/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "js/ArrayBuffer.h" #include "js/Value.h" #include "mozilla/ErrorResult.h" #include "mozilla/Logging.h" #include "mozilla/ipc/Shmem.h" #include "mozilla/dom/Promise.h" #include "mozilla/dom/WebGPUBinding.h" #include "Device.h" #include "CommandEncoder.h" #include "BindGroup.h" #include "Adapter.h" #include "Buffer.h" #include "ComputePipeline.h" #include "DeviceLostInfo.h" #include "Queue.h" #include "RenderBundleEncoder.h" #include "RenderPipeline.h" #include "Sampler.h" #include "SupportedFeatures.h" #include "SupportedLimits.h" #include "Texture.h" #include "TextureView.h" #include "ValidationError.h" #include "ipc/WebGPUChild.h" namespace mozilla::webgpu { mozilla::LazyLogModule gWebGPULog("WebGPU"); GPU_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_INHERITED(Device, DOMEventTargetHelper, mBridge, mQueue, mFeatures, mLimits, mLostPromise); NS_IMPL_ISUPPORTS_CYCLE_COLLECTION_INHERITED_0(Device, DOMEventTargetHelper) GPU_IMPL_JS_WRAP(Device) static void mapFreeCallback(void* aContents, void* aUserData) { Unused << aContents; Unused << aUserData; } RefPtr Device::GetBridge() { return mBridge; } JSObject* Device::CreateExternalArrayBuffer(JSContext* aCx, size_t aOffset, size_t aSize, const ipc::Shmem& aShmem) { MOZ_ASSERT(aOffset + aSize <= aShmem.Size()); return JS::NewExternalArrayBuffer(aCx, aSize, aShmem.get() + aOffset, &mapFreeCallback, nullptr); } Device::Device(Adapter* const aParent, RawId aId, UniquePtr aRawLimits) : DOMEventTargetHelper(aParent->GetParentObject()), mId(aId), // features are filled in Adapter::RequestDevice mFeatures(new SupportedFeatures(aParent)), mLimits(new SupportedLimits(aParent, std::move(aRawLimits))), mBridge(aParent->mBridge), mQueue(new class Queue(this, aParent->mBridge, aId)) { mBridge->RegisterDevice(this); } Device::~Device() { Cleanup(); } void Device::Cleanup() { if (!mValid) { return; } mValid = false; if (mBridge) { mBridge->UnregisterDevice(mId); } // Cycle collection may have disconnected the promise object. if (mLostPromise && mLostPromise->PromiseObj() != nullptr) { auto info = MakeRefPtr(GetParentObject(), dom::GPUDeviceLostReason::Destroyed, u"Device destroyed"_ns); mLostPromise->MaybeResolve(info); } } void Device::CleanupUnregisteredInParent() { if (mBridge) { mBridge->FreeUnregisteredInParentDevice(mId); } mValid = false; } // Generate an error on the Device timeline for this device. // // aMessage is interpreted as UTF-8. void Device::GenerateError(const nsCString& aMessage) { if (mBridge->CanSend()) { mBridge->SendGenerateError(mId, aMessage); } } void Device::GetLabel(nsAString& aValue) const { aValue = mLabel; } void Device::SetLabel(const nsAString& aLabel) { mLabel = aLabel; } dom::Promise* Device::GetLost(ErrorResult& aRv) { if (!mLostPromise) { mLostPromise = dom::Promise::Create(GetParentObject(), aRv); if (mLostPromise && !mBridge->CanSend()) { auto info = MakeRefPtr(GetParentObject(), u"WebGPUChild destroyed"_ns); mLostPromise->MaybeResolve(info); } } return mLostPromise; } already_AddRefed Device::CreateBuffer( const dom::GPUBufferDescriptor& aDesc, ErrorResult& aRv) { if (!mBridge->CanSend()) { RefPtr buffer = new Buffer(this, 0, aDesc.mSize, 0); return buffer.forget(); } ipc::Shmem shmem; bool hasMapFlags = aDesc.mUsage & (dom::GPUBufferUsage_Binding::MAP_WRITE | dom::GPUBufferUsage_Binding::MAP_READ); if (hasMapFlags || aDesc.mMappedAtCreation) { const auto checked = CheckedInt(aDesc.mSize); if (!checked.isValid()) { aRv.ThrowRangeError("Mappable size is too large"); return nullptr; } const auto& size = checked.value(); // TODO: use `ShmemPool`? if (!mBridge->AllocShmem(size, &shmem)) { aRv.ThrowAbortError( nsPrintfCString("Unable to allocate shmem of size %" PRIuPTR, size)); return nullptr; } // zero out memory memset(shmem.get(), 0, size); } // If the buffer is not mapped at creation, and it has Shmem, we send it // to the GPU process. Otherwise, we keep it. RawId id = mBridge->DeviceCreateBuffer(mId, aDesc); RefPtr buffer = new Buffer(this, id, aDesc.mSize, aDesc.mUsage); if (aDesc.mMappedAtCreation) { buffer->SetMapped(std::move(shmem), !