Commit graph

94 commits

Author SHA1 Message Date
Emilio Cobos Álvarez
c4b09b9cb7 servo: Merge #7682 - webgl: Support texImage2D with a canvas as an argument (from emilio:webgl-texture2d); r=jdm
This involved some refactoring of the 2d context code, which lead to some more test passed there.

Source-Repo: https://github.com/servo/servo
Source-Revision: 0f8c1b460100f226df954a3924598434f3dda9b2
2015-09-25 10:52:52 -06:00
Ravi Shankar
7d512d50d1 servo: Merge #7698 - sorted the declarations in various files (from Wafflespeanut:sorting); r=frewsxcv
This is a direct extract from my abandoned PR for a lint (#7546), along with some rather clumsy modifications (only on `components/script/dom/mod.rs` and `components/style/lib.rs`), because I had to sort some of the files again to make peace with tidy, which hasn't been educated about sorting yet!

Source-Repo: https://github.com/servo/servo
Source-Revision: a7208869f2903e36f9b2f540b55b50283d7df466
2015-09-23 15:02:56 -06:00
Brandon Fairchild
f7fb1e4b4a servo: Merge #7662 - Check for multiple import blocks separated by whitespace (from nerith:import); r=frewsxcv
Fixes #7381.

Source-Repo: https://github.com/servo/servo
Source-Revision: a0d3c9223f09757124b1520c4f17e94fa8bbe249
2015-09-19 13:34:51 -06:00
Thiago Pontes
cfdc5c2426 servo: Merge #7522 - Make use of FromStr and Default traits in lib canvas (from thiagopnts:from-str-canvas); r=Manishearth
fixes #7517

Source-Repo: https://github.com/servo/servo
Source-Revision: d3efcb707c6dc26b171ffada2e1ca48d5abbb4b6
2015-09-03 12:36:23 -06:00
Brandon Fairchild
506a0fb2e2 servo: Merge #7499 - Improve style nit check for space after a comma (from nerith:style); r=metajack
Fixes #7345.

Source-Repo: https://github.com/servo/servo
Source-Revision: 3424e234c8c86e787edfce6dc63ed155617e0e85
2015-09-02 12:05:58 -06:00
Corey Farwell
bd3049eecd servo: Merge #7431 - Merge adjacent identical impl sections (from frewsxcv:dom-methods-cleanup); r=Ms2ger
Prior to #7416 and #7401, many of these `impl` sections were not
identical

Source-Repo: https://github.com/servo/servo
Source-Revision: 2f227a034a12158e2592b645c061d92c87c8eba6
2015-08-28 08:49:00 -06:00
Anthony Ramine
c327bc7867 servo: Merge #7416 - Make the traits for the IDL interfaces take &self (from nox:methods-ref); r=frewsxcv
Source-Repo: https://github.com/servo/servo
Source-Revision: 71b277d5675556e61a82ae9dbf3105449c3a8275
2015-08-27 15:08:41 -06:00
Anthony Ramine
d2ee701ee9 servo: Merge #7401 - Remove helper traits (from nox:rm-helpers); r=Manishearth
Now that `JSRef<T>` is gone, there is no need to have helper traits.

Source-Repo: https://github.com/servo/servo
Source-Revision: 909429702972d53bf02dfe9a4aa93ea0cb588cf4
2015-08-27 09:38:48 -06:00
João Oliveira
d39bd47b08 servo: Merge #7361 - make dom_struct derive HeapSizeOf (from jxs:master); r=Ms2ger
closes #7357

Source-Repo: https://github.com/servo/servo
Source-Revision: 532fd19d69fd11d06bca7539c722a46fab2c4419
2015-08-27 02:35:45 -06:00
ecoal95
d21c34c8ad servo: Merge #6770 - Add multiple WebGL calls and improve error detection (from emilio:webgl-again); r=jdm
Since it probably won't merge until multiprocess lands, I plan to use this PR to keep improving WebGL support until it can land.

Main TODOs are integration of tests, since it seems https://github.com/KhronosGroup/WebGL/issues/1105 is going nowhere, adding missing calls and proper painting via native surfaces instead of readback.

