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			1340 lines
		
	
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1340 lines
		
	
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | |
| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| /* rendering object for css3 multi-column layout */
 | |
| 
 | |
| #include "mozilla/Unused.h"
 | |
| #include "gfxPrefs.h"
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| #include "nsColumnSetFrame.h"
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| #include "nsCSSRendering.h"
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| 
 | |
| using namespace mozilla;
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| using namespace mozilla::layout;
 | |
| 
 | |
| 
 | |
| class nsDisplayColumnRule : public nsDisplayItem {
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| public:
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|   nsDisplayColumnRule(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame)
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|     : nsDisplayItem(aBuilder, aFrame)
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|   {
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|     MOZ_COUNT_CTOR(nsDisplayColumnRule);
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|   }
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| #ifdef NS_BUILD_REFCNT_LOGGING
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|   virtual ~nsDisplayColumnRule() {
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|     MOZ_COUNT_DTOR(nsDisplayColumnRule);
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|     mBorderRenderers.Clear();
 | |
|   }
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| #endif
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| 
 | |
|   /**
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|    * Returns the frame's visual overflow rect instead of the frame's bounds.
 | |
|    */
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|   virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder,
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|                            bool* aSnap) const override
 | |
|   {
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|     *aSnap = false;
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|     return static_cast<nsColumnSetFrame*>(mFrame)->
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|       CalculateColumnRuleBounds(ToReferenceFrame());
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|   }
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| 
 | |
|   virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder,
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|                                    LayerManager* aManager,
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|                                    const ContainerLayerParameters& aParameters) override;
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|   virtual already_AddRefed<Layer> BuildLayer(nsDisplayListBuilder* aBuilder,
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|                                              LayerManager* aManager,
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|                                              const ContainerLayerParameters& aContainerParameters) override;
 | |
|   virtual bool CreateWebRenderCommands(mozilla::wr::DisplayListBuilder& aBuilder,
 | |
|                                        mozilla::wr::IpcResourceUpdateQueue& aResources,
 | |
|                                        const StackingContextHelper& aSc,
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|                                        mozilla::layers::WebRenderLayerManager* aManager,
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|                                        nsDisplayListBuilder* aDisplayListBuilder) override;
 | |
|   virtual void Paint(nsDisplayListBuilder* aBuilder,
 | |
|                      gfxContext* aCtx) override;
 | |
| 
 | |
|   NS_DISPLAY_DECL_NAME("ColumnRule", TYPE_COLUMN_RULE);
 | |
| 
 | |
| private:
 | |
|   nsTArray<nsCSSBorderRenderer> mBorderRenderers;
 | |
| };
 | |
| 
 | |
| void
 | |
| nsDisplayColumnRule::Paint(nsDisplayListBuilder* aBuilder,
 | |
|                            gfxContext* aCtx)
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| {
 | |
|   static_cast<nsColumnSetFrame*>(mFrame)->
 | |
|     CreateBorderRenderers(mBorderRenderers, aCtx, mVisibleRect, ToReferenceFrame());
 | |
| 
 | |
|   for (auto iter = mBorderRenderers.begin(); iter != mBorderRenderers.end(); iter++) {
 | |
|     iter->DrawBorders();
 | |
|   }
 | |
| }
 | |
| LayerState
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| nsDisplayColumnRule::GetLayerState(nsDisplayListBuilder* aBuilder,
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|                                    LayerManager* aManager,
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|                                    const ContainerLayerParameters& aParameters)
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| {
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|   if (!gfxPrefs::LayersAllowColumnRuleLayers()) {
