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	In bset.h, macro bset_bkey_last() is defined as,
    bkey_idx((struct bkey *) (i)->d, (i)->keys)
Parameter i can be variable type of data structure, the macro always
works once the type of struct i has member 'd' and 'keys'.
bset_bkey_last() is also used in macro csum_set() to calculate the
checksum of a on-disk data structure. When csum_set() is used to
calculate checksum of on-disk bcache super block, the parameter 'i'
data type is struct cache_sb_disk. Inside struct cache_sb_disk (also in
struct cache_sb) the member keys is __u16 type. But bkey_idx() expects
unsigned int (a 32bit width), so there is problem when sending
parameters via stack to call bkey_idx().
Sparse tool from Intel 0day kbuild system reports this incompatible
problem. bkey_idx() is part of user space API, so the simplest fix is
to cast the (i)->keys to unsigned int type in macro bset_bkey_last().
Reported-by: kbuild test robot <lkp@intel.com>
Signed-off-by: Coly Li <colyli@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
		
	
			
		
			
				
	
	
		
			593 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			593 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _BCACHE_BSET_H
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#define _BCACHE_BSET_H
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#include <linux/bcache.h>
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#include <linux/kernel.h>
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#include <linux/types.h>
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#include "util.h" /* for time_stats */
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/*
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 * BKEYS:
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 *
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 * A bkey contains a key, a size field, a variable number of pointers, and some
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 * ancillary flag bits.
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 *
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 * We use two different functions for validating bkeys, bch_ptr_invalid and
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 * bch_ptr_bad().
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 *
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 * bch_ptr_invalid() primarily filters out keys and pointers that would be
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 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and
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 * pointer that occur in normal practice but don't point to real data.
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 *
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 * The one exception to the rule that ptr_invalid() filters out invalid keys is
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 * that it also filters out keys of size 0 - these are keys that have been
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 * completely overwritten. It'd be safe to delete these in memory while leaving
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 * them on disk, just unnecessary work - so we filter them out when resorting
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 * instead.
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 *
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 * We can't filter out stale keys when we're resorting, because garbage
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 * collection needs to find them to ensure bucket gens don't wrap around -
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 * unless we're rewriting the btree node those stale keys still exist on disk.
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 *
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 * We also implement functions here for removing some number of sectors from the
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 * front or the back of a bkey - this is mainly used for fixing overlapping
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 * extents, by removing the overlapping sectors from the older key.
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 *
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 * BSETS:
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 *
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 * A bset is an array of bkeys laid out contiguously in memory in sorted order,
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 * along with a header. A btree node is made up of a number of these, written at
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 * different times.
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 *
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 * There could be many of them on disk, but we never allow there to be more than
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 * 4 in memory - we lazily resort as needed.
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 *
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 * We implement code here for creating and maintaining auxiliary search trees
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 * (described below) for searching an individial bset, and on top of that we
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 * implement a btree iterator.
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 *
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 * BTREE ITERATOR:
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 *
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 * Most of the code in bcache doesn't care about an individual bset - it needs
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 * to search entire btree nodes and iterate over them in sorted order.
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 *
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 * The btree iterator code serves both functions; it iterates through the keys
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 * in a btree node in sorted order, starting from either keys after a specific
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 * point (if you pass it a search key) or the start of the btree node.
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 *
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 * AUXILIARY SEARCH TREES:
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 *
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 * Since keys are variable length, we can't use a binary search on a bset - we
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 * wouldn't be able to find the start of the next key. But binary searches are
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 * slow anyways, due to terrible cache behaviour; bcache originally used binary
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 * searches and that code topped out at under 50k lookups/second.
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 *
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 * So we need to construct some sort of lookup table. Since we only insert keys
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 * into the last (unwritten) set, most of the keys within a given btree node are
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 * usually in sets that are mostly constant. We use two different types of
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 * lookup tables to take advantage of this.
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 *
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 * Both lookup tables share in common that they don't index every key in the
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 * set; they index one key every BSET_CACHELINE bytes, and then a linear search
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 * is used for the rest.
