Commit graph

624 commits

Author SHA1 Message Date
Fabrice Desré
f21d0cd9b0 Bug 1817033 - Make MAX_SHARED_SURFACE_SIZE configurable with a preference r=gw
Differential Revision: https://phabricator.services.mozilla.com/D169975
2023-02-16 01:44:07 +00:00
Sandor Molnar
ebec3db2d6 Backed out changeset f6188fe027b9 (bug 1817033) for causing webrender build bustages. CLOSED TREE 2023-02-16 03:21:59 +02:00
Fabrice Desré
4f9ae48be3 Bug 1817033 - Make MAX_SHARED_SURFACE_SIZE configurable with a preference r=gw
Differential Revision: https://phabricator.services.mozilla.com/D169975
2023-02-16 00:59:03 +00:00
David Shin
7640199d8a Bug 1792285 - Part 2: Do proper subpixel snapping before pushing iframe to WebRender. r=gfx-reviewers,gw
Differential Revision: https://phabricator.services.mozilla.com/D160063
2022-11-01 20:32:07 +00:00
David Shin
96cf231f1f Bug 1792285 - Part 1: Refactor DisplayListBuilder::PushIFrame in preparation for proper subpixel snapping. r=emilio
Incoming `bounds` parameter is now `LayoutDeviceRect` in preparation for
proper subpixel snapping.

Differential Revision: https://phabricator.services.mozilla.com/D159884
2022-11-01 20:32:06 +00:00
Emilio Cobos Álvarez
42b7f1a58c Bug 1780788 - Use abstract strings as in-arguments for ipdl. r=nika,necko-reviewers,media-playback-reviewers,alwu,dragana
This prevents copies and avoids the hack we have to avoid this, which
right now is using nsDependent{C,}String.

Non-virtual actors can still use `nsString` if they need to on the
receiving end.

Differential Revision: https://phabricator.services.mozilla.com/D152519
2022-07-25 20:19:48 +00:00
Glenn Watson
829af78106 Bug 1778013 - Remove ClipId-style parenting from image clip masks public API r=gfx-reviewers,lsalzman
Also make the parent in ClipTemplate an Option, so that the
semantics are a bit clearer (follow up patches will remove this
parent field entirely).

Differential Revision: https://phabricator.services.mozilla.com/D150980
2022-07-05 08:20:49 +00:00
Dan Robertson
affccc0acb Bug 1753019 - Use the animation id to identify hit testing metadata. r=botond,gw
## Summary

Pass the fixed position element animation id through webrender, returning the
the animation id in the hit-test result if the element is a fixed position
element. This animation id then can be used to lookup the relevant Hit-Testing
Tree Node, which can be used to find the fixed (or sticky) position side bits.

## Motivation

Sticky content can be currently stuck to the root content or not, based on the
scroll position. As a result, when hit testing sticky content, APZ needs both
the sticky position side bits and additional information to determine if the
element is currently stuck to the root content. This is needed to fix the
hit-testing of sticky position content when a APZ transform is being applied,
such as overscroll and hiding the dynamic toolbar.

## Implementation

The information needed to determine if a element is currently stuck to the root
content and the fixed/sticky position side bits is already stored in the
hit-testing tree node. Any hit test result should have a corresponding
hit-testing tree node entry. When a hit-test result contains a animation id and
a hit-testing tree node is found, we can store a pointer to this node and use
this to check the fixed/sticky position side bits. Something similar is already
done for hit test results when a scrollbar is hit.

Differential Revision: https://phabricator.services.mozilla.com/D148648
2022-07-04 18:14:58 +00:00
Glenn Watson
f92ac501b1 Bug 1776075 - Remove use of clip-id parenting in gecko r=gfx-reviewers,jrmuizel
Removes the last usage of the old-style clip-id parenting in
gecko. These paths passed the clip parent, but shouldn't be
necessary (all tests pass without them). Landing as a small
patch that's easy to bisect and back out if it does cause any
regression.

Differential Revision: https://phabricator.services.mozilla.com/D150050
2022-06-29 00:21:45 +00:00
Glenn Watson
cebe610723 Bug 1768983 - Add prim flag for checkerboarding backgrounds r=gfx-reviewers,lsalzman
Although not needed right now (checkerboarding backgrounds get
a slice anyway due to being a different scroll root), this will
be important for the upcoming work to make backdrop filter
roots implicit. This allows WR to know when slicing up a content
slice if the prim is relevant to the backdrop root.