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|     return LAYER_NONE;
 | |
|   }
 | |
|   RefPtr<gfxContext> screenRefCtx = gfxContext::CreateOrNull(
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|     gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget().get());
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| 
 | |
|   static_cast<nsColumnSetFrame*>(mFrame)->
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|     CreateBorderRenderers(mBorderRenderers, screenRefCtx, mVisibleRect, ToReferenceFrame());
 | |
| 
 | |
|   if (mBorderRenderers.IsEmpty()) {
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|     return LAYER_NONE;
 | |
|   }
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| 
 | |
|   return LAYER_ACTIVE;
 | |
| }
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| 
 | |
| already_AddRefed<nsDisplayItem::Layer>
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| nsDisplayColumnRule::BuildLayer(nsDisplayListBuilder* aBuilder,
 | |
|                                 LayerManager* aManager,
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|                                 const ContainerLayerParameters& aContainerParameters)
 | |
| {
 | |
|   return BuildDisplayItemLayer(aBuilder, aManager, aContainerParameters);
 | |
| }
 | |
| 
 | |
| bool
 | |
| nsDisplayColumnRule::CreateWebRenderCommands(mozilla::wr::DisplayListBuilder& aBuilder,
 | |
|                                              mozilla::wr::IpcResourceUpdateQueue& aResources,
 | |
|                                              const StackingContextHelper& aSc,
 | |
|                                              mozilla::layers::WebRenderLayerManager* aManager,
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|                                              nsDisplayListBuilder* aDisplayListBuilder)
 | |
| {
 | |
|   RefPtr<gfxContext> screenRefCtx = gfxContext::CreateOrNull(
 | |
|     gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget().get());
 | |
| 
 | |
|   static_cast<nsColumnSetFrame*>(mFrame)->
 | |
|     CreateBorderRenderers(mBorderRenderers, screenRefCtx, mVisibleRect, ToReferenceFrame());
 | |
| 
 | |
|   if (mBorderRenderers.IsEmpty()) {
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|     return true;
 | |
|   }
 | |
| 
 | |
|   for (auto& renderer : mBorderRenderers) {
 | |
|     renderer.CreateWebRenderCommands(this, aBuilder, aResources, aSc);
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Tracking issues:
 | |
|  *
 | |
|  * XXX cursor movement around the top and bottom of colums seems to make the editor
 | |
|  * lose the caret.
 | |
|  *
 | |
|  * XXX should we support CSS columns applied to table elements?
 | |
|  */
 | |
| nsContainerFrame*
 | |
| NS_NewColumnSetFrame(nsIPresShell* aPresShell, nsStyleContext* aContext, nsFrameState aStateFlags)
 | |
| {
 | |
|   nsColumnSetFrame* it = new (aPresShell) nsColumnSetFrame(aContext);
 | |
|   it->AddStateBits(aStateFlags | NS_BLOCK_MARGIN_ROOT);
 | |
|   return it;
 | |
| }
 | |
| 
 | |
| NS_IMPL_FRAMEARENA_HELPERS(nsColumnSetFrame)
 | |
| 
 | |
| nsColumnSetFrame::nsColumnSetFrame(nsStyleContext* aContext)
 | |
|   : nsContainerFrame(aContext, kClassID)
 | |
|   , mLastBalanceBSize(NS_INTRINSICSIZE)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::ForEachColumnRule(const std::function<void(const nsRect& lineRect)>& aSetLineRect,
 | |
|                                     const nsPoint& aPt)
 | |
| {
 | |
|   nsIFrame* child = mFrames.FirstChild();
 | |
|   if (!child)
 | |
|     return;  // no columns
 | |
| 
 | |
|   nsIFrame* nextSibling = child->GetNextSibling();
 | |
|   if (!nextSibling)
 | |
|     return;  // 1 column only - this means no gap to draw on
 | |
| 
 | |
|   const nsStyleColumn* colStyle = StyleColumn();
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|   nscoord ruleWidth = colStyle->GetComputedColumnRuleWidth();
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|   if (!ruleWidth)
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|     return;
 | |
| 
 | |
|   WritingMode wm = GetWritingMode();
 | |
|   bool isVertical = wm.IsVertical();
 | |
|   bool isRTL = !wm.IsBidiLTR();
 | |
| 
 | |
|   nsRect contentRect = GetContentRectRelativeToSelf() + aPt;
 | |
|   nsSize ruleSize = isVertical ? nsSize(contentRect.width, ruleWidth)
 | |
|                                : nsSize(ruleWidth, contentRect.height);
 | |
| 
 | |
|   while (nextSibling) {
 | |
|     // The frame tree goes RTL in RTL.
 | |
|     // The |prevFrame| and |nextFrame| frames here are the visually preceding
 | |
|     // (left/above) and following (right/below) frames, not in logical writing-
 | |
|     // mode direction.
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|     nsIFrame* prevFrame = isRTL ? nextSibling : child;
 | |
|     nsIFrame* nextFrame = isRTL ? child : nextSibling;
 | |
| 
 | |
|     // Each child frame's position coordinates is actually relative to this
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|     // nsColumnSetFrame.
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|     // linePt will be at the top-left edge to paint the line.
