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	Currently FFI integer types are defined in libcore. This commit creates the `ffi` crate and asks bindgen to use that crate for FFI integer types instead of `core::ffi`. This commit is preparatory and no type changes are made in this commit yet. Signed-off-by: Gary Guo <gary@garyguo.net> Link: https://lore.kernel.org/r/20240913213041.395655-4-gary@garyguo.net [ Added `rustdoc`, `rusttest` and KUnit tests support. Rebased on top of `rust-next` (e.g. migrated more `core::ffi` cases). Reworded crate docs slightly and formatted. - Miguel ] Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
		
			
				
	
	
		
			237 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0
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//! A condition variable.
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//!
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//! This module allows Rust code to use the kernel's [`struct wait_queue_head`] as a condition
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//! variable.
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use super::{lock::Backend, lock::Guard, LockClassKey};
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use crate::{
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    ffi::{c_int, c_long},
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    init::PinInit,
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    pin_init,
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    str::CStr,
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    task::{MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE, TASK_NORMAL, TASK_UNINTERRUPTIBLE},
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    time::Jiffies,
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    types::Opaque,
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};
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use core::marker::PhantomPinned;
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use core::ptr;
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use macros::pin_data;
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/// Creates a [`CondVar`] initialiser with the given name and a newly-created lock class.
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#[macro_export]
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macro_rules! new_condvar {
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    ($($name:literal)?) => {
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        $crate::sync::CondVar::new($crate::optional_name!($($name)?), $crate::static_lock_class!())
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    };
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}
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pub use new_condvar;
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/// A conditional variable.
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///
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/// Exposes the kernel's [`struct wait_queue_head`] as a condition variable. It allows the caller to
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/// atomically release the given lock and go to sleep. It reacquires the lock when it wakes up. And
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/// it wakes up when notified by another thread (via [`CondVar::notify_one`] or
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/// [`CondVar::notify_all`]) or because the thread received a signal. It may also wake up
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/// spuriously.
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///
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/// Instances of [`CondVar`] need a lock class and to be pinned. The recommended way to create such
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/// instances is with the [`pin_init`](crate::pin_init) and [`new_condvar`] macros.
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///
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/// # Examples
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///
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/// The following is an example of using a condvar with a mutex:
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///
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/// ```
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/// use kernel::sync::{new_condvar, new_mutex, CondVar, Mutex};
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///
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/// #[pin_data]
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/// pub struct Example {
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///     #[pin]
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///     value: Mutex<u32>,
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///
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///     #[pin]
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///     value_changed: CondVar,
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/// }
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///
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/// /// Waits for `e.value` to become `v`.
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/// fn wait_for_value(e: &Example, v: u32) {
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///     let mut guard = e.value.lock();
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///     while *guard != v {
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///         e.value_changed.wait(&mut guard);
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///     }
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/// }
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///
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/// /// Increments `e.value` and notifies all potential waiters.
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/// fn increment(e: &Example) {
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///     *e.value.lock() += 1;
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///     e.value_changed.notify_all();
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/// }
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///
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/// /// Allocates a new boxed `Example`.
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/// fn new_example() -> Result<Pin<KBox<Example>>> {
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///     KBox::pin_init(pin_init!(Example {
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///         value <- new_mutex!(0),
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///         value_changed <- new_condvar!(),
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///     }), GFP_KERNEL)
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/// }
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/// ```
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///
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/// [`struct wait_queue_head`]: srctree/include/linux/wait.h
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#[pin_data]
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pub struct CondVar {
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    #[pin]
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    pub(crate) wait_queue_head: Opaque<bindings::wait_queue_head>,
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    /// A condvar needs to be pinned because it contains a [`struct list_head`] that is
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    /// self-referential, so it cannot be safely moved once it is initialised.
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    ///
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    /// [`struct list_head`]: srctree/include/linux/types.h
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    #[pin]
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    _pin: PhantomPinned,
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}
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// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on any thread.
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unsafe impl Send for CondVar {}
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// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on multiple threads
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// concurrently.
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unsafe impl Sync for CondVar {}
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impl CondVar {
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    /// Constructs a new condvar initialiser.
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    pub fn new(name: &'static CStr, key: &'static LockClassKey) -> impl PinInit<Self> {
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        pin_init!(Self {
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            _pin: PhantomPinned,
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            // SAFETY: `slot` is valid while the closure is called and both `name` and `key` have
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            // static lifetimes so they live indefinitely.
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            wait_queue_head <- Opaque::ffi_init(|slot| unsafe {
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                bindings::__init_waitqueue_head(slot, name.as_char_ptr(), key.as_ptr())
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            }),
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        })
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    }
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    fn wait_internal<T: ?Sized, B: Backend>(
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        &self,
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        wait_state: c_int,
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        guard: &mut Guard<'_, T, B>,
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        timeout_in_jiffies: c_long,
