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	For files only using THIS_MODULE and/or EXPORT_SYMBOL, map them onto including export.h -- or if the file isn't even using those, then just delete the include. Fix up any implicit include dependencies that were being masked by module.h along the way. Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
		
			
				
	
	
		
			462 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			462 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Red Black Trees
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  (C) 1999  Andrea Arcangeli <andrea@suse.de>
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  (C) 2002  David Woodhouse <dwmw2@infradead.org>
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  This program is free software; you can redistribute it and/or modify
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  it under the terms of the GNU General Public License as published by
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  the Free Software Foundation; either version 2 of the License, or
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  (at your option) any later version.
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  This program is distributed in the hope that it will be useful,
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  but WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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  GNU General Public License for more details.
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  You should have received a copy of the GNU General Public License
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  along with this program; if not, write to the Free Software
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  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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  linux/lib/rbtree.c
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*/
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#include <linux/rbtree.h>
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#include <linux/export.h>
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static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
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{
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	struct rb_node *right = node->rb_right;
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	struct rb_node *parent = rb_parent(node);
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	if ((node->rb_right = right->rb_left))
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		rb_set_parent(right->rb_left, node);
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	right->rb_left = node;
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	rb_set_parent(right, parent);
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	if (parent)
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	{
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		if (node == parent->rb_left)
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			parent->rb_left = right;
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		else
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			parent->rb_right = right;
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	}
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	else
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		root->rb_node = right;
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	rb_set_parent(node, right);
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}
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static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
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{
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	struct rb_node *left = node->rb_left;
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	struct rb_node *parent = rb_parent(node);
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	if ((node->rb_left = left->rb_right))
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		rb_set_parent(left->rb_right, node);
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	left->rb_right = node;
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	rb_set_parent(left, parent);
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	if (parent)
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	{
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		if (node == parent->rb_right)
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			parent->rb_right = left;
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		else
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			parent->rb_left = left;
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	}
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	else
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		root->rb_node = left;
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	rb_set_parent(node, left);
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}
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void rb_insert_color(struct rb_node *node, struct rb_root *root)
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{
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	struct rb_node *parent, *gparent;
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	while ((parent = rb_parent(node)) && rb_is_red(parent))
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	{
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		gparent = rb_parent(parent);
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		if (parent == gparent->rb_left)
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		{
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			{
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				register struct rb_node *uncle = gparent->rb_right;
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				if (uncle && rb_is_red(uncle))
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				{
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					rb_set_black(uncle);
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					rb_set_black(parent);
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					rb_set_red(gparent);
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					node = gparent;
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					continue;
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				}
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			}
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			if (parent->rb_right == node)
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			{
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				register struct rb_node *tmp;
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				__rb_rotate_left(parent, root);
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				tmp = parent;
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				parent = node;
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				node = tmp;
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			}
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			rb_set_black(parent);
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			rb_set_red(gparent);
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			__rb_rotate_right(gparent, root);
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		} else {
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			{
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				register struct rb_node *uncle = gparent->rb_left;
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				if (uncle && rb_is_red(uncle))
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				{
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					rb_set_black(uncle);
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					rb_set_black(parent);
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					rb_set_red(gparent);
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					node = gparent;
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					continue;
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				}
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			}
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			if (parent->rb_left == node)
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			{
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				register struct rb_node *tmp;
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				__rb_rotate_right(parent, root);
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				tmp = parent;
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				parent = node;
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				node = tmp;
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			}
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			rb_set_black(parent);
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			rb_set_red(gparent);
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			__rb_rotate_left(gparent, root);
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		}
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	}
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	rb_set_black(root->rb_node);
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}
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EXPORT_SYMBOL(rb_insert_color);
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static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
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			     struct rb_root *root)
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{
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	struct rb_node *other;
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	while ((!node || rb_is_black(node)) && node != root->rb_node)
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	{
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		if (parent->rb_left == node)
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		{
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			other = parent->rb_right;
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			if (rb_is_red(other))
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			{
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				rb_set_black(other);
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				rb_set_red(parent);
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				__rb_rotate_left(parent, root);
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				other = parent->rb_right;
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			}
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			if ((!other->rb_left || rb_is_black(other->rb_left)) &&
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			    (!other->rb_right || rb_is_black(other->rb_right)))
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			{
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				rb_set_red(other);
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				node = parent;
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				parent = rb_parent(node);
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			}
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			else
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			{
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				if (!other->rb_right || rb_is_black(other->rb_right))
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				{
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					rb_set_black(other->rb_left);
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					rb_set_red(other);
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					__rb_rotate_right(other, root);
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					other = parent->rb_right;
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				}
