* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.
Source-Repo: https://github.com/servo/servo
Source-Revision: ac0645c2363b5a6ea3930b0857b3a27f1b6d033f
@jdm @ecoal95 I'm working on making VR happen in the Browser and I want to bring to Servo the [webVR APIs](https://github.com/MozVR/webvr-spec/blob/master/webvr.idl) we already have in Gecko. Before anything happens we need a working implementation of WebGL (and also the [fullscreen API](https://fullscreen.spec.whatwg.org/)). My implementation is very basic and probably naive (I just recently started to contribute to Servo). My patch is just a starting point:
- It only implements ```clearColor``` and ```clear``` methods of the [WebGL spec](https://www.khronos.org/registry/webgl/specs/latest/).
- It uses the readback strategy that ```canvasRenderingContext2D``` is using (The webgl task paints stuff independently on it's own buffer and the compositor task request the pixels back to the webgl task when it needs them) I'm sure there are much better ways to handle this. Latency and FPS are critical in VR so we have to figure out the fastest way to push pixels to the screen. I've read something about layerizing the canvas but I'm still not sure what that even means :)
- There's an included test you can try ```./mach run tests/ref/webgl-context/clearcolor.html```
@ecoal95 I know you'll be working on this for the next three months. With a foundation in place we will be able to make quick progress in parallel. This is exciting!
Source-Repo: https://github.com/servo/servo
Source-Revision: e4b620ea54c94e03095e4108bce94ec750416bba
This patch enables the use of `save()` and `restore()` for the canvas context, which is used by *a lot* of sites and scripts.
Depends on servo/rust-azure#153.
Source-Repo: https://github.com/servo/servo
Source-Revision: 9c7c289acae3ea012338a5b25bc50a10e7f7074d
Extracted out of #5649
* add more hyperlinks to associated specification for structs/methods
* follow redirects and update links
* replace broken links
* removal of WHATWG multipage page name since the page name is not
guaranteed to be stable
Source-Repo: https://github.com/servo/servo
Source-Revision: 3dc25af9e121db010e4385efb3863ba45b0e0bcf
This patch adds support for setting the line cap and join. However, it seems there's a problem on the azure-side, as the line cap setting doesn't work. Changing either the default values or using the new function has no effect. Line join works fine though.
Source-Repo: https://github.com/servo/servo
Source-Revision: fe81ce942a36b08ece8ef6d58de72624a961eeaa
Image used to be a trait, but no longer is, so boxing it is no longer
necessary. Fixes#5639.
Source-Repo: https://github.com/servo/servo
Source-Revision: b7f59a36461e6c9eb08b8e48760168d3cb26a400
This exposes some other canvas tests which were marked as PASS before. Two strokeRect related tests are fixed by #5612, and lineCap/lineJoin will have an implementation soon.
Source-Repo: https://github.com/servo/servo
Source-Revision: 325899bfad2f87e2c46b96bc542110d8f0cada48
These functions have the same input validation, and they also missed the width/height check.
Source-Repo: https://github.com/servo/servo
Source-Revision: 34251902225cd9538695f850e1e946aba712bc9b
"Negative values for radius must cause the implementation to throw an IndexSizeError exception."
Source-Repo: https://github.com/servo/servo
Source-Revision: 1bd8e18d92c291418ce6a5712f7b4503d9b5104c
For the majority of these cases, `as_slice` can be removed due to
`Deref`. In particular, `Deref` for:
* `String` -> `str`
* `Atom` -> `str`
The latter of those two requires, a bump of the locked `string-cache`
library
Source-Repo: https://github.com/servo/servo
Source-Revision: 0fd41847a39be387c03bd5d8b6f2aec2b1bb6f66
This patch enables the use of `arc()` on the canvas.
I couldn't add reftest this time, as it involves some antialiasing issues, and so the reference doesn't match.
Source-Repo: https://github.com/servo/servo
Source-Revision: e8f1a046c6c704915419cb75181f6e0bc402ef98
This patch enables the use of `lineTo()` on the canvas.
Source-Repo: https://github.com/servo/servo
Source-Revision: 9eaa48b793de78b713e6c3a3c79c4060084d5fbe
Content of the canvas is drawn, tests/html/test_canvas.html now works.
Source-Repo: https://github.com/servo/servo
Source-Revision: da400a7a453eacf6f3089cc07e5dc61f385a0909
In particular, this contains changes to qualify enums where rust will require it, and to stop using some features that will be removed.
Source-Repo: https://github.com/servo/servo
Source-Revision: ba8cf6b0e6145265f9472d4855f078d8b5943fe7
Now `#[dom_struct]` also generates Reflectable impls, and there's another lint to ensure that a DOM struct only contains one bare DOM field (as the first field) or a Reflector.
A lot of this was generated by sed -- each autogenerated change has its own commit for easy review; these will be squashed later.
Source-Repo: https://github.com/servo/servo
Source-Revision: 56d1b16d1b3a18d5ffa1d9c32562d3b209851711
#4275
* This changeset rename "render"/"rendering" to "paint"/"painting" under `components/`.
* This does not rename words which are used as general browser's working.
* So this doesn't change `reftest.rs`.
Source-Repo: https://github.com/servo/servo
Source-Revision: 0b486b12109ab765ecee4cbcc684e5d99e8ad5ad
--HG--
rename : servo/components/canvas/canvas_render_task.rs => servo/components/canvas/canvas_paint_task.rs
rename : servo/components/gfx/render_context.rs => servo/components/gfx/paint_context.rs
rename : servo/components/gfx/render_task.rs => servo/components/gfx/paint_task.rs
This PR removes public fields from all (hope I didn't miss any) DOM structs. Should |Page| be privatized as well? This PR additionally introduces a #[privatize] lint to ensure nobody accidentally re-introduces a public field.
All changesets compile separately if applied in the same order. Hope that helps reviewing but I can of course squash them before merging.
Source-Repo: https://github.com/servo/servo
Source-Revision: f350879574194bb612eac88e21d0920e9827afa7
Now that we use `JSTraceable` (defined in `script`), we can create arbitrary implementations on non-`script` types (eg `Url` or `RequestHeaderCollection`) where in the past we had to rely on `Traceable` and `Untraceable` to achieve cross-crate impls of `Encodable`.
This removes the two completely. They can be reintroduced if required, though the `untraceable!` macro should suffice.
Fixes#3469
Source-Repo: https://github.com/servo/servo
Source-Revision: b34df7c343579f200d2e67e21fc566842a4e4a91