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|     nsPoint linePt;
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|     if (isVertical) {
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|       nscoord edgeOfPrev = prevFrame->GetRect().YMost() + aPt.y;
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|       nscoord edgeOfNext = nextFrame->GetRect().Y() + aPt.y;
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|       linePt = nsPoint(contentRect.x,
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|                        (edgeOfPrev + edgeOfNext - ruleSize.height) / 2);
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|     } else {
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|       nscoord edgeOfPrev = prevFrame->GetRect().XMost() + aPt.x;
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|       nscoord edgeOfNext = nextFrame->GetRect().X() + aPt.x;
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|       linePt = nsPoint((edgeOfPrev + edgeOfNext - ruleSize.width) / 2,
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|                        contentRect.y);
 | |
|     }
 | |
| 
 | |
|     aSetLineRect(nsRect(linePt, ruleSize));
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| 
 | |
|     child = nextSibling;
 | |
|     nextSibling = nextSibling->GetNextSibling();
 | |
|   }
 | |
| }
 | |
| 
 | |
| nsRect
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| nsColumnSetFrame::CalculateColumnRuleBounds(const nsPoint& aOffset)
 | |
| {
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|   nsRect combined;
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|   ForEachColumnRule([&combined](const nsRect& aLineRect)
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|                     {
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|                       combined = combined.Union(aLineRect);
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|                     }, aOffset);
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|   return combined;
 | |
| }
 | |
| 
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| void
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| nsColumnSetFrame::CreateBorderRenderers(nsTArray<nsCSSBorderRenderer>& aBorderRenderers,
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|                                         gfxContext* aCtx,
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|                                         const nsRect& aDirtyRect,
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|                                         const nsPoint& aPt)
 | |
| {
 | |
|   WritingMode wm = GetWritingMode();
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|   bool isVertical = wm.IsVertical();
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|   const nsStyleColumn* colStyle = StyleColumn();
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|   uint8_t ruleStyle;
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| 
 | |
|   // Per spec, inset => ridge and outset => groove
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|   if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_INSET)
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|     ruleStyle = NS_STYLE_BORDER_STYLE_RIDGE;
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|   else if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_OUTSET)
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|     ruleStyle = NS_STYLE_BORDER_STYLE_GROOVE;
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|   else
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|     ruleStyle = colStyle->mColumnRuleStyle;
 | |
| 
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|   nsPresContext* presContext = PresContext();
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|   nscoord ruleWidth = colStyle->GetComputedColumnRuleWidth();
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|   if (!ruleWidth)
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|     return;
 | |
| 
 | |
|   aBorderRenderers.Clear();
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|   nscolor ruleColor =
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|     GetVisitedDependentColor(&nsStyleColumn::mColumnRuleColor);
 | |
| 
 | |
|   // In order to re-use a large amount of code, we treat the column rule as a border.
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|   // We create a new border style object and fill in all the details of the column rule as
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|   // the left border. PaintBorder() does all the rendering for us, so we not
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|   // only save an enormous amount of code but we'll support all the line styles that
 | |
|   // we support on borders!
 | |
|   nsStyleBorder border(presContext);
 | |
|   Sides skipSides;
 | |
|   if (isVertical) {
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|     border.SetBorderWidth(eSideTop, ruleWidth);
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|     border.SetBorderStyle(eSideTop, ruleStyle);
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|     border.mBorderTopColor = StyleComplexColor::FromColor(ruleColor);
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|     skipSides |= mozilla::eSideBitsLeftRight;
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|     skipSides |= mozilla::eSideBitsBottom;
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|   } else {
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|     border.SetBorderWidth(eSideLeft, ruleWidth);
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|     border.SetBorderStyle(eSideLeft, ruleStyle);
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|     border.mBorderLeftColor = StyleComplexColor::FromColor(ruleColor);
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|     skipSides |= mozilla::eSideBitsTopBottom;
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|     skipSides |= mozilla::eSideBitsRight;
 | |
|   }
 | |
|   // If we use box-decoration-break: slice (the default), the border
 | |
|   // renderers will require clipping if we have continuations (see the
 | |
|   // aNeedsClip parameter to ConstructBorderRenderer in nsCSSRendering).
 | |
|   //
 | |
|   // Since it doesn't matter which box-decoration-break we use since
 | |
|   // we're only drawing borders (and not border-images), use 'clone'.
 | |
|   border.mBoxDecorationBreak = StyleBoxDecorationBreak::Clone;
 | |
| 
 | |
|   ForEachColumnRule([&]
 | |
|                     (const nsRect& aLineRect)
 | |
|                     {
 | |
|                       // Assert that we're not drawing a border-image here; if we were, we
 | |
|                       // couldn't ignore the ImgDrawResult that PaintBorderWithStyleBorder returns.
