forked from mirrors/gecko-dev
Backed out 2 changesets (bug 1898621) as requested by tnikkel for causing bug 1901370. CLOSED TREE
Backed out changeset c7f221a9e1db (bug 1898621) Backed out changeset 032081e46073 (bug 1898621)
This commit is contained in:
parent
910eb17c6e
commit
51f395e7d2
8 changed files with 166 additions and 256 deletions
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@ -574,8 +574,6 @@ static void WebRenderDebugPrefChangeCallback(const char* aPrefName, void*) {
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GFX_WEBRENDER_DEBUG(".window-visibility",
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wr::DebugFlags::WINDOW_VISIBILITY_DBG)
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GFX_WEBRENDER_DEBUG(".restrict-blob-size", wr::DebugFlags::RESTRICT_BLOB_SIZE)
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GFX_WEBRENDER_DEBUG(".surface-promotion-logging",
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wr::DebugFlags::SURFACE_PROMOTION_LOGGING)
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#undef GFX_WEBRENDER_DEBUG
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gfx::gfxVars::SetWebRenderDebugFlags(flags._0);
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}
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@ -134,7 +134,6 @@ use crate::spatial_tree::CoordinateSystemId;
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use crate::surface::{SurfaceDescriptor, SurfaceTileDescriptor};
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use smallvec::SmallVec;
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use std::{mem, u8, marker, u32};
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use std::fmt::{Display, Error, Formatter};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use std::collections::hash_map::Entry;
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use std::ops::Range;
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@ -1620,8 +1619,6 @@ impl SliceId {
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/// Information that is required to reuse or create a new tile cache. Created
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/// during scene building and passed to the render backend / frame builder.
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pub struct TileCacheParams {
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// The current debug flags for the system.
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pub debug_flags: DebugFlags,
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// Index of the slice (also effectively the key of the tile cache, though we use SliceId where that matters)
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pub slice: usize,
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// Flags describing content of this cache (e.g. scrollbars)
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@ -1758,8 +1755,6 @@ pub struct BackdropSurface {
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/// Represents a cache of tiles that make up a picture primitives.
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pub struct TileCacheInstance {
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// The current debug flags for the system.
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pub debug_flags: DebugFlags,
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/// Index of the tile cache / slice for this frame builder. It's determined
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/// by the setup_picture_caching method during flattening, which splits the
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/// picture tree into multiple slices. It's used as a simple input to the tile
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@ -1868,41 +1863,9 @@ pub struct TileCacheInstance {
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pub yuv_images_remaining: usize,
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}
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#[derive(Clone, Copy)]
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enum SurfacePromotionFailure {
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ImageWaitingOnYuvImage,
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NotPremultipliedAlpha,
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OverlaySurfaceLimit,
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OverlayNeedsMask,
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UnderlayAlphaBackdrop,
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UnderlaySurfaceLimit,
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UnderlayIntersectsOverlay,
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NotRootTileCache,
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ComplexTransform,
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SliceAtomic,
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SizeTooLarge,
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}
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impl Display for SurfacePromotionFailure {
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
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write!(
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f,
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"{}",
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match *self {
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SurfacePromotionFailure::ImageWaitingOnYuvImage => "Image prim waiting for all YuvImage prims to be considered for promotion",
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SurfacePromotionFailure::NotPremultipliedAlpha => "does not use premultiplied alpha",
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SurfacePromotionFailure::OverlaySurfaceLimit => "hit the overlay surface limit",
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SurfacePromotionFailure::OverlayNeedsMask => "overlay not allowed for prim with mask",
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SurfacePromotionFailure::UnderlayAlphaBackdrop => "underlay requires an opaque backdrop",
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SurfacePromotionFailure::UnderlaySurfaceLimit => "hit the underlay surface limit",
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SurfacePromotionFailure::UnderlayIntersectsOverlay => "underlay intersects already-promoted overlay",
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SurfacePromotionFailure::NotRootTileCache => "is not on a root tile cache",
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SurfacePromotionFailure::ComplexTransform => "has a complex transform",
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SurfacePromotionFailure::SliceAtomic => "slice is atomic",
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SurfacePromotionFailure::SizeTooLarge => "surface is too large for compositor",
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}.to_owned()
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)
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}
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enum SurfacePromotionResult {
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Failed,
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Success,
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}
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impl TileCacheInstance {
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@ -1917,7 +1880,6 @@ impl TileCacheInstance {
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}
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TileCacheInstance {
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debug_flags: params.debug_flags,
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slice: params.slice,
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slice_flags: params.slice_flags,
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spatial_node_index: params.spatial_node_index,
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@ -2511,6 +2473,7 @@ impl TileCacheInstance {
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fn can_promote_to_surface(
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&mut self,
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flags: PrimitiveFlags,
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prim_clip_chain: &ClipChainInstance,
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prim_spatial_node_index: SpatialNodeIndex,
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is_root_tile_cache: bool,
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@ -2518,8 +2481,11 @@ impl TileCacheInstance {
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surface_kind: CompositorSurfaceKind,
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pic_coverage_rect: PictureRect,
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frame_context: &FrameVisibilityContext,
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) -> Result<CompositorSurfaceKind, SurfacePromotionFailure> {
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use crate::picture::SurfacePromotionFailure::*;
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) -> SurfacePromotionResult {
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// Check if this primitive _wants_ to be promoted to a compositor surface.