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    ) -> c_long {
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        let wait = Opaque::<bindings::wait_queue_entry>::uninit();
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        // SAFETY: `wait` points to valid memory.
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        unsafe { bindings::init_wait(wait.get()) };
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        // SAFETY: Both `wait` and `wait_queue_head` point to valid memory.
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        unsafe {
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            bindings::prepare_to_wait_exclusive(self.wait_queue_head.get(), wait.get(), wait_state)
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        };
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        // SAFETY: Switches to another thread. The timeout can be any number.
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        let ret = guard.do_unlocked(|| unsafe { bindings::schedule_timeout(timeout_in_jiffies) });
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        // SAFETY: Both `wait` and `wait_queue_head` point to valid memory.
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        unsafe { bindings::finish_wait(self.wait_queue_head.get(), wait.get()) };
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        ret
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    }
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    /// Releases the lock and waits for a notification in uninterruptible mode.
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    ///
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    /// Atomically releases the given lock (whose ownership is proven by the guard) and puts the
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    /// thread to sleep, reacquiring the lock on wake up. It wakes up when notified by
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    /// [`CondVar::notify_one`] or [`CondVar::notify_all`]. Note that it may also wake up
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    /// spuriously.
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    pub fn wait<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) {
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        self.wait_internal(TASK_UNINTERRUPTIBLE, guard, MAX_SCHEDULE_TIMEOUT);
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    }
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    /// Releases the lock and waits for a notification in interruptible mode.
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    ///
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    /// Similar to [`CondVar::wait`], except that the wait is interruptible. That is, the thread may
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    /// wake up due to signals. It may also wake up spuriously.
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    ///
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    /// Returns whether there is a signal pending.
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    #[must_use = "wait_interruptible returns if a signal is pending, so the caller must check the return value"]
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    pub fn wait_interruptible<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) -> bool {
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        self.wait_internal(TASK_INTERRUPTIBLE, guard, MAX_SCHEDULE_TIMEOUT);
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        crate::current!().signal_pending()
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    }
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    /// Releases the lock and waits for a notification in interruptible mode.
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    ///
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    /// Atomically releases the given lock (whose ownership is proven by the guard) and puts the
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    /// thread to sleep. It wakes up when notified by [`CondVar::notify_one`] or
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    /// [`CondVar::notify_all`], or when a timeout occurs, or when the thread receives a signal.
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    #[must_use = "wait_interruptible_timeout returns if a signal is pending, so the caller must check the return value"]
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    pub fn wait_interruptible_timeout<T: ?Sized, B: Backend>(
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        &self,
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        guard: &mut Guard<'_, T, B>,
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        jiffies: Jiffies,
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    ) -> CondVarTimeoutResult {
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        let jiffies = jiffies.try_into().unwrap_or(MAX_SCHEDULE_TIMEOUT);
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        let res = self.wait_internal(TASK_INTERRUPTIBLE, guard, jiffies);
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        match (res as Jiffies, crate::current!().signal_pending()) {
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            (jiffies, true) => CondVarTimeoutResult::Signal { jiffies },
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            (0, false) => CondVarTimeoutResult::Timeout,
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            (jiffies, false) => CondVarTimeoutResult::Woken { jiffies },
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        }
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    }
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    /// Calls the kernel function to notify the appropriate number of threads.
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    fn notify(&self, count: c_int) {
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        // SAFETY: `wait_queue_head` points to valid memory.
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        unsafe {
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            bindings::__wake_up(
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                self.wait_queue_head.get(),
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                TASK_NORMAL,
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                count,
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                ptr::null_mut(),
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            )
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        };
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    }
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    /// Calls the kernel function to notify one thread synchronously.
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    ///
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    /// This method behaves like `notify_one`, except that it hints to the scheduler that the
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    /// current thread is about to go to sleep, so it should schedule the target thread on the same
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    /// CPU.
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    pub fn notify_sync(&self) {
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        // SAFETY: `wait_queue_head` points to valid memory.
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        unsafe { bindings::__wake_up_sync(self.wait_queue_head.get(), TASK_NORMAL) };
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    }
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    /// Wakes a single waiter up, if any.
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    ///
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    /// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost
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    /// completely (as opposed to automatically waking up the next waiter).
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    pub fn notify_one(&self) {
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        self.notify(1);
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    }
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    /// Wakes all waiters up, if any.
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    ///
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    /// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost
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    /// completely (as opposed to automatically waking up the next waiter).
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    pub fn notify_all(&self) {
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        self.notify(0);
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    }
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}
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/// The return type of `wait_timeout`.
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pub enum CondVarTimeoutResult {
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    /// The timeout was reached.
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    Timeout,
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    /// Somebody woke us up.
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    Woken {
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        /// Remaining sleep duration.
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        jiffies: Jiffies,
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    },
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    /// A signal occurred.
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    Signal {
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        /// Remaining sleep duration.
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        jiffies: Jiffies,
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    },
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}
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