I can't resolve conflicts right now because of time but I will do it soon.

Source-Repo: https://github.com/servo/servo
Source-Revision: a109a333f1f95d4fc677b29e3613b2615514c080
2015-08-25 09:23:00 -06:00
Johann Tuffe
5c3a5a67f5 servo: Merge #7265 - Add alphabetical order check for use statements (from tafia:tidy-use); r=Ms2ger
close #7112

Source-Repo: https://github.com/servo/servo
Source-Revision: a5fbb2f2a6fa79755f975feff2435abb6a5dd0e9
2015-08-20 07:43:56 -06:00
Josh Matthews
6a81d499fc servo: Merge #7203 - Add automated style nit checks to test-tidy (from jdm:style); r=Ms2ger
Expands on the work by @wilmoz and cleans up the existing errors. Closes #7180. Closes #7111.

Source-Repo: https://github.com/servo/servo
Source-Revision: e74825f9fde8e222f4ba9bb24b2c2a3864c73e5f
2015-08-16 08:37:40 -06:00
Bogdan Cuza
b3e4dcef5f servo: Merge #7097 - Measure heap memory usage for more types. Fixes #6951 (from boghison:memtypes); r=jdm
Also adds HeapSizeOf implementations/derive for some types. I've used "Cannot calculate Heap size" as a reason everywhere, because my imagination is rather limited. If you'd like me to change this message for specific types, please write something like this: "Trusted - Cannot calculate Heap size for Trusted" so that it would be easier for me to replace them through a script :)

Source-Repo: https://github.com/servo/servo
Source-Revision: a03616f379c255cc6c9b6e1d04dd7d98bd9926ce
2015-08-13 13:16:14 -06:00
David Zbarsky
4db3b420d2 servo: Merge #7092 - Clean up and fix PutImageData (from dzbarsky:putimagedata); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 6a8bc8528498c0cbb2e50567d765a989cde2d115
2015-08-09 07:00:56 -06:00
David Zbarsky
68cd6176d8 servo: Merge #6975 - Fix getImageData with sizes < 1 pixel (from dzbarsky:get-tiny); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: dbce4c5bd8ec005ba78ac8c2f8754bd137c87f25
2015-08-09 06:32:30 -06:00
David Zbarsky
406ae48819 servo: Merge #6970 - GetImageData should return un-premultiplied alpha values (from dzbarsky:getimagedata); r=Ms2ger
Source-Repo: https://github.com/servo/servo
Source-Revision: 4726f58d15a6bfed9614b7ceaaab7765a5c01d03
2015-08-06 04:34:20 -06:00
David Zbarsky
1aa0c42fef servo: Merge #6985 - Refactor DrawImage implementations to avoid code duplication (from dzbarsky:drawimage_refactor); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 1b54e9c30c12b42d2a6eaf5b81b88a0f4e02ebb9
2015-08-06 00:24:02 -06:00
David Zbarsky
37af7f07c4 servo: Merge #6974 - Fix createImageData with sizes < 1 pixel (from dzbarsky:tiny-create); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: debd7d87d61e6e6d772181a1076ee29519e479c7
2015-08-05 11:40:20 -06:00
David Zbarsky
868cce00b8 servo: Merge #6971 - Make createRadialGradient throw for negative radii (from dzbarsky:negative-radius); r=Ms2ger
Source-Repo: https://github.com/servo/servo
Source-Revision: 95269bba39313e7a221947a6b20fecc92e87a201
2015-08-05 10:42:57 -06:00
David Zbarsky
8b5d35a4ff servo: Merge #6943 - Clean up some methods in CanvasRendeingContext2D (from dzbarsky:context); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 447c991ebb8cca1601d7c5ecde5dffb14199ddca
2015-08-04 00:46:09 -06:00
Patrick Walton
6d44729f83 servo: Merge #6597 - script: Make the ImageCacheTask use IPC (from pcwalton:image-cache-ipc); r=jdm
This necessitated getting rid of the boxed trait object that was being
be passed between the script task and the image cache task.

