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			444 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			444 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "DOMSVGTransformList.h"
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| #include "mozilla/dom/SVGTransform.h"
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| #include "mozilla/dom/SVGMatrix.h"
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| #include "nsSVGAnimatedTransformList.h"
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| #include "nsSVGElement.h"
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| #include "mozilla/dom/SVGTransformListBinding.h"
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| #include "nsError.h"
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| #include <algorithm>
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| 
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| // local helper functions
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| namespace {
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| 
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| void UpdateListIndicesFromIndex(
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|   FallibleTArray<mozilla::dom::SVGTransform*>& aItemsArray,
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|   uint32_t aStartingIndex)
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| {
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|   uint32_t length = aItemsArray.Length();
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| 
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|   for (uint32_t i = aStartingIndex; i < length; ++i) {
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|     if (aItemsArray[i]) {
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|       aItemsArray[i]->UpdateListIndex(i);
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|     }
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|   }
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| }
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| 
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| } // namespace
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| 
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| namespace mozilla {
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| 
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| using namespace dom;
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| 
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| // We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
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| // clear our SVGAnimatedTransformList's weak ref to us to be safe. (The other
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| // option would be to not unlink and rely on the breaking of the other edges in
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| // the cycle, as NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
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| NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGTransformList)
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| 
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| NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGTransformList)
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|   if (tmp->mAList) {
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|     if (tmp->IsAnimValList()) {
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|       tmp->mAList->mAnimVal = nullptr;
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|     } else {
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|       tmp->mAList->mBaseVal = nullptr;
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|     }
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|     NS_IMPL_CYCLE_COLLECTION_UNLINK(mAList)
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|   }
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|   NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
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| NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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| NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGTransformList)
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|   NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mAList)
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| NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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| NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGTransformList)
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|   NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
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| NS_IMPL_CYCLE_COLLECTION_TRACE_END
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| 
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| NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGTransformList)
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| NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGTransformList)
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| 
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| NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGTransformList)
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|   NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
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|   NS_INTERFACE_MAP_ENTRY(nsISupports)
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| NS_INTERFACE_MAP_END
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| 
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| //----------------------------------------------------------------------
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| // DOMSVGTransformList methods:
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| 
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| JSObject*
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| DOMSVGTransformList::WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto)
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| {
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|   return mozilla::dom::SVGTransformListBinding::Wrap(cx, this, aGivenProto);
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| }
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| 
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| //----------------------------------------------------------------------
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| // Helper class: AutoChangeTransformListNotifier
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| // Stack-based helper class to pair calls to WillChangeTransformList and
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| // DidChangeTransformList.
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| class MOZ_RAII AutoChangeTransformListNotifier
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| {
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| public:
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|   explicit AutoChangeTransformListNotifier(DOMSVGTransformList* aTransformList MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
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|     : mTransformList(aTransformList)
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|   {
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|     MOZ_GUARD_OBJECT_NOTIFIER_INIT;
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|     MOZ_ASSERT(mTransformList, "Expecting non-null transformList");
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|     mEmptyOrOldValue =
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|       mTransformList->Element()->WillChangeTransformList();
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|   }
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| 
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|   ~AutoChangeTransformListNotifier()
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|   {
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|     mTransformList->Element()->DidChangeTransformList(mEmptyOrOldValue);
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|     if (mTransformList->IsAnimating()) {
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|       mTransformList->Element()->AnimationNeedsResample();
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|     }
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|   }
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| 
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| private:
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|   DOMSVGTransformList* const mTransformList;
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|   nsAttrValue          mEmptyOrOldValue;
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|   MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
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| };
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| 
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| void
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| DOMSVGTransformList::InternalListLengthWillChange(uint32_t aNewLength)
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| {
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|   uint32_t oldLength = mItems.Length();
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| 
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|   if (aNewLength > SVGTransform::MaxListIndex()) {
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|     // It's safe to get out of sync with our internal list as long as we have
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|     // FEWER items than it does.
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|     aNewLength = SVGTransform::MaxListIndex();
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|   }
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| 
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|   RefPtr<DOMSVGTransformList> kungFuDeathGrip;
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|   if (aNewLength < oldLength) {
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|     // RemovingFromList() might clear last reference to |this|.
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|     // Retain a temporary reference to keep from dying before returning.
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|     kungFuDeathGrip = this;
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|   }
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| 
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|   // If our length will decrease, notify the items that will be removed:
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|   for (uint32_t i = aNewLength; i < oldLength; ++i) {
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|     if (mItems[i]) {
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|       mItems[i]->RemovingFromList();
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|     }
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|   }
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| 
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|   if (!mItems.SetLength(aNewLength, fallible)) {
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|     // We silently ignore SetLength OOM failure since being out of sync is safe
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|     // so long as we have *fewer* items than our internal list.
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|     mItems.Clear();
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|     return;
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|   }
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| 
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|   // If our length has increased, null out the new pointers:
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|   for (uint32_t i = oldLength; i < aNewLength; ++i) {
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|     mItems[i] = nullptr;
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|   }
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| }
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| 
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| SVGTransformList&
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| DOMSVGTransformList::InternalList() const
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| {
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|   nsSVGAnimatedTransformList *alist = Element()->GetAnimatedTransformList();
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|   return IsAnimValList() && alist->mAnimVal ?
