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			With the proxy-execution series, we traverse the task->mutex->task
blocked_on/owner chain in the scheduler core. We do this while holding
the rq::lock to keep the structures in place while taking and
releasing the alternating lock types.
Since the mutex::wait_lock is one of the locks we will take in this
way under the rq::lock in the scheduler core, we need to make sure
that its usage elsewhere is irq safe.
[rebase & fix {un,}lock_wait_lock helpers in ww_mutex.h]
Signed-off-by: Juri Lelli <juri.lelli@redhat.com>
Signed-off-by: Connor O'Brien <connoro@google.com>
Signed-off-by: John Stultz <jstultz@google.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Reviewed-by: Metin Kaya <metin.kaya@arm.com>
Reviewed-by: Valentin Schneider <vschneid@redhat.com>
Tested-by: K Prateek Nayak <kprateek.nayak@amd.com>
Tested-by: Metin Kaya <metin.kaya@arm.com>
Link: https://lore.kernel.org/r/20241009235352.1614323-3-jstultz@google.com
		
	
			
		
			
				
	
	
		
			578 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			578 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0-only */
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| 
 | |
| #ifndef WW_RT
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| 
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| #define MUTEX		mutex
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| #define MUTEX_WAITER	mutex_waiter
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| 
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| static inline struct mutex_waiter *
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| __ww_waiter_first(struct mutex *lock)
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| {
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| 	struct mutex_waiter *w;
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| 
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| 	w = list_first_entry(&lock->wait_list, struct mutex_waiter, list);
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| 	if (list_entry_is_head(w, &lock->wait_list, list))
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| 		return NULL;
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| 
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| 	return w;
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| }
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| 
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| static inline struct mutex_waiter *
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| __ww_waiter_next(struct mutex *lock, struct mutex_waiter *w)
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| {
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| 	w = list_next_entry(w, list);
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| 	if (list_entry_is_head(w, &lock->wait_list, list))
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| 		return NULL;
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| 
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| 	return w;
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| }
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| 
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| static inline struct mutex_waiter *
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| __ww_waiter_prev(struct mutex *lock, struct mutex_waiter *w)
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| {
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| 	w = list_prev_entry(w, list);
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| 	if (list_entry_is_head(w, &lock->wait_list, list))
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| 		return NULL;
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| 
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| 	return w;
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| }
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| 
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| static inline struct mutex_waiter *
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| __ww_waiter_last(struct mutex *lock)
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| {
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| 	struct mutex_waiter *w;
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| 
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| 	w = list_last_entry(&lock->wait_list, struct mutex_waiter, list);
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| 	if (list_entry_is_head(w, &lock->wait_list, list))
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| 		return NULL;
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| 
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| 	return w;
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| }
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| 
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| static inline void
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| __ww_waiter_add(struct mutex *lock, struct mutex_waiter *waiter, struct mutex_waiter *pos)
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| {
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| 	struct list_head *p = &lock->wait_list;
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| 	if (pos)
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| 		p = &pos->list;
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| 	__mutex_add_waiter(lock, waiter, p);
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| }
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| 
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| static inline struct task_struct *
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| __ww_mutex_owner(struct mutex *lock)
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| {
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| 	return __mutex_owner(lock);
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| }
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| 
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| static inline bool
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| __ww_mutex_has_waiters(struct mutex *lock)
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| {
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| 	return atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS;
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| }
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| 
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| static inline void lock_wait_lock(struct mutex *lock, unsigned long *flags)
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| {
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| 	raw_spin_lock_irqsave(&lock->wait_lock, *flags);
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| }
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| 
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| static inline void unlock_wait_lock(struct mutex *lock, unsigned long *flags)
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| {
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| 	raw_spin_unlock_irqrestore(&lock->wait_lock, *flags);
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| }
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| 
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| static inline void lockdep_assert_wait_lock_held(struct mutex *lock)
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| {
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| 	lockdep_assert_held(&lock->wait_lock);
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| }
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| 
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| #else /* WW_RT */
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| 
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| #define MUTEX		rt_mutex
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| #define MUTEX_WAITER	rt_mutex_waiter
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| 
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| static inline struct rt_mutex_waiter *
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| __ww_waiter_first(struct rt_mutex *lock)
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| {
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| 	struct rb_node *n = rb_first(&lock->rtmutex.waiters.rb_root);
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| 	if (!n)
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| 		return NULL;
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| 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
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| }
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| 
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| static inline struct rt_mutex_waiter *
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| __ww_waiter_next(struct rt_mutex *lock, struct rt_mutex_waiter *w)
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| {
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| 	struct rb_node *n = rb_next(&w->tree.entry);
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| 	if (!n)
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| 		return NULL;
