that it is), you could instead use a
 | 
						|
counter for each CPU, then none of them need an exclusive lock. See
 | 
						|
:c:func:`DEFINE_PER_CPU()`, :c:func:`get_cpu_var()` and
 | 
						|
:c:func:`put_cpu_var()` (``include/linux/percpu.h``).
 | 
						|
 | 
						|
Of particular use for simple per-cpu counters is the ``local_t`` type,
 | 
						|
and the :c:func:`cpu_local_inc()` and related functions, which are
 | 
						|
more efficient than simple code on some architectures
 | 
						|
(``include/asm/local.h``).
 | 
						|
 | 
						|
Note that there is no simple, reliable way of getting an exact value of
 | 
						|
such a counter, without introducing more locks. This is not a problem
 | 
						|
for some uses.
 | 
						|
 | 
						|
Data Which Mostly Used By An IRQ Handler
 | 
						|
----------------------------------------
 | 
						|
 | 
						|
If data is always accessed from within the same IRQ handler, you don't
 | 
						|
need a lock at all: the kernel already guarantees that the irq handler
 | 
						|
will not run simultaneously on multiple CPUs.
 | 
						|
 | 
						|
Manfred Spraul points out that you can still do this, even if the data
 | 
						|
is very occasionally accessed in user context or softirqs/tasklets. The
 | 
						|
irq handler doesn't use a lock, and all other accesses are done as so::
 | 
						|
 | 
						|
        spin_lock(&lock);
 | 
						|
        disable_irq(irq);
 | 
						|
        ...
 | 
						|
        enable_irq(irq);
 | 
						|
        spin_unlock(&lock);
 | 
						|
 | 
						|
The :c:func:`disable_irq()` prevents the irq handler from running
 | 
						|
(and waits for it to finish if it's currently running on other CPUs).
 | 
						|
The spinlock prevents any other accesses happening at the same time.
 | 
						|
Naturally, this is slower than just a :c:func:`spin_lock_irq()`
 | 
						|
call, so it only makes sense if this type of access happens extremely
 | 
						|
rarely.
 | 
						|
 | 
						|
What Functions Are Safe To Call From Interrupts?
 | 
						|
================================================
 | 
						|
 | 
						|
Many functions in the kernel sleep (ie. call schedule()) directly or
 | 
						|
indirectly: you can never call them while holding a spinlock, or with
 | 
						|
preemption disabled. This also means you need to be in user context:
 | 
						|
calling them from an interrupt is illegal.
 | 
						|
 | 
						|
Some Functions Which Sleep
 | 
						|
--------------------------
 | 
						|
 | 
						|
The most common ones are listed below, but you usually have to read the
 | 
						|
code to find out if other calls are safe. If everyone else who calls it
 | 
						|
can sleep, you probably need to be able to sleep, too. In particular,
 | 
						|
registration and deregistration functions usually expect to be called
 | 
						|
from user context, and can sleep.
 | 
						|
 | 
						|
-  Accesses to userspace:
 | 
						|
 | 
						|
   -  :c:func:`copy_from_user()`
 | 
						|
 | 
						|
   -  :c:func:`copy_to_user()`
 | 
						|
 | 
						|
   -  :c:func:`get_user()`
 | 
						|
 | 
						|
   -  :c:func:`put_user()`
 | 
						|
 | 
						|
-  :c:func:`kmalloc(GFP_KERNEL) <kmalloc>`
 | 
						|
 | 
						|
-  :c:func:`mutex_lock_interruptible()` and
 | 
						|
   :c:func:`mutex_lock()`
 | 
						|
 | 
						|
   There is a :c:func:`mutex_trylock()` which does not sleep.
 | 
						|
   Still, it must not be used inside interrupt context since its
 | 
						|
   implementation is not safe for that. :c:func:`mutex_unlock()`
 | 
						|
   will also never sleep. It cannot be used in interrupt context either
 | 
						|
   since a mutex must be released by the same task that acquired it.
 | 
						|
 | 
						|
Some Functions Which Don't Sleep
 | 
						|
--------------------------------
 | 
						|
 | 
						|
Some functions are safe to call from any context, or holding almost any
 | 
						|
lock.
