/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsInputStreamPump_h__ #define nsInputStreamPump_h__ #include "nsIInputStreamPump.h" #include "nsIAsyncInputStream.h" #include "nsIThreadRetargetableRequest.h" #include "nsCOMPtr.h" #include "mozilla/Attributes.h" #include "mozilla/RecursiveMutex.h" class nsIInputStream; class nsILoadGroup; class nsIStreamListener; #define NS_INPUT_STREAM_PUMP_IID \ { \ 0x42f1cc9b, 0xdf5f, 0x4c9b, { \ 0xbd, 0x71, 0x8d, 0x4a, 0xe2, 0x27, 0xc1, 0x8a \ } \ } class nsInputStreamPump final : public nsIInputStreamPump, public nsIInputStreamCallback, public nsIThreadRetargetableRequest { ~nsInputStreamPump() = default; public: using RecursiveMutexAutoLock = mozilla::RecursiveMutexAutoLock; using RecursiveMutexAutoUnlock = mozilla::RecursiveMutexAutoUnlock; NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_NSIREQUEST NS_DECL_NSIINPUTSTREAMPUMP NS_DECL_NSIINPUTSTREAMCALLBACK NS_DECL_NSITHREADRETARGETABLEREQUEST NS_DECLARE_STATIC_IID_ACCESSOR(NS_INPUT_STREAM_PUMP_IID) nsInputStreamPump(); static nsresult Create(nsInputStreamPump** result, nsIInputStream* stream, uint32_t segsize = 0, uint32_t segcount = 0, bool closeWhenDone = false, nsIEventTarget* mainThreadTarget = nullptr); using PeekSegmentFun = void (*)(void*, const uint8_t*, uint32_t); /** * Peek into the first chunk of data that's in the stream. Note that this * method will not call the callback when there is no data in the stream. * The callback will be called at most once. * * The data from the stream will not be consumed, i.e. the pump's listener * can still read all the data. * * Do not call before asyncRead. Do not call after onStopRequest. */ nsresult PeekStream(PeekSegmentFun callback, void* closure); /** * Dispatched (to the main thread) by OnStateStop if it's called off main * thread. Updates mState based on return value of OnStateStop. */ nsresult CallOnStateStop(); protected: enum { STATE_IDLE, STATE_START, STATE_TRANSFER, STATE_STOP }; nsresult EnsureWaiting(); uint32_t OnStateStart(); uint32_t OnStateTransfer(); uint32_t OnStateStop(); nsresult CreateBufferedStreamIfNeeded(); uint32_t mState{STATE_IDLE}; nsCOMPtr mLoadGroup; nsCOMPtr mListener; nsCOMPtr mTargetThread; nsCOMPtr mLabeledMainThreadTarget; nsCOMPtr mStream; nsCOMPtr mAsyncStream; uint64_t mStreamOffset{0}; uint64_t mStreamLength{0}; uint32_t mSegSize{0}; uint32_t mSegCount{0}; nsresult mStatus{NS_OK}; uint32_t mSuspendCount{0}; uint32_t mLoadFlags{LOAD_NORMAL}; bool mIsPending{false}; // True while in OnInputStreamReady, calling OnStateStart, OnStateTransfer // and OnStateStop. Used to prevent calls to AsyncWait during callbacks. bool mProcessingCallbacks{false}; // True if waiting on the "input stream ready" callback. bool mWaitingForInputStreamReady{false}; bool mCloseWhenDone{false}; bool mRetargeting{false}; bool mAsyncStreamIsBuffered{false}; // Indicate whether nsInputStreamPump is used completely off main thread. // If true, OnStateStop() is executed off main thread. bool mOffMainThread; // Protects state/member var accesses across multiple threads. mozilla::RecursiveMutex mMutex{"nsInputStreamPump"}; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsInputStreamPump, NS_INPUT_STREAM_PUMP_IID) #endif // !nsInputStreamChannel_h__