 | |
|                       MOZ_ASSERT(border.mBorderImageSource.GetType() == eStyleImageType_Null);
 | |
| 
 | |
|                       gfx::DrawTarget* dt = aCtx ? aCtx->GetDrawTarget() : nullptr;
 | |
|                       bool borderIsEmpty = false;
 | |
|                       Maybe<nsCSSBorderRenderer> br =
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|                         nsCSSRendering::CreateBorderRendererWithStyleBorder(presContext, dt,
 | |
|                                                                             this, aDirtyRect,
 | |
|                                                                             aLineRect, border,
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|                                                                             StyleContext(),
 | |
|                                                                             &borderIsEmpty,
 | |
|                                                                             skipSides);
 | |
|                       if (br.isSome()) {
 | |
|                         MOZ_ASSERT(!borderIsEmpty);
 | |
|                         aBorderRenderers.AppendElement(br.value());
 | |
|                       }
 | |
|                     }, aPt);
 | |
| }
 | |
| 
 | |
| static nscoord
 | |
| GetAvailableContentISize(const ReflowInput& aReflowInput)
 | |
| {
 | |
|   if (aReflowInput.AvailableISize() == NS_INTRINSICSIZE) {
 | |
|     return NS_INTRINSICSIZE;
 | |
|   }
 | |
| 
 | |
|   WritingMode wm = aReflowInput.GetWritingMode();
 | |
|   nscoord borderPaddingISize =
 | |
|     aReflowInput.ComputedLogicalBorderPadding().IStartEnd(wm);
 | |
|   return std::max(0, aReflowInput.AvailableISize() - borderPaddingISize);
 | |
| }
 | |
| 
 | |
| nscoord
 | |
| nsColumnSetFrame::GetAvailableContentBSize(const ReflowInput& aReflowInput)
 | |
| {
 | |
|   if (aReflowInput.AvailableBSize() == NS_INTRINSICSIZE) {
 | |
|     return NS_INTRINSICSIZE;
 | |
|   }
 | |
| 
 | |
|   WritingMode wm = aReflowInput.GetWritingMode();
 | |
|   LogicalMargin bp = aReflowInput.ComputedLogicalBorderPadding();
 | |
|   bp.ApplySkipSides(GetLogicalSkipSides(&aReflowInput));
 | |
|   bp.BEnd(wm) = aReflowInput.ComputedLogicalBorderPadding().BEnd(wm);
 | |
|   return std::max(0, aReflowInput.AvailableBSize() - bp.BStartEnd(wm));
 | |
| }
 | |
| 
 | |
| static nscoord
 | |
| GetColumnGap(nsColumnSetFrame*    aFrame,
 | |
|              const nsStyleColumn* aColStyle)
 | |
| {
 | |
|   if (eStyleUnit_Normal == aColStyle->mColumnGap.GetUnit())
 | |
|     return aFrame->StyleFont()->mFont.size;
 | |
|   if (eStyleUnit_Coord == aColStyle->mColumnGap.GetUnit()) {
 | |
|     nscoord colGap = aColStyle->mColumnGap.GetCoordValue();
 | |
|     NS_ASSERTION(colGap >= 0, "negative column gap");
 | |
|     return colGap;
 | |
|   }
 | |
| 
 | |
|   NS_NOTREACHED("Unknown gap type");
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| nsColumnSetFrame::ReflowConfig
 | |
| nsColumnSetFrame::ChooseColumnStrategy(const ReflowInput& aReflowInput,
 | |
|                                        bool aForceAuto = false,
 | |
|                                        nscoord aFeasibleBSize = NS_INTRINSICSIZE,
 | |
|                                        nscoord aInfeasibleBSize = 0)
 | |
| {
 | |
|   nscoord knownFeasibleBSize = aFeasibleBSize;
 | |
|   nscoord knownInfeasibleBSize = aInfeasibleBSize;
 | |
|   WritingMode wm = aReflowInput.GetWritingMode();
 | |
| 
 | |
|   const nsStyleColumn* colStyle = StyleColumn();
 | |
|   nscoord availContentISize = GetAvailableContentISize(aReflowInput);
 | |
|   if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
 | |
|     availContentISize = aReflowInput.ComputedISize();
 | |
|   }
 | |
| 
 | |
|   nscoord consumedBSize = ConsumedBSize(wm);
 | |
| 
 | |
|   // The effective computed height is the height of the current continuation
 | |
|   // of the column set frame. This should be the same as the computed height
 | |
|   // if we have an unconstrained available height.
