We have the `LauncherRegistryInfo` class to check the launcher process was
launched successfully on Windows by comparing the timestamps in the registry
when each process was launched.
The problem was when the process is launched from an elevated process, we
relaunch a new launcher process via shell after we updated the launcher's
timestamp. As a result, `LauncherRegistryInfo` unexpectedly disabled the
launcher process even though there was nothing wrong.
A proposed fix is to introduce delay-write to the `LauncherRegistryInfo`. With
this, `LauncherRegistryInfo::Check` modifies only the image timestamp. To update
the launcher/browser timestamps, we need to call `LauncherRegistryInfo::Commit`.
When we ask shell to relaunch a new process, we hold back commit, delegating it
to the new process.
There is another consideration needed. If something fails during `LauncherMain`,
we call `DisableDueToFailure()` to disable the launcher until the image timestamp
is changed. In such a case, we should not change the stored timestamps even
though commit is attempted. The problem is we use a different instance to call
`DisableDueToFailure()` in `HandleLauncherError`. To deal with this design,
`LauncherRegistryInfo` has a static boolean to indicate disablement happens or not.
Differential Revision: https://phabricator.services.mozilla.com/D44928
--HG--
extra : moz-landing-system : lando
* At this point our DLL blocking infra is complicated enough that I decided to
bite the bullet and move all of this code out of `mozglue/build` and into its
own subdirectory, `mozglue/dllservices`.
* We delete the original `UntrustedDllsHandler` code which is now obsolete.
* We implement mozglue's `LoaderObserver`:
** When this observer registers itself with the launcher process API, it
receives a vector containing all saved records of loaded DLLs that happened
until that moment.
** This code handles profiler labels and stackwalking suppression.
** Once a load has completed, we either pass the load on to XUL for further
processing, or save it for later if XUL is not initialized yet.
* mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist.
* `DllServicesBase` is updated to support the new interfaces.
* We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and
any other non-`firefox` processes that do not have a launcher process
providing a loader API.
* We add some wide to UTF8 conversion functions.
Depends on D43157
Differential Revision: https://phabricator.services.mozilla.com/D43158
--HG--
rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp
rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h
rename : browser/app/winlauncher/freestanding/LoaderAPIInterfaces.h => mozglue/dllservices/LoaderAPIInterfaces.h
rename : browser/app/winlauncher/freestanding/ModuleLoadInfo.h => mozglue/dllservices/ModuleLoadInfo.h
rename : browser/app/winlauncher/NtLoaderAPI.h => mozglue/dllservices/NtLoaderAPI.h
rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp
rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h
rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h
rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in
rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h
rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py
rename : mozglue/build/moz.build => mozglue/dllservices/moz.build
rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h
extra : moz-landing-system : lando
The `freestanding` library is built with specific compiler flags to signify
that it is indeed freestanding code. That is, it does not depend on a
standard library.
One of the requirements of freestanding code is that the toolchain still
expects implementations of `memcpy`, `memmove`, `memcmp`, and `memset`.
I did briefly implement my own naive versions of these functions, but that
solution is less than ideal since the implementations must be `extern` and are
thus picked up by the entire `firefox.exe` binary. This denies the rest of
`firefox.exe` the benefit of optimized implementations. On Windows, the
sandbox is linked into `firefox.exe`, so we cannot just shrug and
assume that naive implementations will not have any effect on anything.
There are, however, optimized implementations of these functions that are
exported by `ntdll.dll`. They are not included in the `ntdll.lib` that is
included in the Windows SDK. Using `llvm-dlltool`, we can build an import
library containing the missing entries and then add that library to `OS_LIBS`.
Depends on D43156
Differential Revision: https://phabricator.services.mozilla.com/D43157
--HG--
extra : moz-landing-system : lando
* We refactor the blocklist code. Code that may possibly run before
initialization of the Win32 subsystem and the CRT is contained within the
`freestanding` library.
* The `freestanding` library's static initializers are placed in their own
section so that they may be manually invoked separately from the remaining
initializers in the binary.
* `CheckBlockInfo` and `IsDllAllowed` are modified to return a `BlockAction`
enum instead of a `bool`. This will be used more extensively in the future for
LSP blocking.
* The launcher process now hooks `LdrLoadDll` in addition to
`NtMapViewOfSection`. This is necessary so that we can collect timing
information.
* Telemetry recorders must implement the `LoaderObserver` interface.
* `ModuleLoadFrame` is a RAII class that collects the information about the
DLL load and dispatches the information to `LoaderObserver`s.
