forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			37 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #ifndef WEBGL_VERTEX_ARRAY_GL_H_
 | |
| #define WEBGL_VERTEX_ARRAY_GL_H_
 | |
| 
 | |
| #include "WebGLVertexArray.h"
 | |
| 
 | |
| namespace mozilla {
 | |
| 
 | |
| class WebGLVertexArrayGL
 | |
|     : public WebGLVertexArray
 | |
| {
 | |
|     friend class WebGLVertexArray;
 | |
| 
 | |
| public:
 | |
|     virtual void DeleteImpl() override;
 | |
|     virtual void BindVertexArrayImpl() override;
 | |
|     virtual void GenVertexArray() override;
 | |
|     virtual bool IsVertexArrayImpl() const override;
 | |
| 
 | |
| protected:
 | |
|     explicit WebGLVertexArrayGL(WebGLContext* webgl);
 | |
|     ~WebGLVertexArrayGL();
 | |
| 
 | |
|     // Bug 1140459: Some drivers (including our test slaves!) don't
 | |
|     // give reasonable answers for IsVertexArray, maybe others.
 | |
|     //
 | |
|     // So we track the `is a VAO` state ourselves.
 | |
|     bool mIsVAO;
 | |
| };
 | |
| 
 | |
| } // namespace mozilla
 | |
| 
 | |
| #endif // WEBGL_VERTEX_ARRAY_GL_H_
 | 