 | |
|   nscoord computedBSize = GetEffectiveComputedBSize(aReflowInput,
 | |
|                                                     consumedBSize);
 | |
|   nscoord colBSize = GetAvailableContentBSize(aReflowInput);
 | |
| 
 | |
|   if (aReflowInput.ComputedBSize() != NS_INTRINSICSIZE) {
 | |
|     colBSize = aReflowInput.ComputedBSize();
 | |
|   } else if (aReflowInput.ComputedMaxBSize() != NS_INTRINSICSIZE) {
 | |
|     colBSize = std::min(colBSize, aReflowInput.ComputedMaxBSize());
 | |
|   }
 | |
| 
 | |
|   nscoord colGap = GetColumnGap(this, colStyle);
 | |
|   int32_t numColumns = colStyle->mColumnCount;
 | |
| 
 | |
|   // If column-fill is set to 'balance', then we want to balance the columns.
 | |
|   const bool isBalancing = colStyle->mColumnFill == NS_STYLE_COLUMN_FILL_BALANCE
 | |
|                            && !aForceAuto;
 | |
|   if (isBalancing) {
 | |
|     const uint32_t MAX_NESTED_COLUMN_BALANCING = 2;
 | |
|     uint32_t cnt = 0;
 | |
|     for (const ReflowInput* rs = aReflowInput.mParentReflowInput;
 | |
|          rs && cnt < MAX_NESTED_COLUMN_BALANCING; rs = rs->mParentReflowInput) {
 | |
|       if (rs->mFlags.mIsColumnBalancing) {
 | |
|         ++cnt;
 | |
|       }
 | |
|     }
 | |
|     if (cnt == MAX_NESTED_COLUMN_BALANCING) {
 | |
|       numColumns = 1;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   nscoord colISize;
 | |
|   // In vertical writing-mode, "column-width" (inline size) will actually be
 | |
|   // physical height, but its CSS name is still column-width.
 | |
|   if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) {
 | |
|     colISize = colStyle->mColumnWidth.GetCoordValue();
 | |
|     NS_ASSERTION(colISize >= 0, "negative column width");
 | |
|     // Reduce column count if necessary to make columns fit in the
 | |
|     // available width. Compute max number of columns that fit in
 | |
|     // availContentISize, satisfying colGap*(maxColumns - 1) +
 | |
|     // colISize*maxColumns <= availContentISize
 | |
|     if (availContentISize != NS_INTRINSICSIZE && colGap + colISize > 0
 | |
|         && numColumns > 0) {
 | |
|       // This expression uses truncated rounding, which is what we
 | |
|       // want
 | |
|       int32_t maxColumns =
 | |
|         std::min(nscoord(nsStyleColumn::kMaxColumnCount),
 | |
|                  (availContentISize + colGap) / (colGap + colISize));
 | |
|       numColumns = std::max(1, std::min(numColumns, maxColumns));
 | |
|     }
 | |
|   } else if (numColumns > 0 && availContentISize != NS_INTRINSICSIZE) {
 | |
|     nscoord iSizeMinusGaps = availContentISize - colGap * (numColumns - 1);
 | |
|     colISize = iSizeMinusGaps / numColumns;
 | |
|   } else {
 | |
|     colISize = NS_INTRINSICSIZE;
 | |
|   }
 | |
|   // Take care of the situation where there's only one column but it's
 | |
|   // still too wide
 | |
|   colISize = std::max(1, std::min(colISize, availContentISize));
 | |
| 
 | |
|   nscoord expectedISizeLeftOver = 0;
 | |
| 
 | |
|   if (colISize != NS_INTRINSICSIZE && availContentISize != NS_INTRINSICSIZE) {
 | |
|     // distribute leftover space
 | |
| 
 | |
|     // First, determine how many columns will be showing if the column
 | |
|     // count is auto
 | |
|     if (numColumns <= 0) {
 | |
|       // choose so that colGap*(nominalColumnCount - 1) +
 | |
|       // colISize*nominalColumnCount is nearly availContentISize
 | |
|       // make sure to round down
 | |
|       if (colGap + colISize > 0) {
 | |
|         numColumns = (availContentISize + colGap) / (colGap + colISize);
 | |
|         // The number of columns should never exceed kMaxColumnCount.