* The launcher process exposes an implementation of the `LoaderAPI` interface
that may be called by either the launcher process blocklist or the legacy
blocklist in `mozglue`.
* During startup, the launcher process implements its own `LoaderObserver`.
Once mozglue is running, it connects its `LoaderObserver` to the launcher
process, receives a vector containing the module load events, and then
stores and forwards them into XUL.
Depends on D43155
Differential Revision: https://phabricator.services.mozilla.com/D43156
--HG--
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/DllBlocklistInit.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/DllBlocklistInit.h
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/freestanding/DllBlocklist.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/freestanding/DllBlocklist.h
rename : browser/app/winlauncher/moz.build => browser/app/winlauncher/freestanding/moz.build
extra : moz-landing-system : lando
We compare two file ids to check the current process is launched from the same
executable. However, our telemetry showed a number of Win7 users failed to open
a file handle of the parent process with STATUS_OBJECT_PATH_NOT_FOUND even
though we opened a process handle and retrieved a module path of the parent
process successfully. We don't have data to explain how this happens or why
this happens only on Win7, Win10 10240, and 10586.
To mitigate this situation, this patch introduces a logic to compare NT path
strings. The benefit from doing this is 1) we don't have to open a file handle
of a parent process executable and 2) when we get an NT path, a network drive
or a symbolic link is already solved.
This new logic is much faster, but we still compare file ids on the first
attempt to minimize the impact. We fall back to the new logic only if we
detect the STATUS_OBJECT_PATH_NOT_FOUND failure.
Differential Revision: https://phabricator.services.mozilla.com/D45476
--HG--
extra : moz-landing-system : lando
The `freestanding` library is built with specific compiler flags to signify
that it is indeed freestanding code. That is, it does not depend on a
standard library.
One of the requirements of freestanding code is that the toolchain still
expects implementations of `memcpy`, `memmove`, `memcmp`, and `memset`.
I did briefly implement my own naive versions of these functions, but that
solution is less than ideal since the implementations must be `extern` and are
thus picked up by the entire `firefox.exe` binary. This denies the rest of
`firefox.exe` the benefit of optimized implementations. On Windows, the
sandbox is linked into `firefox.exe`, so we cannot just shrug and
assume that naive implementations will not have any effect on anything.
There are, however, optimized implementations of these functions that are
exported by `ntdll.dll`. They are not included in the `ntdll.lib` that is
included in the Windows SDK. Using `llvm-dlltool`, we can build an import
library containing the missing entries and then add that library to `OS_LIBS`.
Differential Revision: https://phabricator.services.mozilla.com/D43157
--HG--
extra : moz-landing-system : lando
* We refactor the blocklist code. Code that may possibly run before
initialization of the Win32 subsystem and the CRT is contained within the
`freestanding` library.
* The `freestanding` library's static initializers are placed in their own
section so that they may be manually invoked separately from the remaining
initializers in the binary.
* `CheckBlockInfo` and `IsDllAllowed` are modified to return a `BlockAction`
enum instead of a `bool`. This will be used more extensively in the future for
LSP blocking.
* The launcher process now hooks `LdrLoadDll` in addition to
`NtMapViewOfSection`. This is necessary so that we can collect timing
information.
* Telemetry recorders must implement the `LoaderObserver` interface.
* `ModuleLoadFrame` is a RAII class that collects the information about the
DLL load and dispatches the information to `LoaderObserver`s.
* The launcher process exposes an implementation of the `LoaderAPI` interface
that may be called by either the launcher process blocklist or the legacy
blocklist in `mozglue`.
* During startup, the launcher process implements its own `LoaderObserver`.
Once mozglue is running, it connects its `LoaderObserver` to the launcher
process, receives a vector containing the module load events, and then
stores and forwards them into XUL.
Differential Revision: https://phabricator.services.mozilla.com/D43156
--HG--
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/DllBlocklistInit.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/DllBlocklistInit.h
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/freestanding/DllBlocklist.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/freestanding/DllBlocklist.h
rename : browser/app/winlauncher/moz.build => browser/app/winlauncher/freestanding/moz.build
extra : moz-landing-system : lando
The `freestanding` library is built with specific compiler flags to signify
that it is indeed freestanding code. That is, it does not depend on a
standard library.
One of the requirements of freestanding code is that the toolchain still
expects implementations of `memcpy`, `memmove`, `memcmp`, and `memset`.
I did briefly implement my own naive versions of these functions, but that
solution is less than ideal since the implementations must be `extern` and are
thus picked up by the entire `firefox.exe` binary. This denies the rest of
`firefox.exe` the benefit of optimized implementations. On Windows, the
sandbox is linked into `firefox.exe`, so we cannot just shrug and
assume that naive implementations will not have any effect on anything.
