mirror of
				https://github.com/torvalds/linux.git
				synced 2025-11-04 10:40:15 +02:00 
			
		
		
		
	Replace all the occurrences of FIELD_SIZEOF() with sizeof_field() except at places where these are defined. Later patches will remove the unused definition of FIELD_SIZEOF(). This patch is generated using following script: EXCLUDE_FILES="include/linux/stddef.h|include/linux/kernel.h" git grep -l -e "\bFIELD_SIZEOF\b" | while read file; do if [[ "$file" =~ $EXCLUDE_FILES ]]; then continue fi sed -i -e 's/\bFIELD_SIZEOF\b/sizeof_field/g' $file; done Signed-off-by: Pankaj Bharadiya <pankaj.laxminarayan.bharadiya@intel.com> Link: https://lore.kernel.org/r/20190924105839.110713-3-pankaj.laxminarayan.bharadiya@intel.com Co-developed-by: Kees Cook <keescook@chromium.org> Signed-off-by: Kees Cook <keescook@chromium.org> Acked-by: David Miller <davem@davemloft.net> # for net
		
			
				
	
	
		
			1133 lines
		
	
	
	
		
			38 KiB
		
	
	
	
		
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			1133 lines
		
	
	
	
		
			38 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
.. _codingstyle:
 | 
						|
 | 
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Linux kernel coding style
 | 
						|
=========================
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This is a short document describing the preferred coding style for the
 | 
						|
linux kernel.  Coding style is very personal, and I won't **force** my
 | 
						|
views on anybody, but this is what goes for anything that I have to be
 | 
						|
able to maintain, and I'd prefer it for most other things too.  Please
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at least consider the points made here.
 | 
						|
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First off, I'd suggest printing out a copy of the GNU coding standards,
 | 
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and NOT read it.  Burn them, it's a great symbolic gesture.
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Anyway, here goes:
 | 
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1) Indentation
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--------------
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						|
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Tabs are 8 characters, and thus indentations are also 8 characters.
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						|
There are heretic movements that try to make indentations 4 (or even 2!)
 | 
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characters deep, and that is akin to trying to define the value of PI to
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be 3.
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Rationale: The whole idea behind indentation is to clearly define where
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						|
a block of control starts and ends.  Especially when you've been looking
 | 
						|
at your screen for 20 straight hours, you'll find it a lot easier to see
 | 
						|
how the indentation works if you have large indentations.
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 | 
						|
Now, some people will claim that having 8-character indentations makes
 | 
						|
the code move too far to the right, and makes it hard to read on a
 | 
						|
80-character terminal screen.  The answer to that is that if you need
 | 
						|
more than 3 levels of indentation, you're screwed anyway, and should fix
 | 
						|
your program.
 | 
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						|
In short, 8-char indents make things easier to read, and have the added
 | 
						|
benefit of warning you when you're nesting your functions too deep.
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Heed that warning.
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						|
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						|
The preferred way to ease multiple indentation levels in a switch statement is
 | 
						|
to align the ``switch`` and its subordinate ``case`` labels in the same column
 | 
						|
instead of ``double-indenting`` the ``case`` labels.  E.g.:
 | 
						|
 | 
						|
.. code-block:: c
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						|
 | 
						|
	switch (suffix) {
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						|
	case 'G':
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						|
	case 'g':
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						|
		mem <<= 30;
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						|
		break;
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						|
	case 'M':
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						|
	case 'm':
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						|
		mem <<= 20;
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						|
		break;
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						|
	case 'K':
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						|
	case 'k':
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						|
		mem <<= 10;
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						|
		fallthrough;
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						|
	default:
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						|
		break;
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						|
	}
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						|
 | 
						|
Don't put multiple statements on a single line unless you have
 | 
						|
something to hide:
 | 
						|
 | 
						|
.. code-block:: c
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						|
 | 
						|
	if (condition) do_this;
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	  do_something_everytime;
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						|
 | 
						|
Don't put multiple assignments on a single line either.  Kernel coding style
 | 
						|
is super simple.  Avoid tricky expressions.
 | 
						|
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						|
Outside of comments, documentation and except in Kconfig, spaces are never
 | 
						|
used for indentation, and the above example is deliberately broken.
 | 
						|
 | 
						|
Get a decent editor and don't leave whitespace at the end of lines.
 | 
						|
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2) Breaking long lines and strings
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----------------------------------
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Coding style is all about readability and maintainability using commonly
 | 
						|
available tools.
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						|
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The limit on the length of lines is 80 columns and this is a strongly
 | 
						|
preferred limit.
 | 
						|
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						|
Statements longer than 80 columns will be broken into sensible chunks, unless
 | 
						|
exceeding 80 columns significantly increases readability and does not hide
 | 
						|
information. Descendants are always substantially shorter than the parent and
 | 
						|
are placed substantially to the right. The same applies to function headers
 | 
						|
with a long argument list. However, never break user-visible strings such as
 | 
						|
printk messages, because that breaks the ability to grep for them.
 | 
						|
 | 
						|
 | 
						|
3) Placing Braces and Spaces
 | 
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----------------------------
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 | 
						|
The other issue that always comes up in C styling is the placement of
 | 
						|
braces.  Unlike the indent size, there are few technical reasons to
 | 
						|
choose one placement strategy over the other, but the preferred way, as
 | 
						|
shown to us by the prophets Kernighan and Ritchie, is to put the opening
 | 
						|
brace last on the line, and put the closing brace first, thusly:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	if (x is true) {
 | 
						|
		we do y
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						|
	}
 | 
						|
 | 
						|
This applies to all non-function statement blocks (if, switch, for,
 | 
						|
while, do).  E.g.:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	switch (action) {
 | 
						|
	case KOBJ_ADD:
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						|
		return "add";
 | 
						|
	case KOBJ_REMOVE:
 | 
						|
		return "remove";
 | 
						|
	case KOBJ_CHANGE:
 | 
						|
		return "change";
 | 
						|
	default:
 | 
						|
		return NULL;
 | 
						|
	}
 | 
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 | 
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However, there is one special case, namely functions: they have the
 | 
						|
opening brace at the beginning of the next line, thus:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	int function(int x)
 | 
						|
	{
 | 
						|
		body of function
 | 
						|
	}
 | 
						|
 | 
						|
Heretic people all over the world have claimed that this inconsistency
 | 
						|
is ...  well ...  inconsistent, but all right-thinking people know that
 | 
						|
(a) K&R are **right** and (b) K&R are right.  Besides, functions are
 | 
						|
special anyway (you can't nest them in C).
 | 
						|
 | 
						|
Note that the closing brace is empty on a line of its own, **except** in
 | 
						|
the cases where it is followed by a continuation of the same statement,
 | 
						|
ie a ``while`` in a do-statement or an ``else`` in an if-statement, like
 | 
						|
this:
 | 
						|
 | 
						|
.. code-block:: c
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						|
 | 
						|
	do {
 | 
						|
		body of do-loop
 | 
						|
	} while (condition);
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and
 | 
						|
 | 
						|
.. code-block:: c
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 | 
						|
	if (x == y) {
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						|
		..