 | |
|         numColumns = std::min(nscoord(nsStyleColumn::kMaxColumnCount),
 | |
|                               numColumns);
 | |
|       }
 | |
|       if (numColumns <= 0) {
 | |
|         numColumns = 1;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Compute extra space and divide it among the columns
 | |
|     nscoord extraSpace =
 | |
|       std::max(0, availContentISize - (colISize * numColumns +
 | |
|                                        colGap * (numColumns - 1)));
 | |
|     nscoord extraToColumns = extraSpace / numColumns;
 | |
|     colISize += extraToColumns;
 | |
|     expectedISizeLeftOver = extraSpace - (extraToColumns * numColumns);
 | |
|   }
 | |
| 
 | |
|   if (isBalancing) {
 | |
|     if (numColumns <= 0) {
 | |
|       // Hmm, auto column count, column width or available width is unknown,
 | |
|       // and balancing is required. Let's just use one column then.
 | |
|       numColumns = 1;
 | |
|     }
 | |
|     colBSize = std::min(mLastBalanceBSize, colBSize);
 | |
|   } else {
 | |
|     // This is the case when the column-fill property is set to 'auto'.
 | |
|     // No balancing, so don't limit the column count
 | |
|     numColumns = INT32_MAX;
 | |
| 
 | |
|     // XXX_jwir3: If a page's height is set to 0, we could continually
 | |
|     //            create continuations, resulting in an infinite loop, since
 | |
|     //            no progress is ever made. This is an issue with the spec
 | |
|     //            (css3-multicol, css3-page, and css3-break) that is
 | |
|     //            unresolved as of 27 Feb 2013. For the time being, we set this
 | |
|     //            to have a minimum of 1 css px. Once a resolution is made
 | |
|     //            on what minimum to have for a page height, we may need to
 | |
|     //            change this value to match the appropriate spec(s).
 | |
|     colBSize = std::max(colBSize, nsPresContext::CSSPixelsToAppUnits(1));
 | |
|   }
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|   printf("*** nsColumnSetFrame::ChooseColumnStrategy: numColumns=%d, colISize=%d,"
 | |
|          " expectedISizeLeftOver=%d, colBSize=%d, colGap=%d\n",
 | |
|          numColumns, colISize, expectedISizeLeftOver, colBSize, colGap);
 | |
| #endif
 | |
|   ReflowConfig config = { numColumns, colISize, expectedISizeLeftOver, colGap,
 | |
|                           colBSize, isBalancing, knownFeasibleBSize,
 | |
|                           knownInfeasibleBSize, computedBSize, consumedBSize };
 | |
|   return config;
 | |
| }
 | |
| 
 | |
| static void
 | |
| MarkPrincipalChildrenDirty(nsIFrame* aFrame)
 | |
| {
 | |
|   for (nsIFrame* childFrame : aFrame->PrincipalChildList()) {
 | |
|     childFrame->AddStateBits(NS_FRAME_IS_DIRTY);
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool
 | |
| nsColumnSetFrame::ReflowColumns(ReflowOutput& aDesiredSize,
 | |
|                                 const ReflowInput& aReflowInput,
 | |
|                                 nsReflowStatus& aReflowStatus,
 | |
|                                 ReflowConfig& aConfig,
 | |
|                                 bool aLastColumnUnbounded,
 | |
|                                 nsCollapsingMargin* aCarriedOutBEndMargin,
 | |
|                                 ColumnBalanceData& aColData)
 | |
| {
 | |
|   bool feasible = ReflowChildren(aDesiredSize, aReflowInput,
 | |
|                                  aReflowStatus, aConfig, aLastColumnUnbounded,
 | |
|                                  aCarriedOutBEndMargin, aColData);
 | |
| 
 | |
|   if (aColData.mHasExcessBSize) {
 | |
|     aConfig = ChooseColumnStrategy(aReflowInput, true);
 | |
| 
 | |
|     // We need to reflow our children again one last time, otherwise we might
 | |
|     // end up with a stale column height for some of our columns, since we
 | |
|     // bailed out of balancing.
