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	Change the name so it matches the naming we already use eg. for btrfs_path. Suggested-by: Qu Wenruo <quwenruo@cn.fujitsu.com> Signed-off-by: David Sterba <dsterba@suse.com>
		
			
				
	
	
		
			276 lines
		
	
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2011 STRATO AG
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 * written by Arne Jansen <sensille@gmx.net>
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 * Distributed under the GNU GPL license version 2.
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 */
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#include <linux/slab.h>
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#include "ulist.h"
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#include "ctree.h"
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/*
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 * ulist is a generic data structure to hold a collection of unique u64
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 * values. The only operations it supports is adding to the list and
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 * enumerating it.
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 * It is possible to store an auxiliary value along with the key.
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 *
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 * A sample usage for ulists is the enumeration of directed graphs without
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 * visiting a node twice. The pseudo-code could look like this:
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 *
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 * ulist = ulist_alloc();
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 * ulist_add(ulist, root);
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 * ULIST_ITER_INIT(&uiter);
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 *
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 * while ((elem = ulist_next(ulist, &uiter)) {
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 * 	for (all child nodes n in elem)
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 *		ulist_add(ulist, n);
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 *	do something useful with the node;
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 * }
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 * ulist_free(ulist);
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 *
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 * This assumes the graph nodes are addressable by u64. This stems from the
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 * usage for tree enumeration in btrfs, where the logical addresses are
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 * 64 bit.
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 *
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 * It is also useful for tree enumeration which could be done elegantly
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 * recursively, but is not possible due to kernel stack limitations. The
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 * loop would be similar to the above.
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 */
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/**
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 * ulist_init - freshly initialize a ulist
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 * @ulist:	the ulist to initialize
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 *
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 * Note: don't use this function to init an already used ulist, use
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 * ulist_reinit instead.
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 */
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void ulist_init(struct ulist *ulist)
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{
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	INIT_LIST_HEAD(&ulist->nodes);
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	ulist->root = RB_ROOT;
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	ulist->nnodes = 0;
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}
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/**
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 * ulist_release - free up additionally allocated memory for the ulist
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 * @ulist:	the ulist from which to free the additional memory
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 *
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 * This is useful in cases where the base 'struct ulist' has been statically
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 * allocated.
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 */
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void ulist_release(struct ulist *ulist)
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{
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	struct ulist_node *node;
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	struct ulist_node *next;
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	list_for_each_entry_safe(node, next, &ulist->nodes, list) {
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		kfree(node);
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	}
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	ulist->root = RB_ROOT;
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	INIT_LIST_HEAD(&ulist->nodes);
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}
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/**
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 * ulist_reinit - prepare a ulist for reuse
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 * @ulist:	ulist to be reused
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 *
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 * Free up all additional memory allocated for the list elements and reinit
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 * the ulist.
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 */
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void ulist_reinit(struct ulist *ulist)
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{
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	ulist_release(ulist);
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	ulist_init(ulist);
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}
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/**
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 * ulist_alloc - dynamically allocate a ulist
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 * @gfp_mask:	allocation flags to for base allocation
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 *
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 * The allocated ulist will be returned in an initialized state.
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 */
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struct ulist *ulist_alloc(gfp_t gfp_mask)
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{
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	struct ulist *ulist = kmalloc(sizeof(*ulist), gfp_mask);
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	if (!ulist)
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		return NULL;
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	ulist_init(ulist);
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	return ulist;
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}
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/**
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 * ulist_free - free dynamically allocated ulist
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 * @ulist:	ulist to free
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 *
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 * It is not necessary to call ulist_release before.
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 */
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void ulist_free(struct ulist *ulist)
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{
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	if (!ulist)
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		return;
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	ulist_release(ulist);
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	kfree(ulist);
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}
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static struct ulist_node *ulist_rbtree_search(struct ulist *ulist, u64 val)
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{
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	struct rb_node *n = ulist->root.rb_node;
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	struct ulist_node *u = NULL;
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	while (n) {
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		u = rb_entry(n, struct ulist_node, rb_node);
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		if (u->val < val)
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			n = n->rb_right;
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		else if (u->val > val)
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			n = n->rb_left;
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		else
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			return u;
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	}
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	return NULL;
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}
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static void ulist_rbtree_erase(struct ulist *ulist, struct ulist_node *node)
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{
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	rb_erase(&node->rb_node, &ulist->root);
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	list_del(&node->list);
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	kfree(node);