There are, however, optimized implementations of these functions that are
exported by `ntdll.dll`. They are not included in the `ntdll.lib` that is
included in the Windows SDK. Using `llvm-dlltool`, we can build an import
library containing the missing entries and then add that library to `OS_LIBS`.
Differential Revision: https://phabricator.services.mozilla.com/D43157
--HG--
extra : moz-landing-system : lando
* We refactor the blocklist code. Code that may possibly run before
initialization of the Win32 subsystem and the CRT is contained within the
`freestanding` library.
* The `freestanding` library's static initializers are placed in their own
section so that they may be manually invoked separately from the remaining
initializers in the binary.
* `CheckBlockInfo` and `IsDllAllowed` are modified to return a `BlockAction`
enum instead of a `bool`. This will be used more extensively in the future for
LSP blocking.
* The launcher process now hooks `LdrLoadDll` in addition to
`NtMapViewOfSection`. This is necessary so that we can collect timing
information.
* Telemetry recorders must implement the `LoaderObserver` interface.
* `ModuleLoadFrame` is a RAII class that collects the information about the
DLL load and dispatches the information to `LoaderObserver`s.
* The launcher process exposes an implementation of the `LoaderAPI` interface
that may be called by either the launcher process blocklist or the legacy
blocklist in `mozglue`.
* During startup, the launcher process implements its own `LoaderObserver`.
Once mozglue is running, it connects its `LoaderObserver` to the launcher
process, receives a vector containing the module load events, and then
stores and forwards them into XUL.
Differential Revision: https://phabricator.services.mozilla.com/D43156
--HG--
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/DllBlocklistInit.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/DllBlocklistInit.h
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/freestanding/DllBlocklist.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/freestanding/DllBlocklist.h
rename : browser/app/winlauncher/moz.build => browser/app/winlauncher/freestanding/moz.build
extra : moz-landing-system : lando
The `freestanding` library is built with specific compiler flags to signify
that it is indeed freestanding code. That is, it does not depend on a
standard library.
One of the requirements of freestanding code is that the toolchain still
expects implementations of `memcpy`, `memmove`, `memcmp`, and `memset`.
I did briefly implement my own naive versions of these functions, but that
solution is less than ideal since the implementations must be `extern` and are
thus picked up by the entire `firefox.exe` binary. This denies the rest of
`firefox.exe` the benefit of optimized implementations. On Windows, the
sandbox is linked into `firefox.exe`, so we cannot just shrug and
assume that naive implementations will not have any effect on anything.
There are, however, optimized implementations of these functions that are
exported by `ntdll.dll`. They are not included in the `ntdll.lib` that is
included in the Windows SDK. Using `llvm-dlltool`, we can build an import
library containing the missing entries and then add that library to `OS_LIBS`.
Differential Revision: https://phabricator.services.mozilla.com/D43157
--HG--
extra : moz-landing-system : lando
* We refactor the blocklist code. Code that may possibly run before
initialization of the Win32 subsystem and the CRT is contained within the
`freestanding` library.
* The `freestanding` library's static initializers are placed in their own
section so that they may be manually invoked separately from the remaining
initializers in the binary.
* `CheckBlockInfo` and `IsDllAllowed` are modified to return a `BlockAction`
enum instead of a `bool`. This will be used more extensively in the future for
LSP blocking.
* The launcher process now hooks `LdrLoadDll` in addition to
`NtMapViewOfSection`. This is necessary so that we can collect timing
information.
* Telemetry recorders must implement the `LoaderObserver` interface.
* `ModuleLoadFrame` is a RAII class that collects the information about the
DLL load and dispatches the information to `LoaderObserver`s.
* The launcher process exposes an implementation of the `LoaderAPI` interface
that may be called by either the launcher process blocklist or the legacy
blocklist in `mozglue`.
* During startup, the launcher process implements its own `LoaderObserver`.
Once mozglue is running, it connects its `LoaderObserver` to the launcher
process, receives a vector containing the module load events, and then
stores and forwards them into XUL.
Differential Revision: https://phabricator.services.mozilla.com/D43156
--HG--
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/DllBlocklistInit.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/DllBlocklistInit.h
rename : browser/app/winlauncher/DllBlocklistWin.cpp => browser/app/winlauncher/freestanding/DllBlocklist.cpp
rename : browser/app/winlauncher/DllBlocklistWin.h => browser/app/winlauncher/freestanding/DllBlocklist.h
rename : browser/app/winlauncher/moz.build => browser/app/winlauncher/freestanding/moz.build
extra : moz-landing-system : lando
`WindowsErrorResult` is a class to hold either a value or a Windows error
code based on the `Result` template. We also have `LauncherResult` for the
same purpose, which was introduced as a part of the launcher process feature
afterward. The difference is `LauncherResult` holds a filename and line
number along with an error code.
