The constructor of WidgetCommandEvent takes 2 nsAtom pointers. One is for
specifying event type, the other is for specifying the command. The
difference of these arguments are pretty unclear for other developers and
the former argument is always nsGkAtoms::onAppCommand unless nullptr in
C++ code. So, we can hide the former argument.
Then, we should create another constructor for creating empty command event
from constructor of dom::CommandEvent.
Differential Revision: https://phabricator.services.mozilla.com/D2506
--HG--
extra : moz-landing-system : lando
Currently, if an event is consumed in the main process, EventStateManager
does not send it to remote process. However, this is unexpected behavior
for some WidgetKeyboardEvent dispatchers. OS sometimes has consumed native
key events before sending applications. For example, Alt key on Windows
should activate menu bar of focused window but Alt key may be consumed before
focused window receives the event. In such case, we mark Alt keyboard event
as "consumed before dispatch", and chrome treat it like as its preventDefault()
is called in web content. (Note that for compatibility with other browsers,
the consumed state is not exposed to web content. So, Event.defaultPrevented
returns false in web content.)
Therefore, we need to treat "consumed" state and "cross process forwarding"
state separately. This patch makes calling WidgetEvent::PreventDefault()
always stops cross process forwarding for backward compatibility. Additionally,
for the special case mentioned above, this patch makes
WidgetEvent::PreventDefaultBeforeDispatch() take additional argument,
|aIfStopCrossProcessForwarding|. If this is CrossProcessForwarding::eStop,
the event won't be sent to remote process as same as calling PreventDefault().
Otherwise, CrossProcessForwarding::eHold, PreventDefaultBeforeDispatch() call
does not change "cross process forwarding" state. I.e., if the event's
StopCrossProcessForwarding() and PreventDefault() are not called until
EventStateManager::PostHandleEvent(), the event will be sent to remote process
as usual.
MozReview-Commit-ID: IQGWJvXetxV
--HG--
extra : rebase_source : 4ccdd500e80b8fe29e469ac3b85578e1c07c8358
When AltGr key is pressed, following messages come:
1. WM_KEYDOWN for ControlLeft
2. WM_KEYDOWN for AltLeft
3. WM_SYSKEYUP for ControlLeft
4. WM_KEYUP for AltLeft
In these key sequence, KeyboardEvent.key value of keydown event at #2 and keyup
event at #4 should be "AltGraph". This patch fixes the key value and
adding new test into test_keycodes.xul to check the behavior with
SynthesizeNativeKey().
MozReview-Commit-ID: JZ6WednB8la
--HG--
extra : rebase_source : 596371ede89e90c23f7e842b26ec8155b911fe60
Users can emulate AltGr key with pressing both Ctrl key and Alt key on Windows
since AltGr is represented as so in Windows and physical keyboard may not have
AltRight key.
If user emulates AltGr key, we should set MODIFIER_ALTGRAPH to a set of
keyboard events for printable keys only when the key press produces
character(s) or a dead key. For example:
1. ControlLeft keydown event should make ctrlKey true.
2. AltLeft keydown event should make altKey true (not AltGraph state).
3. ctrlKey and altKey of printable keydown, keypress and keyup events should be
set to false, but getModifierState("AltGraph") should return true.
4. AltLeft keyup event should make altKey false.
5. ControlLeft keyup event should make ctrlKey false.
(If AltLeft key is pressed first, altKey of AltLeft keydown is true and
both altKey and ctrlKey of the following ControlLeft keydown are true as
usual.)
MozReview-Commit-ID: 8Km8GXPDQw1
--HG--
extra : rebase_source : f4924f075c68361c8ce563910280ea24774c519f
KeyboardLayout::InitNativeKey() takes |const ModifierKeyState&| as its
argument with NativeKey reference and it calls some internal methods with
the given ModifierKeyState without any changes. Additionally, its caller
is only NativeKey::InitWithKeyChar() and its called with given NativeKey
instance's mModKeyState. So, removing the redundant arguments from
some methods makes them clearer what they compute with.
So, this patch does not change any behavior.
MozReview-Commit-ID: 3w9Ee7PMU05
--HG--
extra : rebase_source : b724a18d5a14672e60ffa5fb9feca5c11dac42a3
By the proposal from Google, <https://github.com/w3c/uievents/issues/147>,
Chromium treat AltRight key as "AltGraph" modifier if the keyboard layout
has AltGr key.