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						|
	} else if (x > y) {
 | 
						|
		...
 | 
						|
	} else {
 | 
						|
		....
 | 
						|
	}
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						|
Rationale: K&R.
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						|
Also, note that this brace-placement also minimizes the number of empty
 | 
						|
(or almost empty) lines, without any loss of readability.  Thus, as the
 | 
						|
supply of new-lines on your screen is not a renewable resource (think
 | 
						|
25-line terminal screens here), you have more empty lines to put
 | 
						|
comments on.
 | 
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						|
Do not unnecessarily use braces where a single statement will do.
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						|
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						|
.. code-block:: c
 | 
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 | 
						|
	if (condition)
 | 
						|
		action();
 | 
						|
 | 
						|
and
 | 
						|
 | 
						|
.. code-block:: none
 | 
						|
 | 
						|
	if (condition)
 | 
						|
		do_this();
 | 
						|
	else
 | 
						|
		do_that();
 | 
						|
 | 
						|
This does not apply if only one branch of a conditional statement is a single
 | 
						|
statement; in the latter case use braces in both branches:
 | 
						|
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						|
.. code-block:: c
 | 
						|
 | 
						|
	if (condition) {
 | 
						|
		do_this();
 | 
						|
		do_that();
 | 
						|
	} else {
 | 
						|
		otherwise();
 | 
						|
	}
 | 
						|
 | 
						|
Also, use braces when a loop contains more than a single simple statement:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	while (condition) {
 | 
						|
		if (test)
 | 
						|
			do_something();
 | 
						|
	}
 | 
						|
 | 
						|
3.1) Spaces
 | 
						|
***********
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Linux kernel style for use of spaces depends (mostly) on
 | 
						|
function-versus-keyword usage.  Use a space after (most) keywords.  The
 | 
						|
notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
 | 
						|
somewhat like functions (and are usually used with parentheses in Linux,
 | 
						|
although they are not required in the language, as in: ``sizeof info`` after
 | 
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``struct fileinfo info;`` is declared).
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So use a space after these keywords::
 | 
						|
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	if, switch, case, for, do, while
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						|
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but not with sizeof, typeof, alignof, or __attribute__.  E.g.,
 | 
						|
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						|
.. code-block:: c
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	s = sizeof(struct file);
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Do not add spaces around (inside) parenthesized expressions.  This example is
 | 
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**bad**:
 | 
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 | 
						|
.. code-block:: c
 | 
						|
 | 
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 | 
						|
	s = sizeof( struct file );
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 | 
						|
When declaring pointer data or a function that returns a pointer type, the
 | 
						|
preferred use of ``*`` is adjacent to the data name or function name and not
 | 
						|
adjacent to the type name.  Examples:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
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 | 
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	char *linux_banner;
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						|
	unsigned long long memparse(char *ptr, char **retptr);
 | 
						|
	char *match_strdup(substring_t *s);
 | 
						|
 | 
						|
Use one space around (on each side of) most binary and ternary operators,
 | 
						|
such as any of these::
 | 
						|
 | 
						|
	=  +  -  <  >  *  /  %  |  &  ^  <=  >=  ==  !=  ?  :
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						|
 | 
						|
but no space after unary operators::
 | 
						|
 | 
						|
	&  *  +  -  ~  !  sizeof  typeof  alignof  __attribute__  defined
 | 
						|
 | 
						|
no space before the postfix increment & decrement unary operators::
 | 
						|
 | 
						|
	++  --
 | 
						|
 | 
						|
no space after the prefix increment & decrement unary operators::
 | 
						|
 | 
						|
	++  --
 | 
						|
 | 
						|
and no space around the ``.`` and ``->`` structure member operators.
 | 
						|
 | 
						|
Do not leave trailing whitespace at the ends of lines.  Some editors with
 | 
						|
``smart`` indentation will insert whitespace at the beginning of new lines as
 | 
						|
appropriate, so you can start typing the next line of code right away.
 | 
						|
However, some such editors do not remove the whitespace if you end up not
 | 
						|
putting a line of code there, such as if you leave a blank line.  As a result,
 | 
						|
you end up with lines containing trailing whitespace.
 | 
						|
 | 
						|
Git will warn you about patches that introduce trailing whitespace, and can
 | 
						|
optionally strip the trailing whitespace for you; however, if applying a series
 | 
						|
of patches, this may make later patches in the series fail by changing their
 | 
						|
context lines.
 | 
						|
 | 
						|
 | 
						|
4) Naming
 | 
						|
---------
 | 
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 | 
						|
C is a Spartan language, and so should your naming be.  Unlike Modula-2
 | 
						|
and Pascal programmers, C programmers do not use cute names like
 | 
						|
ThisVariableIsATemporaryCounter.  A C programmer would call that
 | 
						|
variable ``tmp``, which is much easier to write, and not the least more
 | 
						|
difficult to understand.
 | 
						|
 | 
						|
HOWEVER, while mixed-case names are frowned upon, descriptive names for
 | 
						|
global variables are a must.  To call a global function ``foo`` is a
 | 
						|
shooting offense.
 | 
						|
 | 
						|
GLOBAL variables (to be used only if you **really** need them) need to
 | 
						|
have descriptive names, as do global functions.  If you have a function
 | 
						|
that counts the number of active users, you should call that
 | 
						|
``count_active_users()`` or similar, you should **not** call it ``cntusr()``.
 | 
						|
 | 
						|
Encoding the type of a function into the name (so-called Hungarian
 | 
						|
notation) is brain damaged - the compiler knows the types anyway and can
 | 
						|
check those, and it only confuses the programmer.  No wonder MicroSoft
 | 
						|
makes buggy programs.