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				rb_set_color(other, rb_color(parent));
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				rb_set_black(parent);
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				rb_set_black(other->rb_right);
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				__rb_rotate_left(parent, root);
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				node = root->rb_node;
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				break;
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			}
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		}
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		else
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		{
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			other = parent->rb_left;
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			if (rb_is_red(other))
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			{
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				rb_set_black(other);
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				rb_set_red(parent);
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				__rb_rotate_right(parent, root);
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				other = parent->rb_left;
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			}
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			if ((!other->rb_left || rb_is_black(other->rb_left)) &&
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			    (!other->rb_right || rb_is_black(other->rb_right)))
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			{
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				rb_set_red(other);
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				node = parent;
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				parent = rb_parent(node);
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			}
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			else
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			{
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				if (!other->rb_left || rb_is_black(other->rb_left))
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				{
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					rb_set_black(other->rb_right);
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					rb_set_red(other);
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					__rb_rotate_left(other, root);
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					other = parent->rb_left;
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				}
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				rb_set_color(other, rb_color(parent));
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				rb_set_black(parent);
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				rb_set_black(other->rb_left);
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				__rb_rotate_right(parent, root);
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				node = root->rb_node;
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				break;
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			}
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		}
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	}
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	if (node)
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		rb_set_black(node);
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}
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void rb_erase(struct rb_node *node, struct rb_root *root)
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{
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	struct rb_node *child, *parent;
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	int color;
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	if (!node->rb_left)
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		child = node->rb_right;
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	else if (!node->rb_right)
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		child = node->rb_left;
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	else
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	{
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		struct rb_node *old = node, *left;
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		node = node->rb_right;
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		while ((left = node->rb_left) != NULL)
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			node = left;
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		if (rb_parent(old)) {
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			if (rb_parent(old)->rb_left == old)
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				rb_parent(old)->rb_left = node;
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			else
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				rb_parent(old)->rb_right = node;
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		} else
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			root->rb_node = node;
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		child = node->rb_right;
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		parent = rb_parent(node);
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		color = rb_color(node);
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		if (parent == old) {
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			parent = node;
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		} else {
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			if (child)
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				rb_set_parent(child, parent);
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			parent->rb_left = child;
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			node->rb_right = old->rb_right;
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			rb_set_parent(old->rb_right, node);
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		}
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		node->rb_parent_color = old->rb_parent_color;
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		node->rb_left = old->rb_left;
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		rb_set_parent(old->rb_left, node);
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		goto color;
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	}
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	parent = rb_parent(node);
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	color = rb_color(node);
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	if (child)
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		rb_set_parent(child, parent);
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	if (parent)
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	{
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		if (parent->rb_left == node)
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			parent->rb_left = child;
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		else
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			parent->rb_right = child;
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	}
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	else
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		root->rb_node = child;
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 color:
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	if (color == RB_BLACK)
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		__rb_erase_color(child, parent, root);
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}
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EXPORT_SYMBOL(rb_erase);
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static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data)
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{
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	struct rb_node *parent;
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up:
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	func(node, data);
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	parent = rb_parent(node);
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	if (!parent)
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		return;
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	if (node == parent->rb_left && parent->rb_right)
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		func(parent->rb_right, data);
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	else if (parent->rb_left)
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		func(parent->rb_left, data);
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	node = parent;
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	goto up;
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}
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/*
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 * after inserting @node into the tree, update the tree to account for
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 * both the new entry and any damage done by rebalance
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 */
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void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data)
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{
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	if (node->rb_left)
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		node = node->rb_left;
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	else if (node->rb_right)
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		node = node->rb_right;
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	rb_augment_path(node, func, data);
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}
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EXPORT_SYMBOL(rb_augment_insert);
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/*
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 * before removing the node, find the deepest node on the rebalance path
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 * that will still be there after @node gets removed
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 */
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struct rb_node *rb_augment_erase_begin(struct rb_node *node)
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{
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	struct rb_node *deepest;
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	if (!node->rb_right && !node->rb_left)
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		deepest = rb_parent(node);
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	else if (!node->rb_right)
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		deepest = node->rb_left;
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	else if (!node->rb_left)
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		deepest = node->rb_right;
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	else {
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		deepest = rb_next(node);
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		if (deepest->rb_right)
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			deepest = deepest->rb_right;
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		else if (rb_parent(deepest) != node)
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			deepest = rb_parent(deepest);
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	}
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	return deepest;
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}
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EXPORT_SYMBOL(rb_augment_erase_begin);
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/*
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 * after removal, update the tree to account for the removed entry
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 * and any rebalance damage.