When AltRight key is pressed with a keyboard layout which has AltGr key,
modifiers should as following:
1. "keydown" for ControlLeft:
ctrlKey: true, altKey: false, getModifierState("AltGraph"): false
2. "keydown" for AltRight:
ctrlKey: false, altKey: false, getModifierState("AltGraph"): true
3. Some "keydown", "keypress" and "keyup" events:
ctrlKey: false, altKey: false, getModifierState("AltGraph"): true
4. "keyup" for ControlLeft:
ctrlKey: false, altKey: false, getModifierState("AltGraph"): true
5. "keyup" for AltRight:
ctrlKey: false, altKey: false, getModifierState("AltGraph"): false
So, only when the preceding "keydown" event for ControlLeft, ctrlKey should
be set to true as usual. However, after AltRight key is pressed actually,
we should treat "AltGraph" modifier is true and both ctrlKey and altKey
should be set to false for web apps can handle text input normally.
So, MODIFIER_ALTGRAPH and MODIFIER_CONTROL/MODIFIER_ALT should not be set
at the same time.
This patch makes ModifierKeyState have only MODIFIER_ALTGRAPH or
MODIFIER_CONTROL/MODIFIER_ALT.
Additionally, this patch makes VirtualKey::ShiftState treat "AltGraph" as a
modifier. So, now, VirtualKey needs to convert ShiftState to index value when
it accesses its mShiftStates array. Therefore, this patch adds
VirtualKey::ToIndex() and make each VirtualKey method use it before
accessing mShiftStates.
Note that this patch also fixes bug of WinUtils::SetupKeyModifiersSequence().
The constructor of KeyPair takes 2 keycode values, but the second virtual
keycode can have scancode to distinguish if the key is left or right.
However, WinUtils::SetupKeyModifiersSequence() never sets scancode to
KeyPair. Therefore, it fails to dispatch AltRight key event.
MozReview-Commit-ID: 7ealxJH9KlZ
--HG--
extra : rebase_source : 761bc4416222def020a0731d6ae7940ef074ebe0
For setting AltRight key's key value to "AltGraph" if it should work as so,
we need to know if current keyboard layout has AltGr key. Unfortunately,
Windows doesn't provide such information but we retrieve all input characters
from each key when a keyboard layout is loaded. So, when we load a keyboard
layout, we can mark if current keyboard layout has AltGr key with checking
at least one key inputs different character(s) when AltGr key is pressed.
MozReview-Commit-ID: 8GI3phSVTUS
--HG--
extra : rebase_source : f1622615f03740609984da6d216391e23cae6796
Currently, TabChild discards eKeyDown and eKeyPress events which are marked as
"repeated" and were dispatched after the latest eKeyDown event comes into the
process. However, keyboard layout utils may generate native key events
as "repeated" even if each native key is important to input proper text.
So, TabChild shouldn't decide if coming keyboard event is skippable only with
mIsRepeat. For solving this issue, this patch adds
mMaybeSkippableInRemoteProcess to WidgetKeyboardEvent and makes
TabChild::SkipRepeatedKeyEvent() check
WidgetKeyboardEvent::CanSkipInRemoteProcess() instead.
On Windows, there are two ways to generate keyboard input messages. One is
using SendMessage() or PostMessage(). The other is SendInput() API. In both
ways, utils can make their input as repeated key messages.
The former case must be safe for this issue since such utils need to set 31st
bit of lParam to 1 explicitly.
On the other hand, in the latter case, the utils probably need to append
KEYEVENTF_KEYUP into KEYBDINPUT::dwFlags. Otherwise, only first call is
treated as non-repeated event.
So, when given message does not came from physical key operation, NativeKey
should set WidgetKeyboardEvent::mMaybeSkippableInRemoteProcess to false
even if WidgetKeyboardEvent::mIsRepeat is true.
MozReview-Commit-ID: 3rinrOjx8Tf
--HG--
extra : rebase_source : 26b6d869260176fc7ef535323b83001bb4b725c2
On Windows, VK_PROCESSKEY key message is sent if the key event is handled by
IME (in IMM mode or IMM-IME). Therefore, we can set
WidgetKeyboardEvent::mKeyCode to NS_VK_PROCESSKEY and
WidgetKeyboardEvent::mKeyNameIndex to KEY_NAME_INDEX_Process simply when
we receive VK_PROCESSKEY.
