forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			190 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			190 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | |
| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #ifndef mozilla_dom_MessagePort_h
 | |
| #define mozilla_dom_MessagePort_h
 | |
| 
 | |
| #include "mozilla/Attributes.h"
 | |
| #include "mozilla/DOMEventTargetHelper.h"
 | |
| #include "nsAutoPtr.h"
 | |
| #include "nsTArray.h"
 | |
| 
 | |
| #ifdef XP_WIN
 | |
| #undef PostMessage
 | |
| #endif
 | |
| 
 | |
| class nsIGlobalObject;
 | |
| 
 | |
| namespace mozilla {
 | |
| namespace dom {
 | |
| 
 | |
| class ClonedMessageData;
 | |
| class MessagePortChild;
 | |
| class MessagePortIdentifier;
 | |
| class PostMessageRunnable;
 | |
| class SharedMessagePortMessage;
 | |
| class StrongWorkerRef;
 | |
| 
 | |
| class MessagePort final : public DOMEventTargetHelper
 | |
|                         , public nsIObserver
 | |
| {
 | |
|   friend class PostMessageRunnable;
 | |
| 
 | |
| public:
 | |
|   NS_DECL_NSIOBSERVER
 | |
|   NS_DECL_ISUPPORTS_INHERITED
 | |
|   NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(MessagePort,
 | |
|                                            DOMEventTargetHelper)
 | |
| 
 | |
|   static already_AddRefed<MessagePort>
 | |
|   Create(nsIGlobalObject* aGlobal, const nsID& aUUID,
 | |
|          const nsID& aDestinationUUID, ErrorResult& aRv);
 | |
| 
 | |
|   static already_AddRefed<MessagePort>
 | |
|   Create(nsIGlobalObject* aGlobal,
 | |
|          const MessagePortIdentifier& aIdentifier,
 | |
|          ErrorResult& aRv);
 | |
| 
 | |
|   // For IPC.
 | |
|   static void
 | |
|   ForceClose(const MessagePortIdentifier& aIdentifier);
 | |
| 
 | |
|   virtual JSObject*
 | |
|   WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
 | |
| 
 | |
|   void
 | |
|   PostMessage(JSContext* aCx, JS::Handle<JS::Value> aMessage,
 | |
|               const Sequence<JSObject*>& aTransferable,
 | |
|               ErrorResult& aRv);
 | |
| 
 | |
|   void Start();
 | |
| 
 | |
|   void Close();
 | |
| 
 | |
|   EventHandlerNonNull* GetOnmessage();
 | |
| 
 | |
|   void SetOnmessage(EventHandlerNonNull* aCallback);
 | |
| 
 | |
|   IMPL_EVENT_HANDLER(messageerror)
 | |
| 
 | |
|   // Non WebIDL methods
 | |
| 
 | |
|   void UnshippedEntangle(MessagePort* aEntangledPort);
 | |
| 
 | |
|   void CloneAndDisentangle(MessagePortIdentifier& aIdentifier);
 | |
| 
 | |
|   void CloseForced();
 | |
| 
 | |
|   // These methods are useful for MessagePortChild
 | |
| 
 | |
|   void Entangled(nsTArray<ClonedMessageData>& aMessages);
 | |
|   void MessagesReceived(nsTArray<ClonedMessageData>& aMessages);
 | |
|   void StopSendingDataConfirmed();
 | |
|   void Closed();
 | |
| 
 | |
| private:
 | |
|   explicit MessagePort(nsIGlobalObject* aGlobal);
 | |
|   ~MessagePort();
 | |
| 
 | |
|   enum State {
 | |
|     // When a port is created by a MessageChannel it is entangled with the
 | |
|     // other. They both run on the same thread, same event loop and the
 | |
|     // messages are added to the queues without using PBackground actors.
 | |
|     // When one of the port is shipped, the state is changed to
 | |
|     // StateEntangling.
 | |
|     eStateUnshippedEntangled,
 | |
| 
 | |
|     // If the port is closed or cloned when we are in this state, we go in one
 | |
|     // of the following 2 steps. EntanglingForClose or ForDisentangle.