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 *
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 * For sets that have been written to disk and are no longer being inserted
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 * into, we construct a binary search tree in an array - traversing a binary
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 * search tree in an array gives excellent locality of reference and is very
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 * fast, since both children of any node are adjacent to each other in memory
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 * (and their grandchildren, and great grandchildren...) - this means
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 * prefetching can be used to great effect.
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 *
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 * It's quite useful performance wise to keep these nodes small - not just
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 * because they're more likely to be in L2, but also because we can prefetch
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 * more nodes on a single cacheline and thus prefetch more iterations in advance
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 * when traversing this tree.
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 *
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 * Nodes in the auxiliary search tree must contain both a key to compare against
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 * (we don't want to fetch the key from the set, that would defeat the purpose),
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 * and a pointer to the key. We use a few tricks to compress both of these.
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 *
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 * To compress the pointer, we take advantage of the fact that one node in the
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 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have
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 * a function (to_inorder()) that takes the index of a node in a binary tree and
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 * returns what its index would be in an inorder traversal, so we only have to
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 * store the low bits of the offset.
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 *
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 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To
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 * compress that,  we take advantage of the fact that when we're traversing the
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 * search tree at every iteration we know that both our search key and the key
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 * we're looking for lie within some range - bounded by our previous
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 * comparisons. (We special case the start of a search so that this is true even
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 * at the root of the tree).
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 *
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 * So we know the key we're looking for is between a and b, and a and b don't
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 * differ higher than bit 50, we don't need to check anything higher than bit
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 * 50.
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 *
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 * We don't usually need the rest of the bits, either; we only need enough bits
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 * to partition the key range we're currently checking.  Consider key n - the
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 * key our auxiliary search tree node corresponds to, and key p, the key
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 * immediately preceding n.  The lowest bit we need to store in the auxiliary
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 * search tree is the highest bit that differs between n and p.
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 *
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 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the
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 * comparison. But we'd really like our nodes in the auxiliary search tree to be
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 * of fixed size.
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 *
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 * The solution is to make them fixed size, and when we're constructing a node
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 * check if p and n differed in the bits we needed them to. If they don't we
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 * flag that node, and when doing lookups we fallback to comparing against the
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 * real key. As long as this doesn't happen to often (and it seems to reliably
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 * happen a bit less than 1% of the time), we win - even on failures, that key
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 * is then more likely to be in cache than if we were doing binary searches all
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 * the way, since we're touching so much less memory.
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 *
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 * The keys in the auxiliary search tree are stored in (software) floating
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 * point, with an exponent and a mantissa. The exponent needs to be big enough
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 * to address all the bits in the original key, but the number of bits in the
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 * mantissa is somewhat arbitrary; more bits just gets us fewer failures.
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 *
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 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys
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 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes.
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 * We need one node per 128 bytes in the btree node, which means the auxiliary
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 * search trees take up 3% as much memory as the btree itself.
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 *
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 * Constructing these auxiliary search trees is moderately expensive, and we
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 * don't want to be constantly rebuilding the search tree for the last set
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 * whenever we insert another key into it. For the unwritten set, we use a much
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 * simpler lookup table - it's just a flat array, so index i in the lookup table
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 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing
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 * within each byte range works the same as with the auxiliary search trees.
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 *
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 * These are much easier to keep up to date when we insert a key - we do it
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 * somewhat lazily; when we shift a key up we usually just increment the pointer
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 * to it, only when it would overflow do we go to the trouble of finding the
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 * first key in that range of bytes again.
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 */
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struct btree_keys;
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struct btree_iter;
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struct btree_iter_set;
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struct bkey_float;
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#define MAX_BSETS		4U
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struct bset_tree {
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	/*
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	 * We construct a binary tree in an array as if the array
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	 * started at 1, so that things line up on the same cachelines
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	 * better: see comments in bset.c at cacheline_to_bkey() for
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	 * details
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	 */
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	/* size of the binary tree and prev array */
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	unsigned int		size;
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	/* function of size - precalculated for to_inorder() */
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	unsigned int		extra;
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	/* copy of the last key in the set */
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	struct bkey		end;
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	struct bkey_float	*tree;
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	/*
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	 * The nodes in the bset tree point to specific keys - this
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	 * array holds the sizes of the previous key.
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	 *
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	 * Conceptually it's a member of struct bkey_float, but we want
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	 * to keep bkey_float to 4 bytes and prev isn't used in the fast
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	 * path.
