I added this in bug 1676990, I'm not sure why I ignored the rect return value, probably should have either asserted it was empty if I thought that or dealt with the return value.
Depends on D143894
Differential Revision: https://phabricator.services.mozilla.com/D143895
If the surface cache entry is a placeholder (because we haven't decoded any frames yet) then a surface cache lookup will not return anything, so we can't get ahold of the AnimationSurfaceProvider to call reset on it.
I also looked at the other places we call Lookup on the surface cache and it seems correct to me for them to not get the surface if it's still a placeholder.
Differential Revision: https://phabricator.services.mozilla.com/D143894
Rather than change every use of IntSize/Rect/Point in image/, this patch
attempts to draw the line at the relevant parts of the decoding pipeline
to prevent confusion about which size and orientation we are working
with.
Differential Revision: https://phabricator.services.mozilla.com/D126381
There are no code changes, only #include changes.
It was a fairly mechanical process: Search for all "AUTO_PROFILER_LABEL", and in each file, if only labels are used, convert "GeckoProfiler.h" into "ProfilerLabels.h" (or just add that last one where needed).
In some files, there were also some marker calls but no other profiler-related calls, in these cases "GeckoProfiler.h" was replaced with both "ProfilerLabels.h" and "ProfilerMarkers.h", which still helps in reducing the use of the all-encompassing "GeckoProfiler.h".
Differential Revision: https://phabricator.services.mozilla.com/D104588
In https://hg.mozilla.org/integration/autoland/rev/471ad96ddc3e we changed this from calling |Surface().IsFullyDecoded()| to calling Seek because IsFullyDecoded always returns false for large enough animations because we don't keep around all of their frames.
In the old model, where mIsCurrentlyDecoded tracks if the image is fully decoded, we don't want to set mCompositedFrameInvalid to true if simply if the image isn't fully decoded because the current frame could be available.
In the new model, where mIsCurrentlyDecoded tracks if the current frame is available, we definitely do want to mark mCompositedFrameInvalid if the current frame is not available.
Depends on D96944
Differential Revision: https://phabricator.services.mozilla.com/D96945
In https://hg.mozilla.org/integration/autoland/rev/471ad96ddc3e we changed this from calling |Surface().IsFullyDecoded()| to calling Seek because IsFullyDecoded always returns false for large enough animations because we don't keep around all of their frames.
However RequestRefresh/AdvanceFrame call GetFrame. Seek is intended to be used for display purposes, GetFrame is intended to be used for advancing the frame purposes. And Seek and GetFrame can actually returns different results if it is the first frame that we are asking for.
Differential Revision: https://phabricator.services.mozilla.com/D96944
The img.decode promise for animated images that aren't in the document might not resolve in common cases. Specifically for animated images that have been decoded and then discarded, so that mCompositedFrameInvalid is true.
mCompositedFrameInvalid is cleared by either:
1) the image is fully decoded and NotifyDecodeComplete is called.
2) RequestRefresh is able to advance to the current frame.
We don't call RequestRefresh on animated images that aren't in the document and we only decode a certain number of frames ahead of the current frame (even for fully retained animation buffers), so neither of these will happen with long enough animated images.
So we need to make sure that mCompositedFrameInvalid eventually gets cleared any time a decode is requested (which the FrameAnimator gets notified about via GetCompositedFrame). We do that be calling UpdateState in GetCompositedFrame whenever mCompositedFrameInvalid is true and the image is in the surface cache.
This runs into a second problem: UpdateState uses |mIsCurrentlyDecoded = aResult.Surface().IsFullyDecoded()| to determine when to clear mCompositedFrameInvalid. As mentioned above, we don't fully decode animated images. Further, for animated images that are large enough we use a discarding animation buffer that never keeps around all the frames and so IsFullyDecoded always returns false. So we replace that with a check that we can seek to the current animated frame index.
Differential Revision: https://phabricator.services.mozilla.com/D73564
We invalidate for more things than just frames advancing (if we are redecoding and still showing the same frame as before discarding for example). So there is no reason that the dirty rect and a frame being advanced should be linked.
Differential Revision: https://phabricator.services.mozilla.com/D71483
This is actually a one line change. The rest is just removing unneeded parameters.
The composited frame used to be valid for animations that had finished because we saved a separate composited frame, and since the animation had finished it was the final frame, so it had to be valid to display.
Now we don't have a separate composited frame so we only have a valid frame to display if we've decoded up to the current frame. For non-finished animations RequestRefresh will clear mCompositedFrameInvalid, but for finished animations we have to clear it, the easiest place is when we know we are fully decoded.