MozReview-Commit-ID: 9B8Q7rwfXYD
--HG--
extra : rebase_source : f1ed228b295e6c4bd41192bc773b8118a28db6bc
On Windows, VK_PROCESSKEY key message is sent if the key event is handled by
IME (in IMM mode or IMM-IME). Therefore, we can set
WidgetKeyboardEvent::mKeyCode to NS_VK_PROCESSKEY and
WidgetKeyboardEvent::mKeyNameIndex to KEY_NAME_INDEX_Process simply when
we receive VK_PROCESSKEY.
MozReview-Commit-ID: 9B8Q7rwfXYD
--HG--
extra : rebase_source : a15105e3b6acf1f1911a8299911353dc4179e2c0
Gecko decides keyCode from an ASCII character which is produced by the key
by itself or with Shift on active keyboard layout or alternative ASCII capable
keyboard layout if active keyboard layout isn't ASCII capable. However, we've
ignored alternative ASCII capable keyboard layout's character if both the
key itself and with Shift don't produce ASCII alphabet nor ASCII numeral,
i.e., ASCII punctuation characters are not used in alternative ASCII capable
keyboard layout because of avoiding mapping a keyCode value to 2 or more keys.
However, setting 0 to keyCode value makes Firefox unusable with some web
applications which are aware of neither KeyboardEvent.key nor
KeyboardEvent.code. So, even if we map same keyCode value to a key, we should
avoid setting keyCode value to 0 as far as possible.
This patch's approach is, we behave same keyCode value as the alternative ASCII
capable keyCode is selected when computed keyCode value of active keyboard
layout is 0. This means that we will make some language users whose keyboard
layout for their language is not ASCII capable can use global web services
which support US keyboard layout of Firefox since the new keyCode values
are mostly computed with US layout on Windows or actual alternative ASCII
capable keyboard layout on macOS and Linux. In other words, we cannot improve
compatibility with web applications which don't support Firefox by this patch
since our keyCode values are really different from Chrome's. So, unfortunately,
if we'd use exactly same keyCode computation as Chromium, we'd break
compatibility with existing web applications which are aware of Firefox since
it's necessary to check UA name or something before using keyCode values.
Note that the most important difference between Windows and the others is,
such keyCode value is computed with alternative ASCII capable keyboard
layout on macOS and Linux but only on Windows, it's computed with OEM virtual
keycode. This means that only on Windows, the keyCode value may be different
from actual alternative ASCII capable keyboard layout's keyCode.
MozReview-Commit-ID: As289r9wp6i
--HG--
extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
This does not remove the directives in widget/ContentCache.cpp as those crash
annotations should be temporary and will be removed once bug 1405832 is fixed.
MozReview-Commit-ID: F0STyYDx8F4
--HG--
extra : rebase_source : 737d3e500e1dd066730660fede52226e832305e6
inline functions are supposed to be declared in the header file, so the compiler can inline them.
gcc complains about this, but clang/msvc apparently do not.
We also needed to move the DeadKey struct and class into the header, as the function calls a
method on the DeadKey class, and you can't do that on a forward declared class.
MozReview-Commit-ID: 8NxP59AXuZi
--HG--
extra : rebase_source : 9fd74d2c571bdeb4244cb63baf508946a2f19aa6
The intention of these macros here is merely to log a warning and enable
a developer to notice the inconsistency. Pass the result to Unused.
MozReview-Commit-ID: 9IOuwQ3InVm
--HG--
extra : rebase_source : 83f265a5e042dee0c2ad66d45b67906f1b0422aa
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
--HG--
rename : xpcom/ds/nsIAtom.h => xpcom/ds/nsAtom.h
extra : rebase_source : ac3e904a21b8b48e74534fff964f1623ee937c67
This patch merges nsAtom into nsIAtom. For the moment, both names can be used
interchangeably due to a typedef. The patch also devirtualizes nsIAtom, by
making it not inherit from nsISupports, removing NS_DECL_NSIATOM, and dropping
the use of NS_IMETHOD_. It also removes nsIAtom's IIDs.
These changes trigger knock-on changes throughout the codebase, changing the
types of lots of things as follows.
