fune/browser/components/shell/ScreenshotChild.jsm
Andrew Swan 036b82a357 Bug 1569135 Fix --screenshot r=kmag
This patch ressurects HiddenFrame.jsm and uses it when handling
the --screenshot command line argument to load the requested page
in a content process.  The actual logic for grabbing the image is
also ported to a JSWindowActor.  The test for this feature remains
suboptimal as described in the bug.

Differential Revision: https://phabricator.services.mozilla.com/D40148

--HG--
rename : browser/components/shell/HeadlessShell.jsm => browser/components/shell/ScreenshotChild.jsm
extra : moz-landing-system : lando
2019-08-07 21:33:49 +00:00

50 lines
1.2 KiB
JavaScript

"use strict";
const EXPORTED_SYMBOLS = ["ScreenshotChild"];
class ScreenshotChild extends JSWindowActorChild {
receiveMessage(message) {
if (message.name == "TakeScreenshot") {
return this.takeScreenshot(message.data);
}
return null;
}
async takeScreenshot(params) {
if (this.document.readyState != "complete") {
await new Promise(resolve =>
this.contentWindow.addEventListener("load", resolve, { once: true })
);
}
let { fullWidth, fullHeight } = params;
let { contentWindow } = this;
let canvas = contentWindow.document.createElementNS(
"http://www.w3.org/1999/xhtml",
"html:canvas"
);
let context = canvas.getContext("2d");
let width = contentWindow.innerWidth;
let height = contentWindow.innerHeight;
if (fullWidth) {
width += contentWindow.scrollMaxX - contentWindow.scrollMinX;
}
if (fullHeight) {
height += contentWindow.scrollMaxY - contentWindow.scrollMinY;
}
canvas.width = width;
canvas.height = height;
context.drawWindow(
contentWindow,
0,
0,
width,
height,
"rgb(255, 255, 255)"
);
return new Promise(resolve => canvas.toBlob(resolve));
}
}