r? @jdm

Source-Repo: https://github.com/servo/servo
Source-Revision: e13ebf712de444132a6cc90f394c121d8d751c4c
2015-07-27 00:08:15 -06:00
Patrick Walton
d4fd20dc7c servo: Merge #6616 - script: Make most of 2D canvas and WebGL run over IPC (from pcwalton:canvas-webgl-ipc); r=jdm
To actually make the multiprocess communication work, we'll need to
reroute the task creation to the pipeline or the compositor. But this
works as a first step.

r? @jdm

Source-Repo: https://github.com/servo/servo
Source-Revision: 1764267379a00b96a1df89f3917299a0c6fd325c
2015-07-25 01:50:31 -06:00
Glenn Watson
0686325db5 servo: Merge #6566 - Add servo Image type. Remove rust-png dependency from script, gfx, layout (from glennw:image-deps); r=pcwalton
Source-Repo: https://github.com/servo/servo
Source-Revision: 3a3ac2281b2d137ba620194e037ec671b746530c
2015-07-06 13:45:04 -06:00
David Winslow
b9c1f245a1 servo: Merge #6529 - Refactor #[jstraceable] to #[derive(JSTraceable)] (from dwins:master); r=Manishearth
fixes #6524.  I had to make an additional change not mentioned in the ticket - adding the `#[feature]` to enable deriving custom traits but I assume that's expected at this time.

Source-Repo: https://github.com/servo/servo
Source-Revision: bbb39082e0f640400546d2084a450a8675820a82
2015-07-01 18:27:40 -06:00
Hyowon Kim
423cdb8c21 servo: Merge #6410 - Create pattern from HTMLCanvasElement or CanvasRenderingContext2D (from hyowon:create_pattern); r=pcwalton
r? @nox @pcwalton
cc @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: 95d643c995a271fac11ab3d9aac97f2d0aac8934
2015-06-24 00:39:48 -06:00
Hyowon Kim
afce9d1b30 servo: Merge #6413 - Check invalid values for the shadow attributes (from hyowon:invalid_shadow_attrs); r=Ms2ger
I left out checking invalid values when setting the shadows attributes.
r? @nox @pcwalton
cc @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: 02303941bef5f5bbdbec750ab0dfa0b77f32345a
2015-06-20 06:44:08 -06:00
Michael Wu
7512d04e93 servo: Merge #6150 - Upgrade to Spidermonkey 39 (from servo:smupgrade3); r=mbrubeck
> Here it is.
>
> ~~There's two major things that are unfinished here:~~
> - ~~Dealing with the unroot_must_root lint. I'm not sure about the value of this lint with the new rooting API.~~ Done.
> - ~~Updating the Cargo.locks to point to the new SM and SM binding.~~ Done.
>
> I also included my fixes for the rust update, but these will disappear in a rebase. A rust update is necessary to support calling `Drop` on `Heap<T>` correctly when `Heap<T>` is inside a `Rc<T>`. Otherwise `&self` points to the wrong location.
>
> Incremental GC is disabled here. I'm not sure how to deal with the incremental barriers so that's left for later.
>
> Generational GC works. SM doesn't work without it.
>
> The biggest change here is to the rooting API. `Root` was made movable, and `Temporary` and `JSRef` was removed. Movable `Root`s means there's no need for `Temporary`, and `JSRef`s aren't needed generally since it can be assumed that being able to obtain a reference to a dom object means it's already rooted. References have their lifetime bound to the Roots that provided them. DOM objects that haven't passed through `reflect_dom_object` don't need to be rooted, and DOM objects that have passed through `reflect_dom_object` can't be obtained without being rooted through `native_from_reflector_jsmanaged` or `JS::<T>::root()`.
>
> Support for `Heap<T>` ended up messier than I expected. It's split into two commits, but only because it's a bit difficult to fold them together. Supporting `Heap<T>` properly requires that that `Heap::<T>::set()` be called on something that won't move. I removed the Copy and Clone trait from `Heap<T>` so `Cell` can't hold `Heap<T>` - only `UnsafeCell` can hold it.
>
> `CallbackObject` is a bit tricky - I moved all callbacks into `Rc<T>` in order to make sure that the pointer inside to a `*mut JSObject` doesn't move. This is necessary for supporting `Heap<T>`.
>
> `RootedCollectionSet` is very general purpose now. Anything with `JSTraceable` can be rooted by `RootedCollectionSet`/`RootedTraceable`. Right now, `RootedTraceable` is only used to hold down dom objects before they're fully attached to their reflector. I had to make a custom mechanism to dispatch the trace call - couldn't figure out how to get trait objects working for this case.
>
> This has been tested with the following zeal settings:
>
> GC after every allocation
> JS_GC_ZEAL=2,1
>
> GC after every 100 allocations (important for catching use-after-free bugs)
> JS_GC_ZEAL=2,100
>
> Verify pre barriers
> JS_GC_ZEAL=4,1
>
> Verify post barriers
> JS_GC_ZEAL=11,1

