/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ "use strict"; let isWebGLAvailable; function onWebGLFail() { isWebGLAvailable = false; } function onWebGLSuccess() { isWebGLAvailable = true; } function test() { if (!isWebGLSupported()) { info("Skipping tilt_gl08 because WebGL isn't supported on this hardware."); return; } let canvas = createCanvas(); let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess); let gl = renderer.context; if (!isWebGLAvailable) { return; } let t = new renderer.Texture({ source: canvas, format: "RGB" }); ok(t instanceof TiltGL.Texture, "The texture object wasn't instantiated correctly."); ok(t._ref, "The texture WebGL object wasn't created properly."); isnot(t._id, -1, "The texture id wasn't set properly."); isnot(t.width, -1, "The texture width wasn't set properly."); isnot(t.height, -1, "The texture height wasn't set properly."); ok(t.loaded, "The texture loaded flag wasn't set to true as it should."); }