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if !flags.contains(PrimitiveFlags::PREFER_COMPOSITOR_SURFACE) {
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return SurfacePromotionResult::Failed;
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}
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// Each strategy has different restrictions on whether we can promote
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match surface_kind {
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@ -2528,33 +2494,26 @@ impl TileCacheInstance {
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// Non-opaque compositor surfaces require sub-slices, as they are drawn
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// as overlays.
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if sub_slice_index == self.sub_slices.len() - 1 {
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return Err(OverlaySurfaceLimit);
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return SurfacePromotionResult::Failed;
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}
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// If a complex clip is being applied to this primitive, it can't be
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// promoted directly to a compositor surface.
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if prim_clip_chain.needs_mask {
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return Err(OverlayNeedsMask);
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return SurfacePromotionResult::Failed;
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}
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}
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CompositorSurfaceKind::Underlay => {
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// If a mask is needed, there are some restrictions.
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if prim_clip_chain.needs_mask {
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// Need an opaque backdrop.
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if self.backdrop.kind.is_none() {
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return Err(UnderlayAlphaBackdrop);
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}
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// Only one masked underlay allowed.
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if !self.underlays.is_empty() {
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return Err(UnderlaySurfaceLimit);
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}
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// Underlay strategy relies on the slice being opaque if a mask is needed,
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// and only one underlay can rely on a mask.
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if prim_clip_chain.needs_mask && (self.backdrop.kind.is_none() || !self.underlays.is_empty()) {
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return SurfacePromotionResult::Failed;
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}
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// Underlays can't appear on top of overlays, because they can't punch
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// through the existing overlay.
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if self.overlay_region.intersects(&pic_coverage_rect) {
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return Err(UnderlayIntersectsOverlay);
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return SurfacePromotionResult::Failed;
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}
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}
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CompositorSurfaceKind::Blit => unreachable!(),
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@ -2563,7 +2522,7 @@ impl TileCacheInstance {
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// If not on the root picture cache, it has some kind of
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// complex effect (such as a filter, mix-blend-mode or 3d transform).
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if !is_root_tile_cache {
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return Err(NotRootTileCache);
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return SurfacePromotionResult::Failed;
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}
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let mapper : SpaceMapper<PicturePixel, WorldPixel> = SpaceMapper::new_with_target(
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@ -2573,14 +2532,14 @@ impl TileCacheInstance {
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&frame_context.spatial_tree);
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let transform = mapper.get_transform();
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if !transform.is_2d_scale_translation() {
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return Err(ComplexTransform);
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return SurfacePromotionResult::Failed;
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}
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if self.slice_flags.contains(SliceFlags::IS_ATOMIC) {
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return Err(SliceAtomic);
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return SurfacePromotionResult::Failed;
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}
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Ok(surface_kind)
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SurfacePromotionResult::Success
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}
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fn setup_compositor_surfaces_yuv(
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@ -2602,7 +2561,7 @@ impl TileCacheInstance {
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color_space: YuvRangedColorSpace,
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format: YuvFormat,
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surface_kind: CompositorSurfaceKind,
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) -> Result<CompositorSurfaceKind, SurfacePromotionFailure> {
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) -> bool {
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for &key in api_keys {
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if key != ImageKey::DUMMY {
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// TODO: See comment in setup_compositor_surfaces_rgb.