 | 
						|
 | 
						|
-  :c:func:`printk()`
 | 
						|
 | 
						|
-  :c:func:`kfree()`
 | 
						|
 | 
						|
-  :c:func:`add_timer()` and :c:func:`del_timer()`
 | 
						|
 | 
						|
Mutex API reference
 | 
						|
===================
 | 
						|
 | 
						|
.. kernel-doc:: include/linux/mutex.h
 | 
						|
   :internal:
 | 
						|
 | 
						|
.. kernel-doc:: kernel/locking/mutex.c
 | 
						|
   :export:
 | 
						|
 | 
						|
Futex API reference
 | 
						|
===================
 | 
						|
 | 
						|
.. kernel-doc:: kernel/futex.c
 | 
						|
   :internal:
 | 
						|
 | 
						|
Further reading
 | 
						|
===============
 | 
						|
 | 
						|
-  ``Documentation/locking/spinlocks.txt``: Linus Torvalds' spinlocking
 | 
						|
   tutorial in the kernel sources.
 | 
						|
 | 
						|
-  Unix Systems for Modern Architectures: Symmetric Multiprocessing and
 | 
						|
   Caching for Kernel Programmers:
 | 
						|
 | 
						|
   Curt Schimmel's very good introduction to kernel level locking (not
 | 
						|
   written for Linux, but nearly everything applies). The book is
 | 
						|
   expensive, but really worth every penny to understand SMP locking.
 | 
						|
   [ISBN: 0201633388]
 | 
						|
 | 
						|
Thanks
 | 
						|
======
 | 
						|
 | 
						|
Thanks to Telsa Gwynne for DocBooking, neatening and adding style.
 | 
						|
 | 
						|
Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras,
 | 
						|
Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev,
 | 
						|
James Morris, Robert Love, Paul McKenney, John Ashby for proofreading,
 | 
						|
correcting, flaming, commenting.
 | 
						|
 | 
						|
Thanks to the cabal for having no influence on this document.
 | 
						|
 | 
						|
Glossary
 | 
						|
========
 | 
						|
 | 
						|
preemption
 | 
						|
  Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user
 | 
						|
  context inside the kernel would not preempt each other (ie. you had that
 | 
						|
  CPU until you gave it up, except for interrupts). With the addition of
 | 
						|
  ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher
 | 
						|
  priority tasks can "cut in": spinlocks were changed to disable
 | 
						|
  preemption, even on UP.
 | 
						|
 | 
						|
bh
 | 
						|
  Bottom Half: for historical reasons, functions with '_bh' in them often
 | 
						|
  now refer to any software interrupt, e.g. :c:func:`spin_lock_bh()`
 | 
						|
  blocks any software interrupt on the current CPU. Bottom halves are
 | 
						|
  deprecated, and will eventually be replaced by tasklets. Only one bottom
 | 
						|
  half will be running at any time.
 | 
						|
 | 
						|
Hardware Interrupt / Hardware IRQ
 | 
						|
  Hardware interrupt request. :c:func:`in_irq()` returns true in a
 | 
						|
  hardware interrupt handler.
 | 
						|
 | 
						|
Interrupt Context
 | 
						|
  Not user context: processing a hardware irq or software irq. Indicated
 | 
						|
  by the :c:func:`in_interrupt()` macro returning true.
 | 
						|
 | 
						|
SMP
 | 
						|
  Symmetric Multi-Processor: kernels compiled for multiple-CPU machines.
 | 
						|
  (``CONFIG_SMP=y``).
 | 
						|
 | 
						|
Software Interrupt / softirq
 | 
						|
  Software interrupt handler. :c:func:`in_irq()` returns false;
 | 
						|
  :c:func:`in_softirq()` returns true. Tasklets and softirqs both
 | 
						|
  fall into the category of 'software interrupts'.
 | 
						|
 | 
						|
  Strictly speaking a softirq is one of up to 32 enumerated software
 | 
						|
  interrupts which can run on multiple CPUs at once. Sometimes used to
 | 
						|
  refer to tasklets as well (ie. all software interrupts).
 | 
						|
 | 
						|
tasklet
 | 
						|
  A dynamically-registrable software interrupt, which is guaranteed to
 | 
						|
  only run on one CPU at a time.
 | 
						|
 | 
						|
timer
 | 
						|
  A dynamically-registrable software interrupt, which is run at (or close
 | 
						|
  to) a given time. When running, it is just like a tasklet (in fact, they
 | 
						|
  are called from the ``TIMER_SOFTIRQ``).
 | 
						|
 | 
						|
UP
 | 
						|
  Uni-Processor: Non-SMP. (``CONFIG_SMP=n``).
 | 
						|
 | 
						|
User Context
 | 
						|
  The kernel executing on behalf of a particular process (ie. a system
 | 
						|
  call or trap) or kernel thread. You can tell which process with the
 | 
						|
  ``current`` macro.) Not to be confused with userspace. Can be
 | 
						|
  interrupted by software or hardware interrupts.
 | 
						|
 | 
						|
Userspace
 | 
						|
  A process executing its own code outside the kernel.
 |