/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=4 sw=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef Http3Session_H__ #define Http3Session_H__ #include "nsISupportsImpl.h" #include "nsITimer.h" #include "nsIUDPSocket.h" #include "mozilla/net/NeqoHttp3Conn.h" #include "nsAHttpConnection.h" #include "nsRefPtrHashtable.h" #include "nsWeakReference.h" #include "HttpTrafficAnalyzer.h" #include "mozilla/UniquePtr.h" #include "mozilla/WeakPtr.h" #include "nsDeque.h" namespace mozilla::net { class HttpConnectionUDP; class Http3Stream; class QuicSocketControl; // IID for the Http3Session interface #define NS_HTTP3SESSION_IID \ { \ 0x8fc82aaf, 0xc4ef, 0x46ed, { \ 0x89, 0x41, 0x93, 0x95, 0x8f, 0xac, 0x4f, 0x21 \ } \ } class Http3Session final : public nsAHttpTransaction, public nsAHttpConnection { public: NS_DECLARE_STATIC_IID_ACCESSOR(NS_HTTP3SESSION_IID) NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_NSAHTTPTRANSACTION NS_DECL_NSAHTTPCONNECTION(mConnection) Http3Session(); nsresult Init(const nsHttpConnectionInfo* aConnInfo, nsINetAddr* selfAddr, nsINetAddr* peerAddr, HttpConnectionUDP* udpConn, uint32_t controlFlags, nsIInterfaceRequestor* callbacks); bool IsConnected() const { return mState == CONNECTED; } bool CanSandData() const { return (mState == CONNECTED) || (mState == ZERORTT); } bool IsClosing() const { return (mState == CLOSING || mState == CLOSED); } bool IsClosed() const { return mState == CLOSED; } bool AddStream(nsAHttpTransaction* aHttpTransaction, int32_t aPriority, nsIInterfaceRequestor* aCallbacks); bool CanReuse(); // The folowing functions are used by Http3Stream: nsresult TryActivating(const nsACString& aMethod, const nsACString& aScheme, const nsACString& aAuthorityHeader, const nsACString& aPath, const nsACString& aHeaders, uint64_t* aStreamId, Http3Stream* aStream); void CloseSendingSide(uint64_t aStreamId); nsresult SendRequestBody(uint64_t aStreamId, const char* buf, uint32_t count, uint32_t* countRead); nsresult ReadResponseHeaders(uint64_t aStreamId, nsTArray& aResponseHeaders, bool* aFin); nsresult ReadResponseData(uint64_t aStreamId, char* aBuf, uint32_t aCount, uint32_t* aCountWritten, bool* aFin); void CloseStream(Http3Stream* aStream, nsresult aResult); void SetCleanShutdown(bool aCleanShutdown) { mCleanShutdown = aCleanShutdown; } bool TestJoinConnection(const nsACString& hostname, int32_t port); bool JoinConnection(const nsACString& hostname, int32_t port); void TransactionHasDataToWrite(nsAHttpTransaction* caller) override; void TransactionHasDataToRecv(nsAHttpTransaction* caller) override; [[nodiscard]] nsresult GetTransactionSecurityInfo(nsISupports**) override; // This function will be called by QuicSocketControl when the certificate // verification is done. void Authenticated(int32_t aError); nsresult ProcessOutputAndEvents(nsIUDPSocket* socket); void ReportHttp3Connection(); int64_t GetBytesWritten() { return mTotalBytesWritten; } int64_t BytesRead() { return mTotalBytesRead; } nsresult SendData(nsIUDPSocket* socket); nsresult RecvData(nsIUDPSocket* socket); void DoSetEchConfig(const nsACString& aEchConfig); nsresult SendPriorityUpdateFrame(uint64_t aStreamId, uint8_t aPriorityUrgency, bool aPriorityIncremental); private: ~Http3Session(); void CloseInternal(bool