Differential Revision: https://phabricator.services.mozilla.com/D146145
2022-05-15 21:54:25 +00:00
sotaro
0484491b53 Bug 1765366 - Do not send transaction if renderer is already destroyed in WebRenderAPI::SendTransaction() r=gfx-reviewers,lsalzman
When WebRenderAPI::DestroyRenderer() is called at root WebRenderAPI, non-root WebRenderAPI should not sent transaction.

Differential Revision: https://phabricator.services.mozilla.com/D144020
2022-04-20 05:50:14 +00:00
Brad Werth
26751bb55f Bug 1745492 Part 3: Expand WR YUV formats to include P010 as a MSB packing. r=lsalzman
P010 is trivially the same as NV12, but the 10-bit colors are packed into
the most significant bits instead of the least significant bits. This changes
the yuv shader to use the correct packing for P010. It treats P010 as its
own yuv format, which requires a lot of scaffolding.

Differential Revision: https://phabricator.services.mozilla.com/D140422
2022-03-05 17:31:19 +00:00
Nicolas Silva
50ca258be2 Bug 1755747 - Add support for antialiased non-snapped rectangles. r=gfx-reviewers,aosmond
We need them for SVG primitives.

This patch adds a bit of plumbing to disable snapping some of the primitives and forcing the antialiasing shader feature where needed, and uses it for SVG solid rectangles and images.

Differential Revision: https://phabricator.services.mozilla.com/D139024
2022-02-23 13:37:39 +00:00
Hiroyuki Ikezoe
c0048dceb1 Bug 1571758 - Inform multiple sampled scroll offsets to WR and pick the most appropriate one in WR. r=botond
This change mitigates the gap between the external_scroll_offset informed from
the main-thread and scroll_offset informed from APZ.

Some wrench reftests for this change are in the next commit.

Differential Revision: https://phabricator.services.mozilla.com/D133444
2022-01-31 09:40:35 +00:00
Hiroyuki Ikezoe
860a49babe Bug 1571758 - Inform apz scroll generation to WebRender's ScrollFrame from the main-thread. r=botond
Also inform a flat representing whether the frame's document has scroll-linked
effect or not.

Differential Revision: https://phabricator.services.mozilla.com/D133442
2022-01-31 09:40:35 +00:00
Hiroyuki Ikezoe
ce2aacf99b Bug 1744842 - Use LayoutVector2D to set scroll offset (the off main-thread part). r=gw,botond
This includes some other changes;

1) Rename relevant functions
  scroll_node_with_id -> set_scroll_offset
  scroll_node -> set_scroll_offset
  set_scroll_origin -> set_scroll_offset
2) Drop ScrollClamping argument
  In Gecko we didn't use ScrollClamping::ToContentBounds at all
3) The order of arguments of scroll_node_with_id

Differential Revision: https://phabricator.services.mozilla.com/D133145
2021-12-09 04:39:10 +00:00
Hiroyuki Ikezoe
952350bba4 Bug 1744842 - Use LayoutVector2D instead of LayoutPoint to set scroll offset (the main-thread part). r=gw,botond
Differential Revision: https://phabricator.services.mozilla.com/D133144
2021-12-09 04:39:10 +00:00
Hiroyuki Ikezoe
afd628b163 Bug 1742504 - Drop TransactionBuilder::UpdateScrollPosition. r=nical
It's not used at all. APZ uses TransactionWrapper::UpdateScrollPosition.

Differential Revision: https://phabricator.services.mozilla.com/D131860
2021-11-24 22:49:25 +00:00
Nicolas Silva
51efadfa3e Bug 1737648 - Don't batch uploads for items larger than a certain size. r=gfx-reviewers,bradwerth
The default size on most platforms is 256*256 which corresponds to the default blob tile size. I didn't check on android so I set it to 512*512 above which we never batch the upload so that the behavior is unchanged, but I suspect that a smaller threshold like 256*256 would also work better there.

On Windows with heavy blob image workloads, not batching gives a 20%-30% improvement to the time spent in update_texture_cache.

Differential Revision: https://phabricator.services.mozilla.com/D129516
2021-11-03 16:42:42 +00:00
Matt Woodrow
c897cc47f4 Bug 1730682 - Merge clips when flattening opacity. r=miko
This is required to get tests to pass without fuzz on Android.