This patch integrates LauncherResult.h into WinHeaderOnlyUtils.h so that we
can use `LauncherResult` more broadly.
Differential Revision: https://phabricator.services.mozilla.com/D44512
--HG--
extra : moz-landing-system : lando
This patch adds a new Scalar metric `os.environment.is_admin_without_uac` that
indicates the process is lauched with Admin privileges when UAC is turned off.
Differential Revision: https://phabricator.services.mozilla.com/D42047
--HG--
extra : moz-landing-system : lando
This patch adds a new Scalar metric `os.environment.is_admin_without_uac` that
indicates the process is lauched with Admin privileges when UAC is turned off.
Differential Revision: https://phabricator.services.mozilla.com/D42047
--HG--
extra : moz-landing-system : lando
Disable -ftrivial-auto-var-init for DllBLocklistWin.cpp with clang-cl because the file's interceptions happen so early in the main process that the loader hasn't yet resolved the import of memset (used by -ftrivial-auto-var-init) from vcruntime140.dll.
Disable -ftrivial-auto-var-init on Linux32 because it causes some xpcshell test failures.
Differential Revision: https://phabricator.services.mozilla.com/D42273
--HG--
extra : moz-landing-system : lando
In order to use `mscom::ProcessRuntime` in the maintenance service, we need
`ProcessRuntime` to be able to distinguish between more than just whether or not
the current process is the parent process.
I've added a new `ProcessCategory` enum to track this information, and revised
the constructors so that we now have one that accepts a ProcessCategory.
The `ProcessCategory` constructor is private inside XUL, since the
`GeckoProcessType` variant should always be used in that case.
We also slightly change apartment initialization to depend on the underlying
`ProcessCategory` value.
Finally, I modify the one case where we instantiate a `ProcessRuntime` in the
launcher process to use the new constructor.
Differential Revision: https://phabricator.services.mozilla.com/D42225
--HG--
extra : moz-landing-system : lando
This is just so that both the launcher process and other Gecko code can share
this method.
Differential Revision: https://phabricator.services.mozilla.com/D38943
--HG--
extra : moz-landing-system : lando
Remove a few no-longer-necessary `AllowCompilerWarnings()` before anything that depends upon them sneaks in.
Differential Revision: https://phabricator.services.mozilla.com/D33631
--HG--
extra : moz-landing-system : lando
There's a bug in ole32.dll on arm64 versions of Windows prior to 1809, that crashes our content processes if we enable CFG. We've reported the issue, but even if it gets fixed, we can't assume users will have the update.
This patch uses process mitigation policy flags to disable CFG on arm64 before 1809. Based on testing, we only need to do this in the sandbox for child processes, and it's not strictly necessary for the launcher stub to set the flag on the main process. But I've included that anyway as a guard against some yet-undiscovered scenario that might hit the issue and make the browser unusable.
The effects of this patch won't be visible until we actually enable CFG in a subsequent landing.
Differential Revision: https://phabricator.services.mozilla.com/D29474
--HG--
extra : moz-landing-system : lando
There's a bug in ole32.dll on arm64 versions of Windows prior to 1809, that crashes our content processes if we enable CFG. We've reported the issue, but even if it gets fixed, we can't assume users will have the update.
This patch uses process mitigation policy flags to disable CFG on arm64 before 1809. Based on testing, we only need to do this in the sandbox for child processes, and it's not strictly necessary for the launcher stub to set the flag on the main process. But I've included that anyway as a guard against some yet-undiscovered scenario that might hit the issue and make the browser unusable.
The effects of this patch won't be visible until we actually enable CFG in a subsequent landing.
Differential Revision: https://phabricator.services.mozilla.com/D29474
--HG--
extra : moz-landing-system : lando
PGO instrumentation interacts badly with this code, and it's not crucial
that this code be lightning fast.
Differential Revision: https://phabricator.services.mozilla.com/D31131
--HG--
extra : moz-landing-system : lando
This patch replaces the quick-n-dirty implementation of -force-launcher with
one that makes LauncherRegistryInfo aware of that state, thus correctly setting
the affected registry values.
Differential Revision: https://phabricator.services.mozilla.com/D29545
--HG--
extra : moz-landing-system : lando