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	 */
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	uint8_t			*prev;
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	/* The actual btree node, with pointers to each sorted set */
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	struct bset		*data;
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};
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struct btree_keys_ops {
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	bool		(*sort_cmp)(struct btree_iter_set l,
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				    struct btree_iter_set r);
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	struct bkey	*(*sort_fixup)(struct btree_iter *iter,
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				       struct bkey *tmp);
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	bool		(*insert_fixup)(struct btree_keys *b,
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					struct bkey *insert,
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					struct btree_iter *iter,
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					struct bkey *replace_key);
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	bool		(*key_invalid)(struct btree_keys *bk,
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				       const struct bkey *k);
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	bool		(*key_bad)(struct btree_keys *bk,
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				   const struct bkey *k);
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	bool		(*key_merge)(struct btree_keys *bk,
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				     struct bkey *l, struct bkey *r);
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	void		(*key_to_text)(char *buf,
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				       size_t size,
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				       const struct bkey *k);
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	void		(*key_dump)(struct btree_keys *keys,
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				    const struct bkey *k);
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	/*
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	 * Only used for deciding whether to use START_KEY(k) or just the key
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	 * itself in a couple places
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	 */
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	bool		is_extents;
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};
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struct btree_keys {
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	const struct btree_keys_ops	*ops;
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	uint8_t			page_order;
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	uint8_t			nsets;
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	unsigned int		last_set_unwritten:1;
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	bool			*expensive_debug_checks;
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	/*
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	 * Sets of sorted keys - the real btree node - plus a binary search tree
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	 *
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	 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
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	 * to the memory we have allocated for this btree node. Additionally,
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	 * set[0]->data points to the entire btree node as it exists on disk.
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	 */
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	struct bset_tree	set[MAX_BSETS];
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};
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static inline struct bset_tree *bset_tree_last(struct btree_keys *b)
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{
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	return b->set + b->nsets;
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}
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static inline bool bset_written(struct btree_keys *b, struct bset_tree *t)
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{
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	return t <= b->set + b->nsets - b->last_set_unwritten;
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}
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static inline bool bkey_written(struct btree_keys *b, struct bkey *k)
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{
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	return !b->last_set_unwritten || k < b->set[b->nsets].data->start;
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}
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static inline unsigned int bset_byte_offset(struct btree_keys *b,
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					    struct bset *i)
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{
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	return ((size_t) i) - ((size_t) b->set->data);
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}
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static inline unsigned int bset_sector_offset(struct btree_keys *b,
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					      struct bset *i)