 | |
|     feasible = ReflowChildren(aDesiredSize, aReflowInput, aReflowStatus,
 | |
|                               aConfig, aLastColumnUnbounded,
 | |
|                               aCarriedOutBEndMargin, aColData);
 | |
|   }
 | |
| 
 | |
|   return feasible;
 | |
| }
 | |
| 
 | |
| static void MoveChildTo(nsIFrame* aChild, LogicalPoint aOrigin,
 | |
|                         WritingMode aWM, const nsSize& aContainerSize)
 | |
| {
 | |
|   if (aChild->GetLogicalPosition(aWM, aContainerSize) == aOrigin) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   aChild->SetPosition(aWM, aOrigin, aContainerSize);
 | |
|   nsContainerFrame::PlaceFrameView(aChild);
 | |
| }
 | |
| 
 | |
| nscoord
 | |
| nsColumnSetFrame::GetMinISize(gfxContext *aRenderingContext)
 | |
| {
 | |
|   nscoord iSize = 0;
 | |
|   DISPLAY_MIN_WIDTH(this, iSize);
 | |
|   if (mFrames.FirstChild()) {
 | |
|     iSize = mFrames.FirstChild()->GetMinISize(aRenderingContext);
 | |
|   }
 | |
|   const nsStyleColumn* colStyle = StyleColumn();
 | |
|   nscoord colISize;
 | |
|   if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) {
 | |
|     colISize = colStyle->mColumnWidth.GetCoordValue();
 | |
|     // As available width reduces to zero, we reduce our number of columns
 | |
|     // to one, and don't enforce the column width, so just return the min
 | |
|     // of the child's min-width with any specified column width.
 | |
|     iSize = std::min(iSize, colISize);
 | |
|   } else {
 | |
|     NS_ASSERTION(colStyle->mColumnCount > 0,
 | |
|                  "column-count and column-width can't both be auto");
 | |
|     // As available width reduces to zero, we still have mColumnCount columns,
 | |
|     // so multiply the child's min-width by the number of columns (n) and
 | |
|     // include n-1 column gaps.
 | |
|     colISize = iSize;
 | |
|     iSize *= colStyle->mColumnCount;
 | |
|     nscoord colGap = GetColumnGap(this, colStyle);
 | |
|     iSize += colGap * (colStyle->mColumnCount - 1);
 | |
|     // The multiplication above can make 'width' negative (integer overflow),
 | |
|     // so use std::max to protect against that.
 | |
|     iSize = std::max(iSize, colISize);
 | |
|   }
 | |
|   // XXX count forced column breaks here? Maybe we should return the child's
 | |
|   // min-width times the minimum number of columns.
 | |
|   return iSize;
 | |
| }
 | |
| 
 | |
| nscoord
 | |
| nsColumnSetFrame::GetPrefISize(gfxContext *aRenderingContext)
 | |
| {
 | |
|   // Our preferred width is our desired column width, if specified, otherwise
 | |
|   // the child's preferred width, times the number of columns, plus the width
 | |
|   // of any required column gaps
 | |
|   // XXX what about forced column breaks here?
 | |
|   nscoord result = 0;
 | |
|   DISPLAY_PREF_WIDTH(this, result);
 | |
|   const nsStyleColumn* colStyle = StyleColumn();
 | |
|   nscoord colGap = GetColumnGap(this, colStyle);
 | |
| 
 | |
|   nscoord colISize;
 | |
|   if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) {
 | |
|     colISize = colStyle->mColumnWidth.GetCoordValue();
 | |
|   } else if (mFrames.FirstChild()) {
 | |
|     colISize = mFrames.FirstChild()->GetPrefISize(aRenderingContext);
 | |
|   } else {
 | |
|     colISize = 0;
 | |
|   }
 | |
| 
 | |
|   int32_t numColumns = colStyle->mColumnCount;
 | |
|   if (numColumns <= 0) {
 | |
|     // if column-count is auto, assume one column
 | |
|     numColumns = 1;
 | |
|   }
 | |
| 
 | |
|   nscoord iSize = colISize * numColumns + colGap * (numColumns - 1);
 | |
|   // The multiplication above can make 'iSize' negative (integer overflow),
 | |
|   // so use std::max to protect against that.