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 */
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void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data)
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{
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	if (node)
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		rb_augment_path(node, func, data);
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}
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EXPORT_SYMBOL(rb_augment_erase_end);
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/*
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 * This function returns the first node (in sort order) of the tree.
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 */
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struct rb_node *rb_first(const struct rb_root *root)
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{
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	struct rb_node	*n;
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	n = root->rb_node;
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	if (!n)
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		return NULL;
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	while (n->rb_left)
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		n = n->rb_left;
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	return n;
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}
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EXPORT_SYMBOL(rb_first);
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struct rb_node *rb_last(const struct rb_root *root)
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{
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	struct rb_node	*n;
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	n = root->rb_node;
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	if (!n)
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		return NULL;
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	while (n->rb_right)
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		n = n->rb_right;
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	return n;
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}
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EXPORT_SYMBOL(rb_last);
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struct rb_node *rb_next(const struct rb_node *node)
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{
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	struct rb_node *parent;
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	if (rb_parent(node) == node)
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		return NULL;
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	/* If we have a right-hand child, go down and then left as far
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	   as we can. */
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	if (node->rb_right) {
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		node = node->rb_right; 
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		while (node->rb_left)
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			node=node->rb_left;
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		return (struct rb_node *)node;
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	}
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	/* No right-hand children.  Everything down and left is
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	   smaller than us, so any 'next' node must be in the general
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	   direction of our parent. Go up the tree; any time the
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	   ancestor is a right-hand child of its parent, keep going
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	   up. First time it's a left-hand child of its parent, said
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	   parent is our 'next' node. */
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	while ((parent = rb_parent(node)) && node == parent->rb_right)
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		node = parent;
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	return parent;
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}
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EXPORT_SYMBOL(rb_next);
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struct rb_node *rb_prev(const struct rb_node *node)
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{
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	struct rb_node *parent;
 | 
						|
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	if (rb_parent(node) == node)
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		return NULL;
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	/* If we have a left-hand child, go down and then right as far
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	   as we can. */
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	if (node->rb_left) {
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		node = node->rb_left; 
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		while (node->rb_right)
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			node=node->rb_right;
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		return (struct rb_node *)node;
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	}
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	/* No left-hand children. Go up till we find an ancestor which
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	   is a right-hand child of its parent */
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	while ((parent = rb_parent(node)) && node == parent->rb_left)
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		node = parent;
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	return parent;
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}
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EXPORT_SYMBOL(rb_prev);
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void rb_replace_node(struct rb_node *victim, struct rb_node *new,
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		     struct rb_root *root)
 | 
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{
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	struct rb_node *parent = rb_parent(victim);
 | 
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	/* Set the surrounding nodes to point to the replacement */
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	if (parent) {
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		if (victim == parent->rb_left)
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			parent->rb_left = new;
 | 
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		else
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			parent->rb_right = new;
 | 
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	} else {
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		root->rb_node = new;
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	}
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	if (victim->rb_left)
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						|
		rb_set_parent(victim->rb_left, new);
 | 
						|
	if (victim->rb_right)
 | 
						|
		rb_set_parent(victim->rb_right, new);
 | 
						|
 | 
						|
	/* Copy the pointers/colour from the victim to the replacement */
 | 
						|
	*new = *victim;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(rb_replace_node);
 |