This problem caused img.decode to never fulfill or reject because we never sent out any frame update notifications because mCompositedFrameInvalid was always false because mAnimationFinished was always true. So we didn't get the invalidation that flipping mCompositedFrameInvalid to false when a full decode finished would cause.
Differential Revision: https://phabricator.services.mozilla.com/D70838
We invalidate for more things than just frames advancing (if we are redecoding and still showing the same frame as before discarding for example). So there is no reason that the dirty rect and a frame being advanced should be linked.
Differential Revision: https://phabricator.services.mozilla.com/D71483
This is actually a one line change. The rest is just removing unneeded parameters.
The composited frame used to be valid for animations that had finished because we saved a separate composited frame, and since the animation had finished it was the final frame, so it had to be valid to display.
Now we don't have a separate composited frame so we only have a valid frame to display if we've decoded up to the current frame. For non-finished animations RequestRefresh will clear mCompositedFrameInvalid, but for finished animations we have to clear it, the easiest place is when we know we are fully decoded.
This problem caused img.decode to never fulfill or reject because we never sent out any frame update notifications because mCompositedFrameInvalid was always false because mAnimationFinished was always true. So we didn't get the invalidation that flipping mCompositedFrameInvalid to false when a full decode finished would cause.
Differential Revision: https://phabricator.services.mozilla.com/D70838
This was done by:
This was done by applying:
```
diff --git a/python/mozbuild/mozbuild/code-analysis/mach_commands.py b/python/mozbuild/mozbuild/code-analysis/mach_commands.py
index 789affde7bbf..fe33c4c7d4d1 100644
--- a/python/mozbuild/mozbuild/code-analysis/mach_commands.py
+++ b/python/mozbuild/mozbuild/code-analysis/mach_commands.py
@@ -2007,7 +2007,7 @@ class StaticAnalysis(MachCommandBase):
from subprocess import Popen, PIPE, check_output, CalledProcessError
diff_process = Popen(self._get_clang_format_diff_command(commit), stdout=PIPE)
- args = [sys.executable, clang_format_diff, "-p1", "-binary=%s" % clang_format]
+ args = [sys.executable, clang_format_diff, "-p1", "-binary=%s" % clang_format, '-sort-includes']
if not output_file:
args.append("-i")
```
Then running `./mach clang-format -c <commit-hash>`
Then undoing that patch.
Then running check_spidermonkey_style.py --fixup
Then running `./mach clang-format`
I had to fix four things:
* I needed to move <utility> back down in GuardObjects.h because I was hitting
obscure problems with our system include wrappers like this:
0:03.94 /usr/include/stdlib.h:550:14: error: exception specification in declaration does not match previous declaration
0:03.94 extern void *realloc (void *__ptr, size_t __size)
0:03.94 ^
0:03.94 /home/emilio/src/moz/gecko-2/obj-debug/dist/include/malloc_decls.h:53:1: note: previous declaration is here
0:03.94 MALLOC_DECL(realloc, void*, void*, size_t)
0:03.94 ^
0:03.94 /home/emilio/src/moz/gecko-2/obj-debug/dist/include/mozilla/mozalloc.h:22:32: note: expanded from macro 'MALLOC_DECL'
0:03.94 MOZ_MEMORY_API return_type name##_impl(__VA_ARGS__);
0:03.94 ^
0:03.94 <scratch space>:178:1: note: expanded from here
0:03.94 realloc_impl
0:03.94 ^
0:03.94 /home/emilio/src/moz/gecko-2/obj-debug/dist/include/mozmemory_wrap.h:142:41: note: expanded from macro 'realloc_impl'
0:03.94 #define realloc_impl mozmem_malloc_impl(realloc)
Which I really didn't feel like digging into.
* I had to restore the order of TrustOverrideUtils.h and related files in nss
because the .inc files depend on TrustOverrideUtils.h being included earlier.
* I had to add a missing include to RollingNumber.h
* Also had to partially restore include order in JsepSessionImpl.cpp to avoid
some -WError issues due to some static inline functions being defined in a
header but not used in the rest of the compilation unit.
Differential Revision: https://phabricator.services.mozilla.com/D60327
--HG--
extra : moz-landing-system : lando
rg -l 'mozilla/Move.h' | xargs sed -i 's/#include "mozilla\/Move.h"/#include <utility>/g'
Further manual fixups and cleanups to the include order incoming.
Differential Revision: https://phabricator.services.mozilla.com/D60323
--HG--
extra : moz-landing-system : lando
This requires replacing inclusions of it with inclusions of more specific prefs
files.