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|     *alist->mAnimVal :
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|     alist->mBaseVal;
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| }
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| 
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| //----------------------------------------------------------------------
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| void
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| DOMSVGTransformList::Clear(ErrorResult& error)
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| {
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|   if (IsAnimValList()) {
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|     error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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|     return;
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|   }
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| 
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|   if (LengthNoFlush() > 0) {
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|     AutoChangeTransformListNotifier notifier(this);
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|     // Notify any existing DOM items of removal *before* truncating the lists
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|     // so that they can find their SVGTransform internal counterparts and copy
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|     // their values. This also notifies the animVal list:
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|     mAList->InternalBaseValListWillChangeLengthTo(0);
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| 
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|     mItems.Clear();
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|     InternalList().Clear();
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|   }
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::Initialize(SVGTransform& newItem, ErrorResult& error)
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| {
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|   if (IsAnimValList()) {
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|     error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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|     return nullptr;
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|   }
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| 
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|   // If newItem is already in a list we should insert a clone of newItem, and
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|   // for consistency, this should happen even if *this* is the list that
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|   // newItem is currently in. Note that in the case of newItem being in this
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|   // list, the Clear() call before the InsertItemBefore() call would remove it
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|   // from this list, and so the InsertItemBefore() call would not insert a
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|   // clone of newItem, it would actually insert newItem. To prevent that from
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|   // happening we have to do the clone here, if necessary.
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| 
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|   RefPtr<SVGTransform> domItem = &newItem;
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|   if (domItem->HasOwner()) {
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|     domItem = newItem.Clone();
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|   }
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| 
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|   Clear(error);
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|   MOZ_ASSERT(!error.Failed(), "How could this fail?");
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|   return InsertItemBefore(*domItem, 0, error);
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::GetItem(uint32_t index, ErrorResult& error)
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| {
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|   bool found;
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|   RefPtr<SVGTransform> item = IndexedGetter(index, found, error);
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|   if (!found) {
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|     error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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|   }
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|   return item.forget();
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::IndexedGetter(uint32_t index, bool& found,
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|                                    ErrorResult& error)
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| {
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|   if (IsAnimValList()) {
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|     Element()->FlushAnimations();
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|   }
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|   found = index < LengthNoFlush();
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|   if (found) {
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|     return GetItemAt(index);
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|   }
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|   return nullptr;
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::InsertItemBefore(SVGTransform& newItem,
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|                                       uint32_t index, ErrorResult& error)
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| {
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|   if (IsAnimValList()) {
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|     error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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|     return nullptr;
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|   }
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| 
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|   index = std::min(index, LengthNoFlush());
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|   if (index >= SVGTransform::MaxListIndex()) {
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|     error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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|     return nullptr;
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|   }
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| 
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|   RefPtr<SVGTransform> domItem = &newItem;
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|   if (newItem.HasOwner()) {
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|     domItem = newItem.Clone(); // must do this before changing anything!
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|   }
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| 
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|   // Ensure we have enough memory so we can avoid complex error handling below:
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|   if (!mItems.SetCapacity(mItems.Length() + 1, fallible) ||
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|       !InternalList().SetCapacity(InternalList().Length() + 1)) {
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|     error.Throw(NS_ERROR_OUT_OF_MEMORY);
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|     return nullptr;
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|   }
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|   if (AnimListMirrorsBaseList()) {
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|     if (!mAList->mAnimVal->mItems.SetCapacity(
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|           mAList->mAnimVal->mItems.Length() + 1, fallible)) {
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|       error.Throw(NS_ERROR_OUT_OF_MEMORY);
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|       return nullptr;
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|     }
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|   }
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| 
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|   AutoChangeTransformListNotifier notifier(this);
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|   // Now that we know we're inserting, keep animVal list in sync as necessary.
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|   MaybeInsertNullInAnimValListAt(index);
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| 
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|   InternalList().InsertItem(index, domItem->ToSVGTransform());
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|   MOZ_ALWAYS_TRUE(mItems.InsertElementAt(index, domItem.get(), fallible));
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| 
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|   // This MUST come after the insertion into InternalList(), or else under the
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|   // insertion into InternalList() the values read from domItem would be bad
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|   // data from InternalList() itself!:
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|   domItem->InsertingIntoList(this, index, IsAnimValList());
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| 
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|   UpdateListIndicesFromIndex(mItems, index + 1);
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| 
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|   return domItem.forget();
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::ReplaceItem(SVGTransform& newItem,
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|                                  uint32_t index, ErrorResult& error)
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| {
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|   if (IsAnimValList()) {
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|     error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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|     return nullptr;
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|   }
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| 
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|   if (index >= LengthNoFlush()) {
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|     error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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|     return nullptr;
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|   }
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| 
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|   RefPtr<SVGTransform> domItem = &newItem;
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|   if (newItem.HasOwner()) {
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|     domItem = newItem.Clone(); // must do this before changing anything!
