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			241 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			241 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef mozilla_dom_SVGGeometryElement_h
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| #define mozilla_dom_SVGGeometryElement_h
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| 
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| #include "mozilla/gfx/2D.h"
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| #include "SVGGraphicsElement.h"
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| #include "nsISVGPoint.h"
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| #include "nsSVGNumber2.h"
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| 
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| struct nsSVGMark {
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|   enum Type {
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|     eStart,
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|     eMid,
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|     eEnd,
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| 
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|     eTypeCount
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|   };
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| 
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|   float x, y, angle;
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|   Type type;
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|   nsSVGMark(float aX, float aY, float aAngle, Type aType) :
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|     x(aX), y(aY), angle(aAngle), type(aType) {}
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| };
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| 
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| namespace mozilla {
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| namespace dom {
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| 
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| class SVGAnimatedNumber;
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| 
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| typedef mozilla::dom::SVGGraphicsElement SVGGeometryElementBase;
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| 
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| class SVGGeometryElement : public SVGGeometryElementBase
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| {
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| protected:
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|   typedef mozilla::gfx::CapStyle CapStyle;
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|   typedef mozilla::gfx::DrawTarget DrawTarget;
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|   typedef mozilla::gfx::FillRule FillRule;
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|   typedef mozilla::gfx::Float Float;
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|   typedef mozilla::gfx::Matrix Matrix;
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|   typedef mozilla::gfx::Path Path;
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|   typedef mozilla::gfx::Point Point;
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|   typedef mozilla::gfx::PathBuilder PathBuilder;
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|   typedef mozilla::gfx::Rect Rect;
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|   typedef mozilla::gfx::StrokeOptions StrokeOptions;
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| 
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| public:
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|   explicit SVGGeometryElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo);
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| 
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|   virtual nsresult AfterSetAttr(int32_t aNamespaceID, nsAtom* aName,
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|                                 const nsAttrValue* aValue,
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|                                 const nsAttrValue* aOldValue,
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|                                 nsIPrincipal* aSubjectPrincipal,
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|                                 bool aNotify) override;
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|   bool IsNodeOfType(uint32_t aFlags) const override;
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| 
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|   /**
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|    * Causes this element to discard any Path object that GetOrBuildPath may
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|    * have cached.
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|    */
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|   void ClearAnyCachedPath() final {
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|     mCachedPath = nullptr;
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|   }
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| 
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|   virtual bool AttributeDefinesGeometry(const nsAtom *aName);
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| 
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|   /**
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|    * Returns true if this element's geometry depends on the width or height of its
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|    * coordinate context (typically the viewport established by its nearest <svg>
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|    * ancestor). In other words, returns true if one of the attributes for which
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|    * AttributeDefinesGeometry returns true has a percentage value.
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|    *
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|    * This could be moved up to a more general class so it can be used for non-leaf
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|    * elements, but that would require care and for now there's no need.
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|    */
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|   bool GeometryDependsOnCoordCtx();
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| 
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|   virtual bool IsMarkable();
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|   virtual void GetMarkPoints(nsTArray<nsSVGMark> *aMarks);
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| 
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|   /**
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|    * A method that can be faster than using a Moz2D Path and calling GetBounds/
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|    * GetStrokedBounds on it.  It also helps us avoid rounding error for simple
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|    * shapes and simple transforms where the Moz2D Path backends can fail to
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|    * produce the clean integer bounds that content authors expect in some cases.
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|    *
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|    * If |aToNonScalingStrokeSpace| is non-null then |aBounds|, which is computed
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|    * in bounds space, has the property that it's the smallest (axis-aligned)
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|    * rectangular bound containing the image of this shape as stroked in
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|    * non-scaling-stroke space.  (When all transforms involved are rectilinear
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|    * the bounds of the image of |aBounds| in non-scaling-stroke space will be
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|    * tight, but if there are non-rectilinear transforms involved then that may
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|    * be impossible and this method will return false).
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|    *
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|    * If |aToNonScalingStrokeSpace| is non-null then |*aToNonScalingStrokeSpace|
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|    * must be non-singular.
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|    */
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|   virtual bool GetGeometryBounds(Rect* aBounds, const StrokeOptions& aStrokeOptions,
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|                                  const Matrix& aToBoundsSpace,
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|                                  const Matrix* aToNonScalingStrokeSpace = nullptr) {
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|     return false;
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|   }
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| 
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|   /**
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|    * For use with GetAsSimplePath.