- nsCOMPtr<nsIAtom> --> RefPtr<nsIAtom>
- nsCOMArray<nsIAtom> --> nsTArray<RefPtr<nsIAtom>>
- Count() --> Length()
- ObjectAt() --> ElementAt()
- AppendObject() --> AppendElement()
- RemoveObjectAt() --> RemoveElementAt()
- ns*Hashtable<nsISupportsHashKey, ...> -->
ns*Hashtable<nsRefPtrHashKey<nsIAtom>, ...>
- nsInterfaceHashtable<T, nsIAtom> --> nsRefPtrHashtable<T, nsIAtom>
- This requires adding a Get() method to nsRefPtrHashtable that it lacks but
nsInterfaceHashtable has.
- nsCOMPtr<nsIMutableArray> --> nsTArray<RefPtr<nsIAtom>>
- nsArrayBase::Create() --> nsTArray()
- GetLength() --> Length()
- do_QueryElementAt() --> operator[]
The patch also has some changes to Rust code that manipulates nsIAtom.
MozReview-Commit-ID: DykOl8aEnUJ
--HG--
extra : rebase_source : 254404e318e94b4c93ec8d4081ff0f0fda8aa7d1
Starting from 52, NativeKey::HandleCharMessage() ignores all control characters. However, some keyboard layout utilities may send WM_CHAR message whose wParam is '\r' for emulating pressing Enter key. For supporting such utilities, we should dispatch Enter keypress event when HandleCharMessage() receives such event.
Note that this patch does NOT support a pair of WM_KEYDOWN and WM_CHAR whose wParam is '\r' but the WM_KEYDOWN isn't VK_RETURN. If there is such case, we need to support it too. However, it needs a lot of code changes. So, we shouldn't support it until such bug is filed actually.
MozReview-Commit-ID: CWyvBtLmXgg
--HG--
extra : rebase_source : 6e9b27dc2fb9eb75626cdd5ab339d348a7be3040
Some IME may handle WM_KEYDOWN message before application and may set the keycode value to VK_PROCSSKEY but not do actually. Similarly, IME may handle WM_KEYDOWN message and replace following WM_CHAR messages with different characters.
Therefore, even if WM_KEYDOWN message comes with VK_PROCESSKEY, NativeKey shouldn't stop dispatching keypress events if it detects following printable char messages.
MozReview-Commit-ID: DcC2qgcLDrQ
--HG--
extra : rebase_source : 85c6a5dd5700b4032d1a21ed28b25c313cefa5cd
Ctrl+Space causes WM_CHAR of ' '. On the other native applications, you can input ' ' with this key combination though, we shouldn't allow this because we need to remove Ctrl and Alt modifier state at dispatching keypress event for the limitation of TextEditor but this is important key combination for custom shortcut keys.
So, when Ctrl or Alt key is pressed but it doesn't change the inputting character, i.e., the character can be inputted without Ctrl or Alt, we shouldn't remove those modifier state from eKeyPress event.
MozReview-Commit-ID: 7omLvNdQWzW
--HG--
extra : rebase_source : 66d5015567799c489d925ac2419358913f808d63
In PresShell, eContextMenu event is marked as dispatched only in chrome when its shiftKey state is true. However, Shift+F10 causes the context menu, it should not be marked as so because this is standard shortcut key to open context menu on Windows.
This patch consumes Shift key state if previous key message is WM_SYSKEYDOWN of F10 before dispatching eContextMenu event. So, user cannot block to prevent its default at opening context menu with Shift+F10, we should discuss this later.
MozReview-Commit-ID: 1P9LpeJoQof
--HG--
extra : rebase_source : f77fcf6a4587bc131901d717325f6083b4a89393
According to crash reports, we may find WM_CHAR whose wParam is 0 and scancode is 0xFF with a call of PeekMessage(PM_NOREMOVE) but we'll remove usual char message with a call of PeekMessage(PM_REMOVE).
In such case, we should ignore the found odd message and take the usual char message which was removed from the queue actually.
MozReview-Commit-ID: Gw8LvCXxul
--HG--
extra : rebase_source : 51d4879c4ee0d89152de7986b81af08d03b9c244
Currently, we use alias NS_VK_* for WidgetKeyboardEvent::mKeyCode. Similarly, we should create alias enum for nsIDOMKeyEvent::DOM_KEY_LOCATION_*. Then, we can reduce the length and avoid to include nsIDOMKeyEvent in some cpp files.