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@ -2656,7 +2615,7 @@ impl TileCacheInstance {
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image_rendering: ImageRendering,
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is_opaque: bool,
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surface_kind: CompositorSurfaceKind,
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) -> Result<CompositorSurfaceKind, SurfacePromotionFailure> {
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) -> bool {
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let mut api_keys = [ImageKey::DUMMY; 3];
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api_keys[0] = api_key;
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@ -2712,9 +2671,7 @@ impl TileCacheInstance {
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image_rendering: ImageRendering,
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is_opaque: bool,
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surface_kind: CompositorSurfaceKind,
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) -> Result<CompositorSurfaceKind, SurfacePromotionFailure> {
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use crate::picture::SurfacePromotionFailure::*;
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) -> bool {
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let map_local_to_picture = SpaceMapper::new_with_target(
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self.spatial_node_index,
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prim_spatial_node_index,
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@ -2725,12 +2682,12 @@ impl TileCacheInstance {
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// Map the primitive local rect into picture space.
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let prim_rect = match map_local_to_picture.map(&local_prim_rect) {
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Some(rect) => rect,
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None => return Ok(surface_kind),
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None => return true,
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};
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// If the rect is invalid, no need to create dependencies.
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if prim_rect.is_empty() {
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return Ok(surface_kind);
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return true;
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}
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let pic_to_world_mapper = SpaceMapper::new_with_target(
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@ -2746,7 +2703,7 @@ impl TileCacheInstance {
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let is_visible = world_clip_rect.intersects(&frame_context.global_screen_world_rect);
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if !is_visible {
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return Ok(surface_kind);
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return true;
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}
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let prim_offset = ScaleOffset::from_offset(local_prim_rect.min.to_vector().cast_unit());
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@ -2798,7 +2755,7 @@ impl TileCacheInstance {
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if surface_size.width >= MAX_COMPOSITOR_SURFACES_SIZE ||
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surface_size.height >= MAX_COMPOSITOR_SURFACES_SIZE {
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return Err(SizeTooLarge);
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return false;
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}
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// When using native compositing, we need to find an existing native surface
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@ -2936,7 +2893,7 @@ impl TileCacheInstance {
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CompositorSurfaceKind::Blit => unreachable!(),
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}
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Ok(surface_kind)
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true
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}
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/// Push an estimated rect for an off-screen surface during dependency updates. This is
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@ -2988,20 +2945,6 @@ impl TileCacheInstance {
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self.current_surface_traversal_depth -= 1;
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}
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fn maybe_report_promotion_failure(&self,
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result: Result<CompositorSurfaceKind, SurfacePromotionFailure>,
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rect: PictureRect,
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reported: &mut bool) {
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if !self.debug_flags.contains(DebugFlags::SURFACE_PROMOTION_LOGGING) || result.is_ok() || *reported {
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return;
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}
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// Report this as a warning.
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// TODO: Find a way to expose this to web authors.
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warn!("Surface promotion of prim at {:?} failed with: {}.", rect, result.unwrap_err());
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*reported = true;
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}
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/// Update the dependencies for each tile for a given primitive instance.
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pub fn update_prim_dependencies(
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&mut self,
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@ -3021,8 +2964,6 @@ impl TileCacheInstance {
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is_root_tile_cache: bool,
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surfaces: &mut [SurfaceInfo],
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) {
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use crate::picture::SurfacePromotionFailure::*;
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// This primitive exists on the last element on the current surface stack.
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profile_scope!("update_prim_dependencies");
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let prim_surface_index = surface_stack.last().unwrap().1;
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@ -3162,8 +3103,6 @@ impl TileCacheInstance {
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// rect eventually means it doesn't affect that tile).
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// TODO(gw): Get picture clips earlier (during the initial picture traversal
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// pass) so that we can calculate these correctly.
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let mut promotion_result: Result<CompositorSurfaceKind, SurfacePromotionFailure> = Ok(CompositorSurfaceKind::Blit);
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let mut promotion_failure_reported = false;
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match prim_instance.kind {
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PrimitiveInstanceKind::Picture { pic_index,.. } => {
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// Pictures can depend on animated opacity bindings.