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{
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	return bset_byte_offset(b, i) >> 9;
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}
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#define __set_bytes(i, k)	(sizeof(*(i)) + (k) * sizeof(uint64_t))
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#define set_bytes(i)		__set_bytes(i, i->keys)
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#define __set_blocks(i, k, block_bytes)				\
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	DIV_ROUND_UP(__set_bytes(i, k), block_bytes)
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#define set_blocks(i, block_bytes)				\
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	__set_blocks(i, (i)->keys, block_bytes)
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static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b)
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{
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	struct bset_tree *t = bset_tree_last(b);
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	BUG_ON((PAGE_SIZE << b->page_order) <
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	       (bset_byte_offset(b, t->data) + set_bytes(t->data)));
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	if (!b->last_set_unwritten)
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		return 0;
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	return ((PAGE_SIZE << b->page_order) -
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		(bset_byte_offset(b, t->data) + set_bytes(t->data))) /
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		sizeof(u64);
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}
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static inline struct bset *bset_next_set(struct btree_keys *b,
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					 unsigned int block_bytes)
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{
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	struct bset *i = bset_tree_last(b)->data;
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	return ((void *) i) + roundup(set_bytes(i), block_bytes);
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}
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void bch_btree_keys_free(struct btree_keys *b);
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int bch_btree_keys_alloc(struct btree_keys *b, unsigned int page_order,
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			 gfp_t gfp);
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void bch_btree_keys_init(struct btree_keys *b, const struct btree_keys_ops *ops,
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			 bool *expensive_debug_checks);
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void bch_bset_init_next(struct btree_keys *b, struct bset *i, uint64_t magic);
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void bch_bset_build_written_tree(struct btree_keys *b);
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void bch_bset_fix_invalidated_key(struct btree_keys *b, struct bkey *k);
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bool bch_bkey_try_merge(struct btree_keys *b, struct bkey *l, struct bkey *r);
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void bch_bset_insert(struct btree_keys *b, struct bkey *where,
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		     struct bkey *insert);
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unsigned int bch_btree_insert_key(struct btree_keys *b, struct bkey *k,
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			      struct bkey *replace_key);
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enum {
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	BTREE_INSERT_STATUS_NO_INSERT = 0,
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	BTREE_INSERT_STATUS_INSERT,
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	BTREE_INSERT_STATUS_BACK_MERGE,
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	BTREE_INSERT_STATUS_OVERWROTE,
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	BTREE_INSERT_STATUS_FRONT_MERGE,
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};
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/* Btree key iteration */
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struct btree_iter {
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	size_t size, used;
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#ifdef CONFIG_BCACHE_DEBUG
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	struct btree_keys *b;
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#endif
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	struct btree_iter_set {
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		struct bkey *k, *end;
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	} data[MAX_BSETS];
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};
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typedef bool (*ptr_filter_fn)(struct btree_keys *b, const struct bkey *k);
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struct bkey *bch_btree_iter_next(struct btree_iter *iter);
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struct bkey *bch_btree_iter_next_filter(struct btree_iter *iter,
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					struct btree_keys *b,
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					ptr_filter_fn fn);