aCallNeqoClose); void Shutdown(); bool RealJoinConnection(const nsACString& hostname, int32_t port, bool justKidding); nsresult ProcessOutput(nsIUDPSocket* socket); void ProcessInput(nsIUDPSocket* socket); nsresult ProcessEvents(); nsresult ProcessTransactionRead(uint64_t stream_id, uint32_t* countWritten); nsresult ProcessTransactionRead(Http3Stream* stream, uint32_t* countWritten); nsresult ProcessSlowConsumers(); void ConnectSlowConsumer(Http3Stream* stream); void SetupTimer(uint64_t aTimeout); void ResetRecvd(uint64_t aStreamId, uint64_t aError); void QueueStream(Http3Stream* stream); void RemoveStreamFromQueues(Http3Stream*); void ProcessPending(); void CallCertVerification(Maybe aEchPublicName); void SetSecInfo(); void StreamReadyToWrite(Http3Stream* aStream); void MaybeResumeSend(); void CloseConnectionTelemetry(CloseError& aError, bool aClosing); void Finish0Rtt(bool aRestart); enum ZeroRttOutcome { NOT_USED, USED_SUCCEEDED, USED_REJECTED, USED_CONN_ERROR, USED_CONN_CLOSED_BY_NECKO }; void ZeroRttTelemetry(ZeroRttOutcome aOutcome); RefPtr mHttp3Connection; RefPtr mConnection; nsRefPtrHashtable mStreamIdHash; nsRefPtrHashtable, Http3Stream> mStreamTransactionHash; nsDeque mReadyForWrite; nsTArray> mSlowConsumersReadyForRead; nsDeque mQueuedStreams; enum State { INITIALIZING, ZERORTT, CONNECTED, CLOSING, CLOSED } mState{INITIALIZING}; bool mAuthenticationStarted{false}; bool mCleanShutdown{false}; bool mGoawayReceived{false}; bool mShouldClose{false}; bool mIsClosedByNeqo{false}; bool mHttp3ConnectionReported = false; // mError is neqo error (a protocol error) and that may mean that we will // send some packets after that. nsresult mError{NS_OK}; // This is a socket error, there is no poioint in sending anything on that // socket. nsresult mSocketError{NS_OK}; bool mBeforeConnectedError{false}; uint64_t mCurrentTopBrowsingContextId; // True if the mTimer is inited and waiting for firing. bool mTimerActive{false}; RefPtr mUdpConn; // The underlying socket transport object is needed to propogate some events RefPtr mSocketTransport; nsCOMPtr mTimer; nsTHashMap mJoinConnectionCache; RefPtr mSocketControl; uint64_t mTransactionCount = 0; // The stream(s) that we are getting 0RTT data from. nsTArray> m0RTTStreams; // The stream(s) that are not able to send 0RTT data. We need to // remember them put them into mReadyForWrite queue when 0RTT finishes. nsTArray> mCannotDo0RTTStreams; // The following variables are needed for telemetry. TimeStamp mConnectionIdleStart; TimeStamp mConnectionIdleEnd; Maybe mFirstStreamIdReuseIdleConnection; TimeStamp mTimerShouldTrigger; TimeStamp mZeroRttStarted; uint64_t mBlockedByStreamLimitCount = 0; uint64_t mTransactionsBlockedByStreamLimitCount = 0; uint64_t mTransactionsSenderBlockedByFlowControlCount = 0; // NS_NET_STATUS_CONNECTED_TO event will be created by the Http3Session. // We want to propagate it to the first transaction. RefPtr mFirstHttpTransaction; RefPtr mConnInfo; bool mThroughCaptivePortal = false; int64_t mTotalBytesRead = 0; // total data read int64_t mTotalBytesWritten = 0; // total data read PRIntervalTime mLastWriteTime = 0; nsCOMPtr mNetAddr; }; NS_DEFINE_STATIC_IID_ACCESSOR(Http3Session, NS_HTTP3SESSION_IID); } // namespace mozilla::net #endif // Http3Session_H__