Source-Repo: https://github.com/servo/servo
Source-Revision: e7808c526c348fea5e3b48af70b7f1a066652097
2015-06-19 16:46:55 -06:00
ecoal95
b32a9cd993 servo: Merge #6423 - Use euclid from crates.io (from emilio:euclid); r=glennw
Sorry for not doing it yesterday, I couldn't.

cc @metajack @SimonSapin

Source-Repo: https://github.com/servo/servo
Source-Revision: 4ebb95ccd8e034007eacb447a054919ef4af2bf7
2015-06-18 20:50:22 -06:00
Corey Farwell
711c6ca962 servo: Merge #6349 - rust-geom API changes (from frewsxcv:geom-api-changes); r=pcwalton
Shouldn't be merged until these have merged:

https://github.com/servo/rust-geom/pull/81

https://github.com/ecoal95/rust-offscreen-rendering-context/pull/13

https://github.com/servo/rust-layers/pull/178

~~I'll also need to update the Cargo lock files once they merge~~

Source-Repo: https://github.com/servo/servo
Source-Revision: cfcd8589d06935f83b903f76477ea03e4d4652d0
2015-06-13 13:52:07 -06:00
Hyowon Kim
97b64f7e8d servo: Merge #6157 - Implement pattern fill style for canvas (from hyowon:canvas_pattern_fill); r=nox
Issue #6056
Depends on servo/rust-azure#160

Source-Repo: https://github.com/servo/servo
Source-Revision: 9474e62d38f61f2b3a385ca32d64cab975b014ce
2015-06-13 01:49:50 -06:00
Mátyás Mustoha
a48503b881 servo: Merge #6354 - Remove gfx_traits from the dependencies of [script] (from mmatyas:canvas_remdep); r=Ms2ger
It seems @hyowon uploaded her canvas shadow patch faster than me; I've handled the color dependency a bit different, this way `gfx_traits` is not required by the script module.

Source-Repo: https://github.com/servo/servo
Source-Revision: c8c7bd900dde73d4fddafea8239f44440f1c863b
2015-06-12 10:22:54 -06:00
Hyowon Kim
a540721b23 servo: Merge #6337 - Add attributes for canvas shadows (from hyowon:shadow_attrs); r=nox
The first step of the implementation for shadows in canvas.
r? @nox @jdm
cc @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: f163f2bf0d32861ea20470d405bb517ed5b09e84
2015-06-12 03:27:07 -06:00
Hyowon Kim
93ae8060b7 servo: Merge #6290 - Replace fill_color & stroke_color with fill_style & stroke_style in CanvasContextState (from hyowon:fill_or_stroke_style); r=nox
The fillStyle and strokeStyle attributes can be either strings(color), CanvasGradients, or CanvasPatterns.
The current implementation only considers strings(color).
r? @nox @jdm @pcwalton
cc @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: ce30807be594d62b75772eac6356f84089a18c09
2015-06-08 09:49:13 -05:00
Hyowon Kim
bf011a9eaf servo: Merge #6253 - Serialize colors for fill and stroke styles in canvas (issue #4761) (from hyowon:serialize_colour); r=nox
Fixes #4761
cc @yichoi
r? @jdm @pcwalton

Source-Repo: https://github.com/servo/servo
Source-Revision: 4b1e955069509aa224c62119b78f731f102221ec
2015-06-02 19:15:09 -05:00
ecoal95
73d5e20fe6 servo: Merge #6183 - Add WebGLContextAttributes support (from emilio:webglcontextattributes); r=nox
r? @jdm

I couldn't add the `getContextAttributes` method since `CodegenRust`
doesn't know how to return a dictionary value, I'll take a look at it ASAP.