MozReview-Commit-ID: 5cs4zQ061Lc
--HG--
extra : rebase_source : e6a6edd27718b9e3d4a40b07902d029791876999
I think that when PeekMessage(PM_REMOVE) failed to remove a char message but next key message is still a char message, it may be possible that the odd keyboard layout or utility hook only PeekMessage(PM_NOREMOVE) and GetMessage(). If so, we can explain what occurs in this case.
I'm still not sure this fixes the case of bug 1336322 comment 0, but we should try to do this because I don't have better idea.
MozReview-Commit-ID: CxoO24n167t
--HG--
extra : rebase_source : c00b86166a345eec18fa2de74698f6e8859364b8
This patch depends on bug 1336080.
When PeekMessage() fails to remove found char message, NativeKey::GetFollowingCharMessage() tries to check next key message in the queue again. Then, when next key message becomes non-char message, such as WM_KEYDOWN or WM_KEYUP, the char message must be removed by odd keyboard layout or something. Similarly, when next key message is a char message but it's caused by different key, the found char message must be removed by one of them too.
So, in these cases, NativeKey::GetFollowingCharMessage() should treat the key operation is already handled or canceled by the odd keyboard layout or somebody else. Additionally, in the latter case, following char message should be handled as orphan char message(s) as usual.
MozReview-Commit-ID: 8ahs8I0HUQ2
--HG--
extra : rebase_source : 563efc0e65c1d400a32cb0ceec94eb56ad0aa1c5
When NativeKey::GetFollowingCharMessage() tries to remove a char message from the queue, the message might be changed by odd keyboard layout or something. In such case, if the new char message is also caused by same physical key, the char message must be overwritten. Then, we should take the new char message instead.
Note that this patch saves original found char message into kFoundCharMsg and it's logged by each points for indicating if this case has occurred.
MozReview-Commit-ID: HAduq8sfwFt
--HG--
extra : rebase_source : c8980c7fa019fc3e0f249b4506fa572e81f4a1e8
NativeKey::GetFollowingCharMessage() may remove a char message which is different from previously found message in the queue because hacky keyboard layout or utility can overwrite the wParam when it's removed from the queue.
Now, we should assume that newer message, i.e., actually removed from the queue, is the expected message by the user. See bug 1336028 comment 0 for the actual scenarios which are collected by crash reports.
https://bugzilla.mozilla.org/show_bug.cgi?id=1336028#c0
MozReview-Commit-ID: 9ZgukHH1vfi
--HG--
extra : rebase_source : 15559e62882f97d5062703e2308fa1c22016f340
Currently, NativeKey::GetFollowingCharMessage() tries 5 times to remove found char message from the queue. It was enough when we found this issue at developing Metrofox.
However, this hack is not enough for some odd keyboard layouts because we see some crash reports which gives up to remove a char message from the queue because 5 WM_NULL messages are returned.
For preventing this crash, we should check if there is the message which is trying to remove from the queue when NativeKey receives WM_NULL. Then, when there is no key message in the queue or next key message becomes non-char message,, NativeKey should dispatch consumed keydown event because we can assume that the key operation may have already been handled or canceled. Otherwise, NativeKey should retry to remove the message again (until 50 times!, it's just enough big magic number, there is no concrete reason).
MozReview-Commit-ID: 1c6Y4OoQdrP
--HG--
extra : rebase_source : 2ad588d0513741ff6a58be6f523cf59d8deea151
There are still a lot of crash due to failing to get following WM_CHAR message. Almost half of them are, we found a WM_CHAR message but it's gone at removing the message from the queue.
Although, we're still not sure what happen actually. It could be possible if somebody hooks PeekMessage() or something. Then, we can assume that the found message isn't necessary for the user because it must be removed by somebody when it became unnecessary or is handled.
This patch mark a new bool flag, mCharMessageHasGone, as true in such case. Then, NativeKey will dispatch keypress events without following char messages and mark the event as consumed.
MozReview-Commit-ID: mporX1sihC
--HG--
extra : rebase_source : a1badc205a99efd803de624d24b69e911f81d308
When NativeKey crashes by itself, it means that we detect an impossible situation in usual environment. In such case, active 3rd party's keyboard layout or something other utility may hook API and returns odd result to us.
For investigating the cause and deciding what we should do in such cases, we should collect active keyboard layout name via crash reports.