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@ -3226,29 +3165,35 @@ impl TileCacheInstance {
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is_opaque = image_properties.descriptor.is_opaque();
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}
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if image_key.common.flags.contains(PrimitiveFlags::PREFER_COMPOSITOR_SURFACE) {
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let mut promote_to_surface = false;
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// Only consider promoting Images if all of our YuvImages have been
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// processed (whether they were promoted or not).
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if self.yuv_images_remaining > 0 {
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promotion_result = Err(ImageWaitingOnYuvImage);
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} else {
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promotion_result = self.can_promote_to_surface(prim_clip_chain,
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if self.yuv_images_remaining == 0 {
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match self.can_promote_to_surface(image_key.common.flags,
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prim_clip_chain,
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prim_spatial_node_index,
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is_root_tile_cache,
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sub_slice_index,
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CompositorSurfaceKind::Overlay,
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pic_coverage_rect,
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frame_context);
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frame_context) {
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SurfacePromotionResult::Failed => {
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}
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SurfacePromotionResult::Success => {
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promote_to_surface = true;
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}
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}
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}
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// Native OS compositors (DC and CA, at least) support premultiplied alpha
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// only. If we have an image that's not pre-multiplied alpha, we can't promote it.
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if image_data.alpha_type == AlphaType::Alpha {
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promotion_result = Err(NotPremultipliedAlpha);
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promote_to_surface = false;
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}
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if let Ok(kind) = promotion_result {
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promotion_result = self.setup_compositor_surfaces_rgb(
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if promote_to_surface {
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promote_to_surface = self.setup_compositor_surfaces_rgb(
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sub_slice_index,
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&mut prim_info,
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image_key.common.flags,
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@ -3266,20 +3211,16 @@ impl TileCacheInstance {
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gpu_cache,
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image_data.image_rendering,
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is_opaque,
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kind,
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CompositorSurfaceKind::Overlay,
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);
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}
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}
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if let Ok(kind) = promotion_result {
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*compositor_surface_kind = kind;
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if kind == CompositorSurfaceKind::Overlay {
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if promote_to_surface {
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*compositor_surface_kind = CompositorSurfaceKind::Overlay;
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prim_instance.vis.state = VisibilityState::Culled;
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return;
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}
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assert!(kind == CompositorSurfaceKind::Blit, "Image prims should either be overlays or blits.");
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} else {
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*compositor_surface_kind = CompositorSurfaceKind::Blit;
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prim_info.images.push(ImageDependency {
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key: image_data.key,
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@ -3290,13 +3231,12 @@ impl TileCacheInstance {
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PrimitiveInstanceKind::YuvImage { data_handle, ref mut compositor_surface_kind, .. } => {
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let prim_data = &data_stores.yuv_image[data_handle];
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if prim_data.common.flags.contains(PrimitiveFlags::PREFER_COMPOSITOR_SURFACE) {
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// Note if this is one of the YuvImages we were considering for
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// surface promotion. We only care for primitives that were added
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// to us, indicated by is_root_tile_cache. Those are the only ones
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// that were added to the TileCacheParams that configured the
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// current scene.
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if is_root_tile_cache {
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if is_root_tile_cache && prim_data.common.flags.contains(PrimitiveFlags::PREFER_COMPOSITOR_SURFACE) {
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self.yuv_images_remaining -= 1;
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}
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@ -3308,23 +3248,24 @@ impl TileCacheInstance {
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[CompositorSurfaceKind::Overlay, CompositorSurfaceKind::Underlay]
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};
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let mut promotion_kind = None;
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for kind in promotion_attempts {
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// Since this might be an attempt after an earlier error, clear the flag
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// so that we are allowed to report another error.
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promotion_failure_reported = false;
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promotion_result = self.can_promote_to_surface(
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let success = match self.can_promote_to_surface(
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prim_data.common.flags,
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prim_clip_chain,
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prim_spatial_node_index,
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is_root_tile_cache,
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sub_slice_index,
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kind,
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pic_coverage_rect,
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frame_context);
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if promotion_result.is_ok() {
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frame_context) {
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SurfacePromotionResult::Failed => false,
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SurfacePromotionResult::Success => true,
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};
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if success {
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promotion_kind = Some(kind);
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break;
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}
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self.maybe_report_promotion_failure(promotion_result, pic_coverage_rect, &mut promotion_failure_reported);
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}
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// TODO(gw): When we support RGBA images for external surfaces, we also
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@ -3335,7 +3276,7 @@ impl TileCacheInstance {
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// add the image keys for this primitive as a dependency if this is _not_
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// a promoted surface, since we don't want the tiles to invalidate when the
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// video content changes, if it's a compositor surface!