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void bch_btree_iter_push(struct btree_iter *iter, struct bkey *k,
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			 struct bkey *end);
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struct bkey *bch_btree_iter_init(struct btree_keys *b,
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				 struct btree_iter *iter,
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				 struct bkey *search);
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struct bkey *__bch_bset_search(struct btree_keys *b, struct bset_tree *t,
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			       const struct bkey *search);
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/*
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 * Returns the first key that is strictly greater than search
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 */
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static inline struct bkey *bch_bset_search(struct btree_keys *b,
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					   struct bset_tree *t,
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					   const struct bkey *search)
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{
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	return search ? __bch_bset_search(b, t, search) : t->data->start;
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}
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#define for_each_key_filter(b, k, iter, filter)				\
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	for (bch_btree_iter_init((b), (iter), NULL);			\
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	     ((k) = bch_btree_iter_next_filter((iter), (b), filter));)
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#define for_each_key(b, k, iter)					\
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	for (bch_btree_iter_init((b), (iter), NULL);			\
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	     ((k) = bch_btree_iter_next(iter));)
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/* Sorting */
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struct bset_sort_state {
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	mempool_t		pool;
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	unsigned int		page_order;
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	unsigned int		crit_factor;
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	struct time_stats	time;
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};
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void bch_bset_sort_state_free(struct bset_sort_state *state);
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int bch_bset_sort_state_init(struct bset_sort_state *state,
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			     unsigned int page_order);
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void bch_btree_sort_lazy(struct btree_keys *b, struct bset_sort_state *state);
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void bch_btree_sort_into(struct btree_keys *b, struct btree_keys *new,
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			 struct bset_sort_state *state);
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						|
void bch_btree_sort_and_fix_extents(struct btree_keys *b,
 | 
						|
				    struct btree_iter *iter,
 | 
						|
				    struct bset_sort_state *state);
 | 
						|
void bch_btree_sort_partial(struct btree_keys *b, unsigned int start,
 | 
						|
			    struct bset_sort_state *state);
 | 
						|
 | 
						|
static inline void bch_btree_sort(struct btree_keys *b,
 | 
						|
				  struct bset_sort_state *state)
 | 
						|
{
 | 
						|
	bch_btree_sort_partial(b, 0, state);
 | 
						|
}
 | 
						|
 | 
						|
struct bset_stats {
 | 
						|
	size_t sets_written, sets_unwritten;
 | 
						|
	size_t bytes_written, bytes_unwritten;
 | 
						|
	size_t floats, failed;
 | 
						|
};
 | 
						|
 | 
						|
void bch_btree_keys_stats(struct btree_keys *b, struct bset_stats *state);
 | 
						|
 | 
						|
/* Bkey utility code */
 | 
						|
 | 
						|
#define bset_bkey_last(i)	bkey_idx((struct bkey *) (i)->d, \
 | 
						|
					 (unsigned int)(i)->keys)
 | 
						|
 | 
						|
static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned int idx)
 | 
						|
{
 | 
						|
	return bkey_idx(i->start, idx);
 | 
						|
}
 | 
						|
 | 
						|
static inline void bkey_init(struct bkey *k)
 | 
						|
{
 | 
						|
	*k = ZERO_KEY;
 | 
						|
}
 | 
						|
 | 
						|
static __always_inline int64_t bkey_cmp(const struct bkey *l,
 | 
						|
					const struct bkey *r)
 | 
						|
{
 | 
						|
	return unlikely(KEY_INODE(l) != KEY_INODE(r))
 | 
						|
		? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r)
 | 
						|
		: (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
 | 
						|
}
 | 
						|
 | 
						|
void bch_bkey_copy_single_ptr(struct bkey *dest, const struct bkey *src,
 | 
						|
			      unsigned int i);
 | 
						|
bool __bch_cut_front(const struct bkey *where, struct bkey *k);
 | 
						|
bool __bch_cut_back(const struct bkey *where, struct bkey *k);
 | 
						|
 | 
						|
static inline bool bch_cut_front(const struct bkey *where, struct bkey *k)
 | 
						|
{
 | 
						|
	BUG_ON(bkey_cmp(where, k) > 0);
 | 
						|
	return __bch_cut_front(where, k);
 | 
						|
}
 | 
						|
 | 
						|
static inline bool bch_cut_back(const struct bkey *where, struct bkey *k)
 | 
						|
{
 | 
						|
	BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0);
