The core of this change is in gfxContext.*:
- change gfxContext::CurrentMatrix() and gfxContext::SetMatrix() to
return and take a Matrix respectively, instead of converting to
and from a gfxMatrix (which uses doubles). These functions therefore
will now match the native representation of the transform in gfxContext.
- add two new functions CurrentMatrixDouble() and SetMatrixDouble() that
do what the old CurrentMatrix() and SetMatrix() used to do, i.e.
convert between the float matrix and the double matrix.
The rest of the change is just updating the call sites to avoid round-
tripping between floats and doubles where possible. Call sites that are
hard to fix are migrated to the new XXXDouble functions which preserves
the existing behaviour.
MozReview-Commit-ID: 5sbBpLUus3U
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
There are two callers of nsFilterInstance::PaintFilteredFrame:
1. nsSVGUtils::PaintFrameWithEffects at [1]
This function is used while painting a filtered element on a path which
display item painting is not supported yet, such as drawing elements inside a
indirect painted SVG object, such as a mask, a clipPath or a gradient object.
Let's say we have a masked element, which refers to an SVG mask, and there is
a filtered element inside that SVG mask.
Using nsFilterInstance::PaintFilteredFrame to paint that filtered frame in
the mask, we have to pass a gfxContext and a transform matrix to it. The
transform of the gfxContext 'target' that we pass in consists of a transform
from the referenced frame, of the masked frame, to the masked frame. We also
pass in a transform matrix 'aTransform', this matrix contains a transform
from the the masked frame to the filtered frame in *device units*, which
means it contains css-to-dev-px scaling factor.
2. nsSVGIntegrationUtils::PaintFilter at [2]
This function is used by normal display item painting.
The same, we pass a gfxContext 'context' and a transform matrix 'tm' into
nsFilterInstance::PaintFilteredFrame. The transform matrix of 'context'
consists of a transform from the referenced frame, of the filtered frame,
to this filtered frame, but the scale factor was taken out . The transform
matrix 'tm' we pass in contains scale transform from the referenced frame to
the filtered frame in *device unit*.
Inside nsFilterInstance::PaintFilteredFrame, we treat the transform matrix of
'aCtx' and 'aTransform' as parameters we pass in in #2 caller. So it can be
failed in #1. For example, if the filtered frame inside a masked frame has a
translation transform applied, since that translation was put in 'aTransfrom',
but we only use the scale factor of 'aTransform' in
nsFilterInstance::PaintFilteredFrame, translation factor disappears.
In this patch, I unified the definition of parameters of
nsFilterInstance::PaintFilteredFrame:
1. nsFilterInstance::PaintFilteredFrame(aCtx): the transform matrix of aCtx
should be a transform from the referenced frame to the filtered frame in
*css units*. Originally, the aCtx we passed in #1 is in device units, which
should be fixed; the aCtx we passed in #2 does not even include css scaling
factor, need be fixed too.
2. nsFilterInstance::PaintFilteredFrame(aTransform): this transform matrix
should contain only scaling factor in device units. And I removed it in the
end since I found we can get this value easily right inside the callee.
[1]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGUtils.cpp#l857
[2]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGIntegrationUtils.cpp#l1114
MozReview-Commit-ID: gRV128NyQv
--HG--
extra : rebase_source : 15d130babd07734c3c36e24e9ea8b5c4e5f7dbbf
This change makes the next patch free of doing Matrix to gfxMatrix conversion.
MozReview-Commit-ID: 8K9RNgjZPTw
--HG--
extra : rebase_source : 190a80c2580622b7866ddb4d80a161311e97a2f5
One thing to note here is that the Scale function on gfxRect has a
different implementation than that in gfx::Rect which is replacing it.
The former just scales the width/height directly whereas the latter
scales the XMost/YMost and recomputes the width/height.
MozReview-Commit-ID: 5FImdIaNfC3
--HG--
extra : rebase_source : 98662d2a52ff9652ec60b066641a07c6d5ee8e08
Most of this patch is updating a few places that use gfxMatrix to use
the equivalent-but-differently-named functions on MatrixDouble:
- Translate/Rotate/Scale get turned into PreTranslate/PreRotate/PreScale
- Transform(Point) gets turned into TransformPoint(Point)
- gfxMatrix::TransformBounds(gfxRect) gets turned into
gfxRect::TransformBoundsBy(gfxMatrix).
- gfxMatrix::Transform(gfxRect) gets turned into
gfxRect::TransformBy(gfxMatrix).
The last two functions are added in this patch as convenience wrappers
to gfxRect instead of Matrix.h because we don't want Matrix.h to "know"
about gfxRect (to avoid adding gecko dependencies on Moz2D). Once we
turn gfxRect into a typedef for RectDouble these will be eliminated
anyway.
MozReview-Commit-ID: BnOjHzmOSKn
--HG--
extra : rebase_source : cf1692d1f0d44a4b05d684a66678739181a426d5
Most of the changes in this patch are just using the explicit
constructor from gfx::IntSize to gfx::Size, since gfxSize did
that implicitly but gfx::Size doesn't.