I think the helper functions can return directly the renderer, since they're used just for that, but I wanted to hear your opinions about this.

By the way I'm interested in adding more serious tests for WebGL, and I think the [khronos conformance suit](https://github.com/KhronosGroup/WebGL/tree/master/conformance-suites/1.0.3) should be the best option.

Should I try to integrate it in wpt, or making a `tests/webgl` directory (or similar) inside the servo tree? (Maybe this question should be for @Ms2ger)

Source-Repo: https://github.com/servo/servo
Source-Revision: 0de09b936e5e37c15b7865157a98ad78b1077659
2015-06-01 08:37:48 -05:00
Hyowon Kim
1ffadc119a servo: Merge #6239 - Correct the calculation of rects for drawimage (from hyowon:drawimage_rects); r=jdm
https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
The source and destination rectangles have four points (x, y), (x+w, y), (x+w, y+h), (x, y+h), which doesn't mean rect(x, y, w, h).
cc @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: 2a8d5952892e050a3d604741dd1007e3bd563315
2015-06-01 07:36:42 -05:00
Corey Farwell
333cc6c59d servo: Merge #6174 - Reduce max line length from 150 to 120 characters (from frewsxcv:cleanup-long-lines); r=SimonSapin
Part of https://github.com/servo/servo/issues/6041

Source-Repo: https://github.com/servo/servo
Source-Revision: 542519ebfd073662bc9421ac5fa0aa01ebc0d6fe
2015-05-24 18:27:26 -05:00
Patrick Walton
f8784adc92 servo: Merge #5586 - net: Don't load the placeholder image for background images, only for image fragments (from pcwalton:no-broken-background-image-redux); r=glennw
r? @jdm

Source-Repo: https://github.com/servo/servo
Source-Revision: 77099b25d590fdaac76721e7f98f4e83672e64a6
2015-05-20 16:43:31 -05:00
ecoal95
9dbd03da1c servo: Merge #6083 - First steps to layerize canvas (from emilio:layerize-canvas); r=pcwalton
I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.

I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).

I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.

It's mergeable and doesn't break any tests :P

Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?

cc @jdm @pcwalton

Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36

--HG--
rename : servo/components/gfx/color.rs => servo/components/gfx_traits/color.rs
2015-05-20 15:42:06 -05:00
Mátyás Mustoha
d6ca5567a0 servo: Merge #5949 - Mark the canvas as dirty on certain drawing calls (from mmatyas:canvas_dirty); r=jdm
With this patch, it is now possible to create nice animations using the canvas.

Source-Repo: https://github.com/servo/servo
Source-Revision: 5f2a8494be44d57b74bda24f2fa6b6976f71531b
2015-05-07 07:09:41 -05:00
Mátyás Mustoha
220291b93c servo: Merge #5946 - Canvas: implement transformation matrix reset (from mmatyas:canvas_mxreset); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: d9cc36ac225a989c07301e85e40b488723bd1980
2015-05-06 16:51:02 -05:00
Mátyás Mustoha
44f07fb4db servo: Merge #5945 - Canvas: implement transformation matrix rotation (from mmatyas:canvas_mxrotate); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 3327fe301393f3ec5213a5b2b14d022bbac5976e
2015-05-06 08:53:56 -05:00
Simon Sapin
95c8716656 servo: Merge #5935 - Upgrade Rust (from servo:rustup_2015-04-25); r=Ms2ger
r? everybody