The exception is that StaticPrefsAll.h, which is equivalent to StaticPrefs.h,
and is used in `Codegen.py` because doing something smarter is tricky and
suitable for a follow-up. As a result, any change to StaticPrefList.yaml will
still trigger recompilation of all the generated DOM bindings files, but that's
still a big improvement over trigger recompilation of every file that uses
static prefs.
Most of the changes in this commit are very boring. The only changes that are
not boring are modules/libpref/*, Codegen.py, and ServoBindings.toml.
Differential Revision: https://phabricator.services.mozilla.com/D39138
--HG--
extra : moz-landing-system : lando
Currently it's completely unclear at use sites that the getters for `once`
static prefs return the pref value from startup, rather than the current pref
value. (Bugs have been caused by this.) This commit improves things by changing
the getter name to make it clear that the pref value obtained is from startup.
This required changing things within libpref so it distinguishes between the
"base id" (`foo_bar`) and the "full id" (`foo_bar` or
`foo_bar_DoNotUseDirectly` or `foo_bar_AtStartup` or
`foo_bar_AtStartup_DoNotUseDirectly`; the name used depends on the `mirror` and
`do_not_use_directly` values in the YAML definition.) The "full id" is used in
most places, while the "base id" is used for the `GetPrefName_*` and
`GetPrefDefault_*` functions.
(This is a nice demonstration of the benefits of the YAML file, BTW. Making
this change with the old code would have involved adding an entry to every
single pref in StaticPrefList.h.)
The patch also rejigs the comment at the top of StaticPrefList.yaml, to clarify
some things.
Differential Revision: https://phabricator.services.mozilla.com/D38604
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
Also, fix a minor bug where when we discard an animated image that is a
full frame animated image, we need to reset
AnimationState::mCompositedFrameInvalid to false, just like we do for
animated images blended by FrameAnimator. This is because it is used as
part of our state checking in FrameAnimator::GetCompositedFrame before
we are willing to yield frame data.
Differential Revision: https://phabricator.services.mozilla.com/D12362
When blending full frames off the main thread, FrameAnimator no longer
requires access to the raw data of the frame to advance the animation.
Now we only request a RawAccessFrameRef for the current/next frames when
we have discovered that we need to do blending on the main thread.
In addition to avoiding the mutex overhead of RawAccessFrameRef, this
will also facilitate potentially optimizing the surfaces for the
DrawTarget for individual animated image frames.
Differential Revision: https://phabricator.services.mozilla.com/D7506
We were marking them used even if only a decode was requested.
This can cause us to hold extra decoded copies of the image around because we have a tendency to request decode at the intrinsic size.
At present, surface providers roll up all of their individual surfaces
into a single reporting unit. Specifically this means animated image
frames are all reported as a block. This patch removes that
consolidation and reports every frame as its own SurfaceMemoryReport.
This is important because each frame may have its own external image ID,
and we want to cross reference that with what we expect from the GPU
shared surfaces cache.
At present, surface providers roll up all of their individual surfaces
into a single reporting unit. Specifically this means animated image
frames are all reported as a block. This patch removes that
consolidation and reports every frame as its own SurfaceMemoryReport.
This is important because each frame may have its own external image ID,
and we want to cross reference that with what we expect from the GPU
shared surfaces cache.
This was done automatically replacing:
s/mozilla::Move/std::move/
s/ Move(/ std::move(/
s/(Move(/(std::move(/
Removing the 'using mozilla::Move;' lines.
And then with a few manual fixups, see the bug for the split series..
MozReview-Commit-ID: Jxze3adipUh
In FrameAnimator::GetCompositedFrame, we call SurfaceCache::Lookup even
when we use the composited frame directly and leave the lookup result
unused. The only value in performing the lookup could be to mark the
surface as used to avoid expiring it too soon, but
FrameAnimator::RequestRefresh should already be doing enough to keep it
alive, if the image isn't locked in the first place.
In FrameAnimator::RequestRefresh and AdvanceFrame, we currently create
several RawAccessFrameRef objects to the same frames, either to get
timeouts or perform the blending. With some tweaking, we can avoid
requesting the same frame more than once. This will avoid mutex locks on
the surface provider and the frame itself.
DrawableSurface only exposes DrawableFrameRef to its users. This is
sufficient for the drawing related code in general, but FrameAnimator
really needs RawAccessFrameRef to the underlying pixel data (which may
be paletted). While one can get a RawAccessFrameRef from a
DrawableFrameRef, it requires yet another lock of the imgFrame's mutex.
We can avoid this extra lock if we just allow the callers to get the
right data type in the first place.