 | 
						|
	return __bch_cut_back(where, k);
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Pointer '*preceding_key_p' points to a memory object to store preceding
 | 
						|
 * key of k. If the preceding key does not exist, set '*preceding_key_p' to
 | 
						|
 * NULL. So the caller of preceding_key() needs to take care of memory
 | 
						|
 * which '*preceding_key_p' pointed to before calling preceding_key().
 | 
						|
 * Currently the only caller of preceding_key() is bch_btree_insert_key(),
 | 
						|
 * and it points to an on-stack variable, so the memory release is handled
 | 
						|
 * by stackframe itself.
 | 
						|
 */
 | 
						|
static inline void preceding_key(struct bkey *k, struct bkey **preceding_key_p)
 | 
						|
{
 | 
						|
	if (KEY_INODE(k) || KEY_OFFSET(k)) {
 | 
						|
		(**preceding_key_p) = KEY(KEY_INODE(k), KEY_OFFSET(k), 0);
 | 
						|
		if (!(*preceding_key_p)->low)
 | 
						|
			(*preceding_key_p)->high--;
 | 
						|
		(*preceding_key_p)->low--;
 | 
						|
	} else {
 | 
						|
		(*preceding_key_p) = NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k)
 | 
						|
{
 | 
						|
	return b->ops->key_invalid(b, k);
 | 
						|
}
 | 
						|
 | 
						|
static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k)
 | 
						|
{
 | 
						|
	return b->ops->key_bad(b, k);
 | 
						|
}
 | 
						|
 | 
						|
static inline void bch_bkey_to_text(struct btree_keys *b, char *buf,
 | 
						|
				    size_t size, const struct bkey *k)
 | 
						|
{
 | 
						|
	return b->ops->key_to_text(buf, size, k);
 | 
						|
}
 | 
						|
 | 
						|
static inline bool bch_bkey_equal_header(const struct bkey *l,
 | 
						|
					 const struct bkey *r)
 | 
						|
{
 | 
						|
	return (KEY_DIRTY(l) == KEY_DIRTY(r) &&
 | 
						|
		KEY_PTRS(l) == KEY_PTRS(r) &&
 | 
						|
		KEY_CSUM(l) == KEY_CSUM(r));
 | 
						|
}
 | 
						|
 | 
						|
/* Keylists */
 | 
						|
 | 
						|
struct keylist {
 | 
						|
	union {
 | 
						|
		struct bkey		*keys;
 | 
						|
		uint64_t		*keys_p;
 | 
						|
	};
 | 
						|
	union {
 | 
						|
		struct bkey		*top;
 | 
						|
		uint64_t		*top_p;
 | 
						|
	};
 | 
						|
 | 
						|
	/* Enough room for btree_split's keys without realloc */
 | 
						|
#define KEYLIST_INLINE		16
 | 
						|
	uint64_t		inline_keys[KEYLIST_INLINE];
 | 
						|
};
 | 
						|
 | 
						|
static inline void bch_keylist_init(struct keylist *l)
 | 
						|
{
 | 
						|
	l->top_p = l->keys_p = l->inline_keys;
 | 
						|
}
 | 
						|
 | 
						|
static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k)
 | 
						|
{
 | 
						|
	l->keys = k;
 | 
						|
	l->top = bkey_next(k);
 | 
						|
}
 | 
						|
 | 
						|
static inline void bch_keylist_push(struct keylist *l)
 | 
						|
{
 | 
						|
	l->top = bkey_next(l->top);
 | 
						|
}
 | 
						|
 | 
						|
static inline void bch_keylist_add(struct keylist *l, struct bkey *k)
 | 
						|
{
 | 
						|
	bkey_copy(l->top, k);
 | 
						|
	bch_keylist_push(l);
 | 
						|
}
 | 
						|
 | 
						|
static inline bool bch_keylist_empty(struct keylist *l)
 | 
						|
{
 | 
						|
	return l->top == l->keys;
 | 
						|
}
 | 
						|
 | 
						|
static inline void bch_keylist_reset(struct keylist *l)
 | 
						|
{
 | 
						|
	l->top = l->keys;
 | 
						|
}
 | 
						|
 | 
						|
static inline void bch_keylist_free(struct keylist *l)
 | 
						|
{
 | 
						|
	if (l->keys_p != l->inline_keys)
 | 
						|
		kfree(l->keys_p);
 | 
						|
}
 | 
						|
 | 
						|
static inline size_t bch_keylist_nkeys(struct keylist *l)
 | 
						|
{
 | 
						|
	return l->top_p - l->keys_p;
 | 
						|
}
 | 
						|
 | 
						|
static inline size_t bch_keylist_bytes(struct keylist *l)
 | 
						|
{
 | 
						|
	return bch_keylist_nkeys(l) * sizeof(uint64_t);
 | 
						|
}
 | 
						|
 | 
						|
struct bkey *bch_keylist_pop(struct keylist *l);
 | 
						|
void bch_keylist_pop_front(struct keylist *l);
 | 
						|
int __bch_keylist_realloc(struct keylist *l, unsigned int u64s);
 | 
						|
 | 
						|
/* Debug stuff */
 | 
						|
 | 
						|
#ifdef CONFIG_BCACHE_DEBUG
 | 
						|
 | 
						|
int __bch_count_data(struct btree_keys *b);
 | 
						|
void __printf(2, 3) __bch_check_keys(struct btree_keys *b,
 | 
						|
				     const char *fmt,
 | 
						|
				     ...);
 | 
						|
void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
 | 
						|
void bch_dump_bucket(struct btree_keys *b);
 | 
						|
 | 
						|
#else
 | 
						|
 | 
						|
static inline int __bch_count_data(struct btree_keys *b) { return -1; }
 | 
						|
static inline void __printf(2, 3)
 | 
						|
	__bch_check_keys(struct btree_keys *b, const char *fmt, ...) {}
 | 
						|
static inline void bch_dump_bucket(struct btree_keys *b) {}
 | 
						|
void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
static inline bool btree_keys_expensive_checks(struct btree_keys *b)
 | 
						|
{
 | 
						|
#ifdef CONFIG_BCACHE_DEBUG
 | 
						|
	return *b->expensive_debug_checks;
 | 
						|
#else
 | 
						|
	return false;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
static inline int bch_count_data(struct btree_keys *b)
 | 
						|
{
 | 
						|
	return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1;
 | 
						|
}
 | 
						|
 | 
						|
#define bch_check_keys(b, ...)						\
 | 
						|
do {									\
 | 
						|
	if (btree_keys_expensive_checks(b))				\
 | 
						|
		__bch_check_keys(b, __VA_ARGS__);			\
 | 
						|
} while (0)
 | 
						|
 | 
						|
#endif
 |