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if let Ok(kind) = promotion_result {
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if let Some(kind) = promotion_kind {
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// Build dependency for each YUV plane, with current image generation for
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// later detection of when the composited surface has changed.
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let mut image_dependencies = [ImageDependency::INVALID; 3];
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@ -3346,7 +3287,7 @@ impl TileCacheInstance {
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}
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}
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promotion_result = self.setup_compositor_surfaces_yuv(
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let success = self.setup_compositor_surfaces_yuv(
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sub_slice_index,
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&mut prim_info,
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prim_data.common.flags,
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|
|
@ -3365,19 +3306,23 @@ impl TileCacheInstance {
|
|||
prim_data.kind.format,
|
||||
kind,
|
||||
);
|
||||
if !success {
|
||||
promotion_kind = None;
|
||||
}
|
||||
}
|
||||
|
||||
// Store on the YUV primitive instance whether this is a promoted surface.
|
||||
// This is used by the batching code to determine whether to draw the
|
||||
// image to the content tiles, or just a transparent z-write.
|
||||
if let Ok(kind) = promotion_result {
|
||||
if let Some(kind) = promotion_kind {
|
||||
*compositor_surface_kind = kind;
|
||||
if kind == CompositorSurfaceKind::Overlay {
|
||||
prim_instance.vis.state = VisibilityState::Culled;
|
||||
return;
|
||||
}
|
||||
if kind == CompositorSurfaceKind::Blit {
|
||||
} else {
|
||||
*compositor_surface_kind = CompositorSurfaceKind::Blit;
|
||||
|
||||
prim_info.images.extend(
|
||||
prim_data.kind.yuv_key.iter().map(|key| {
|
||||
ImageDependency {
|
||||
|
|
@ -3388,7 +3333,6 @@ impl TileCacheInstance {
|
|||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
PrimitiveInstanceKind::ImageBorder { data_handle, .. } => {
|
||||
let border_data = &data_stores.image_border[data_handle].kind;
|
||||
prim_info.images.push(ImageDependency {
|
||||
|
|
@ -3489,8 +3433,6 @@ impl TileCacheInstance {
|
|||
}
|
||||
};
|
||||
|
||||
self.maybe_report_promotion_failure(promotion_result, pic_coverage_rect, &mut promotion_failure_reported);
|
||||
|
||||
// Calculate the screen rect in local space. When we calculate backdrops, we
|
||||
// care only that they cover the visible rect (based off the local clip), and
|
||||
// don't have any overlapping prims in the visible rect.
|
||||
|
|
|
|||
|
|
@ -1168,8 +1168,6 @@ impl RenderApi {
|
|||
self.resources.set_debug_flags(flags);
|
||||
let cmd = DebugCommand::SetFlags(flags);
|
||||
self.api_sender.send(ApiMsg::DebugCommand(cmd)).unwrap();
|
||||
self.scene_sender.send(SceneBuilderRequest ::SetFlags(flags)).unwrap();
|
||||
self.low_priority_scene_sender.send(SceneBuilderRequest ::SetFlags(flags)).unwrap();
|
||||
}
|
||||
|
||||
/// Stop RenderBackend's task until shut down
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use api::{AsyncBlobImageRasterizer, BlobImageResult, DebugFlags, Parameter};
|
||||
use api::{AsyncBlobImageRasterizer, BlobImageResult, Parameter};
|
||||
use api::{DocumentId, PipelineId, ExternalEvent, BlobImageRequest};
|
||||
use api::{NotificationRequest, Checkpoint, IdNamespace, QualitySettings};
|
||||
use api::{PrimitiveKeyKind, GlyphDimensionRequest, GlyphIndexRequest};
|
||||
|