 | 
						|
 | 
						|
LOCAL variable names should be short, and to the point.  If you have
 | 
						|
some random integer loop counter, it should probably be called ``i``.
 | 
						|
Calling it ``loop_counter`` is non-productive, if there is no chance of it
 | 
						|
being mis-understood.  Similarly, ``tmp`` can be just about any type of
 | 
						|
variable that is used to hold a temporary value.
 | 
						|
 | 
						|
If you are afraid to mix up your local variable names, you have another
 | 
						|
problem, which is called the function-growth-hormone-imbalance syndrome.
 | 
						|
See chapter 6 (Functions).
 | 
						|
 | 
						|
 | 
						|
5) Typedefs
 | 
						|
-----------
 | 
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 | 
						|
Please don't use things like ``vps_t``.
 | 
						|
It's a **mistake** to use typedef for structures and pointers. When you see a
 | 
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 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
 | 
						|
	vps_t a;
 | 
						|
 | 
						|
in the source, what does it mean?
 | 
						|
In contrast, if it says
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	struct virtual_container *a;
 | 
						|
 | 
						|
you can actually tell what ``a`` is.
 | 
						|
 | 
						|
Lots of people think that typedefs ``help readability``. Not so. They are
 | 
						|
useful only for:
 | 
						|
 | 
						|
 (a) totally opaque objects (where the typedef is actively used to **hide**
 | 
						|
     what the object is).
 | 
						|
 | 
						|
     Example: ``pte_t`` etc. opaque objects that you can only access using
 | 
						|
     the proper accessor functions.
 | 
						|
 | 
						|
     .. note::
 | 
						|
 | 
						|
       Opaqueness and ``accessor functions`` are not good in themselves.
 | 
						|
       The reason we have them for things like pte_t etc. is that there
 | 
						|
       really is absolutely **zero** portably accessible information there.
 | 
						|
 | 
						|
 (b) Clear integer types, where the abstraction **helps** avoid confusion
 | 
						|
     whether it is ``int`` or ``long``.
 | 
						|
 | 
						|
     u8/u16/u32 are perfectly fine typedefs, although they fit into
 | 
						|
     category (d) better than here.
 | 
						|
 | 
						|
     .. note::
 | 
						|
 | 
						|
       Again - there needs to be a **reason** for this. If something is
 | 
						|
       ``unsigned long``, then there's no reason to do
 | 
						|
 | 
						|
	typedef unsigned long myflags_t;
 | 
						|
 | 
						|
     but if there is a clear reason for why it under certain circumstances
 | 
						|
     might be an ``unsigned int`` and under other configurations might be
 | 
						|
     ``unsigned long``, then by all means go ahead and use a typedef.
 | 
						|
 | 
						|
 (c) when you use sparse to literally create a **new** type for
 | 
						|
     type-checking.
 | 
						|
 | 
						|
 (d) New types which are identical to standard C99 types, in certain
 | 
						|
     exceptional circumstances.
 | 
						|
 | 
						|
     Although it would only take a short amount of time for the eyes and
 | 
						|
     brain to become accustomed to the standard types like ``uint32_t``,
 | 
						|
     some people object to their use anyway.
 | 
						|
 | 
						|
     Therefore, the Linux-specific ``u8/u16/u32/u64`` types and their
 | 
						|
     signed equivalents which are identical to standard types are
 | 
						|
     permitted -- although they are not mandatory in new code of your
 | 
						|
     own.
 | 
						|
 | 
						|
     When editing existing code which already uses one or the other set
 | 
						|
     of types, you should conform to the existing choices in that code.
 | 
						|
 | 
						|
 (e) Types safe for use in userspace.
 | 
						|
 | 
						|
     In certain structures which are visible to userspace, we cannot
 | 
						|
     require C99 types and cannot use the ``u32`` form above. Thus, we
 | 
						|
     use __u32 and similar types in all structures which are shared
 | 
						|
     with userspace.
 | 
						|
 | 
						|
Maybe there are other cases too, but the rule should basically be to NEVER
 | 
						|
EVER use a typedef unless you can clearly match one of those rules.
 | 
						|
 | 
						|
In general, a pointer, or a struct that has elements that can reasonably
 | 
						|
be directly accessed should **never** be a typedef.
 | 
						|
 | 
						|
 | 
						|
6) Functions
 | 
						|
------------
 | 
						|
 | 
						|
Functions should be short and sweet, and do just one thing.  They should
 | 
						|
fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
 | 
						|
as we all know), and do one thing and do that well.
 | 
						|
 | 
						|
The maximum length of a function is inversely proportional to the
 | 
						|
complexity and indentation level of that function.  So, if you have a
 | 
						|
conceptually simple function that is just one long (but simple)
 | 
						|
case-statement, where you have to do lots of small things for a lot of
 | 
						|
different cases, it's OK to have a longer function.
 | 
						|
 | 
						|
However, if you have a complex function, and you suspect that a
 | 
						|
less-than-gifted first-year high-school student might not even
 | 
						|
understand what the function is all about, you should adhere to the
 | 
						|
maximum limits all the more closely.  Use helper functions with
 | 
						|
descriptive names (you can ask the compiler to in-line them if you think
 | 
						|
it's performance-critical, and it will probably do a better job of it
 | 
						|
than you would have done).
 | 
						|
 | 
						|
Another measure of the function is the number of local variables.  They
 | 
						|
shouldn't exceed 5-10, or you're doing something wrong.  Re-think the
 | 
						|
function, and split it into smaller pieces.  A human brain can
 | 
						|
generally easily keep track of about 7 different things, anything more
 | 
						|
and it gets confused.  You know you're brilliant, but maybe you'd like
 | 
						|
to understand what you did 2 weeks from now.
 | 
						|
 | 
						|
In source files, separate functions with one blank line.  If the function is
 | 
						|
exported, the **EXPORT** macro for it should follow immediately after the
 | 
						|
closing function brace line.  E.g.:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	int system_is_up(void)
 | 
						|
	{
 | 
						|
		return system_state == SYSTEM_RUNNING;
 | 
						|
	}
 | 
						|
	EXPORT_SYMBOL(system_is_up);
 | 
						|
 | 
						|
In function prototypes, include parameter names with their data types.