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| 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
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| }
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| 
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| static inline struct rt_mutex_waiter *
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| __ww_waiter_prev(struct rt_mutex *lock, struct rt_mutex_waiter *w)
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| {
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| 	struct rb_node *n = rb_prev(&w->tree.entry);
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| 	if (!n)
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| 		return NULL;
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| 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
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| }
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| 
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| static inline struct rt_mutex_waiter *
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| __ww_waiter_last(struct rt_mutex *lock)
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| {
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| 	struct rb_node *n = rb_last(&lock->rtmutex.waiters.rb_root);
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| 	if (!n)
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| 		return NULL;
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| 	return rb_entry(n, struct rt_mutex_waiter, tree.entry);
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| }
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| 
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| static inline void
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| __ww_waiter_add(struct rt_mutex *lock, struct rt_mutex_waiter *waiter, struct rt_mutex_waiter *pos)
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| {
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| 	/* RT unconditionally adds the waiter first and then removes it on error */
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| }
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| 
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| static inline struct task_struct *
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| __ww_mutex_owner(struct rt_mutex *lock)
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| {
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| 	return rt_mutex_owner(&lock->rtmutex);
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| }
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| 
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| static inline bool
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| __ww_mutex_has_waiters(struct rt_mutex *lock)
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| {
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| 	return rt_mutex_has_waiters(&lock->rtmutex);
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| }
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| 
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| static inline void lock_wait_lock(struct rt_mutex *lock, unsigned long *flags)
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| {
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| 	raw_spin_lock_irqsave(&lock->rtmutex.wait_lock, *flags);
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| }
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| 
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| static inline void unlock_wait_lock(struct rt_mutex *lock, unsigned long *flags)
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| {
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| 	raw_spin_unlock_irqrestore(&lock->rtmutex.wait_lock, *flags);
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| }
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| 
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| static inline void lockdep_assert_wait_lock_held(struct rt_mutex *lock)
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| {
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| 	lockdep_assert_held(&lock->rtmutex.wait_lock);
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| }
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| 
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| #endif /* WW_RT */
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| 
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| /*
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|  * Wait-Die:
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|  *   The newer transactions are killed when:
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|  *     It (the new transaction) makes a request for a lock being held
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|  *     by an older transaction.
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|  *
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|  * Wound-Wait:
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|  *   The newer transactions are wounded when:
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|  *     An older transaction makes a request for a lock being held by
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|  *     the newer transaction.
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|  */
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| 
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| /*
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|  * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
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|  * it.
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|  */
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| static __always_inline void
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| ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
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| {
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| #ifdef DEBUG_WW_MUTEXES
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| 	/*
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| 	 * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
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| 	 * but released with a normal mutex_unlock in this call.
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| 	 *
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| 	 * This should never happen, always use ww_mutex_unlock.
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| 	 */
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| 	DEBUG_LOCKS_WARN_ON(ww->ctx);
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| 
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| 	/*
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| 	 * Not quite done after calling ww_acquire_done() ?
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| 	 */
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| 	DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
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| 
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| 	if (ww_ctx->contending_lock) {
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| 		/*
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| 		 * After -EDEADLK you tried to
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| 		 * acquire a different ww_mutex? Bad!
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| 		 */
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| 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
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| 
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| 		/*
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| 		 * You called ww_mutex_lock after receiving -EDEADLK,
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| 		 * but 'forgot' to unlock everything else first?
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| 		 */
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| 		DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
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| 		ww_ctx->contending_lock = NULL;
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| 	}
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| 
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| 	/*
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| 	 * Naughty, using a different class will lead to undefined behavior!
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| 	 */
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| 	DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
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| #endif
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| 	ww_ctx->acquired++;
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| 	ww->ctx = ww_ctx;
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| }
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| 
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| /*
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|  * Determine if @a is 'less' than @b. IOW, either @a is a lower priority task
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|  * or, when of equal priority, a younger transaction than @b.