MozReview-Commit-ID: CzikGjHEXje
--HG--
extra : rebase_source : 9d19977f2a774d9a2a653db923553a6c2e06f82a
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
--HG--
extra : rebase_source : 66c9a9e391c2f9e142575f42fd47b37334ec5752
extra : source : 97a08873177c0f18edffdb1b5589c77843a50553
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
--HG--
extra : rebase_source : ca7a35bb9f5e27880d5dc62e03feb91b6ac3435d
I introduced ComputeTargetBBoxInFilterSpace[1] function in bug 1287492.
Two reasons that I think we should not clip filter boundary by viewport
in that function:
1. The patch in bug 1336480 can also fix bug 1287492 and is more correct.
2. That restriction cause wrong rendering result
In this bug, reporter apply filter onto a path object in pattern element.
Before the clipping applied in [1], the boundary of filter effects region is
(x=-1, y=-1, width=10, height=10) in CSS units
After clipping by svg viewport, the boundary turns out to be
(x=0, y=0, width=9, height=9) in CSS units
which is smaller then we need for filter painting. So we should stop clip the
boundary by svg viewport. (Please refer to filter-in-pattern-02.svg in the next
patch).
[1] https://hg.mozilla.org/mozilla-central/file/dbabc189256e/layout/svg/nsFilterInstance.cpp#l235
MozReview-Commit-ID: 2d14rnyWPJs
--HG--
extra : rebase_source : ca3a523c8ae95d166441690d5ee1def2ed56a550
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
--HG--
extra : rebase_source : bc338b1a33f1dbf209706577b2455315dfb855e2
There is no need to limit output space bounds in
nsFilterInstance::OutputFilterSpaceBounds(), it's just far too early.
MozReview-Commit-ID: 9i9huKDGxq6
--HG--
extra : rebase_source : 3f7a16fe27f661e79087c6a302235b01f65169d5
1.
mUserSpaceBounds & GetFilterSpaceBounds are not used at all. This patch is
simply removing mUserSpaceBounds and codes relative to them.
2.
GetFilterSpaceBounds is defined but not used. Remove.
MozReview-Commit-ID: 7vJmZP4jC5F
--HG--
extra : rebase_source : 6798c938a4e3b1ab513dcc3b3f6da293fda45e1f
According to jwatt's suggestion, rename back to original name.
MozReview-Commit-ID: 8dUo7ZWoac6
--HG--
extra : rebase_source : 0beb263ca4c99597661da37dca14943637fd4e9e
Clip mTargetBBoxInFilterSpace by the bounds of parent SVG frame. Fix this bug and
good for both rendering performance and memory consumption.
The root cause of this bug
<svg width="100" height="100" style="filter: opacity(100%);">
<g transform="matrix(200,0,0,200,-20000,-20000)">
<rect width="200" height="200" style="fill:lime">
</g>
</svg>
In this example, <rect> is going to be a huge graphic object because of the scale
transform in <g>. The bounding-box of <svg> is an union of all descedants, so the
size of mTargetBBoxInFilterSpace is huage too. We are not able to create such a
huge surface because of the limitation at
nsFilterInstance::OutputFilterSpaceBounds[1].
[1] https://hg.mozilla.org/mozilla-central/file/f4f6790e3926/layout/svg/nsFilterInstance.cpp#l556
MozReview-Commit-ID: 4Fdj5mgcE0V
--HG--
extra : rebase_source : 00b668933255cc9ea4a5f5e4fddc6d2f509c41c7
The biggest change is located in
nsFilterInstance::ComputeUserSpaceToFilterSpaceScale.
Originally, nsSVGUtils::GetCanvasTM is used. This function returns combination
of svg-transform, e.g. <rect transform="translate(30,40)" />, and
css-to-dev-scale-transform. That why we do not see this bug in a transformed
svg element.
For example, the following svg can be rendered correctly on FF:
<svg xmlns="http://www.w3.org/2000/svg">
<defs>
<filter id="blurMe">
<feGaussianBlur in="SourceGraphic" stdDeviation="1"/>
</filter>
</defs>
<!-- nsSVGUtils::GetCanvasTM return transform="scale(3)" correctly -->
<text x="0" y="35" font-size="35" transform="scale(3)" filter="url(#blurMe)">
Hello, out there
</text>
</svg>
Unfortunately, this function does not report css-transform at all. So, I
replaced it by mPaintTransfom, which is passed from the caller. So now it's the
caller's responsibility to pass a UserSpace-To-DeviceSpace transform into
nsFilterInstance. And, we actually change the meaning of mPaintTransform in this
patch. Before this patch, mPaintTransform means css-to-dev-px scaling transform;
After this patch it means "userspace-to-filterspace-scaling * css-to-dev-scaling"
transform.
All the other modifictions are to respect the change in
nsFilterInstance::ComputeUserSpaceToFilterSpaceScale.