 | 
						|
Although this is not required by the C language, it is preferred in Linux
 | 
						|
because it is a simple way to add valuable information for the reader.
 | 
						|
 | 
						|
Do not use the ``extern`` keyword with function prototypes as this makes
 | 
						|
lines longer and isn't strictly necessary.
 | 
						|
 | 
						|
 | 
						|
7) Centralized exiting of functions
 | 
						|
-----------------------------------
 | 
						|
 | 
						|
Albeit deprecated by some people, the equivalent of the goto statement is
 | 
						|
used frequently by compilers in form of the unconditional jump instruction.
 | 
						|
 | 
						|
The goto statement comes in handy when a function exits from multiple
 | 
						|
locations and some common work such as cleanup has to be done.  If there is no
 | 
						|
cleanup needed then just return directly.
 | 
						|
 | 
						|
Choose label names which say what the goto does or why the goto exists.  An
 | 
						|
example of a good name could be ``out_free_buffer:`` if the goto frees ``buffer``.
 | 
						|
Avoid using GW-BASIC names like ``err1:`` and ``err2:``, as you would have to
 | 
						|
renumber them if you ever add or remove exit paths, and they make correctness
 | 
						|
difficult to verify anyway.
 | 
						|
 | 
						|
The rationale for using gotos is:
 | 
						|
 | 
						|
- unconditional statements are easier to understand and follow
 | 
						|
- nesting is reduced
 | 
						|
- errors by not updating individual exit points when making
 | 
						|
  modifications are prevented
 | 
						|
- saves the compiler work to optimize redundant code away ;)
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	int fun(int a)
 | 
						|
	{
 | 
						|
		int result = 0;
 | 
						|
		char *buffer;
 | 
						|
 | 
						|
		buffer = kmalloc(SIZE, GFP_KERNEL);
 | 
						|
		if (!buffer)
 | 
						|
			return -ENOMEM;
 | 
						|
 | 
						|
		if (condition1) {
 | 
						|
			while (loop1) {
 | 
						|
				...
 | 
						|
			}
 | 
						|
			result = 1;
 | 
						|
			goto out_free_buffer;
 | 
						|
		}
 | 
						|
		...
 | 
						|
	out_free_buffer:
 | 
						|
		kfree(buffer);
 | 
						|
		return result;
 | 
						|
	}
 | 
						|
 | 
						|
A common type of bug to be aware of is ``one err bugs`` which look like this:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	err:
 | 
						|
		kfree(foo->bar);
 | 
						|
		kfree(foo);
 | 
						|
		return ret;
 | 
						|
 | 
						|
The bug in this code is that on some exit paths ``foo`` is NULL.  Normally the
 | 
						|
fix for this is to split it up into two error labels ``err_free_bar:`` and
 | 
						|
``err_free_foo:``:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	 err_free_bar:
 | 
						|
		kfree(foo->bar);
 | 
						|
	 err_free_foo:
 | 
						|
		kfree(foo);
 | 
						|
		return ret;
 | 
						|
 | 
						|
Ideally you should simulate errors to test all exit paths.
 | 
						|
 | 
						|
 | 
						|
8) Commenting
 | 
						|
-------------
 | 
						|
 | 
						|
Comments are good, but there is also a danger of over-commenting.  NEVER
 | 
						|
try to explain HOW your code works in a comment: it's much better to
 | 
						|
write the code so that the **working** is obvious, and it's a waste of
 | 
						|
time to explain badly written code.
 | 
						|
 | 
						|
Generally, you want your comments to tell WHAT your code does, not HOW.
 | 
						|
Also, try to avoid putting comments inside a function body: if the
 | 
						|
function is so complex that you need to separately comment parts of it,
 | 
						|
you should probably go back to chapter 6 for a while.  You can make
 | 
						|
small comments to note or warn about something particularly clever (or
 | 
						|
ugly), but try to avoid excess.  Instead, put the comments at the head
 | 
						|
of the function, telling people what it does, and possibly WHY it does
 | 
						|
it.
 | 
						|
 | 
						|
When commenting the kernel API functions, please use the kernel-doc format.
 | 
						|
See the files at :ref:`Documentation/doc-guide/ <doc_guide>` and
 | 
						|
``scripts/kernel-doc`` for details.
 | 
						|
 | 
						|
The preferred style for long (multi-line) comments is:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	/*
 | 
						|
	 * This is the preferred style for multi-line
 | 
						|
	 * comments in the Linux kernel source code.
 | 
						|
	 * Please use it consistently.
 | 
						|
	 *
 | 
						|
	 * Description:  A column of asterisks on the left side,
 | 
						|
	 * with beginning and ending almost-blank lines.
 | 
						|
	 */
 | 
						|
 | 
						|
For files in net/ and drivers/net/ the preferred style for long (multi-line)
 | 
						|
comments is a little different.
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	/* The preferred comment style for files in net/ and drivers/net
 | 
						|
	 * looks like this.
 | 
						|
	 *
 | 
						|
	 * It is nearly the same as the generally preferred comment style,
 | 
						|
	 * but there is no initial almost-blank line.
 | 
						|
	 */
 | 
						|
 | 
						|
It's also important to comment data, whether they are basic types or derived
 | 
						|
types.  To this end, use just one data declaration per line (no commas for
 | 
						|
multiple data declarations).  This leaves you room for a small comment on each
 | 
						|
item, explaining its use.
 | 
						|
 | 
						|
 | 
						|
9) You've made a mess of it
 | 
						|
---------------------------
 | 
						|
 | 
						|
That's OK, we all do.  You've probably been told by your long-time Unix
 | 
						|
user helper that ``GNU emacs`` automatically formats the C sources for
 | 
						|
you, and you've noticed that yes, it does do that, but the defaults it
 | 
						|
uses are less than desirable (in fact, they are worse than random
 | 
						|
typing - an infinite number of monkeys typing into GNU emacs would never
 | 
						|
make a good program).