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|  *
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|  * Depending on the algorithm, @a will either need to wait for @b, or die.
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|  */
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| static inline bool
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| __ww_ctx_less(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
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| {
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| /*
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|  * Can only do the RT prio for WW_RT, because task->prio isn't stable due to PI,
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|  * so the wait_list ordering will go wobbly. rt_mutex re-queues the waiter and
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|  * isn't affected by this.
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|  */
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| #ifdef WW_RT
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| 	/* kernel prio; less is more */
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| 	int a_prio = a->task->prio;
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| 	int b_prio = b->task->prio;
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| 
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| 	if (rt_or_dl_prio(a_prio) || rt_or_dl_prio(b_prio)) {
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| 
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| 		if (a_prio > b_prio)
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| 			return true;
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| 
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| 		if (a_prio < b_prio)
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| 			return false;
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| 
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| 		/* equal static prio */
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| 
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| 		if (dl_prio(a_prio)) {
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| 			if (dl_time_before(b->task->dl.deadline,
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| 					   a->task->dl.deadline))
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| 				return true;
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| 
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| 			if (dl_time_before(a->task->dl.deadline,
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| 					   b->task->dl.deadline))
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| 				return false;
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| 		}
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| 
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| 		/* equal prio */
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| 	}
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| #endif
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| 
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| 	/* FIFO order tie break -- bigger is younger */
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| 	return (signed long)(a->stamp - b->stamp) > 0;
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| }
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| 
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| /*
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|  * Wait-Die; wake a lesser waiter context (when locks held) such that it can
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|  * die.
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|  *
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|  * Among waiters with context, only the first one can have other locks acquired
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|  * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
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|  * __ww_mutex_check_kill() wake any but the earliest context.
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|  */
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| static bool
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| __ww_mutex_die(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
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| 	       struct ww_acquire_ctx *ww_ctx, struct wake_q_head *wake_q)
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| {
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| 	if (!ww_ctx->is_wait_die)
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| 		return false;
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| 
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| 	if (waiter->ww_ctx->acquired > 0 && __ww_ctx_less(waiter->ww_ctx, ww_ctx)) {
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| #ifndef WW_RT
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| 		debug_mutex_wake_waiter(lock, waiter);
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| #endif
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| 		wake_q_add(wake_q, waiter->task);
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| 	}
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| 
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| 	return true;
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| }
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| 
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| /*
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|  * Wound-Wait; wound a lesser @hold_ctx if it holds the lock.
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|  *
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|  * Wound the lock holder if there are waiters with more important transactions
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|  * than the lock holders. Even if multiple waiters may wound the lock holder,
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|  * it's sufficient that only one does.
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|  */
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| static bool __ww_mutex_wound(struct MUTEX *lock,
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| 			     struct ww_acquire_ctx *ww_ctx,
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| 			     struct ww_acquire_ctx *hold_ctx,
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| 			     struct wake_q_head *wake_q)
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| {
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| 	struct task_struct *owner = __ww_mutex_owner(lock);
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| 
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| 	lockdep_assert_wait_lock_held(lock);
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| 
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| 	/*
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| 	 * Possible through __ww_mutex_add_waiter() when we race with
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| 	 * ww_mutex_set_context_fastpath(). In that case we'll get here again
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| 	 * through __ww_mutex_check_waiters().
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| 	 */
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| 	if (!hold_ctx)
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| 		return false;
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| 
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| 	/*
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| 	 * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
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| 	 * it cannot go away because we'll have FLAG_WAITERS set and hold
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| 	 * wait_lock.
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| 	 */
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| 	if (!owner)
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| 		return false;
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| 
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| 	if (ww_ctx->acquired > 0 && __ww_ctx_less(hold_ctx, ww_ctx)) {
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| 		hold_ctx->wounded = 1;
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| 
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| 		/*
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| 		 * wake_up_process() paired with set_current_state()
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| 		 * inserts sufficient barriers to make sure @owner either sees
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| 		 * it's wounded in __ww_mutex_check_kill() or has a
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| 		 * wakeup pending to re-read the wounded state.
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| 		 */
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| 		if (owner != current)
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| 			wake_q_add(wake_q, owner);
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| 
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| 		return true;
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| 	}
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| 
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| 	return false;
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| }
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| 
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| /*
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|  * We just acquired @lock under @ww_ctx, if there are more important contexts
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|  * waiting behind us on the wait-list, check if they need to die, or wound us.