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|    */
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|   class SimplePath
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|   {
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|   public:
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|     SimplePath()
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|       : mType(NONE)
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|     {}
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|     bool IsPath() const {
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|       return mType != NONE;
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|     }
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|     void SetRect(Float x, Float y, Float width, Float height) {
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|       mX = x;
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|       mY = y;
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|       mWidthOrX2 = width;
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|       mHeightOrY2 = height;
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|       mType = RECT;
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|     }
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|     Rect AsRect() const {
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|       MOZ_ASSERT(mType == RECT);
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|       return Rect(mX, mY, mWidthOrX2, mHeightOrY2);
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|     }
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|     bool IsRect() const {
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|       return mType == RECT;
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|     }
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|     void SetLine(Float x1, Float y1, Float x2, Float y2) {
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|       mX = x1;
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|       mY = y1;
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|       mWidthOrX2 = x2;
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|       mHeightOrY2 = y2;
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|       mType = LINE;
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|     }
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|     Point Point1() const {
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|       MOZ_ASSERT(mType == LINE);
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|       return Point(mX, mY);
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|     }
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|     Point Point2() const {
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|       MOZ_ASSERT(mType == LINE);
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|       return Point(mWidthOrX2, mHeightOrY2);
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|     }
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|     bool IsLine() const {
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|       return mType == LINE;
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|     }
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|     void Reset() {
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|       mType = NONE;
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|     }
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|   private:
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|     enum Type {
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|       NONE, RECT, LINE
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|     };
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|     Float mX, mY, mWidthOrX2, mHeightOrY2;
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|     Type mType;
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|   };
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| 
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|   /**
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|    * For some platforms there is significant overhead to creating and painting
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|    * a Moz2D Path object. For Rects and lines it is better to get the path data
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|    * using this method and then use the optimized DrawTarget methods for
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|    * filling/stroking rects and lines.
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|    */
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|   virtual void GetAsSimplePath(SimplePath* aSimplePath) {
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|     aSimplePath->Reset();
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|   }
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| 
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|   /**
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|    * Returns a Path that can be used to paint, hit-test or calculate bounds for
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|    * this element. May return nullptr if there is no [valid] path. The path
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|    * that is created may be cached and returned on subsequent calls.
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|    */
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|   virtual already_AddRefed<Path> GetOrBuildPath(const DrawTarget* aDrawTarget,
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|                                                 FillRule fillRule);
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| 
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|   /**
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|    * The same as GetOrBuildPath, but bypasses the cache (neither returns any
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|    * previously cached Path, nor caches the Path that in does return).
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|    * this element. May return nullptr if there is no [valid] path.
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|    */
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|   virtual already_AddRefed<Path> BuildPath(PathBuilder* aBuilder) = 0;
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| 
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|   /**
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|    * Returns a Path that can be used to measure the length of this elements
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|    * path, or to find the position at a given distance along it.
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|    *
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|    * This is currently equivalent to calling GetOrBuildPath, but it may not be
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|    * in the future. The reason for this function to be separate from
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|    * GetOrBuildPath is because SVGPathData::BuildPath inserts small lines into
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|    * the path if zero length subpaths are encountered, in order to implement
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|    * the SVG specifications requirements that zero length subpaths should
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|    * render circles/squares if stroke-linecap is round/square, respectively.
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|    * In principle these inserted lines could interfere with path measurement,
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|    * so we keep callers that are looking to do measurement separate in case we
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|    * run into problems with the inserted lines negatively affecting measuring
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|    * for content.
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|    */
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|   virtual already_AddRefed<Path> GetOrBuildPathForMeasuring();
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| 
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|   /**
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|    * Returns the current computed value of the CSS property 'fill-rule' for
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|    * this element.
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|    */
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|   FillRule GetFillRule();
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| 
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|   enum PathLengthScaleForType {
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|     eForTextPath,
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|     eForStroking
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|   };
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| 
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|   /**
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|    * Gets the ratio of the actual element's length to the content author's
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|    * estimated length (as provided by the element's 'pathLength' attribute).
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|    * This is used to scale stroke dashing, and to scale offsets along a textPath.
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|    */
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|   float GetPathLengthScale(PathLengthScaleForType aFor);
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| 
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|   // WebIDL
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|   already_AddRefed<SVGAnimatedNumber> PathLength();
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|   float GetTotalLength();
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|   already_AddRefed<nsISVGPoint>
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|     GetPointAtLength(float distance, ErrorResult& rv);
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| 
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| protected:
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|   // nsSVGElement method
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|   virtual NumberAttributesInfo GetNumberInfo() override;
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| 
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|   nsSVGNumber2 mPathLength;
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|   static NumberInfo sNumberInfo;
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|   mutable RefPtr<Path> mCachedPath;
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| };
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| 
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| } // namespace dom
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| } // namespace mozilla
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| 
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| #endif // mozilla_dom_SVGGeometryElement_h
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