|
@ -99,7 +99,6 @@ pub enum SceneBuilderRequest {
|
|||
StopRenderBackend,
|
||||
ShutDown(Option<Sender<()>>),
|
||||
Flush(Sender<()>),
|
||||
SetFlags(DebugFlags),
|
||||
SetFrameBuilderConfig(FrameBuilderConfig),
|
||||
SetParameter(Parameter),
|
||||
ReportMemory(Box<MemoryReport>, Sender<Box<MemoryReport>>),
|
||||
|
|
@ -241,7 +240,6 @@ pub struct SceneBuilderThread {
|
|||
removed_pipelines: FastHashSet<PipelineId>,
|
||||
#[cfg(feature = "capture")]
|
||||
capture_config: Option<CaptureConfig>,
|
||||
debug_flags: DebugFlags,
|
||||
}
|
||||
|
||||
pub struct SceneBuilderThreadChannels {
|
||||
|
|
@ -286,7 +284,6 @@ impl SceneBuilderThread {
|
|||
removed_pipelines: FastHashSet::default(),
|
||||
#[cfg(feature = "capture")]
|
||||
capture_config: None,
|
||||
debug_flags: DebugFlags::default(),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -312,9 +309,6 @@ impl SceneBuilderThread {
|
|||
Ok(SceneBuilderRequest::Flush(tx)) => {
|
||||
self.send(SceneBuilderResult::FlushComplete(tx));
|
||||
}
|
||||
Ok(SceneBuilderRequest::SetFlags(debug_flags)) => {
|
||||
self.debug_flags = debug_flags;
|
||||
}
|
||||
Ok(SceneBuilderRequest::Transactions(txns)) => {
|
||||
let built_txns : Vec<Box<BuiltTransaction>> = txns.into_iter()
|
||||
.map(|txn| self.process_transaction(*txn))
|
||||
|
|
@ -440,7 +434,6 @@ impl SceneBuilderThread {
|
|||
&mut item.interners,
|
||||
&mut item.spatial_tree,
|
||||
&SceneStats::empty(),
|
||||
self.debug_flags,
|
||||
));
|
||||
|
||||
interner_updates = Some(
|
||||
|
|
@ -605,7 +598,6 @@ impl SceneBuilderThread {
|
|||
&mut doc.interners,
|
||||
&mut doc.spatial_tree,
|
||||
&doc.stats,
|
||||
self.debug_flags,
|
||||
);
|
||||
|
||||
// Update the allocation stats for next scene
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
use api::{AlphaType, BorderDetails, BorderDisplayItem, BuiltDisplayListIter, BuiltDisplayList, PrimitiveFlags};
|
||||
use api::{ClipId, ColorF, CommonItemProperties, ComplexClipRegion, ComponentTransferFuncType, RasterSpace};
|
||||
use api::{DebugFlags, DisplayItem, DisplayItemRef, ExtendMode, ExternalScrollId, FilterData};
|
||||
use api::{DisplayItem, DisplayItemRef, ExtendMode, ExternalScrollId, FilterData};
|
||||
use api::{FilterOp, FilterPrimitive, FontInstanceKey, FontSize, GlyphInstance, GlyphOptions, GradientStop};
|
||||
use api::{IframeDisplayItem, ImageKey, ImageRendering, ItemRange, ColorDepth, QualitySettings};
|
||||
use api::{LineOrientation, LineStyle, NinePatchBorderSource, PipelineId, MixBlendMode, StackingContextFlags};
|
||||
|
|
@ -540,7 +540,6 @@ impl<'a> SceneBuilder<'a> {
|
|||
interners: &mut Interners,
|
||||
spatial_tree: &mut SceneSpatialTree,
|
||||
stats: &SceneStats,
|
||||
debug_flags: DebugFlags,
|
||||
) -> BuiltScene {
|
||||
profile_scope!("build_scene");
|
||||
|
||||
|
|
@ -576,7 +575,6 @@ impl<'a> SceneBuilder<'a> {
|
|||
tile_cache_builder: TileCacheBuilder::new(
|
||||
root_reference_frame_index,
|
||||
frame_builder_config.background_color,
|
||||
debug_flags,
|
||||
),
|
||||
snap_to_device,
|
||||
picture_graph: PictureGraph::new(),
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use api::{ColorF, DebugFlags, PrimitiveFlags, QualitySettings, RasterSpace, ClipId};
|
||||
use api::{ColorF, PrimitiveFlags, QualitySettings, RasterSpace, ClipId};
|
||||
use api::units::*;
|
||||
use crate::clip::{ClipNodeKind, ClipLeafId, ClipNodeId, ClipTreeBuilder};
|
||||
use crate::frame_builder::FrameBuilderConfig;
|
||||
|
|
@ -119,8 +119,6 @@ pub struct TileCacheBuilder {
|
|||
prev_scroll_root_cache: (SpatialNodeIndex, SpatialNodeIndex),
|
||||
/// Handle to the root reference frame
|
||||
root_spatial_node_index: SpatialNodeIndex,
|
||||
/// Debug flags to provide to our TileCacheInstances.
