webrender add gradient border support in https://github.com/servo/webrender/pull/953. This pr add support in servo.
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Source-Repo: https://github.com/servo/servo
Source-Revision: fd8127b23b177886217eb1f21963e6c02528647a
--HG--
extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear
extra : subtree_revision : 9f3188db40cd1d21acb98f2b7f6927961c8e71ad
I have a follow up PR for Servo that uses the new border-image
APIs, but I'll land that separately, so that we don't delay
landing the WR update itself.
Source-Repo: https://github.com/servo/servo
Source-Revision: 800a1fde3fbda5e20c23a530085688909e9b8417
--HG--
extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear
extra : subtree_revision : 084b116eab04ae0278181224751dc40c389da8be
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In particular, we no longer to have a WebRenderFrameBuilder. All of the
complication is now handled by the DisplayListBuilder itself.
Source-Repo: https://github.com/servo/servo
Source-Revision: 1c6963144d0496d8dcbb7a7ca6782d01d3305441
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Changes necessary to build servor with webrender 0.10.0
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The WebRender display list is now similar to the Servo display list,
which simplifies the conversion.
Source-Repo: https://github.com/servo/servo
Source-Revision: 3fdce3942915e2ef461280d4908641580473ad94
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Don't promote all scrollable regions to stacking contexts
Instead annotate all flows with their owning ScrollRoots. When
processing the display list items into a flattened display list, we add
PushScrollRoot and PopScrollRoot to signal when scrolling regions start
and end. It is possible for content from different scrolling regions to
intersect and when they do, the stack of scrolling regions is
duplicated. When these duplicated scrolling regions stacks reach
WebRender, it will scroll them in tandem.
The PushScrollRoot and PopScrollRoot items are currently represented as
StackingContexts in WebRender, but eventually these will be replaced
with special WebRender display items.
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Source-Repo: https://github.com/servo/servo
Source-Revision: ef5ca14283f1f47654093b5c196ab813efb53ea8
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Source-Repo: https://github.com/servo/servo
Source-Revision: 3a3f3192a87dbcd5d05efb82a1f4dde23f9c4cf7
--HG--
rename : servo/resources/shaders/box_shadow.fs.glsl => servo/resources/shaders/cs_box_shadow.fs.glsl
rename : servo/resources/shaders/ps_box_shadow.glsl => servo/resources/shaders/cs_box_shadow.glsl
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r? @Manishearth or @emilio
Source-Repo: https://github.com/servo/servo
Source-Revision: 3c16dde1f268ffab3e2b220fda7e5be299d005b4
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Layers were a feature of the legacy drawing path. If we re-add them at
some point, it probably makes more sense to make them a product of
display list inspection.
This change also remove a bunch of dead painting code.
Source-Repo: https://github.com/servo/servo
Source-Revision: bb271ef4afea02b6b1b5d207e773d1fedccd2906
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With the removal of the legacy rendering path, we don't need to worry
about nested stacking contexts. This change just pushes the
complication to the WebRender conversion step, but a later change will
remove the concept from WebRender as well.
This also helps to prepare for the introduction of ids for particular
scrolling regions, an integral part of multiple ScrollLayers per block.
Source-Repo: https://github.com/servo/servo
Source-Revision: e667e62f0ca8cd5fd21282333808cccaed8c957c
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This is probably a holdover from the days before namespaced enums. We
can remove this part of the name to avoid a lot of visual noise.
Source-Repo: https://github.com/servo/servo
Source-Revision: 275278be44b96b683bee40a8d8a6462198ec9e39
This removes paint threads, rust-layers dependency, and changes
optional webrender types to be required.
The use_webrender option has been removed, however I've left
the "-w" command line option in place for now so that wpt
runner can continue to pass that. Once it's removed from there
we can also remove the -w option.
Once this stage is complete, it should be fine to change the
display list building code to generate webrender display
lists directly and avoid the conversion step.
Source-Repo: https://github.com/servo/servo
Source-Revision: f96718d03da969510dc992699cb6f25c2e21ae1e
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Integrate stacking contexts into the display list by adding two new
entry types, PushStackingContext and PopStackingContext. This allows us
to eliminate the ugly offsets map that DisplayList used to contain
and seems to speed up display list construction. With this approach
we are able to also completely prune pseudo-stacking contexts from the
final display list and remove their (minimal) overhead from display
list traversal Traversing the display list is also a bit simpler now.
Additionally, this will allow easier editing of the DisplayList to
properly support scrolling roots. The push/pop entries can be
duplicated to clone complex StackingContext trees between layers.
Source-Repo: https://github.com/servo/servo
Source-Revision: 6e0d7326ab2901ef493c6de5b41969f8ee602864
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r? @Manishearth
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Source-Repo: https://github.com/servo/servo
Source-Revision: a25e0670b39df0efcc4c6642775c0de414461a3d
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Add support for new background-repeat modes and upgrade Euclid, which now has support for basic arithmetic with Size2D.