 | 
						|
 | 
						|
So, you can either get rid of GNU emacs, or change it to use saner
 | 
						|
values.  To do the latter, you can stick the following in your .emacs file:
 | 
						|
 | 
						|
.. code-block:: none
 | 
						|
 | 
						|
  (defun c-lineup-arglist-tabs-only (ignored)
 | 
						|
    "Line up argument lists by tabs, not spaces"
 | 
						|
    (let* ((anchor (c-langelem-pos c-syntactic-element))
 | 
						|
           (column (c-langelem-2nd-pos c-syntactic-element))
 | 
						|
           (offset (- (1+ column) anchor))
 | 
						|
           (steps (floor offset c-basic-offset)))
 | 
						|
      (* (max steps 1)
 | 
						|
         c-basic-offset)))
 | 
						|
 | 
						|
  (dir-locals-set-class-variables
 | 
						|
   'linux-kernel
 | 
						|
   '((c-mode . (
 | 
						|
          (c-basic-offset . 8)
 | 
						|
          (c-label-minimum-indentation . 0)
 | 
						|
          (c-offsets-alist . (
 | 
						|
                  (arglist-close         . c-lineup-arglist-tabs-only)
 | 
						|
                  (arglist-cont-nonempty .
 | 
						|
		      (c-lineup-gcc-asm-reg c-lineup-arglist-tabs-only))
 | 
						|
                  (arglist-intro         . +)
 | 
						|
                  (brace-list-intro      . +)
 | 
						|
                  (c                     . c-lineup-C-comments)
 | 
						|
                  (case-label            . 0)
 | 
						|
                  (comment-intro         . c-lineup-comment)
 | 
						|
                  (cpp-define-intro      . +)
 | 
						|
                  (cpp-macro             . -1000)
 | 
						|
                  (cpp-macro-cont        . +)
 | 
						|
                  (defun-block-intro     . +)
 | 
						|
                  (else-clause           . 0)
 | 
						|
                  (func-decl-cont        . +)
 | 
						|
                  (inclass               . +)
 | 
						|
                  (inher-cont            . c-lineup-multi-inher)
 | 
						|
                  (knr-argdecl-intro     . 0)
 | 
						|
                  (label                 . -1000)
 | 
						|
                  (statement             . 0)
 | 
						|
                  (statement-block-intro . +)
 | 
						|
                  (statement-case-intro  . +)
 | 
						|
                  (statement-cont        . +)
 | 
						|
                  (substatement          . +)
 | 
						|
                  ))
 | 
						|
          (indent-tabs-mode . t)
 | 
						|
          (show-trailing-whitespace . t)
 | 
						|
          ))))
 | 
						|
 | 
						|
  (dir-locals-set-directory-class
 | 
						|
   (expand-file-name "~/src/linux-trees")
 | 
						|
   'linux-kernel)
 | 
						|
 | 
						|
This will make emacs go better with the kernel coding style for C
 | 
						|
files below ``~/src/linux-trees``.
 | 
						|
 | 
						|
But even if you fail in getting emacs to do sane formatting, not
 | 
						|
everything is lost: use ``indent``.
 | 
						|
 | 
						|
Now, again, GNU indent has the same brain-dead settings that GNU emacs
 | 
						|
has, which is why you need to give it a few command line options.
 | 
						|
However, that's not too bad, because even the makers of GNU indent
 | 
						|
recognize the authority of K&R (the GNU people aren't evil, they are
 | 
						|
just severely misguided in this matter), so you just give indent the
 | 
						|
options ``-kr -i8`` (stands for ``K&R, 8 character indents``), or use
 | 
						|
``scripts/Lindent``, which indents in the latest style.
 | 
						|
 | 
						|
``indent`` has a lot of options, and especially when it comes to comment
 | 
						|
re-formatting you may want to take a look at the man page.  But
 | 
						|
remember: ``indent`` is not a fix for bad programming.
 | 
						|
 | 
						|
Note that you can also use the ``clang-format`` tool to help you with
 | 
						|
these rules, to quickly re-format parts of your code automatically,
 | 
						|
and to review full files in order to spot coding style mistakes,
 | 
						|
typos and possible improvements. It is also handy for sorting ``#includes``,
 | 
						|
for aligning variables/macros, for reflowing text and other similar tasks.
 | 
						|
See the file :ref:`Documentation/process/clang-format.rst <clangformat>`
 | 
						|
for more details.
 | 
						|
 | 
						|
 | 
						|
10) Kconfig configuration files
 | 
						|
-------------------------------
 | 
						|
 | 
						|
For all of the Kconfig* configuration files throughout the source tree,
 | 
						|
the indentation is somewhat different.  Lines under a ``config`` definition
 | 
						|
are indented with one tab, while help text is indented an additional two
 | 
						|
spaces.  Example::
 | 
						|
 | 
						|
  config AUDIT
 | 
						|
	bool "Auditing support"
 | 
						|
	depends on NET
 | 
						|
	help
 | 
						|
	  Enable auditing infrastructure that can be used with another
 | 
						|
	  kernel subsystem, such as SELinux (which requires this for
 | 
						|
	  logging of avc messages output).  Does not do system-call
 | 
						|
	  auditing without CONFIG_AUDITSYSCALL.
 | 
						|
 | 
						|
Seriously dangerous features (such as write support for certain
 | 
						|
filesystems) should advertise this prominently in their prompt string::
 | 
						|
 | 
						|
  config ADFS_FS_RW
 | 
						|
	bool "ADFS write support (DANGEROUS)"
 | 
						|
	depends on ADFS_FS
 | 
						|
	...
 | 
						|
 | 
						|
For full documentation on the configuration files, see the file
 | 
						|
Documentation/kbuild/kconfig-language.rst.
 | 
						|
 | 
						|
 | 
						|
11) Data structures
 | 
						|
-------------------
 | 
						|
 | 
						|
Data structures that have visibility outside the single-threaded
 | 
						|
environment they are created and destroyed in should always have
 | 
						|
reference counts.  In the kernel, garbage collection doesn't exist (and
 | 
						|
outside the kernel garbage collection is slow and inefficient), which
 | 
						|
means that you absolutely **have** to reference count all your uses.
 | 
						|
 | 
						|
Reference counting means that you can avoid locking, and allows multiple
 | 
						|
users to have access to the data structure in parallel - and not having
 | 
						|
to worry about the structure suddenly going away from under them just
 | 
						|
because they slept or did something else for a while.
 | 
						|
 | 
						|
Note that locking is **not** a replacement for reference counting.
 | 
						|
Locking is used to keep data structures coherent, while reference
 | 
						|
counting is a memory management technique.  Usually both are needed, and
 | 
						|
they are not to be confused with each other.
 | 
						|
 | 
						|
Many data structures can indeed have two levels of reference counting,
 | 
						|
when there are users of different ``classes``.  The subclass count counts
 | 
						|
the number of subclass users, and decrements the global count just once
 | 
						|
when the subclass count goes to zero.
 | 
						|
 | 
						|
Examples of this kind of ``multi-level-reference-counting`` can be found in
 | 
						|
memory management (``struct mm_struct``: mm_users and mm_count), and in
 | 
						|
filesystem code (``struct super_block``: s_count and s_active).
 | 
						|
 | 
						|
Remember: if another thread can find your data structure, and you don't
 | 
						|
have a reference count on it, you almost certainly have a bug.
 | 
						|
 | 
						|
 | 
						|
12) Macros, Enums and RTL
 | 
						|
-------------------------
 | 
						|
 | 
						|
Names of macros defining constants and labels in enums are capitalized.