Depends on D125633

Differential Revision: https://phabricator.services.mozilla.com/D127513
2021-10-05 20:47:30 +00:00
Nicolas Silva
cb6ac0df62 Bug 1690619 - Keep track of where the request to rendering something comes from. r=gfx-reviewers,mstange
This patch adds plumbing to keep track of why we request frames to be rendered.
This information is then displayed in gecko profile markers on the renderer thread as well as in profiler HUD counters (See "Render reasons" in profiler.rs).

Differential Revision: https://phabricator.services.mozilla.com/D127274
2021-10-05 12:54:39 +00:00
Nicolas Silva
0752cfb5cb Bug 1731610 - Add new prefs in WebRender with less boilerplate. r=gfx-reviewers,jrmuizel
Right now adding a dynamic pref for webrender involves plumbing in gfxPlatform, gfxVars, CompositBridgeParent, WebRenderBridgeParent, WebRenderAPI, the bindings, and then messaging the pref change to the right thread in WebRender.

That's quite a bit time consuming for something we tend to do for multiple things.

We already have a pretty good system for boolean debug prefs where the pref only needs to be listed in gfxPlatform and in the DebugPref enum of webrender_api/lib.rs, which has led us to use it for non-debug purposes.

This patch adds a system similar to the DebugFlags with values passed in a bitfield to be able to use gfxVars. In WebRender the parameters are key-value pairs which flow through the pipeline so that any component can react to them. A followup will add integer parameters.

The patch also moves a few prefs to this system and adds a pref to use PBO uploads.

Differential Revision: https://phabricator.services.mozilla.com/D126100
2021-09-23 15:17:46 +00:00
Nicolas Silva
0afcd4879b Bug 1729441 - Add a pref to set the blob tile size. r=gfx-reviewers,bradwerth
The prefs name is gfx.webrender.blob-tile-size and can be changed at runtime.

It changes the behavior of a wrench reftest that was ensuring that we don't crash with unreasonable tile sizes. The new behavior (sanitizing the tile size) means we can render the image while we would previously skip it.

Differential Revision: https://phabricator.services.mozilla.com/D124789
2021-09-08 12:41:51 +00:00
Glenn Watson
38bfd81595 Bug 1728774 - Fix display item cache with retained DL builder. r=miko,gfx-reviewers
Fix a bug where the display item cache was not being reused from
frame to frame with retained display list builders.

At the same time, make the capacity recycling on the display list
serialization arrays a bit more realistic.

Differential Revision: https://phabricator.services.mozilla.com/D124412
2021-09-03 02:09:57 +00:00
Boris Chiou
665aaf6ed6 Bug 1676789 - Sample APZ animations before sampling OMTA animations for webrender. r=hiro
In order to support scroll-linked animations, we need the scrolling
information for sampling omt animations, so we would like to do APZ animations
first.

Now we clear the dynamic properties before sampling APZ and OMTA, so we
can make sure the pending properties are empty before appending new
ones. Therefore, let's just replace set_properties with add_properties
because OMTA sampler shouldn't override the current pending properties which
may be added by APZ sampler.

Differential Revision: https://phabricator.services.mozilla.com/D122308
2021-09-01 06:50:20 +00:00
Alexandru Michis
5a88076ff5 Backed out 3 changesets (bug 1676789) for causing webrender bustages.
Backed out changeset 93c46fbfe1cc (bug 1676789)
Backed out changeset a5b2e568f5cb (bug 1676789)
Backed out changeset ec14bf08defc (bug 1676789)
2021-09-01 07:51:37 +03:00
Boris Chiou
48f6308b1d Bug 1676789 - Sample APZ animations before sampling OMTA animations for webrender. r=hiro
In order to support scroll-linked animations, we need the scrolling
information for sampling omt animations, so we would like to do APZ animations
first.

Now we clear the dynamic properties before sampling APZ and OMTA, so we
can make sure the pending properties are empty before appending new
ones. Therefore, let's just replace set_properties with add_properties
because OMTA sampler shouldn't override the current pending properties which
may be added by APZ sampler.

Differential Revision: https://phabricator.services.mozilla.com/D122308
2021-09-01 04:26:53 +00:00
Glenn Watson
8aaf20e99c Bug 1727458 - Change display list builder APIs to retain/reuse them r=gfx-reviewers,kvark
This will allow storing state in a display list builder struct
between different display list builds. In time, this will be used
to reduce the size of the serialized display list data, by only
sending delta changes to WR. The extra information made available
by sending deltas will then allow WR to more efficiently cache and
reuse information across different scene/frame builds.

