/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_ipc_SocketBase_h #define mozilla_ipc_SocketBase_h #include "base/message_loop.h" #include "nsAutoPtr.h" #include "nsTArray.h" #include "nsThreadUtils.h" #ifdef MOZ_TASK_TRACER #include "GeckoTaskTracer.h" using namespace mozilla::tasktracer; #endif namespace mozilla { namespace ipc { // // UnixSocketRawData // class UnixSocketRawData { public: // Number of octets in mData. size_t mSize; size_t mCurrentWriteOffset; nsAutoArrayPtr mData; /** * Constructor for situations where only size is known beforehand * (for example, when being assigned strings) */ UnixSocketRawData(size_t aSize); /** * Constructor for situations where size and data is known * beforehand (for example, when being assigned strings) */ UnixSocketRawData(const void* aData, size_t aSize); }; enum SocketConnectionStatus { SOCKET_DISCONNECTED = 0, SOCKET_LISTENING = 1, SOCKET_CONNECTING = 2, SOCKET_CONNECTED = 3 }; // // SocketConsumerBase // class SocketConsumerBase { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SocketConsumerBase) virtual ~SocketConsumerBase(); SocketConnectionStatus GetConnectionStatus() const; int GetSuggestedConnectDelayMs() const; /** * Queues the internal representation of socket for deletion. Can be called * from main thread. */ virtual void CloseSocket() = 0; /** * Function to be called whenever data is received. This is only called on the * main thread. * * @param aMessage Data received from the socket. */ virtual void ReceiveSocketData(nsAutoPtr& aMessage) = 0; /** * Queue data to be sent to the socket on the IO thread. Can only be called on * originating thread. * * @param aMessage Data to be sent to socket * * @return true if data is queued, false otherwise (i.e. not connected) */ virtual bool SendSocketData(UnixSocketRawData* aMessage) = 0; /** * Callback for socket connect/accept success. Called after connect/accept has * finished. Will be run on main thread, before any reads take place. */ virtual void OnConnectSuccess() = 0; /** * Callback for socket connect/accept error. Will be run on main thread. */ virtual void OnConnectError() = 0; /** * Callback for socket disconnect. Will be run on main thread. */ virtual void OnDisconnect() = 0; /** * Called by implementation to notify consumer of success. */ void NotifySuccess(); /** * Called by implementation to notify consumer of error. */ void NotifyError(); /** * Called by implementation to notify consumer of disconnect. */ void NotifyDisconnect(); protected: SocketConsumerBase(); void SetConnectionStatus(SocketConnectionStatus aConnectionStatus); private: uint32_t CalculateConnectDelayMs() const; SocketConnectionStatus mConnectionStatus; PRIntervalTime mConnectTimestamp; uint32_t mConnectDelayMs; }; // // Socket I/O runnables // /* |SocketIORunnable| is a runnable for sending a message from * the I/O thread to the main thread. */ template class SocketIORunnable : public nsRunnable { public: virtual ~SocketIORunnable() { } T* GetIO() const { return mIO; } protected: SocketIORunnable(T* aIO) : mIO(aIO) { MOZ_ASSERT(aIO); } private: T* mIO; }; /* |SocketIOEventRunnable| reports the connection state on the * I/O thrad back to the main thread. */ template class SocketIOEventRunnable MOZ_FINAL : public SocketIORunnable { public: enum SocketEvent { CONNECT_SUCCESS, CONNECT_ERROR, DISCONNECT }; SocketIOEventRunnable(T* aIO, SocketEvent e) : SocketIORunnable(aIO) , mEvent(e) { } NS_IMETHOD Run() MOZ_OVERRIDE { MOZ_ASSERT(NS_IsMainThread()); T* io = SocketIORunnable::GetIO(); if (io->IsShutdownOnMainThread()) { NS_WARNING("I/O consumer has already been closed!"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } SocketConsumerBase* consumer = io->GetConsumer(); MOZ_ASSERT(consumer); if (mEvent == CONNECT_SUCCESS) { consumer->NotifySuccess(); } else if (mEvent == CONNECT_ERROR) { consumer->NotifyError(); } else if (mEvent == DISCONNECT) { consumer->NotifyDisconnect(); } return NS_OK; } private: SocketEvent mEvent; }; /* |SocketReceiveRunnable| transfers data received on the I/O thread * to the consumer on the main thread. */ template class SocketIOReceiveRunnable MOZ_FINAL : public SocketIORunnable { public: SocketIOReceiveRunnable(T* aIO, UnixSocketRawData* aData) : SocketIORunnable(aIO) , mData(aData) { } NS_IMETHOD Run() MOZ_OVERRIDE { MOZ_ASSERT(NS_IsMainThread()); T* io = SocketIORunnable::GetIO(); if (io->IsShutdownOnMainThread()) { NS_WARNING("mConsumer is null, aborting receive!"