Source-Repo: https://github.com/servo/servo
Source-Revision: 49aed6555dbc008c1a378c5cbb303f5467232b6b
2015-05-05 09:11:30 -05:00
Anthony Ramine
39e9571d13 servo: Merge #5871 - Cleanup JS traits and methods (from nox:rootable); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: b8ae33e510ea30e3200834fc2f7fbc426b86701e
2015-04-28 04:23:05 -05:00
Ms2ger
126ec4d408 servo: Merge #5847 - Avoid as_slice() / at_mut_slice() (from Ms2ger:slice); r=SimonSapin
Source-Repo: https://github.com/servo/servo
Source-Revision: 1389be37823fccf4108f4e79d0a3a793f0bbe93e
2015-04-26 05:30:28 -05:00
Glenn Watson
835b3be20c servo: Merge #5767 - Refactored image cache task - details below (from glennw:image-cache); r=larsbergstrom,jdm
* Simpler image cache API for clients to use.
 * Significantly fewer threads.
   * One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
   * 4 threads for decoder worker tasks.
 * Removed ReflowEvent hacks in script and layout tasks.
   * Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
   * Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
 * Add reflow batching for when multiple images load quickly.
   * Reduces the number of paints loading wikipedia from ~95 to ~35.
 * Reasonably simple to add proper prefetch support in a follow up PR.
 * Async loaded images always construct Image fragments now, instead of generic.
   * Image fragments support the image not being present.
 * Simpler implementation of synchronous image loading for reftests.
 * Removed image holder.
 * image.onload support.
 * image NaturalWidth and NaturalHeight support.
 * Updated WPT expectations.

Source-Repo: https://github.com/servo/servo
Source-Revision: ac0645c2363b5a6ea3930b0857b3a27f1b6d033f
2015-04-22 19:16:46 -05:00
Mátyás Mustoha
bcd6a4e5f8 servo: Merge #5757 - Canvas: implement global composition and blending (from mmatyas:canvas_globalcomposite); r=jdm
Implements https://html.spec.whatwg.org/multipage/scripting.html#dom-context-2d-globalcompositeoperation.

Source-Repo: https://github.com/servo/servo
Source-Revision: e278e5b9a27738bdca7a151b4295628e1f179e29
2015-04-22 14:15:28 -05:00
Mátyás Mustoha
ec0a941830 servo: Merge #5773 - Canvas: add clipping path support (from mmatyas:canvas_clip); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: c4b7979450a3b884ed727e0c1d306897d255aef9
2015-04-22 10:40:10 -05:00
Mátyás Mustoha
2a44702239 servo: Merge #5770 - Canvas: implement rectangle drawing (from mmatyas:canvas_rect); r=jdm
A simple little patch.

Source-Repo: https://github.com/servo/servo
Source-Revision: 1d66b090a2b25203f751455d9f0f4985a77ccd64
2015-04-21 08:43:47 -05:00
Diego Marcos
1406b1f10e servo: Merge #5652 - Kicking off a WebGL implementation (from dmarcos:webgl); r=jdm
@jdm @ecoal95 I'm working on making VR happen in the Browser and I want to bring to Servo the [webVR APIs](https://github.com/MozVR/webvr-spec/blob/master/webvr.idl) we already have in Gecko. Before anything happens we need a working implementation of WebGL (and also the [fullscreen API](https://fullscreen.spec.whatwg.org/)). My implementation is very basic and probably naive (I just recently started to contribute to Servo). My patch is just a starting point:

- It only implements ```clearColor``` and ```clear``` methods of the [WebGL spec](https://www.khronos.org/registry/webgl/specs/latest/).
- It uses the readback strategy that ```canvasRenderingContext2D``` is using (The webgl task paints stuff independently on it's own buffer and the compositor task request the pixels back to the webgl task when it needs them) I'm sure there are much better ways to handle this. Latency and FPS are critical in VR so we have to figure out the fastest way to push pixels to the screen. I've read something about layerizing the canvas but I'm still not sure what that even means :)
- There's an included test you can try ```./mach run tests/ref/webgl-context/clearcolor.html```

@ecoal95 I know you'll be working on this for the next three months. With a foundation in place we will be able to make quick progress in parallel. This is exciting!

Source-Repo: https://github.com/servo/servo
Source-Revision: e4b620ea54c94e03095e4108bce94ec750416bba
2015-04-20 19:29:02 -05:00