/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "js/ArrayBuffer.h" #include "js/Value.h" #include "mozilla/Attributes.h" #include "mozilla/ErrorResult.h" #include "mozilla/Logging.h" #include "mozilla/RefPtr.h" #include "mozilla/dom/Promise.h" #include "mozilla/dom/WebGPUBinding.h" #include "Device.h" #include "CommandEncoder.h" #include "BindGroup.h" #include "Adapter.h" #include "Buffer.h" #include "ComputePipeline.h" #include "DeviceLostInfo.h" #include "InternalError.h" #include "OutOfMemoryError.h" #include "PipelineLayout.h" #include "Queue.h" #include "RenderBundleEncoder.h" #include "RenderPipeline.h" #include "Sampler.h" #include "SupportedFeatures.h" #include "SupportedLimits.h" #include "Texture.h" #include "TextureView.h" #include "ValidationError.h" #include "ipc/WebGPUChild.h" namespace mozilla::webgpu { mozilla::LazyLogModule gWebGPULog("WebGPU"); GPU_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_INHERITED(Device, DOMEventTargetHelper, mBridge, mQueue, mFeatures, mLimits, mLostPromise); NS_IMPL_ISUPPORTS_CYCLE_COLLECTION_INHERITED_0(Device, DOMEventTargetHelper) GPU_IMPL_JS_WRAP(Device) /* static */ CheckedInt Device::BufferStrideWithMask( const gfx::IntSize& aSize, const gfx::SurfaceFormat& aFormat) { constexpr uint32_t kBufferAlignmentMask = 0xff; return CheckedInt(aSize.width) * gfx::BytesPerPixel(aFormat) + kBufferAlignmentMask; } RefPtr Device::GetBridge() { return mBridge; } Device::Device(Adapter* const aParent, RawId aId, const ffi::WGPULimits& aRawLimits) : DOMEventTargetHelper(aParent->GetParentObject()), mId(aId), // features are filled in Adapter::RequestDevice mFeatures(new SupportedFeatures(aParent)), mLimits(new SupportedLimits(aParent, aRawLimits)), mBridge(aParent->mBridge), mQueue(new class Queue(this, aParent->mBridge, aId)) { mBridge->RegisterDevice(this); } Device::~Device() { Cleanup(); } void Device::Cleanup() { if (!mValid) { return; } mValid = false; if (mBridge) { mBridge->UnregisterDevice(mId); } } void Device::CleanupUnregisteredInParent() { if (mBridge) { mBridge->FreeUnregisteredInParentDevice(mId); } mValid = false; } bool Device::IsLost() const { return !mBridge || !mBridge->CanSend() || (mLostPromise && (mLostPromise->State() != dom::Promise::PromiseState::Pending)); } bool Device::IsBridgeAlive() const { return mBridge && mBridge->CanSend(); } // Generate an error on the Device timeline for this device. // // aMessage is interpreted as UTF-8. void Device::GenerateValidationError(const nsCString& aMessage) { if (!IsBridgeAlive()) { return; // Just drop it? } mBridge->SendGenerateError(Some(mId), dom::GPUErrorFilter::Validation, aMessage); } void Device::TrackBuffer(Buffer* aBuffer) { mTrackedBuffers.Insert(aBuffer); } void Device::UntrackBuffer(Buffer* aBuffer) { mTrackedBuffers.Remove(aBuffer); } void Device::GetLabel(nsAString& aValue) const { aValue = mLabel; } void Device::SetLabel(const nsAString& aLabel) { mLabel = aLabel; } dom::Promise* Device::GetLost(ErrorResult& aRv) { aRv = NS_OK; if (!mLostPromise) { mLostPromise = dom::Promise::Create(GetParentObject(), aRv); if (mLostPromise && !mBridge->CanSend()) { auto info = MakeRefPtr(GetParentObject(), u"WebGPUChild destroyed"_ns); mLostPromise->MaybeResolve(info); } } return mLostPromise; } void Device::ResolveLost(Maybe aReason, const nsAString& aMessage) { IgnoredErrorResult rv; dom::Promise* lostPromise = GetLost(rv); if (!lostPromise) { // Promise doesn't exist? Maybe out of memory. return; } if (lostPromise->State() != dom::Promise::PromiseState::Pending) { // lostPromise was already resolved or rejected. return; } if (!lostPromise->PromiseObj()) { // The underlying JS object is gone. return; } RefPtr info; if (aReason.isSome()) { info = MakeRefPtr(GetParentObject(), *aReason, aMessage); } else { info = MakeRefPtr(GetParentObject(), aMessage); } lostPromise->MaybeResolve(info); } already_AddRefed Device::CreateBuffer( const dom::GPUBufferDescriptor& aDesc, ErrorResult& aRv) { return Buffer::Create(this, mId, aDesc, aRv); } already_AddRefed Device::CreateTextureForSwapChain( const dom::GPUCanvasConfiguration* const aConfig, const gfx::IntSize& aCanvasSize, layers::RemoteTextureOwnerId aOwnerId) { MOZ_ASSERT(aConfig); dom::GPUTextureDescriptor desc; desc.mDimension = dom::GPUTextureDimension::_2d; auto& sizeDict = desc.mSize.SetAsGPUExtent3DDict(); sizeDict.mWidth = aCanvasSize.width; sizeDict.mHeight = aCanvasSize.height; sizeDict.mDepthOrArrayLayers = 1; desc.mFormat = aConfig->mFormat; desc.mMipLevelCount = 1; desc.mSampleCount = 1; desc.mUsage = aConfig->mUsage | dom::GPUTextureUsage_Binding::COPY_SRC; desc.mViewFormats = aConfig->mViewFormats; return CreateTexture(desc, Some(aOwnerId)); } already_AddRefed Device::CreateTexture( const dom::GPUTextureDescriptor& aDesc) { return CreateTexture(aDesc, /* aOwnerId */ Nothing()); } already_AddRefed Device::CreateTexture( const dom::GPUTextureDescriptor& aDesc, Maybe aOwnerId) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateTexture(mId, aDesc, aOwnerId); } RefPtr texture = new Texture(this, id, aDesc); return texture.forget(); } already_AddRefed Device::CreateSampler( const dom::GPUSamplerDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateSampler(mId, aDesc); } RefPtr sampler = new Sampler(this, id); return sampler.forget(); } already_AddRefed Device::CreateCommandEncoder( const dom::GPUCommandEncoderDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateCommandEncoder(mId, aDesc); } RefPtr encoder = new CommandEncoder(this, mBridge, id); return encoder.forget(); } already_AddRefed Device::CreateRenderBundleEncoder( const dom::GPURenderBundleEncoderDescriptor& aDesc) { RefPtr encoder = new RenderBundleEncoder(this, mBridge, aDesc); return encoder.forget(); } already_AddRefed Device::CreateBindGroupLayout( const dom::GPUBindGroupLayoutDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateBindGroupLayout(mId, aDesc); } RefPtr object = new BindGroupLayout(this, id, true); return object.forget(); } already_AddRefed Device::CreatePipelineLayout( const dom::GPUPipelineLayoutDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreatePipelineLayout(mId, aDesc); } RefPtr object = new PipelineLayout(this, id); return object.forget(); } already_AddRefed Device::CreateBindGroup( const dom::GPUBindGroupDescriptor& aDesc) { RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateBindGroup(mId, aDesc); } RefPtr object = new BindGroup(this, id); return object.forget(); } MOZ_CAN_RUN_SCRIPT_FOR_DEFINITION already_AddRefed Device::CreateShaderModule(JSContext* aCx, const dom::GPUShaderModuleDescriptor& aDesc) { Unused << aCx; if (!mBridge->CanSend()) { return nullptr; } ErrorResult err; RefPtr promise = dom::Promise::Create(GetParentObject(), err); if (NS_WARN_IF(err.Failed())) { return nullptr; } return MOZ_KnownLive(mBridge)->DeviceCreateShaderModule(this, aDesc, promise); } already_AddRefed Device::CreateComputePipeline( const dom::GPUComputePipelineDescriptor& aDesc) { PipelineCreationContext context = {mId}; RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateComputePipeline(&context, aDesc); } RefPtr object = new ComputePipeline(this, id, context.mImplicitPipelineLayoutId, std::move(context.mImplicitBindGroupLayoutIds)); return object.forget(); } already_AddRefed Device::CreateRenderPipeline( const dom::GPURenderPipelineDescriptor& aDesc) { PipelineCreationContext context = {mId}; RawId id = 0; if (mBridge->CanSend()) { id = mBridge->DeviceCreateRenderPipeline(&context, aDesc); } RefPtr object = new RenderPipeline(this, id, context.mImplicitPipelineLayoutId, std::move(context.mImplicitBindGroupLayoutIds)); return object.forget(); } already_AddRefed Device::CreateComputePipelineAsync( const dom::GPUComputePipelineDescriptor& aDesc, ErrorResult& aRv) { RefPtr promise = dom::Promise::Create(GetParentObject(), aRv); if (NS_WARN_IF(aRv.Failed())) { return nullptr; } if (!mBridge->CanSend()) { promise->MaybeRejectWithOperationError("Internal communication error"); return promise.forget(); } std::shared_ptr context( new PipelineCreationContext()); context->mParentId = mId; mBridge->DeviceCreateComputePipelineAsync(context.get(), aDesc) ->Then( GetCurrentSerialEventTarget(), __func__, [self = RefPtr{this}, context, promise](RawId aId) { RefPtr object = new ComputePipeline( self, aId, context->mImplicitPipelineLayoutId, std::move(context->mImplicitBindGroupLayoutIds)); promise->MaybeResolve(object); }, [promise](const ipc::ResponseRejectReason&) { promise->MaybeRejectWithOperationError( "Internal communication error"); }); return promise.forget(); } already_AddRefed Device::CreateRenderPipelineAsync( const dom::GPURenderPipelineDescriptor& aDesc, ErrorResult& aRv) { RefPtr promise = dom::Promise::Create(GetParentObject(), aRv); if (NS_WARN_IF(aRv.Failed())) { return nullptr; } if (!mBridge->CanSend()) { promise->MaybeRejectWithOperationError("Internal communication error"); return promise.forget(); } std::shared_ptr context( new PipelineCreationContext()); context->mParentId = mId; mBridge->DeviceCreateRenderPipelineAsync(context.get(), aDesc) ->Then( GetCurrentSerialEventTarget(), __func__, [self = RefPtr{this}, context, promise](RawId aId) { RefPtr object = new RenderPipeline( self, aId, context->mImplicitPipelineLayoutId, std::move(context->mImplicitBindGroupLayoutIds)); promise->MaybeResolve(object); }, [promise](const ipc::ResponseRejectReason&) { promise->MaybeRejectWithOperationError( "Internal communication error"); }); return promise.forget(); } already_AddRefed Device::InitSwapChain( const dom::GPUCanvasConfiguration* const aConfig, const layers::RemoteTextureOwnerId aOwnerId, bool aUseExternalTextureInSwapChain, gfx::SurfaceFormat aFormat, gfx::IntSize aCanvasSize) { MOZ_ASSERT(aConfig); if (!mBridge->CanSend()) { return nullptr; } // Check that aCanvasSize and aFormat will generate a texture stride // within limits. const auto bufferStrideWithMask = BufferStrideWithMask(aCanvasSize, aFormat); if (!bufferStrideWithMask.isValid()) { return nullptr; } const layers::RGBDescriptor rgbDesc(aCanvasSize, aFormat); // buffer count doesn't matter much, will be created on demand const size_t maxBufferCount = 10; mBridge->DeviceCreateSwapChain(mId, rgbDesc, maxBufferCount, aOwnerId, aUseExternalTextureInSwapChain); // TODO: `mColorSpace`: // TODO: `mAlphaMode`: return CreateTextureForSwapChain(aConfig, aCanvasSize, aOwnerId); } bool Device::CheckNewWarning(const nsACString& aMessage) { return mKnownWarnings.EnsureInserted(aMessage); } void Device::Destroy() { if (IsLost()) { return; } // Unmap all buffers from this device, as specified by // https://gpuweb.github.io/gpuweb/#dom-gpudevice-destroy. dom::AutoJSAPI jsapi; if (jsapi.Init(GetOwnerGlobal())) { IgnoredErrorResult rv; for (const auto& buffer : mTrackedBuffers) { buffer->Unmap(jsapi.cx(), rv); } mTrackedBuffers.Clear(); } mBridge->SendDeviceDestroy(mId); } void Device::PushErrorScope(const dom::GPUErrorFilter& aFilter) { if (!IsBridgeAlive()) { return; } mBridge->SendDevicePushErrorScope(mId, aFilter); } already_AddRefed Device::PopErrorScope(ErrorResult& aRv) { /* https://www.w3.org/TR/webgpu/#errors-and-debugging: > After a device is lost (described below), errors are no longer surfaced. > At this point, implementations do not need to run validation or error tracking: > popErrorScope() and uncapturederror stop reporting errors, > and the validity of objects on the device becomes unobservable. */ RefPtr promise = dom::Promise::Create(GetParentObject(), aRv); if (NS_WARN_IF(aRv.Failed())) { return nullptr; } if (!IsBridgeAlive()) { WebGPUChild::JsWarning( GetOwnerGlobal(), "popErrorScope resolving to null because device is already lost."_ns); promise->MaybeResolve(JS::NullHandleValue); return promise.forget(); } auto errorPromise = mBridge->SendDevicePopErrorScope(mId); errorPromise->Then( GetCurrentSerialEventTarget(), __func__, [self = RefPtr{this}, promise](const PopErrorScopeResult& aResult) { RefPtr error; switch (aResult.resultType) { case PopErrorScopeResultType::NoError: promise->MaybeResolve(JS::NullHandleValue); return; case PopErrorScopeResultType::DeviceLost: WebGPUChild::JsWarning( self->GetOwnerGlobal(), "popErrorScope resolving to null because device was lost."_ns); promise->MaybeResolve(JS::NullHandleValue); return; case PopErrorScopeResultType::ThrowOperationError: promise->MaybeRejectWithOperationError(aResult.message); return; case PopErrorScopeResultType::OutOfMemory: error = new OutOfMemoryError(self->GetParentObject(), aResult.message); break; case PopErrorScopeResultType::ValidationError: error = new ValidationError(self->GetParentObject(), aResult.message); break; case PopErrorScopeResultType::InternalError: error = new InternalError(self->GetParentObject(), aResult.message); break; } promise->MaybeResolve(std::move(error)); }, [self = RefPtr{this}, promise](const ipc::ResponseRejectReason&) { // Device was lost. WebGPUChild::JsWarning( self->GetOwnerGlobal(), "popErrorScope resolving to null because device was just lost."_ns); promise->MaybeResolve(JS::NullHandleValue); }); return promise.forget(); } } // namespace mozilla::webgpu