Bug 1771150 - Make fullscreen modal. r=smaug

As per https://github.com/w3c/csswg-drafts/issues/7311.

Differential Revision: https://phabricator.services.mozilla.com/D150335
This commit is contained in:
Emilio Cobos Álvarez 2022-07-06 00:16:28 +00:00
parent 0cf9b03af3
commit a7e9f1597b
7 changed files with 26 additions and 26 deletions

View file

@ -14573,7 +14573,7 @@ bool Document::PopFullscreenElement(UpdateViewport aUpdateViewport) {
}
MOZ_ASSERT(removedElement->State().HasState(ElementState::FULLSCREEN));
removedElement->RemoveStates(ElementState::FULLSCREEN);
removedElement->RemoveStates(ElementState::FULLSCREEN | ElementState::MODAL);
NotifyFullScreenChangedForMediaElement(*removedElement);
// Reset iframe fullscreen flag.
if (auto* iframe = HTMLIFrameElement::FromNode(removedElement)) {
@ -14586,23 +14586,20 @@ bool Document::PopFullscreenElement(UpdateViewport aUpdateViewport) {
}
void Document::SetFullscreenElement(Element& aElement) {
aElement.AddStates(ElementState::FULLSCREEN);
ElementState statesToAdd = ElementState::FULLSCREEN;
if (StaticPrefs::dom_fullscreen_modal() && !IsInChromeDocShell()) {
// Don't make the document modal in chrome documents, since we don't want
// the browser UI like the context menu / etc to be inert.
statesToAdd |= ElementState::MODAL;
}
aElement.AddStates(statesToAdd);
TopLayerPush(aElement);
NotifyFullScreenChangedForMediaElement(aElement);
UpdateViewportScrollbarOverrideForFullscreen(this);
}
static ElementState TopLayerModalStates() {
ElementState modalStates = ElementState::MODAL_DIALOG;
if (StaticPrefs::dom_fullscreen_modal()) {
modalStates |= ElementState::FULLSCREEN;
}
return modalStates;
}
void Document::TopLayerPush(Element& aElement) {
const bool modal =
aElement.State().HasAtLeastOneOfStates(TopLayerModalStates());
const bool modal = aElement.State().HasState(ElementState::MODAL);
auto predictFunc = [&aElement](Element* element) {
return element == &aElement;
@ -14639,7 +14636,7 @@ void Document::TopLayerPush(Element& aElement) {
}
void Document::AddModalDialog(HTMLDialogElement& aDialogElement) {
aDialogElement.AddStates(ElementState::MODAL_DIALOG);
aDialogElement.AddStates(ElementState::MODAL);
TopLayerPush(aDialogElement);
}
@ -14649,7 +14646,7 @@ void Document::RemoveModalDialog(HTMLDialogElement& aDialogElement) {
};
DebugOnly<Element*> removedElement = TopLayerPop(predicate);
MOZ_ASSERT(removedElement == &aDialogElement);
aDialogElement.RemoveStates(ElementState::MODAL_DIALOG);
aDialogElement.RemoveStates(ElementState::MODAL);
}
Element* Document::TopLayerPop(FunctionRef<bool(Element*)> aPredicate) {
@ -14690,15 +14687,14 @@ Element* Document::TopLayerPop(FunctionRef<bool(Element*)> aPredicate) {
return nullptr;
}
const ElementState modalStates = TopLayerModalStates();
const bool modal = removedElement->State().HasAtLeastOneOfStates(modalStates);
const bool modal = removedElement->State().HasState(ElementState::MODAL);
if (modal) {
removedElement->RemoveStates(ElementState::TOPMOST_MODAL);
bool foundExistingModalElement = false;
for (const nsWeakPtr& weakPtr : Reversed(mTopLayer)) {
nsCOMPtr<Element> element(do_QueryReferent(weakPtr));
if (element && element->State().HasAtLeastOneOfStates(modalStates)) {
if (element && element->State().HasState(ElementState::MODAL)) {
element->AddStates(ElementState::TOPMOST_MODAL);
foundExistingModalElement = true;
break;

View file

@ -107,9 +107,9 @@ bitflags! {
const AUTOFILL = 1u64 << 40;
/// Non-standard & undocumented.
const AUTOFILL_PREVIEW = 1u64 << 41;
/// State that dialog element is modal, for centered alignment
/// <https://html.spec.whatwg.org/multipage/#centered-alignment>
const MODAL_DIALOG = 1u64 << 42;
/// State for modal elements:
/// <https://drafts.csswg.org/selectors-4/#modal-state>
const MODAL = 1u64 << 42;
/// <https://html.spec.whatwg.org/multipage/#inert-subtrees>
const INERT = 1u64 << 43;
/// State for the topmost modal element in top layer
@ -164,7 +164,7 @@ bitflags! {
Self::FULLSCREEN.bits |
Self::HOVER.bits |
Self::URLTARGET.bits |
Self::MODAL_DIALOG.bits |
Self::MODAL.bits |
Self::INERT.bits |
Self::TOPMOST_MODAL.bits |
Self::REVEALED.bits;

View file

@ -51,6 +51,9 @@ async function testFullscreenIsModal(modal) {
clickButton(/* expectEvent = */ !modal);
ok(document.fullscreenElement.matches(":fullscreen"), "Fullscreen element matches :fullscreen");
is(document.fullscreenElement.matches(":modal"), modal, "Fullscreen element matches :modal");
await document.exitFullscreen();
clickButton(/* expectEvent = */ true);
}

View file

@ -81,7 +81,7 @@ void HTMLDialogElement::Show() {
}
bool HTMLDialogElement::IsInTopLayer() const {
return State().HasState(ElementState::MODAL_DIALOG);
return State().HasState(ElementState::MODAL);
}
void HTMLDialogElement::AddToTopLayerIfNeeded() {

View file

@ -20,8 +20,9 @@
<p id="display"></p>
<div id="content">
</div>
<div id="div"></div>
<input id="input" type="text" />
<div id="div">
<input id="input" type="text" />
</div>
<pre id="test">
<script type="application/javascript">
/*

View file

@ -2404,7 +2404,7 @@
# This matches other browsers but historically not Gecko.
- name: dom.fullscreen.modal
type: bool
value: false
value: true
mirror: always
# Whether the Gamepad API is enabled

View file

@ -53,7 +53,7 @@ macro_rules! apply_non_ts_list {
("-moz-devtools-highlighted", MozDevtoolsHighlighted, DEVTOOLS_HIGHLIGHTED, PSEUDO_CLASS_ENABLED_IN_UA_SHEETS),
("-moz-styleeditor-transitioning", MozStyleeditorTransitioning, STYLEEDITOR_TRANSITIONING, PSEUDO_CLASS_ENABLED_IN_UA_SHEETS),
("fullscreen", Fullscreen, FULLSCREEN, _),
("modal", Modal, MODAL_DIALOG, _),
("modal", Modal, MODAL, _),
("-moz-topmost-modal", MozTopmostModal, TOPMOST_MODAL, PSEUDO_CLASS_ENABLED_IN_UA_SHEETS),
("-moz-broken", MozBroken, BROKEN, _),
("-moz-loading", MozLoading, LOADING, _),