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define CONSTANT 0x12345
 | 
						|
 | 
						|
Enums are preferred when defining several related constants.
 | 
						|
 | 
						|
CAPITALIZED macro names are appreciated but macros resembling functions
 | 
						|
may be named in lower case.
 | 
						|
 | 
						|
Generally, inline functions are preferable to macros resembling functions.
 | 
						|
 | 
						|
Macros with multiple statements should be enclosed in a do - while block:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define macrofun(a, b, c)			\
 | 
						|
		do {					\
 | 
						|
			if (a == 5)			\
 | 
						|
				do_this(b, c);		\
 | 
						|
		} while (0)
 | 
						|
 | 
						|
Things to avoid when using macros:
 | 
						|
 | 
						|
1) macros that affect control flow:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define FOO(x)					\
 | 
						|
		do {					\
 | 
						|
			if (blah(x) < 0)		\
 | 
						|
				return -EBUGGERED;	\
 | 
						|
		} while (0)
 | 
						|
 | 
						|
is a **very** bad idea.  It looks like a function call but exits the ``calling``
 | 
						|
function; don't break the internal parsers of those who will read the code.
 | 
						|
 | 
						|
2) macros that depend on having a local variable with a magic name:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define FOO(val) bar(index, val)
 | 
						|
 | 
						|
might look like a good thing, but it's confusing as hell when one reads the
 | 
						|
code and it's prone to breakage from seemingly innocent changes.
 | 
						|
 | 
						|
3) macros with arguments that are used as l-values: FOO(x) = y; will
 | 
						|
bite you if somebody e.g. turns FOO into an inline function.
 | 
						|
 | 
						|
4) forgetting about precedence: macros defining constants using expressions
 | 
						|
must enclose the expression in parentheses. Beware of similar issues with
 | 
						|
macros using parameters.
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define CONSTANT 0x4000
 | 
						|
	#define CONSTEXP (CONSTANT | 3)
 | 
						|
 | 
						|
5) namespace collisions when defining local variables in macros resembling
 | 
						|
functions:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define FOO(x)				\
 | 
						|
	({					\
 | 
						|
		typeof(x) ret;			\
 | 
						|
		ret = calc_ret(x);		\
 | 
						|
		(ret);				\
 | 
						|
	})
 | 
						|
 | 
						|
ret is a common name for a local variable - __foo_ret is less likely
 | 
						|
to collide with an existing variable.
 | 
						|
 | 
						|
The cpp manual deals with macros exhaustively. The gcc internals manual also
 | 
						|
covers RTL which is used frequently with assembly language in the kernel.
 | 
						|
 | 
						|
 | 
						|
13) Printing kernel messages
 | 
						|
----------------------------
 | 
						|
 | 
						|
Kernel developers like to be seen as literate. Do mind the spelling
 | 
						|
of kernel messages to make a good impression. Do not use crippled
 | 
						|
words like ``dont``; use ``do not`` or ``don't`` instead.  Make the messages
 | 
						|
concise, clear, and unambiguous.
 | 
						|
 | 
						|
Kernel messages do not have to be terminated with a period.
 | 
						|
 | 
						|
Printing numbers in parentheses (%d) adds no value and should be avoided.
 | 
						|
 | 
						|
There are a number of driver model diagnostic macros in <linux/device.h>
 | 
						|
which you should use to make sure messages are matched to the right device
 | 
						|
and driver, and are tagged with the right level:  dev_err(), dev_warn(),
 | 
						|
dev_info(), and so forth.  For messages that aren't associated with a
 | 
						|
particular device, <linux/printk.h> defines pr_notice(), pr_info(),
 | 
						|
pr_warn(), pr_err(), etc.
 | 
						|
 | 
						|
Coming up with good debugging messages can be quite a challenge; and once
 | 
						|
you have them, they can be a huge help for remote troubleshooting.  However
 | 
						|
debug message printing is handled differently than printing other non-debug
 | 
						|
messages.  While the other pr_XXX() functions print unconditionally,
 | 
						|
pr_debug() does not; it is compiled out by default, unless either DEBUG is
 | 
						|
defined or CONFIG_DYNAMIC_DEBUG is set.  That is true for dev_dbg() also,
 | 
						|
and a related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to
 | 
						|
the ones already enabled by DEBUG.
 | 
						|
 | 
						|
Many subsystems have Kconfig debug options to turn on -DDEBUG in the
 | 
						|
corresponding Makefile; in other cases specific files #define DEBUG.  And
 | 
						|
when a debug message should be unconditionally printed, such as if it is
 | 
						|
already inside a debug-related #ifdef section, printk(KERN_DEBUG ...) can be
 | 
						|
used.
 | 
						|
 | 
						|
 | 
						|
14) Allocating memory
 | 
						|
---------------------
 | 
						|
 | 
						|
The kernel provides the following general purpose memory allocators:
 | 
						|
kmalloc(), kzalloc(), kmalloc_array(), kcalloc(), vmalloc(), and
 | 
						|
vzalloc().  Please refer to the API documentation for further information
 | 
						|
about them.  :ref:`Documentation/core-api/memory-allocation.rst
 | 
						|
<memory_allocation>`
 | 
						|
 | 
						|
The preferred form for passing a size of a struct is the following:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	p = kmalloc(sizeof(*p), ...);
 | 
						|
 | 
						|
The alternative form where struct name is spelled out hurts readability and
 | 
						|
introduces an opportunity for a bug when the pointer variable type is changed
 | 
						|
but the corresponding sizeof that is passed to a memory allocator is not.