 | |
|     eStateEntangling,
 | |
| 
 | |
|     // We are not fully entangled yet but are already disentangled.
 | |
|     eStateEntanglingForDisentangle,
 | |
| 
 | |
|     // We are not fully entangled yet but are already closed.
 | |
|     eStateEntanglingForClose,
 | |
| 
 | |
|     // When entangled() is received we send all the messages in the
 | |
|     // mMessagesForTheOtherPort to the actor and we change the state to
 | |
|     // StateEntangled. At this point the port is entangled with the other. We
 | |
|     // send and receive messages.
 | |
|     // If the port queue is not enabled, the received messages are stored in
 | |
|     // the mMessages.
 | |
|     eStateEntangled,
 | |
| 
 | |
|     // When the port is cloned or disentangled we want to stop receiving
 | |
|     // messages. We call 'SendStopSendingData' to the actor and we wait for an
 | |
|     // answer. All the messages received between now and the
 | |
|     // 'StopSendingDataComfirmed are queued in the mMessages but not
 | |
|     // dispatched.
 | |
|     eStateDisentangling,
 | |
| 
 | |
|     // When 'StopSendingDataConfirmed' is received, we can disentangle the port
 | |
|     // calling SendDisentangle in the actor because we are 100% sure that we
 | |
|     // don't receive any other message, so nothing will be lost.
 | |
|     // Disentangling the port we send all the messages from the mMessages
 | |
|     // though the actor.
 | |
|     eStateDisentangled,
 | |
| 
 | |
|     // We are here if Close() has been called. We are disentangled but we can
 | |
|     // still send pending messages.
 | |
|     eStateDisentangledForClose
 | |
|   };
 | |
| 
 | |
|   void Initialize(const nsID& aUUID, const nsID& aDestinationUUID,
 | |
|                   uint32_t aSequenceID, bool mNeutered, State aState,
 | |
|                   ErrorResult& aRv);
 | |
| 
 | |
|   bool ConnectToPBackground();
 | |
| 
 | |
|   // Dispatch events from the Message Queue using a nsRunnable.
 | |
|   void Dispatch();
 | |
| 
 | |
|   void DispatchError();
 | |
| 
 | |
|   void StartDisentangling();
 | |
|   void Disentangle();
 | |
| 
 | |
|   void RemoveDocFromBFCache();
 | |
| 
 | |
|   void CloseInternal(bool aSoftly);
 | |
| 
 | |
|   // This method is meant to keep alive the MessagePort when this object is
 | |
|   // creating the actor and until the actor is entangled.
 | |
|   // We release the object when the port is closed or disentangled.
 | |
|   void UpdateMustKeepAlive();
 | |
| 
 | |
|   bool IsCertainlyAliveForCC() const override
 | |
|   {
 | |
|     return mIsKeptAlive;
 | |
|   }
 | |
| 
 | |
|   RefPtr<StrongWorkerRef> mWorkerRef;
 | |
| 
 | |
|   RefPtr<PostMessageRunnable> mPostMessageRunnable;
 | |
| 
 | |
|   RefPtr<MessagePortChild> mActor;
 | |
| 
 | |
|   RefPtr<MessagePort> mUnshippedEntangledPort;
 | |
| 
 | |
|   nsTArray<RefPtr<SharedMessagePortMessage>> mMessages;
 | |
|   nsTArray<RefPtr<SharedMessagePortMessage>> mMessagesForTheOtherPort;
 | |
| 
 | |
|   nsAutoPtr<MessagePortIdentifier> mIdentifier;
 | |
| 
 | |
|   uint64_t mInnerID;
 | |
| 
 | |
|   State mState;
 | |
| 
 | |
|   bool mMessageQueueEnabled;
 | |
| 
 | |
|   bool mIsKeptAlive;
 | |
| };
 | |
| 
 | |
| } // namespace dom
 | |
| } // namespace mozilla
 | |
| 
 | |
| #endif // mozilla_dom_MessagePort_h
 | 