(aDesc.mUsage & dom::GPUBufferUsage_Binding::MAP_READ)); } else if (hasMapFlags) { mBridge->SendBufferReturnShmem(id, std::move(shmem)); } return buffer.forget(); } RefPtr Device::MapBufferAsync(RawId aId, uint32_t aMode, size_t aOffset, size_t aSize, ErrorResult& aRv) { ffi::WGPUHostMap mode; switch (aMode) { case dom::GPUMapMode_Binding::READ: mode = ffi::WGPUHostMap_Read; break; case dom::GPUMapMode_Binding::WRITE: mode = ffi::WGPUHostMap_Write; break; default: MOZ_CRASH("should have checked aMode in Buffer::MapAsync"); } const CheckedInt offset(aOffset); if (!offset.isValid()) { aRv.ThrowRangeError("Mapped offset is too large"); return nullptr; } const CheckedInt size(aSize); if (!size.isValid()) { aRv.ThrowRangeError("Mapped size is too large"); return nullptr; } return mBridge->SendBufferMap(aId, mode, offset.value(), size.value()); } void Device::UnmapBuffer(RawId aId, ipc::Shmem&& aShmem, bool aFlush, bool aKeepShmem) { if (mBridge->CanSend()) { mBridge->SendBufferUnmap(aId, std::move(aShmem), aFlush, aKeepShmem); } } already_AddRefed Device::CreateTexture( const dom::GPUTextureDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateTexture(mId, aDesc); } RefPtr texture = new Texture(this, id, aDesc); return texture.forget(); } already_AddRefed Device::CreateSampler( const dom::GPUSamplerDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateSampler(mId, aDesc); } RefPtr sampler = new Sampler(this, id); return sampler.forget(); } already_AddRefed Device::CreateCommandEncoder( const dom::GPUCommandEncoderDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateCommandEncoder(mId, aDesc); } RefPtr encoder = new CommandEncoder(this, mBridge, id); return encoder.forget(); } already_AddRefed Device::CreateRenderBundleEncoder( const dom::GPURenderBundleEncoderDescriptor& aDesc) { RefPtr encoder = new RenderBundleEncoder(this, mBridge, aDesc); return encoder.forget(); } already_AddRefed Device::CreateBindGroupLayout( const dom::GPUBindGroupLayoutDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateBindGroupLayout(mId, aDesc); } RefPtr object = new BindGroupLayout(this, id, true); return object.forget(); } already_AddRefed Device::CreatePipelineLayout( const dom::GPUPipelineLayoutDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreatePipelineLayout(mId, aDesc); } RefPtr object = new PipelineLayout(this, id); return object.forget(); } already_AddRefed Device::CreateBindGroup( const dom::GPUBindGroupDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateBindGroup(mId, aDesc); } RefPtr object = new BindGroup(this, id); return object.forget(); } already_AddRefed Device::CreateShaderModule( JSContext* aCx, const dom::GPUShaderModuleDescriptor& aDesc) { Unused << aCx; if (!mBridge->CanSend()) { return nullptr; } ErrorResult err; RefPtr promise = dom::Promise::Create(GetParentObject(), err); if (NS_WARN_IF(err.Failed())) { return nullptr; } return mBridge->DeviceCreateShaderModule(this, aDesc, promise); } already_AddRefed Device::CreateComputePipeline( const dom::GPUComputePipelineDescriptor& aDesc) { PipelineCreationContext context = {mId}; RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateComputePipeline(&context, aDesc); } RefPtr object = new ComputePipeline(this, id, context.mImplicitPipelineLayoutId, std::move(context.mImplicitBindGroupLayoutIds)); return object.forget(); } already_AddRefed Device::CreateRenderPipeline( const dom::GPURenderPipelineDescriptor& aDesc) { PipelineCreationContext context = {mId}; RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateRenderPipeline(&context, aDesc); } RefPtr object = new RenderPipeline(this, id, context.mImplicitPipelineLayoutId, std::move(context.mImplicitBindGroupLayoutIds)); return object.forget(); } already_AddRefed Device::CreateComputePipelineAsync( const dom::GPUComputePipelineDescriptor& aDesc, ErrorResult& aRv) { RefPtr promise = dom::Promise::Create(GetParentObject(), aRv); if (NS_WARN_IF(aRv.Failed())) { return nullptr; } if (!mBridge->CanSend()) { promise->MaybeRejectWithOperationError("Internal communication error"); return promise.forget(); } std::shared_ptr context( new PipelineCreationContext()); context->mParentId = mId; mBridge->DeviceCreateComputePipelineAsync(context.get(), aDesc) ->Then( GetCurrentSerialEventTarget(), __func__, [self = RefPtr{this}, context, promise](RawId aId) { RefPtr object = new ComputePipeline( self, aId, context->mImplicitPipelineLayoutId, std::move(context->mImplicitBindGroupLayoutIds)); promise->MaybeResolve(object); }, [promise](const ipc::ResponseRejectReason&) { promise->MaybeRejectWithOperationError( "Internal communication error"); }); return promise.forget(); } already_AddRefed Device::CreateRenderPipelineAsync( const dom::GPURenderPipelineDescriptor& aDesc, ErrorResult& aRv) { RefPtr promise = dom::Promise::Create(GetParentObject(), aRv); if (NS_WARN_IF(aRv.Failed())) { return nullptr; } if (!mBridge->CanSend()) { promise->MaybeRejectWithOperationError("Internal communication error"); return promise.forget(); } std::shared_ptr context( new PipelineCreationContext()); context->mParentId = mId; mBridge->DeviceCreateRenderPipelineAsync(context.get(), aDesc) ->Then( GetCurrentSerialEventTarget(), __func__, [self = RefPtr{this}, context, promise](RawId aId) { RefPtr object = new RenderPipeline( self, aId, context->mImplicitPipelineLayoutId, std::move(context->mImplicitBindGroupLayoutIds)); promise->MaybeResolve(object); }, [promise](const ipc::ResponseRejectReason&) { promise->MaybeRejectWithOperationError( "Internal communication error"); }); return promise.forget(); } already_AddRefed Device::InitSwapChain( const dom::GPUCanvasConfiguration& aDesc, const layers::CompositableHandle& aHandle, gfx::SurfaceFormat aFormat, gfx::IntSize* aCanvasSize) { if (!mBridge->CanSend()) { return nullptr; } gfx::IntSize size = *aCanvasSize; if (aDesc.mSize.WasPassed()) { const auto& descSize = aDesc.mSize.Value(); if (descSize.IsRangeEnforcedUnsignedLongSequence()) { const auto& seq = descSize.GetAsRangeEnforcedUnsignedLongSequence(); // TODO: add a check for `seq.Length()` size.width = AssertedCast(seq[0]); size.height = AssertedCast(seq[1]); } else if (descSize.IsGPUExtent3DDict()) { const auto& dict = descSize.GetAsGPUExtent3DDict(); size.width = AssertedCast(dict.mWidth); size.height = AssertedCast(dict.mHeight); } else { MOZ_CRASH("Unexpected union"); } *aCanvasSize = size; } const layers::RGBDescriptor rgbDesc(size, aFormat); // buffer count doesn't matter much, will be created on demand const size_t maxBufferCount = 10; mBridge->DeviceCreateSwapChain(mId, rgbDesc, maxBufferCount, aHandle); dom::GPUTextureDescriptor desc; desc.mDimension = dom::GPUTextureDimension::_2d; auto& sizeDict = desc.mSize.SetAsGPUExtent3DDict(); sizeDict.mWidth = size.width; sizeDict.mHeight = size.height; sizeDict.mDepthOrArrayLayers = 1; desc.mFormat = aDesc.mFormat; desc.mMipLevelCount = 1; desc.mSampleCount = 1; desc.mUsage = aDesc.mUsage | dom::GPUTextureUsage_Binding::COPY_SRC; return CreateTexture(desc); } bool Device::CheckNewWarning(const nsACString& aMessage) { return mKnownWarnings.EnsureInserted(aMessage); } void Device::Destroy() { // TODO } void Device::PushErrorScope(const dom::GPUErrorFilter& aFilter) { if (mBridge->CanSend()) { mBridge->SendDevicePushErrorScope(mId); } } already_AddRefed Device::PopErrorScope(ErrorResult& aRv) { RefPtr promise = dom::Promise::Create(GetParentObject(), aRv); if (NS_WARN_IF(aRv.Failed())) { return nullptr; } if (!mBridge->CanSend()) { promise->MaybeRejectWithOperationError("Internal communication error"); return promise.forget(); } auto errorPromise = mBridge->SendDevicePopErrorScope(mId); errorPromise->Then( GetCurrentSerialEventTarget(), __func__, [self = RefPtr{this}, promise](const MaybeScopedError& aMaybeError) { if (aMaybeError) { if (aMaybeError->operationError) { promise->MaybeRejectWithOperationError("Stack is empty"); } else { dom::OwningGPUOutOfMemoryErrorOrGPUValidationError error; if (aMaybeError->validationMessage.IsEmpty()) { error.SetAsGPUOutOfMemoryError(); } else { error.SetAsGPUValidationError() = new ValidationError( self->GetParentObject(), aMaybeError->validationMessage); } promise->MaybeResolve(std::move(error)); } } else { promise->MaybeResolveWithUndefined(); } }, [promise](const ipc::ResponseRejectReason&) { promise->MaybeRejectWithOperationError("Internal communication error"); }); return promise.forget(); } } // namespace mozilla::webgpu