Differential Revision: https://phabricator.services.mozilla.com/D123579
2021-08-30 23:10:10 +00:00
Glenn Watson
bc95f6481b Bug 1726708 - Add stable key for spatial nodes r=gfx-reviewers,kvark
Add an interface (and update Gecko to provide) a stable unique
identifier for each spatial node that is consistent across
display lists.

Although this patch doesn't _do_ anything useful with this yet,
we'll use this in future to allow interning, persisting and caching
a lot more information related to primitives and clips.

For now, it just asserts that the calling code never supplies a
duplicate unique identifier - which will be useful to have running
in nightly for a couple of weeks before starting to make use of
these identifiers.

Differential Revision: https://phabricator.services.mozilla.com/D123177
2021-08-30 00:33:22 +00:00
Glenn Watson
db30aac4f1 Bug 1724846 - Split DL spatial tree to separate payload r=gfx-reviewers,nical
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.

As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.

Differential Revision: https://phabricator.services.mozilla.com/D122183
2021-08-30 00:33:22 +00:00
Alexandru Michis
6b25d96a7d Backed out changeset 1d332a5ff4f9 (bug 1724846) for causing Bug 1727715.
CLOSED TREE
2021-08-26 22:51:05 +03:00
Alexandru Michis
dc7a2fbe2f Backed out changeset 9c2d20304eee (bug 1726708) for causing conflicts while backing out Bug 1724846 2021-08-26 22:50:37 +03:00
Glenn Watson
7401f9f93e Bug 1726708 - Add stable key for spatial nodes r=gfx-reviewers,kvark
Add an interface (and update Gecko to provide) a stable unique
identifier for each spatial node that is consistent across
display lists.

Although this patch doesn't _do_ anything useful with this yet,
we'll use this in future to allow interning, persisting and caching
a lot more information related to primitives and clips.

For now, it just asserts that the calling code never supplies a
duplicate unique identifier - which will be useful to have running
in nightly for a couple of weeks before starting to make use of
these identifiers.

Differential Revision: https://phabricator.services.mozilla.com/D123177
2021-08-25 21:52:13 +00:00
Glenn Watson
3999ffe70d Bug 1724846 - Split DL spatial tree to separate payload r=gfx-reviewers,nical
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.

As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.

Differential Revision: https://phabricator.services.mozilla.com/D122183
2021-08-24 02:18:51 +00:00
Iulian Moraru
87787e85e2 Backed out changeset d93e8a61d529 (bug 1724846) for causing reftest failures on downscale-moz-icon-1.html. CLOSED TREE 2021-08-23 07:11:37 +03:00
Glenn Watson
fa6eeae54b Bug 1724846 - Split DL spatial tree to separate payload r=gfx-reviewers,nical
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.

As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.

Differential Revision: https://phabricator.services.mozilla.com/D122183
2021-08-22 20:54:07 +00:00
Narcis Beleuzu
de6255c9b1 Backed out 2 changesets (bug 1723665, bug 1724846) as per gw`s request
Backed out changeset 5f2aff372a24 (bug 1724846)
Backed out changeset 0cc8e08b6937 (bug 1723665)
2021-08-18 03:17:33 +03:00
Glenn Watson
2ae662cff6 Bug 1724846 - Split DL spatial tree to separate payload r=gfx-reviewers,nical
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.

As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.

Differential Revision: https://phabricator.services.mozilla.com/D122183
2021-08-15 20:44:03 +00:00
Glenn Watson
af10111513 Bug 1724344 - Split DL cache data into separate payload vec r=gfx-reviewers,kvark
Move the extra_data to be a specific cache_data separate vec in
the display list payload.

This shouldn't change any functionality, but serves as a proof
of concept for future changes which will introduce several other
separated payload vectors.

Differential Revision: https://phabricator.services.mozilla.com/D121937
2021-08-09 21:15:20 +00:00
Glenn Watson
a34d3f438e Bug 1720624 - Remove WrSpaceAndClip type r=nical
This was used when defining scroll layers and also backdrop-filter.

Removing it from the scroll layer API allows removal of the implicit
clip rect that a scroll node previously created (Gecko doesn't use
this). To maintain compatibility with wrench tests, add a flag that
allows a test to specify a clip rect should be created for the scroll
layer (we should remove this from wrench in future and port the tests
to create explicit clip rects as required).

The usage of backdrop-filter was the only remaining place this type
was used, so it's now ported to use the clip-chain API.