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } SocketConsumerBase* consumer = io->GetConsumer(); MOZ_ASSERT(consumer); consumer->ReceiveSocketData(mData); return NS_OK; } private: nsAutoPtr mData; }; template class SocketIORequestClosingRunnable MOZ_FINAL : public SocketIORunnable { public: SocketIORequestClosingRunnable(T* aImpl) : SocketIORunnable(aImpl) { } NS_IMETHOD Run() MOZ_OVERRIDE { MOZ_ASSERT(NS_IsMainThread()); T* io = SocketIORunnable::GetIO(); if (io->IsShutdownOnMainThread()) { NS_WARNING("CloseSocket has already been called!"); // Since we've already explicitly closed and the close happened before // this, this isn't really an error. Since we've warned, return OK. return NS_OK; } SocketConsumerBase* consumer = io->GetConsumer(); MOZ_ASSERT(consumer); consumer->CloseSocket(); return NS_OK; } }; /* |SocketIODeleteInstanceRunnable| deletes an object on the main thread. */ template class SocketIODeleteInstanceRunnable MOZ_FINAL : public nsRunnable { public: SocketIODeleteInstanceRunnable(T* aInstance) : mInstance(aInstance) { } NS_IMETHOD Run() MOZ_OVERRIDE { mInstance = nullptr; // delete instance return NS_OK; } private: nsAutoPtr mInstance; }; // // SocketIOBase // /* |SocketIOBase| is a base class for Socket I/O classes that * perform operations on the I/O thread. It provides methds * for the most common read and write scenarios. */ class SocketIOBase { public: virtual ~SocketIOBase(); void EnqueueData(UnixSocketRawData* aData); bool HasPendingData() const; template nsresult ReceiveData(int aFd, T* aIO) { MOZ_ASSERT(aFd >= 0); MOZ_ASSERT(aIO); do { nsAutoPtr incoming( new UnixSocketRawData(mMaxReadSize)); ssize_t res = TEMP_FAILURE_RETRY(read(aFd, incoming->mData, incoming->mSize)); if (res < 0) { if (errno == EAGAIN || errno == EWOULDBLOCK) { return NS_OK; /* no more data available */ } /* an error occored */ nsRefPtr r = new SocketIORequestClosingRunnable(aIO); NS_DispatchToMainThread(r); return NS_ERROR_FAILURE; } else if (!res) { /* EOF or peer shut down sending */ nsRefPtr r = new SocketIORequestClosingRunnable(aIO); NS_DispatchToMainThread(r); return NS_OK; } #ifdef MOZ_TASK_TRACER // Make unix socket creation events to be the source events of TaskTracer, // and originate the rest correlation tasks from here. AutoSourceEvent taskTracerEvent(SourceEventType::UNIXSOCKET); #endif incoming->mSize = res; nsRefPtr r = new SocketIOReceiveRunnable(aIO, incoming.forget()); NS_DispatchToMainThread(r); } while (true); return NS_OK; } template nsresult SendPendingData(int aFd, T* aIO) { MOZ_ASSERT(aFd >= 0); MOZ_ASSERT(aIO); do { if (!HasPendingData()) { return NS_OK; } UnixSocketRawData* outgoing = mOutgoingQ.ElementAt(0); MOZ_ASSERT(outgoing->mSize); const uint8_t* data = outgoing->mData + outgoing->mCurrentWriteOffset; size_t size = outgoing->mSize - outgoing->mCurrentWriteOffset; ssize_t res = TEMP_FAILURE_RETRY(write(aFd, data, size)); if (res < 0) { if (errno == EAGAIN || errno == EWOULDBLOCK) { return NS_OK; /* no more data available */ } /* an error occored */ nsRefPtr r = new SocketIORequestClosingRunnable(aIO); NS_DispatchToMainThread(r); return NS_ERROR_FAILURE; } else if (!res) { return NS_OK; /* nothing written */ } outgoing->mCurrentWriteOffset += res; if (outgoing->mCurrentWriteOffset == outgoing->mSize) { mOutgoingQ.RemoveElementAt(0); delete data; } } while (true); return NS_OK; } protected: SocketIOBase(size_t aMaxReadSize); private: const size_t mMaxReadSize; /** * Raw data queue. Must be pushed/popped from I/O thread only. */ nsTArray mOutgoingQ; }; // // Socket I/O tasks // /* |SocketIOTask| holds a reference to a Socket I/O object. It's * supposed to run on the I/O thread. */ template class SocketIOTask : public CancelableTask { public: virtual ~SocketIOTask() { } T* GetIO() const { return mIO; } void Cancel() MOZ_OVERRIDE { mIO = nullptr; } bool IsCanceled() const { return !mIO; } protected: SocketIOTask(T* aIO) : mIO(aIO) { MOZ_ASSERT(mIO); } private: T* mIO; }; /* |SocketIOSendTask| transfers an instance of |UnixSocketRawData| to * the I/O thread and queues it up for sending the contained data. */ template class SocketIOSendTask MOZ_FINAL : public SocketIOTask { public: SocketIOSendTask(T* aIO, UnixSocketRawData* aData) : SocketIOTask(aIO) , mData(aData) { MOZ_ASSERT(aData); } void Run() MOZ_OVERRIDE { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!SocketIOTask::IsCanceled()); T* io = SocketIOTask::GetIO(); MOZ_ASSERT(!io->IsShutdownOnIOThread()); io->Send(mData); } private: UnixSocketRawData* mData; }; } } #endif