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|  *
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|  * See __ww_mutex_add_waiter() for the list-order construction; basically the
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|  * list is ordered by stamp, smallest (oldest) first.
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|  *
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|  * This relies on never mixing wait-die/wound-wait on the same wait-list;
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|  * which is currently ensured by that being a ww_class property.
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|  *
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|  * The current task must not be on the wait list.
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|  */
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| static void
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| __ww_mutex_check_waiters(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx,
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| 			 struct wake_q_head *wake_q)
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| {
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| 	struct MUTEX_WAITER *cur;
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| 
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| 	lockdep_assert_wait_lock_held(lock);
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| 
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| 	for (cur = __ww_waiter_first(lock); cur;
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| 	     cur = __ww_waiter_next(lock, cur)) {
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| 
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| 		if (!cur->ww_ctx)
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| 			continue;
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| 
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| 		if (__ww_mutex_die(lock, cur, ww_ctx, wake_q) ||
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| 		    __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx, wake_q))
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| 			break;
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| 	}
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| }
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| 
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| /*
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|  * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
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|  * and wake up any waiters so they can recheck.
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|  */
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| static __always_inline void
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| ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
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| {
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| 	DEFINE_WAKE_Q(wake_q);
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| 	unsigned long flags;
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| 
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| 	ww_mutex_lock_acquired(lock, ctx);
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| 
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| 	/*
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| 	 * The lock->ctx update should be visible on all cores before
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| 	 * the WAITERS check is done, otherwise contended waiters might be
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| 	 * missed. The contended waiters will either see ww_ctx == NULL
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| 	 * and keep spinning, or it will acquire wait_lock, add itself
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| 	 * to waiter list and sleep.
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| 	 */
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| 	smp_mb(); /* See comments above and below. */
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| 
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| 	/*
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| 	 * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS
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| 	 *     MB		        MB
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| 	 * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx
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| 	 *
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| 	 * The memory barrier above pairs with the memory barrier in
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| 	 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
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| 	 * and/or !empty list.
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| 	 */
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| 	if (likely(!__ww_mutex_has_waiters(&lock->base)))
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| 		return;
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| 
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| 	/*
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| 	 * Uh oh, we raced in fastpath, check if any of the waiters need to
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| 	 * die or wound us.
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| 	 */
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| 	lock_wait_lock(&lock->base, &flags);
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| 	__ww_mutex_check_waiters(&lock->base, ctx, &wake_q);
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| 	preempt_disable();
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| 	unlock_wait_lock(&lock->base, &flags);
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| 	wake_up_q(&wake_q);
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| 	preempt_enable();
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| }
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| 
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| static __always_inline int
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| __ww_mutex_kill(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx)
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| {
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| 	if (ww_ctx->acquired > 0) {
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| #ifdef DEBUG_WW_MUTEXES
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| 		struct ww_mutex *ww;
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| 
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| 		ww = container_of(lock, struct ww_mutex, base);
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| 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
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| 		ww_ctx->contending_lock = ww;
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| #endif
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| 		return -EDEADLK;
 | |
| 	}
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| 
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| 	return 0;
 | |
| }
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| 
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| /*
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|  * Check the wound condition for the current lock acquire.
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|  *
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|  * Wound-Wait: If we're wounded, kill ourself.
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|  *
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|  * Wait-Die: If we're trying to acquire a lock already held by an older
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|  *           context, kill ourselves.
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|  *
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|  * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
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|  * look at waiters before us in the wait-list.
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|  */
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| static inline int
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| __ww_mutex_check_kill(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
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| 		      struct ww_acquire_ctx *ctx)
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| {
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| 	struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
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| 	struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
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| 	struct MUTEX_WAITER *cur;
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| 
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| 	if (ctx->acquired == 0)
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| 		return 0;
 | |
| 
 | |
| 	if (!ctx->is_wait_die) {
 | |
| 		if (ctx->wounded)
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| 			return __ww_mutex_kill(lock, ctx);
 | |
| 
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	if (hold_ctx && __ww_ctx_less(ctx, hold_ctx))
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| 		return __ww_mutex_kill(lock, ctx);
 | |
| 
 | |
| 	/*
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| 	 * If there is a waiter in front of us that has a context, then its
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| 	 * stamp is earlier than ours and we must kill ourself.