MozReview-Commit-ID: HYRj24GwDHZ
--HG--
extra : rebase_source : 5f01c2a3b36179a61dc00eebd4de6f05596d217b
I did my best to remove as much stuff as possible in this patch. The starting
point was to remove all the IsVistaOrLater() and IsWin7OrLater() calls, but I
also grepped for various strings and found some other removable stuff that way.
I may have still missed some things.
Notable things done by this patch.
- It removes numerous blocklist entries.
- It removes CanComputeVirtualKeyCodeFromScanCode(), because it's always true
now.
- It removes ShowXP{Folder,File}Picker(), even though these were available as
fallbacks on Vista+. The "when platform is built without the longhorn SDK"
condition in the comment above nsFilePicker::ShowXPFolderPicker() sounds like
it won't ever happen any more.
- It removes the config.trim_on_minimize preference. This requires adding a
bool sHaveInitializedPrefs variable; previously the lack of pref
initialization was indicated by the tri-state sTrimOnMinimize variable having
the value 2.
Notable things *not* done by this patch.
- ClearThemeRegion() still exists. The comment suggests that it is XP/Vista
only, but the code suggests otherwise. jimm thinks the comment is wrong.
- The comment in WinWakeLockListener::Callback() suggests that the StartTimer()
call is no longer needed to block the screen saver. I'm uncertain about this
and so I think it's best left to a follow-up.
--HG--
extra : rebase_source : f46645907d237423fd6115ab1b4725b023a0dce3
When mWidget was already destroyed, anybody shouldn't dispatch WidgetEvent on it. Therefore, NativeKey::InitKeyEvent() has MOZ_CRASH() for detecting such dangerous bug and some users hit it.
Each message handler of NativeKey should check if mWidget has already gone.
Ideally, nsWindow shouldn't create NativeKey and try to handle the message with it. However, using NativeKey's message handlers can put some information to the log. Therefore, this patch doesn't touch nsWindow.
MozReview-Commit-ID: 4k5VfaKHPgG
--HG--
extra : rebase_source : 4269847fbdf5daa66244ce924ddc54feb5c6cd01
Currently, KeyboardLayout doesn't support chained dead keys because probably, the initial developer didn't expect there are such keyboard layout. Additionally, if we'd try to handle them with KeyboardLayout, it'd need to create too big and too complicated table at loading such keyboard layout. It's really nightmare. Therefore, this patch takes different approach.
Currently, when WM_(SYS)KEYDOWN is received, KeyboardLayout (and NativeKey) respects following WM_(SYS)CHAR. Similarly, this patch makes KeyboardLayout respect WM_(SYS)DEADCHAR when it handles dead key. If WM_(SYS)KEYDOWN is followed by WM_DEADCHAR, that means that the key press is in a dead key sequence and not finishing the existing dead key sequence. Therefore, when WM_(SYS)KEYDOWN is followed by WM_(SYS)DEADCHAR, KeyboardLayout activates dead key sequence.
For supporting dead key chain, this patch makes KeyboardLayout::mActiveDeadKey and KeyboardLayout::mDeadKeyShiftState arrays. When dead keydown message is received, KeyboardLayout appends an item to each of them. (I.e., when the array is not empty, it's in a dead key sequence.)
When WM_(SYS)KEYUP is received, KeyboardLayout checks if it's in mActiveDeadKey. If it's included in the array, it initializes NativeKey as a dead keyup event.
Otherwise, when non-printable key (probably) is received in a dead key sequence, KeyboardLayout doesn't handle it as a part of the dead key sequence. For example, a modifier key may be pressed for next key. (Even if the keyboard layout maps text input to a non-printable key, we can ignore them because such key's KeyboardEvent.key value should be decided only with the virtual keyboard.)
MozReview-Commit-ID: 9n8B0YYuKCO
--HG--
extra : rebase_source : d18ca896829274d35cc8b7744c5e1645a9e78784
Fortunately, UniCharsAndModifiers instances are only in stack. Therefore, we can make it a stack class and use nsAutoString and AutoTArray for not using heap at handling inputs from usual keyboard layouts.
MozReview-Commit-ID: 9ZPbdjGst64
--HG--
extra : rebase_source : 06a21c20575747591c6bf1a55dff7e6e38884333
Now, we have an security issue. mCommittedCharsAndModifiers may be initialized with multiple WM_(SYS)CHAR messages. However, if it's generated by odd (or malicious) middleware, mCommittedCharsAndModifiers may be overflown because it has only fixed array. For fixing this issue, first, we should hide the members for making the users not depend on the design of UniCharsAndModifiers.