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|   }
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| 
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|   AutoChangeTransformListNotifier notifier(this);
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|   if (mItems[index]) {
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|     // Notify any existing DOM item of removal *before* modifying the lists so
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|     // that the DOM item can copy the *old* value at its index:
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|     mItems[index]->RemovingFromList();
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|   }
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| 
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|   InternalList()[index] = domItem->ToSVGTransform();
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|   mItems[index] = domItem;
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| 
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|   // This MUST come after the ToSVGPoint() call, otherwise that call
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|   // would end up reading bad data from InternalList()!
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|   domItem->InsertingIntoList(this, index, IsAnimValList());
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| 
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|   return domItem.forget();
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::RemoveItem(uint32_t index, ErrorResult& error)
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| {
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|   if (IsAnimValList()) {
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|     error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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|     return nullptr;
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|   }
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| 
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|   if (index >= LengthNoFlush()) {
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|     error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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|     return nullptr;
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|   }
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| 
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|   AutoChangeTransformListNotifier notifier(this);
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|   // Now that we know we're removing, keep animVal list in sync as necessary.
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|   // Do this *before* touching InternalList() so the removed item can get its
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|   // internal value.
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|   MaybeRemoveItemFromAnimValListAt(index);
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| 
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|   // We have to return the removed item, so get it, creating it if necessary:
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|   RefPtr<SVGTransform> result = GetItemAt(index);
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| 
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|   // Notify the DOM item of removal *before* modifying the lists so that the
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|   // DOM item can copy its *old* value:
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|   result->RemovingFromList();
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| 
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|   InternalList().RemoveItem(index);
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|   mItems.RemoveElementAt(index);
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| 
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|   UpdateListIndicesFromIndex(mItems, index);
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| 
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|   return result.forget();
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::CreateSVGTransformFromMatrix(dom::SVGMatrix& matrix)
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| {
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|   RefPtr<SVGTransform> result = new SVGTransform(matrix.GetMatrix());
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|   return result.forget();
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| }
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::Consolidate(ErrorResult& error)
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| {
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|   if (IsAnimValList()) {
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|     error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
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|     return nullptr;
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|   }
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| 
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|   if (LengthNoFlush() == 0) {
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|     return nullptr;
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|   }
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| 
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|   // Note that SVG 1.1 says, "The consolidation operation creates new
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|   // SVGTransform object as the first and only item in the list" hence, even if
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|   // LengthNoFlush() == 1 we can't return that one item (after making it a
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|   // matrix type). We must orphan the existing item and then make a new one.
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| 
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|   // First calculate our matrix
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|   gfxMatrix mx = InternalList().GetConsolidationMatrix();
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| 
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|   // Then orphan the existing items
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|   Clear(error);
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|   MOZ_ASSERT(!error.Failed(), "How could this fail?");
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| 
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|   // And append the new transform
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|   RefPtr<SVGTransform> transform = new SVGTransform(mx);
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|   return InsertItemBefore(*transform, LengthNoFlush(), error);
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| }
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| 
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| //----------------------------------------------------------------------
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| // Implementation helpers:
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| 
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| already_AddRefed<SVGTransform>
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| DOMSVGTransformList::GetItemAt(uint32_t aIndex)
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| {
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|   MOZ_ASSERT(aIndex < mItems.Length());
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| 
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|   if (!mItems[aIndex]) {
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|     mItems[aIndex] = new SVGTransform(this, aIndex, IsAnimValList());
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|   }
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|   RefPtr<SVGTransform> result = mItems[aIndex];
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|   return result.forget();
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| }
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| 
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| void
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| DOMSVGTransformList::MaybeInsertNullInAnimValListAt(uint32_t aIndex)
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| {
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|   MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
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| 
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|   if (!AnimListMirrorsBaseList()) {
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|     return;
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|   }
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| 
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|   DOMSVGTransformList* animVal = mAList->mAnimVal;
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| 
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|   MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
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|   MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
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|              "animVal list not in sync!");
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|   MOZ_ALWAYS_TRUE(animVal->mItems.InsertElementAt(aIndex, nullptr, fallible));
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| 
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|   UpdateListIndicesFromIndex(animVal->mItems, aIndex + 1);
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| }
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| 
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| void
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| DOMSVGTransformList::MaybeRemoveItemFromAnimValListAt(uint32_t aIndex)
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| {
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|   MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
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| 
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|   if (!AnimListMirrorsBaseList()) {
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|     return;
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|   }
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| 
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|   // This needs to be a strong reference; otherwise, the RemovingFromList call
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|   // below might drop the last reference to animVal before we're done with it.
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|   RefPtr<DOMSVGTransformList> animVal = mAList->mAnimVal;
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| 
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|   MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
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|   MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
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|              "animVal list not in sync!");
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| 
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|   if (animVal->mItems[aIndex]) {
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|     animVal->mItems[aIndex]->RemovingFromList();
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|   }
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|   animVal->mItems.RemoveElementAt(aIndex);
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| 
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|   UpdateListIndicesFromIndex(animVal->mItems, aIndex);
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| }
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| 
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| } // namespace mozilla
 | 