|
||||
debug_flags: DebugFlags,
|
||||
}
|
||||
|
||||
/// The output of a tile cache builder, containing all details needed to construct the
|
||||
|
|
@ -147,13 +145,11 @@ impl TileCacheBuilder {
|
|||
pub fn new(
|
||||
root_spatial_node_index: SpatialNodeIndex,
|
||||
background_color: Option<ColorF>,
|
||||
debug_flags: DebugFlags,
|
||||
) -> Self {
|
||||
TileCacheBuilder {
|
||||
primary_slices: vec![PrimarySlice::new(SliceFlags::empty(), None, background_color)],
|
||||
prev_scroll_root_cache: (SpatialNodeIndex::INVALID, SpatialNodeIndex::INVALID),
|
||||
root_spatial_node_index,
|
||||
debug_flags,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -475,7 +471,6 @@ impl TileCacheBuilder {
|
|||
clip_tree_builder,
|
||||
) {
|
||||
create_tile_cache(
|
||||
self.debug_flags,
|
||||
primary_slice.slice_flags,
|
||||
descriptor.scroll_root,
|
||||
primary_slice.iframe_clip,
|
||||
|
|
@ -493,7 +488,6 @@ impl TileCacheBuilder {
|
|||
SliceKind::Default { secondary_slices } => {
|
||||
for descriptor in secondary_slices {
|
||||
create_tile_cache(
|
||||
self.debug_flags,
|
||||
primary_slice.slice_flags,
|
||||
descriptor.scroll_root,
|
||||
primary_slice.iframe_clip,
|
||||
|
|
@ -572,7 +566,6 @@ fn find_shared_clip_root(
|
|||
/// Given a PrimitiveList and scroll root, construct a tile cache primitive instance
|
||||
/// that wraps the primitive list.
|
||||
fn create_tile_cache(
|
||||
debug_flags: DebugFlags,
|
||||
slice_flags: SliceFlags,
|
||||
scroll_root: SpatialNodeIndex,
|
||||
iframe_clip: Option<ClipId>,
|
||||
|
|
@ -618,7 +611,6 @@ fn create_tile_cache(
|
|||
// Store some information about the picture cache slice. This is used when we swap the
|
||||
// new scene into the frame builder to either reuse existing slices, or create new ones.
|
||||
tile_caches.insert(slice_id, TileCacheParams {
|
||||
debug_flags,
|
||||
slice,
|
||||
slice_flags,
|
||||
spatial_node_index: scroll_root,
|
||||
|
|
|
|||
|
|
@ -720,8 +720,6 @@ bitflags! {
|
|||
/// Render large blobs with at a smaller size (incorrectly). This is a temporary workaround for
|
||||
/// fuzzing.
|
||||
const RESTRICT_BLOB_SIZE = 1 << 28;
|
||||
/// Enable surface promotion logging.
|
||||
const SURFACE_PROMOTION_LOGGING = 1 << 29;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -6545,14 +6545,6 @@
|
|||
value: false
|
||||
mirror: always
|
||||
|
||||
# When true, we output warning messages when rejecting surface promotion
|
||||
# when it has been requested. This is important for color correctness of
|
||||
# wide color videos, as well as for GPU performance for all videos.
|
||||
- name: gfx.webrender.debug.surface-promotion-logging
|
||||
type: RelaxedAtomicBool
|
||||
value: false
|
||||
mirror: always
|
||||
|
||||
#ifdef MOZ_WIDGET_GTK
|
||||
- name: gfx.webrender.reject-software-driver
|
||||
type: bool
|
||||
|
|
|
|||
Loading…
Reference in a new issue