This simplifies the scroll layer API and removes an extra clip rect
from each scroll layer instance, as a small performance improvement.

Differential Revision: https://phabricator.services.mozilla.com/D119938
2021-07-18 22:32:27 +00:00
Jamie Nicol
c848d251a0 Bug 1670622 - Ensure GL context is current prior to webrender initialization. r=gfx-reviewers,jgilbert
We sometimes see webrender renderer initialization failing due to an
invalid max texture size being reported. The logcat shows that there
is no current GL context, and as a result glGet returns 0 when
querying the max texture size. This occurs after the
AndroidSharedBlitGL context has been destroyed on the renderer thread,
leaving no context as current.

This patch adds a call to MakeCurrent() for the renderer's OpenGL
context prior to renderer initialzation. This means we successfully
query the texture size and avoid the initialization error.

Differential Revision: https://phabricator.services.mozilla.com/D119334
2021-07-08 08:59:49 +00:00
Glenn Watson
7f78f859a7 Bug 1716933 - Remove DefineClip API from WR public API r=gfx-reviewers,jrmuizel
This will allow simplifying some of the internal clip handling
during scene building.

Differential Revision: https://phabricator.services.mozilla.com/D118127
2021-06-20 22:26:54 +00:00
Glenn Watson
4f5a747e61 Bug 1716925 - Remove use of DefineClip in ClipManager r=gfx-reviewers,jrmuizel
This removes the last use of DefineClip from Gecko, which will
allow removing and simplifying a lot of the clip handing code
during scene building in WR.

Differential Revision: https://phabricator.services.mozilla.com/D118121
2021-06-20 22:26:53 +00:00
Glenn Watson
786dd59014 Bug 1715935 - Add experimental low quality pinch-zoom mode. r=gfx-reviewers,kvark
Building on previous patches, this adds a preference to enable
a low quality pinch-zoom mode that reuses cached tiles where
possible.

It doesn't currently redraw at the higher quality scale at the
end of a pinch-zoom, and there are some sampling artifacts in some
cases. However, it should be enough to do some performance testing
on low and devices and see if it helps.

Differential Revision: https://phabricator.services.mozilla.com/D117497
2021-06-14 20:40:21 +00:00
Nicolas Silva
2be01aafa4 Bug 1711648 - Move LayoutRect to the Box2D representation. r=jrmuizel.
Differential Revision: https://phabricator.services.mozilla.com/D117293
2021-06-11 13:33:10 +00:00
Andrew Osmond
805d9ce3e3 Bug 1715902 - Refuse WebRender on Linux if backed by software driver. r=jrmuizel
Reject software rasterizers on Linux (except Software WebRender) when
trying to create full WebRender, unless WebRender was force enabled.

Differential Revision: https://phabricator.services.mozilla.com/D117534
2021-06-11 13:15:17 +00:00
Alexandru Michis
b9be72a526 Backed out 6 changesets (bug 1711648) for causing crashes in FrameBuilder.
CLOSED TREE

Backed out changeset 0384828b36cc (bug 1711648)
Backed out changeset 15d8e0d681ef (bug 1711648)
Backed out changeset b27d8421ebc5 (bug 1711648)
Backed out changeset 12da58f4ac4f (bug 1711648)
Backed out changeset 1d4c0b685f0e (bug 1711648)
Backed out changeset 367235e897e3 (bug 1711648)
2021-06-10 18:28:27 +03:00
Nicolas Silva
69c80ddaa7 Bug 1711648 - Move LayoutRect to the Box2D representation. r=jrmuizel.
Differential Revision: https://phabricator.services.mozilla.com/D117293
2021-06-10 13:07:34 +00:00
Marian-Vasile Laza
5dc1a42e67 Backed out 6 changesets (bug 1711648) for causing build bustages.
CLOSED TREE

Backed out changeset a803c960b909 (bug 1711648)
Backed out changeset d07c38d536c5 (bug 1711648)
Backed out changeset 823b75fc8c3c (bug 1711648)
Backed out changeset 602a2bcc5e29 (bug 1711648)
Backed out changeset 99ce7c7e458d (bug 1711648)
Backed out changeset bdbc65799b8a (bug 1711648)
2021-06-10 12:25:48 +03:00
Nicolas Silva
6cdbec834a Bug 1711648 - Move LayoutRect to the Box2D representation. r=jrmuizel.
Differential Revision: https://phabricator.services.mozilla.com/D117293
2021-06-10 08:08:07 +00:00