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This adds support for more background-repeat modes using the legacy
rasterization backend.
Source-Repo: https://github.com/servo/servo
Source-Revision: efdd94a2b629e4ae41d81a4209ad80b89eb6b937
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Sending this PR now so that we can get the webrender patches merged. This is prep for the webgl-fbo series, with one small fix for some conformance tests.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 7c0dfd07ad5149406b389ca893d51f6fa442e98e
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This is a potential fix for #12842. I have done only the math to handle simple transforms because it's three AM, but I'd like @pcwalton to verify my approach, or suggest an alternative.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 5f169581dc290e3cf0e8d6e7fc0550f1031fb25f
This happens asynchronously, just as it does in non-WebRender mode.
This functionality is a prerequisite for doing proper display-list-based
hit testing in WebRender, since it moves the scroll offsets into Servo
(and, specifically, into the script thread, enabling iframe event
forwarding) instead of keeping them private to WebRender.
Requires servo/webrender_traits#55 and servo/webrender#277.
Partially addresses #11108.
r? @glennw
Source-Repo: https://github.com/servo/servo
Source-Revision: 27d1f182713077395426a53a9c91ec35c95887ee
- [x] `./mach build -d` does not report any errors
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- [x] These changes do not require tests because refactoring
Source-Repo: https://github.com/servo/servo
Source-Revision: 0173cabbb6aedd5695e4035437b233927d4f27d0
- [X] `./mach build -d` does not report any errors
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- [X] These changes fix#11185
- [X] These changes do not require tests because it only removes dead code.
----
This fixes#11185.
Source-Repo: https://github.com/servo/servo
Source-Revision: 2c674d0397927ef6563feb70e54f46815af55600
Replace character indices with UTF-8 byte offsets throughout all code dealing with text runs. This eliminates a lot of complexity when converting from one to the other, and interoperates better with the rest of the Rust ecosystem.
For most code this is just a simple replacement of char indices with byte indices. In a few places like glyph storage and text fragment scanning, it also lets us get rid of code that existed only to map between bytes and chars.
Also includes some related fixes to text shaping, discovered while working on this conversion. See the commit messages for details.
r? @pcwalton
Source-Repo: https://github.com/servo/servo
Source-Revision: cf121ad8dff90b8fa55558ca9bdcbfe29512a617
We don't really need two levels of abstraction for every element in the
DisplayList. This simplifies the complexity of the data structure in
preparation for providing documentation and properly handling scrolling
roots.
Source-Repo: https://github.com/servo/servo
Source-Revision: 1fee7185a77424915d517a64685d6f7be40fbd3c
Since the display list is already sorted before it is passed to
WebRender, we don't need to pass the stacking level information any
longer. Update webrender, webrender_traits, and gleam.
Source-Repo: https://github.com/servo/servo
Source-Revision: 062d933e4fb4a58d9dc319ec2b462f3c1d504d8a
Improves YouTube.
Improves the Washington Post.
Closes#10526.
r? @glennw
Source-Repo: https://github.com/servo/servo
Source-Revision: 150338503dce8f2ba7f2a6850dca253733a636a1
Now that WebRender uses an Iframe display item, we do not need the Noop
item for the non-WebRender path. We can simply reuse the Iframe display
item. Also remove the layer_id member from the LayeredItem struct, as
it is unused.
Source-Repo: https://github.com/servo/servo
Source-Revision: 40083a7aa84c2459f2f1de7dd826d39f80e2195f
Instead of producing a tree of stacking contexts, display list
generation now produces a flat list of display items and a tree of
stacking contexts. This will eventually allow display list construction
to produce and modify WebRender vertex buffers directly, removing the
overhead of display list conversion. This change also moves
layerization of the display list to the paint thread, since it isn't
currently useful for WebRender.
To accomplish this, display list generation now takes three passes of
the flow tree:
1. Calculation of absolute positions.
2. Collection of a tree of stacking contexts.
3. Creation of a list of display items.
After collection of display items, they are sorted based upon the index
of their parent stacking contexts and their position in CSS 2.1
Appendeix E stacking order.
This is a big change, but it actually simplifies display list generation.
Source-Repo: https://github.com/servo/servo
Source-Revision: 62814f7cb486bc267a796b7ce58c51d59240fad0
WebRender is an experimental GPU accelerated rendering backend for Servo.
The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used).
WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!
Source-Repo: https://github.com/servo/servo
Source-Revision: ab07b06823ea9748a6091aee2281495f86f00bce
--HG--
rename : servo/tests/unit/net_traits/lib.rs => servo/resources/shaders/clear.fs.glsl
rename : servo/tests/unit/net_traits/lib.rs => servo/resources/shaders/debug_color.fs.glsl
rename : servo/tests/unit/net_traits/lib.rs => servo/resources/shaders/mask.fs.glsl