 | |
| 	 */
 | |
| 	for (cur = __ww_waiter_prev(lock, waiter); cur;
 | |
| 	     cur = __ww_waiter_prev(lock, cur)) {
 | |
| 
 | |
| 		if (!cur->ww_ctx)
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| 			continue;
 | |
| 
 | |
| 		return __ww_mutex_kill(lock, ctx);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /*
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|  * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
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|  * first. Such that older contexts are preferred to acquire the lock over
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|  * younger contexts.
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|  *
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|  * Waiters without context are interspersed in FIFO order.
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|  *
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|  * Furthermore, for Wait-Die kill ourself immediately when possible (there are
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|  * older contexts already waiting) to avoid unnecessary waiting and for
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|  * Wound-Wait ensure we wound the owning context when it is younger.
 | |
|  */
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| static inline int
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| __ww_mutex_add_waiter(struct MUTEX_WAITER *waiter,
 | |
| 		      struct MUTEX *lock,
 | |
| 		      struct ww_acquire_ctx *ww_ctx,
 | |
| 		      struct wake_q_head *wake_q)
 | |
| {
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| 	struct MUTEX_WAITER *cur, *pos = NULL;
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| 	bool is_wait_die;
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| 
 | |
| 	if (!ww_ctx) {
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| 		__ww_waiter_add(lock, waiter, NULL);
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| 		return 0;
 | |
| 	}
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| 
 | |
| 	is_wait_die = ww_ctx->is_wait_die;
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| 
 | |
| 	/*
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| 	 * Add the waiter before the first waiter with a higher stamp.
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| 	 * Waiters without a context are skipped to avoid starving
 | |
| 	 * them. Wait-Die waiters may die here. Wound-Wait waiters
 | |
| 	 * never die here, but they are sorted in stamp order and
 | |
| 	 * may wound the lock holder.
 | |
| 	 */
 | |
| 	for (cur = __ww_waiter_last(lock); cur;
 | |
| 	     cur = __ww_waiter_prev(lock, cur)) {
 | |
| 
 | |
| 		if (!cur->ww_ctx)
 | |
| 			continue;
 | |
| 
 | |
| 		if (__ww_ctx_less(ww_ctx, cur->ww_ctx)) {
 | |
| 			/*
 | |
| 			 * Wait-Die: if we find an older context waiting, there
 | |
| 			 * is no point in queueing behind it, as we'd have to
 | |
| 			 * die the moment it would acquire the lock.
 | |
| 			 */
 | |
| 			if (is_wait_die) {
 | |
| 				int ret = __ww_mutex_kill(lock, ww_ctx);
 | |
| 
 | |
| 				if (ret)
 | |
| 					return ret;
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		pos = cur;
 | |
| 
 | |
| 		/* Wait-Die: ensure younger waiters die. */
 | |
| 		__ww_mutex_die(lock, cur, ww_ctx, wake_q);
 | |
| 	}
 | |
| 
 | |
| 	__ww_waiter_add(lock, waiter, pos);
 | |
| 
 | |
| 	/*
 | |
| 	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
 | |
| 	 * wound that such that we might proceed.
 | |
| 	 */
 | |
| 	if (!is_wait_die) {
 | |
| 		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
 | |
| 
 | |
| 		/*
 | |
| 		 * See ww_mutex_set_context_fastpath(). Orders setting
 | |
| 		 * MUTEX_FLAG_WAITERS vs the ww->ctx load,
 | |
| 		 * such that either we or the fastpath will wound @ww->ctx.
 | |
| 		 */
 | |
| 		smp_mb();
 | |
| 		__ww_mutex_wound(lock, ww_ctx, ww->ctx, wake_q);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static inline void __ww_mutex_unlock(struct ww_mutex *lock)
 | |
| {
 | |
| 	if (lock->ctx) {
 | |
| #ifdef DEBUG_WW_MUTEXES
 | |
| 		DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
 | |
| #endif
 | |
| 		if (lock->ctx->acquired > 0)
 | |
| 			lock->ctx->acquired--;
 | |
| 		lock->ctx = NULL;
 | |
| 	}
 | |
| }
 |