MozReview-Commit-ID: LwNUAMo98M
--HG--
extra : rebase_source : 4ed9fbd1493decef43b6d606d78c4dd23e975146
1. Rename gfx->sourceCtx.
2. Since sourceCtx is discarded immidiately, there is no need of save/restore.
MozReview-Commit-ID: CM2MMBYWp3W
--HG--
extra : rebase_source : e9e2b92ac08a41da4e6f9a40886f329e8aa0fc29
The biggest change is located in
nsFilterInstance::ComputeUserSpaceToFilterSpaceScale.
Originally, nsSVGUtils::GetCanvasTM is used. This function returns combination
of svg-transform, e.g. <rect transform="translate(30,40)" />, and
css-to-dev-scale-transform. That why we do not see this bug in a transformed
svg element.
For example, the following svg can be rendered correctly on FF:
<svg xmlns="http://www.w3.org/2000/svg">
<defs>
<filter id="blurMe">
<feGaussianBlur in="SourceGraphic" stdDeviation="1"/>
</filter>
</defs>
<!-- nsSVGUtils::GetCanvasTM return transform="scale(3)" correctly -->
<text x="0" y="35" font-size="35" transform="scale(3)" filter="url(#blurMe)">
Hello, out there
</text>
</svg>
Unfortunately, this function does not report css-transform at all. So, I
replaced it by mPaintTransfom, which is passed from the caller. So now it's the
caller's responsibility to pass a UserSpace-To-DeviceSpace transform into
nsFilterInstance. And, we actually change the meaning of mPaintTransform in this
patch. Before this patch, mPaintTransform means css-to-dev-px scaling transform;
After this patch it means "userspace-to-filterspace-scaling * css-to-dev-scaling"
transform.
All the other modifictions are to respect the change in
nsFilterInstance::ComputeUserSpaceToFilterSpaceScale.
MozReview-Commit-ID: LwNUAMo98M
--HG--
extra : rebase_source : eaae0570dcc0b8dea39f5d4b87f5e2920509053d
1. Rename gfx->sourceCtx.
2. Since sourceCtx is discarded immidiately, there is no need of save/restore.
MozReview-Commit-ID: CM2MMBYWp3W
--HG--
extra : rebase_source : 059f205b65632984cfaed535348ae702501d10d8
The new names Create{,PreservingTransform}OrNull() better communicate that
these functions (a) do object creation, and (b) are fallible.
--HG--
extra : rebase_source : a36bd9a2bcdfae281868959403f811f2bc690ad4
gfxRect can be implicitly constructed from IntRect, which hides a number of
implicit conversion points, makes Moz2Dification harder, and has some
surprising effects.
This patch removes the implicit constructor and replaces it with an explicit
conversion function:
gfxRect ThebesRect(const IntRect&)
This is the obvious outcome of removing the constructor.
But there is also a second, less obvious outcome: currently we do a number of
IntRect-to-Rect conversions using ToRect(), which (surprisingly) works because
it turns into an implicit IntRect-to-gfxRect conversion (via the implicit
constructor) combined with an explicit gfxRect-to-Rect conversion (via
ToRect()). I.e. we do two conversions, going from a Moz2D type to a Thebes
type and back to a Moz2D type!
So this patch also changes these conversion. It moves this existing function:
Rect ToRect(const IntRect&)
from gfx2DGlue.h -- where it doesn't really belong because it doesn't involve
any Thebes types -- to gfx/2d/Rect.h, templatifying and renaming it as
IntRectToRect() in the process.
The rest of the patch deals with fall-out from these changes. The call sites
change as follows:
- IntRect-to-gfxRect conversions:
- old: implicit
- new: ThebesRect()
- IntRect-to-Rect conversions:
- old: ToRect()
- new: IntRectToRect()
--HG--
extra : rebase_source : e4e4c2ad10b36ecad4d57d1630158f3374e403be
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
This commit was generated using the following script, executed at the
top level of a typical source code checkout.
# Don't modify select files in mfbt/ because it's not worth trying to
# tease out the dependencies currently.
#
# Don't modify anything in media/gmp-clearkey/0.1/ because those files
# use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
grep -v 'mfbt/RefPtr.h' | \
grep -v 'mfbt/nsRefPtr.h' | \
grep -v 'mfbt/RefCounted.h' | \
grep -v 'media/gmp-clearkey/0.1/' | \
xargs perl -p -i -e '
s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes
'
# |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'
# RefPtr.h used |byRef| for dealing with COM-style outparams.
# nsRefPtr.h uses |getter_AddRefs|.
# Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
gfxIntSize is just a typedef of gfx::IntSize, so this is very mechanical. The
only tricky part is deciding for each occurrence whether to replace it with
IntSize, gfx::IntSize or mozilla::gfx::IntSize; in all cases I went with the
shortest one that worked given the existing "using namespace" declarations.
--HG--
extra : rebase_source : 67fd15f87222b16defa70ef795c6d77dfacf1c36