This patch changes UniCharsAndModifiers to a class and hiding mChars and adding |CharAt() const|.
MozReview-Commit-ID: 5EjrIhmCdE4
--HG--
extra : rebase_source : a3dc68998f5f177582addd8587c4da86b2d17b3b
This patch creates NativeKey::DispatchKeyPressEventsWithRetrievedCharMessages() for dispatching eKeyPress event with mCommittedCharsAndModifiers when it stores following printable WM_(SYS)CHAR messages.
Using loop for dispatching eKeyPress event for every WM_(SYS)CHAR message is wrong because WidgetKeyboardEvent::mKeyValue is initialized with mCommittedCharsAndModifiers and it causes TextEventDispatcher dispatching multiple eKeyPress events at every call of MaybeDispatchKeypressEvents(). Therefore, if mKeyValue is "^^", eKeyPress event is dispatched 4 times --for the first message, eKeyPress events are fired for each "^" and for the second message, eKeyPress events are fired again for each "^"--. Therefore, when it handles WM_(SYS)KEYDOWN and it causes inputting one or more printable characters, it's the easiest way not to use HandleCharMessage().
The new method calls TextEventDispatcher::MaybeDispatchKeypressEvents() only once and it requests to call the callback method with new argument of MaybeDispatchKeypressEvents() when it needs to dispatch 2 or more eKeyPress events. Then, NativeKey::WillDispatchKeyboardEvent() can set each eKeyPress event to raw information of the message and proper modifier state.
With this change, we can dispatch multiple eKeyPress events with retrieved WM_(SYS)CHAR message information rather than retrieved information from active keyboard layout. Therefore, NeedsToHandleWithoutFollowingCharMessages() doesn't return true even when mCommittedCharsAndModifiers stores two or more characters.
FYI: there is a bug in test_keycodes.xul. That is, Alt+'A' of Greek keyboard layout should cause WM_SYSCHAR with a corresponding Greek character but ASCII characters are specified. Therefore, this patch includes the fix of these bugs
MozReview-Commit-ID: JVm7ZJVug0O
--HG--
extra : rebase_source : 414ecbe2c01c53f294d1346414b1a289aa0abfe8
First, mCommittedCharsAndModifiers should be initialized with following char messages because the messages could be different from the information of current keyboard layout.
So, this patch guarantees that mCommittedCharsAndModifiers are same as the user expected when there is one or more WM_CHAR or WM_SYSCHAR messages.
MozReview-Commit-ID: I5Ack0xccoL
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extra : rebase_source : e4c7af75fd200f30ec52b53dc05f49ae8887c6f0
This is a simple mistake and blocks following patchs' automated tests.
For example, when Alt+Shift+foo doesn't cause text, this returns false even though it should return true.
MozReview-Commit-ID: 91L33vZhouT
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extra : rebase_source : be7d4e7ad670c1b03e6497c1c313c187ece80c1c
Now, NativeKey::HandleCharMessage() has almost same code, one is for dispatching eKeyPress event for non-printable keys or printable keys when one of Alt or Ctrl key is pressed, the other is for printable keys when Alt or Ctrl key is pressed.
The difference of them is, the former block removes Alt state and Ctrl state for handling AltGr key. When AltGr key is pressed, both Alt and Ctrl state are true. However, EditorBase treas keypress events whose altKey or ctrlKey is true as non-printable key event. Therefore, we need to set these modifier state to false when AltGr key is pressed and the key causes some text.
Note that as far as we know, when a key press with AltGr doesn't cause any characters, WM_CHAR isn't generated. Therefore, we don't need to check with complicated logic if the key event is actually inputting a character.
MozReview-Commit-ID: BRNWfICvkSm
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extra : rebase_source : 3b8a2aaeb4c53be1567f7a8d17dfef1af90406dd
Current shortcut key handling is really difference from what we did before struggling with "key hell". Therefore, remaining hacks for charCode in NativeKey::HandleCharMessage() are not necessary because they are for old code.
MozReview-Commit-ID: 3hvsBOiJ6VV
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extra : rebase_source : 7387fc89930f9b15d5d01612eb4a7a5726924bcd