 | 
						|
 | 
						|
Casting the return value which is a void pointer is redundant. The conversion
 | 
						|
from void pointer to any other pointer type is guaranteed by the C programming
 | 
						|
language.
 | 
						|
 | 
						|
The preferred form for allocating an array is the following:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	p = kmalloc_array(n, sizeof(...), ...);
 | 
						|
 | 
						|
The preferred form for allocating a zeroed array is the following:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	p = kcalloc(n, sizeof(...), ...);
 | 
						|
 | 
						|
Both forms check for overflow on the allocation size n * sizeof(...),
 | 
						|
and return NULL if that occurred.
 | 
						|
 | 
						|
These generic allocation functions all emit a stack dump on failure when used
 | 
						|
without __GFP_NOWARN so there is no use in emitting an additional failure
 | 
						|
message when NULL is returned.
 | 
						|
 | 
						|
15) The inline disease
 | 
						|
----------------------
 | 
						|
 | 
						|
There appears to be a common misperception that gcc has a magic "make me
 | 
						|
faster" speedup option called ``inline``. While the use of inlines can be
 | 
						|
appropriate (for example as a means of replacing macros, see Chapter 12), it
 | 
						|
very often is not. Abundant use of the inline keyword leads to a much bigger
 | 
						|
kernel, which in turn slows the system as a whole down, due to a bigger
 | 
						|
icache footprint for the CPU and simply because there is less memory
 | 
						|
available for the pagecache. Just think about it; a pagecache miss causes a
 | 
						|
disk seek, which easily takes 5 milliseconds. There are a LOT of cpu cycles
 | 
						|
that can go into these 5 milliseconds.
 | 
						|
 | 
						|
A reasonable rule of thumb is to not put inline at functions that have more
 | 
						|
than 3 lines of code in them. An exception to this rule are the cases where
 | 
						|
a parameter is known to be a compiletime constant, and as a result of this
 | 
						|
constantness you *know* the compiler will be able to optimize most of your
 | 
						|
function away at compile time. For a good example of this later case, see
 | 
						|
the kmalloc() inline function.
 | 
						|
 | 
						|
Often people argue that adding inline to functions that are static and used
 | 
						|
only once is always a win since there is no space tradeoff. While this is
 | 
						|
technically correct, gcc is capable of inlining these automatically without
 | 
						|
help, and the maintenance issue of removing the inline when a second user
 | 
						|
appears outweighs the potential value of the hint that tells gcc to do
 | 
						|
something it would have done anyway.
 | 
						|
 | 
						|
 | 
						|
16) Function return values and names
 | 
						|
------------------------------------
 | 
						|
 | 
						|
Functions can return values of many different kinds, and one of the
 | 
						|
most common is a value indicating whether the function succeeded or
 | 
						|
failed.  Such a value can be represented as an error-code integer
 | 
						|
(-Exxx = failure, 0 = success) or a ``succeeded`` boolean (0 = failure,
 | 
						|
non-zero = success).
 | 
						|
 | 
						|
Mixing up these two sorts of representations is a fertile source of
 | 
						|
difficult-to-find bugs.  If the C language included a strong distinction
 | 
						|
between integers and booleans then the compiler would find these mistakes
 | 
						|
for us... but it doesn't.  To help prevent such bugs, always follow this
 | 
						|
convention::
 | 
						|
 | 
						|
	If the name of a function is an action or an imperative command,
 | 
						|
	the function should return an error-code integer.  If the name
 | 
						|
	is a predicate, the function should return a "succeeded" boolean.
 | 
						|
 | 
						|
For example, ``add work`` is a command, and the add_work() function returns 0
 | 
						|
for success or -EBUSY for failure.  In the same way, ``PCI device present`` is
 | 
						|
a predicate, and the pci_dev_present() function returns 1 if it succeeds in
 | 
						|
finding a matching device or 0 if it doesn't.
 | 
						|
 | 
						|
All EXPORTed functions must respect this convention, and so should all
 | 
						|
public functions.  Private (static) functions need not, but it is
 | 
						|
recommended that they do.
 | 
						|
 | 
						|
Functions whose return value is the actual result of a computation, rather
 | 
						|
than an indication of whether the computation succeeded, are not subject to
 | 
						|
this rule.  Generally they indicate failure by returning some out-of-range
 | 
						|
result.  Typical examples would be functions that return pointers; they use
 | 
						|
NULL or the ERR_PTR mechanism to report failure.
 | 
						|
 | 
						|
 | 
						|
17) Using bool
 | 
						|
--------------
 | 
						|
 | 
						|
The Linux kernel bool type is an alias for the C99 _Bool type. bool values can
 | 
						|
only evaluate to 0 or 1, and implicit or explicit conversion to bool
 | 
						|
automatically converts the value to true or false. When using bool types the
 | 
						|
!! construction is not needed, which eliminates a class of bugs.
 | 
						|
 | 
						|
When working with bool values the true and false definitions should be used
 | 
						|
instead of 1 and 0.
 | 
						|
 | 
						|
bool function return types and stack variables are always fine to use whenever
 | 
						|
appropriate. Use of bool is encouraged to improve readability and is often a
 | 
						|
better option than 'int' for storing boolean values.
 | 
						|
 | 
						|
Do not use bool if cache line layout or size of the value matters, as its size
 | 
						|
and alignment varies based on the compiled architecture. Structures that are
 | 
						|
optimized for alignment and size should not use bool.
 | 
						|
 | 
						|
If a structure has many true/false values, consider consolidating them into a
 | 
						|
bitfield with 1 bit members, or using an appropriate fixed width type, such as
 | 
						|
u8.
 | 
						|
 | 
						|
Similarly for function arguments, many true/false values can be consolidated
 | 
						|
into a single bitwise 'flags' argument and 'flags' can often be a more
 | 
						|
readable alternative if the call-sites have naked true/false constants.
 | 
						|
 | 
						|
Otherwise limited use of bool in structures and arguments can improve
 | 
						|
readability.
 | 
						|
 | 
						|
18) Don't re-invent the kernel macros
 | 
						|
-------------------------------------
 | 
						|
 | 
						|
The header file include/linux/kernel.h contains a number of macros that
 | 
						|
you should use, rather than explicitly coding some variant of them yourself.
