forked from mirrors/gecko-dev
Make VideoFramePool thread safe to avoid multiple access during software decode to DMABuf: - Create Mutex for VideoFramePool access - Mark surface as used when it's provided by VideoFramePool to avoid race conditions. Differential Revision: https://phabricator.services.mozilla.com/D135557
118 lines
4 KiB
C++
118 lines
4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DMABUFSurfaceImage.h"
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#include "mozilla/widget/DMABufSurface.h"
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#include "mozilla/layers/CompositableClient.h"
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#include "mozilla/layers/CompositableForwarder.h"
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#include "mozilla/layers/DMABUFTextureClientOGL.h"
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#include "mozilla/layers/TextureForwarder.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticMutex.h"
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#include "GLContext.h"
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#include "GLContextProvider.h"
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#include "GLBlitHelper.h"
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#include "GLReadTexImageHelper.h"
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#include "GLContextTypes.h" // for GLContext, etc
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#include "GLContextEGL.h"
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#include "GLContextProvider.h"
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#include "ScopedGLHelpers.h"
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using namespace mozilla;
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using namespace mozilla::layers;
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using namespace mozilla::gfx;
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using namespace mozilla::gl;
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DMABUFSurfaceImage::DMABUFSurfaceImage(DMABufSurface* aSurface)
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: Image(nullptr, ImageFormat::DMABUF), mSurface(aSurface) {
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MOZ_DIAGNOSTIC_ASSERT(mSurface->IsGlobalRefSet(),
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"DMABufSurface must be marked as used!");
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}
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DMABUFSurfaceImage::~DMABUFSurfaceImage() {
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// Unref as we're done with this surface.
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mSurface->GlobalRefRelease();
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}
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StaticRefPtr<GLContext> sSnapshotContext;
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static StaticMutex sSnapshotContextMutex;
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already_AddRefed<gfx::SourceSurface> DMABUFSurfaceImage::GetAsSourceSurface() {
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if (!sSnapshotContext) {
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nsCString discardFailureId;
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sSnapshotContext = GLContextProvider::CreateHeadless({}, &discardFailureId);
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if (!sSnapshotContext) {
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gfxCriticalError() << "Failed to create snapshot GLContext.";
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return nullptr;
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}
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}
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StaticMutexAutoLock lock(sSnapshotContextMutex);
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sSnapshotContext->MakeCurrent();
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auto releaseTextures =
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mozilla::MakeScopeExit([&] { mSurface->ReleaseTextures(); });
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for (int i = 0; i < mSurface->GetTextureCount(); i++) {
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if (!mSurface->GetTexture(i) &&
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!mSurface->CreateTexture(sSnapshotContext, i)) {
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gfxCriticalError()
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<< "GetAsSourceSurface: Failed to create DMABuf textures.";
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return nullptr;
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}
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}
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ScopedTexture scopedTex(sSnapshotContext);
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ScopedBindTexture boundTex(sSnapshotContext, scopedTex.Texture());
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gfx::IntSize size = GetSize();
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sSnapshotContext->fTexImage2D(LOCAL_GL_TEXTURE_2D, 0, LOCAL_GL_RGBA,
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size.width, size.height, 0, LOCAL_GL_RGBA,
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LOCAL_GL_UNSIGNED_BYTE, nullptr);
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ScopedFramebufferForTexture autoFBForTex(sSnapshotContext,
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scopedTex.Texture());
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if (!autoFBForTex.IsComplete()) {
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gfxCriticalError()
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<< "GetAsSourceSurface: ScopedFramebufferForTexture failed.";
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return nullptr;
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}
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const gl::OriginPos destOrigin = gl::OriginPos::BottomLeft;
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{
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const ScopedBindFramebuffer bindFB(sSnapshotContext, autoFBForTex.FB());
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if (!sSnapshotContext->BlitHelper()->BlitImageToFramebuffer(this, size,
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destOrigin)) {
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return nullptr;
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}
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}
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RefPtr<gfx::DataSourceSurface> source =
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gfx::Factory::CreateDataSourceSurface(size, gfx::SurfaceFormat::B8G8R8A8);
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if (NS_WARN_IF(!source)) {
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return nullptr;
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}
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ScopedBindFramebuffer bind(sSnapshotContext, autoFBForTex.FB());
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ReadPixelsIntoDataSurface(sSnapshotContext, source);
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return source.forget();
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}
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TextureClient* DMABUFSurfaceImage::GetTextureClient(
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KnowsCompositor* aKnowsCompositor) {
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if (!mTextureClient) {
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BackendType backend = BackendType::NONE;
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mTextureClient = TextureClient::CreateWithData(
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DMABUFTextureData::Create(mSurface, backend), TextureFlags::DEFAULT,
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aKnowsCompositor->GetTextureForwarder());
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}
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return mTextureClient;
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}
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gfx::IntSize DMABUFSurfaceImage::GetSize() const {
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return gfx::IntSize::Truncate(mSurface->GetWidth(), mSurface->GetHeight());
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}
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