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	BUG_ON(ulist->nnodes == 0);
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	ulist->nnodes--;
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}
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static int ulist_rbtree_insert(struct ulist *ulist, struct ulist_node *ins)
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{
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	struct rb_node **p = &ulist->root.rb_node;
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	struct rb_node *parent = NULL;
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	struct ulist_node *cur = NULL;
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	while (*p) {
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		parent = *p;
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		cur = rb_entry(parent, struct ulist_node, rb_node);
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		if (cur->val < ins->val)
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			p = &(*p)->rb_right;
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		else if (cur->val > ins->val)
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			p = &(*p)->rb_left;
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		else
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			return -EEXIST;
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	}
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	rb_link_node(&ins->rb_node, parent, p);
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	rb_insert_color(&ins->rb_node, &ulist->root);
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	return 0;
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}
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/**
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 * ulist_add - add an element to the ulist
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 * @ulist:	ulist to add the element to
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 * @val:	value to add to ulist
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 * @aux:	auxiliary value to store along with val
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 * @gfp_mask:	flags to use for allocation
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 *
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 * Note: locking must be provided by the caller. In case of rwlocks write
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 *       locking is needed
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 *
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 * Add an element to a ulist. The @val will only be added if it doesn't
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 * already exist. If it is added, the auxiliary value @aux is stored along with
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 * it. In case @val already exists in the ulist, @aux is ignored, even if
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 * it differs from the already stored value.
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 *
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 * ulist_add returns 0 if @val already exists in ulist and 1 if @val has been
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 * inserted.
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 * In case of allocation failure -ENOMEM is returned and the ulist stays
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 * unaltered.
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 */
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int ulist_add(struct ulist *ulist, u64 val, u64 aux, gfp_t gfp_mask)
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{
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	return ulist_add_merge(ulist, val, aux, NULL, gfp_mask);
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}
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int ulist_add_merge(struct ulist *ulist, u64 val, u64 aux,
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		    u64 *old_aux, gfp_t gfp_mask)
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{
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	int ret;
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	struct ulist_node *node;
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	node = ulist_rbtree_search(ulist, val);
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	if (node) {
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		if (old_aux)
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			*old_aux = node->aux;
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		return 0;
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	}
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	node = kmalloc(sizeof(*node), gfp_mask);
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	if (!node)
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		return -ENOMEM;
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	node->val = val;
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	node->aux = aux;
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	ret = ulist_rbtree_insert(ulist, node);
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	ASSERT(!ret);
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	list_add_tail(&node->list, &ulist->nodes);
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	ulist->nnodes++;
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	return 1;
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}
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/*
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 * ulist_del - delete one node from ulist
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 * @ulist:	ulist to remove node from
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 * @val:	value to delete
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 * @aux:	aux to delete
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 *
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 * The deletion will only be done when *BOTH* val and aux matches.
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 * Return 0 for successful delete.
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 * Return > 0 for not found.
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 */
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int ulist_del(struct ulist *ulist, u64 val, u64 aux)
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{
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	struct ulist_node *node;
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	node = ulist_rbtree_search(ulist, val);
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	/* Not found */
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	if (!node)
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		return 1;
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	if (node->aux != aux)
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		return 1;
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	/* Found and delete */
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	ulist_rbtree_erase(ulist, node);
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	return 0;
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}
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/**
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 * ulist_next - iterate ulist
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 * @ulist:	ulist to iterate
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 * @uiter:	iterator variable, initialized with ULIST_ITER_INIT(&iterator)
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 *
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 * Note: locking must be provided by the caller. In case of rwlocks only read
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 *       locking is needed
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 *
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 * This function is used to iterate an ulist.
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 * It returns the next element from the ulist or %NULL when the
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 * end is reached. No guarantee is made with respect to the order in which
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 * the elements are returned. They might neither be returned in order of
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 * addition nor in ascending order.
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 * It is allowed to call ulist_add during an enumeration. Newly added items
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 * are guaranteed to show up in the running enumeration.
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 */
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struct ulist_node *ulist_next(struct ulist *ulist, struct ulist_iterator *uiter)
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{
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	struct ulist_node *node;
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	if (list_empty(&ulist->nodes))
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		return NULL;
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	if (uiter->cur_list && uiter->cur_list->next == &ulist->nodes)
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		return NULL;
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	if (uiter->cur_list) {
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		uiter->cur_list = uiter->cur_list->next;
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	} else {
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		uiter->cur_list = ulist->nodes.next;
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	}
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	node = list_entry(uiter->cur_list, struct ulist_node, list);
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	return node;
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}
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