 | 
						|
For example, if you need to calculate the length of an array, take advantage
 | 
						|
of the macro
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
 | 
						|
 | 
						|
Similarly, if you need to calculate the size of some structure member, use
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#define sizeof_field(t, f) (sizeof(((t*)0)->f))
 | 
						|
 | 
						|
There are also min() and max() macros that do strict type checking if you
 | 
						|
need them.  Feel free to peruse that header file to see what else is already
 | 
						|
defined that you shouldn't reproduce in your code.
 | 
						|
 | 
						|
 | 
						|
19) Editor modelines and other cruft
 | 
						|
------------------------------------
 | 
						|
 | 
						|
Some editors can interpret configuration information embedded in source files,
 | 
						|
indicated with special markers.  For example, emacs interprets lines marked
 | 
						|
like this:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	-*- mode: c -*-
 | 
						|
 | 
						|
Or like this:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	/*
 | 
						|
	Local Variables:
 | 
						|
	compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
 | 
						|
	End:
 | 
						|
	*/
 | 
						|
 | 
						|
Vim interprets markers that look like this:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	/* vim:set sw=8 noet */
 | 
						|
 | 
						|
Do not include any of these in source files.  People have their own personal
 | 
						|
editor configurations, and your source files should not override them.  This
 | 
						|
includes markers for indentation and mode configuration.  People may use their
 | 
						|
own custom mode, or may have some other magic method for making indentation
 | 
						|
work correctly.
 | 
						|
 | 
						|
 | 
						|
20) Inline assembly
 | 
						|
-------------------
 | 
						|
 | 
						|
In architecture-specific code, you may need to use inline assembly to interface
 | 
						|
with CPU or platform functionality.  Don't hesitate to do so when necessary.
 | 
						|
However, don't use inline assembly gratuitously when C can do the job.  You can
 | 
						|
and should poke hardware from C when possible.
 | 
						|
 | 
						|
Consider writing simple helper functions that wrap common bits of inline
 | 
						|
assembly, rather than repeatedly writing them with slight variations.  Remember
 | 
						|
that inline assembly can use C parameters.
 | 
						|
 | 
						|
Large, non-trivial assembly functions should go in .S files, with corresponding
 | 
						|
C prototypes defined in C header files.  The C prototypes for assembly
 | 
						|
functions should use ``asmlinkage``.
 | 
						|
 | 
						|
You may need to mark your asm statement as volatile, to prevent GCC from
 | 
						|
removing it if GCC doesn't notice any side effects.  You don't always need to
 | 
						|
do so, though, and doing so unnecessarily can limit optimization.
 | 
						|
 | 
						|
When writing a single inline assembly statement containing multiple
 | 
						|
instructions, put each instruction on a separate line in a separate quoted
 | 
						|
string, and end each string except the last with ``\n\t`` to properly indent
 | 
						|
the next instruction in the assembly output:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	asm ("magic %reg1, #42\n\t"
 | 
						|
	     "more_magic %reg2, %reg3"
 | 
						|
	     : /* outputs */ : /* inputs */ : /* clobbers */);
 | 
						|
 | 
						|
 | 
						|
21) Conditional Compilation
 | 
						|
---------------------------
 | 
						|
 | 
						|
Wherever possible, don't use preprocessor conditionals (#if, #ifdef) in .c
 | 
						|
files; doing so makes code harder to read and logic harder to follow.  Instead,
 | 
						|
use such conditionals in a header file defining functions for use in those .c
 | 
						|
files, providing no-op stub versions in the #else case, and then call those
 | 
						|
functions unconditionally from .c files.  The compiler will avoid generating
 | 
						|
any code for the stub calls, producing identical results, but the logic will
 | 
						|
remain easy to follow.
 | 
						|
 | 
						|
Prefer to compile out entire functions, rather than portions of functions or
 | 
						|
portions of expressions.  Rather than putting an ifdef in an expression, factor
 | 
						|
out part or all of the expression into a separate helper function and apply the
 | 
						|
conditional to that function.
 | 
						|
 | 
						|
If you have a function or variable which may potentially go unused in a
 | 
						|
particular configuration, and the compiler would warn about its definition
 | 
						|
going unused, mark the definition as __maybe_unused rather than wrapping it in
 | 
						|
a preprocessor conditional.  (However, if a function or variable *always* goes
 | 
						|
unused, delete it.)
 | 
						|
 | 
						|
Within code, where possible, use the IS_ENABLED macro to convert a Kconfig
 | 
						|
symbol into a C boolean expression, and use it in a normal C conditional:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	if (IS_ENABLED(CONFIG_SOMETHING)) {
 | 
						|
		...
 | 
						|
	}
 | 
						|
 | 
						|
The compiler will constant-fold the conditional away, and include or exclude
 | 
						|
the block of code just as with an #ifdef, so this will not add any runtime
 | 
						|
overhead.  However, this approach still allows the C compiler to see the code
 | 
						|
inside the block, and check it for correctness (syntax, types, symbol
 | 
						|
references, etc).  Thus, you still have to use an #ifdef if the code inside the
 | 
						|
block references symbols that will not exist if the condition is not met.
 | 
						|
 | 
						|
At the end of any non-trivial #if or #ifdef block (more than a few lines),
 | 
						|
place a comment after the #endif on the same line, noting the conditional
 | 
						|
expression used.  For instance:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
	#ifdef CONFIG_SOMETHING
 | 
						|
	...
 | 
						|
	#endif /* CONFIG_SOMETHING */
 | 
						|
 | 
						|
 | 
						|
Appendix I) References
 | 
						|
----------------------
 | 
						|
 | 
						|
The C Programming Language, Second Edition
 | 
						|
by Brian W. Kernighan and Dennis M. Ritchie.
 | 
						|
Prentice Hall, Inc., 1988.
 | 
						|
ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
 | 
						|
 | 
						|
The Practice of Programming
 | 
						|
by Brian W. Kernighan and Rob Pike.
 | 
						|
Addison-Wesley, Inc., 1999.
 | 
						|
ISBN 0-201-61586-X.
 | 
						|
 | 
						|
GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
 | 
						|
gcc internals and indent, all available from http://www.gnu.org/manual/
 | 
						|
 | 
						|
WG14 is the international standardization working group for the programming
 | 
						|
language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
 | 
						|
 | 
						|
Kernel :ref:`process/coding-style.rst <codingstyle>`, by greg@kroah.com at OLS 2002:
 | 
						|
http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/
 |