 | |
|   result = std::max(iSize, colISize);
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| bool
 | |
| nsColumnSetFrame::ReflowChildren(ReflowOutput&     aDesiredSize,
 | |
|                                  const ReflowInput& aReflowInput,
 | |
|                                  nsReflowStatus&          aStatus,
 | |
|                                  const ReflowConfig&      aConfig,
 | |
|                                  bool                     aUnboundedLastColumn,
 | |
|                                  nsCollapsingMargin*      aCarriedOutBEndMargin,
 | |
|                                  ColumnBalanceData&       aColData)
 | |
| {
 | |
|   aColData.Reset();
 | |
|   bool allFit = true;
 | |
|   WritingMode wm = GetWritingMode();
 | |
|   bool isRTL = !wm.IsBidiLTR();
 | |
|   bool shrinkingBSize = mLastBalanceBSize > aConfig.mColMaxBSize;
 | |
|   bool changingBSize = mLastBalanceBSize != aConfig.mColMaxBSize;
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|   printf("*** Doing column reflow pass: mLastBalanceBSize=%d, mColMaxBSize=%d, RTL=%d\n"
 | |
|          "    mBalanceColCount=%d, mColISize=%d, mColGap=%d\n",
 | |
|          mLastBalanceBSize, aConfig.mColMaxBSize, isRTL, aConfig.mBalanceColCount,
 | |
|          aConfig.mColISize, aConfig.mColGap);
 | |
| #endif
 | |
| 
 | |
|   DrainOverflowColumns();
 | |
| 
 | |
|   const bool colBSizeChanged = mLastBalanceBSize != aConfig.mColMaxBSize;
 | |
| 
 | |
|   if (colBSizeChanged) {
 | |
|     mLastBalanceBSize = aConfig.mColMaxBSize;
 | |
|     // XXX Seems like this could fire if incremental reflow pushed the column set
 | |
|     // down so we reflow incrementally with a different available height.
 | |
|     // We need a way to do an incremental reflow and be sure availableHeight
 | |
|     // changes are taken account of! Right now I think block frames with absolute
 | |
|     // children might exit early.
 | |
|     //NS_ASSERTION(aKidReason != eReflowReason_Incremental,
 | |
|     //             "incremental reflow should not have changed the balance height");
 | |
|   }
 | |
| 
 | |
|   // get our border and padding
 | |
|   LogicalMargin borderPadding = aReflowInput.ComputedLogicalBorderPadding();
 | |
|   borderPadding.ApplySkipSides(GetLogicalSkipSides(&aReflowInput));
 | |
| 
 | |
|   nsRect contentRect(0, 0, 0, 0);
 | |
|   nsOverflowAreas overflowRects;
 | |
| 
 | |
|   nsIFrame* child = mFrames.FirstChild();
 | |
|   LogicalPoint childOrigin(wm, borderPadding.IStart(wm),
 | |
|                            borderPadding.BStart(wm));
 | |
|   // In vertical-rl mode, columns will not be correctly placed if the
 | |
|   // reflowInput's ComputedWidth() is UNCONSTRAINED (in which case we'll get
 | |
|   // a containerSize.width of zero here). In that case, the column positions
 | |
|   // will be adjusted later, after our correct contentSize is known.
 | |
|   nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained();
 | |
| 
 | |
|   // For RTL, since the columns might not fill the frame exactly, we
 | |
|   // need to account for the slop. Otherwise we'll waste time moving the
 | |
|   // columns by some tiny amount
 | |
| 
 | |
|   // XXX when all of layout is converted to logical coordinates, we
 | |
|   //     probably won't need to do this hack any more. For now, we
 | |
|   //     confine it to the legacy horizontal-rl case
 | |
|   if (!wm.IsVertical() && isRTL) {
 | |
|     nscoord availISize = aReflowInput.AvailableISize();
 | |
|     if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
 | |
|       availISize = aReflowInput.ComputedISize();
 | |
|     }
 | |
|     if (availISize != NS_INTRINSICSIZE) {
 | |
|       childOrigin.I(wm) = containerSize.width - borderPadding.Left(wm) -
 | |
|                           availISize;
 | |
| #ifdef DEBUG_roc
 | |
|       printf("*** childOrigin.iCoord = %d\n", childOrigin.I(wm));
 | |
| #endif
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   int columnCount = 0;
 | |
|   int contentBEnd = 0;
 | |
|   bool reflowNext = false;
 | |
| 
 | |
|   while (child) {
 | |
|     // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't
 | |
|     // skip if the next column is dirty, because the next column's first line(s)
 | |
|     // might be pullable back to this column. We can't skip if it's the last child
 | |
|     // because we need to obtain the bottom margin. We can't skip
 | |
|     // if this is the last column and we're supposed to assign unbounded
 | |
|     // height to it, because that could change the available height from
 | |
|     // the last time we reflowed it and we should try to pull all the
 | |
|     // content from its next sibling. (Note that it might be the last
 | |
|     // column, but not be the last child because the desired number of columns
 | |
|     // has changed.)
 | |
|     bool skipIncremental = !aReflowInput.ShouldReflowAllKids()
 | |
|       && !NS_SUBTREE_DIRTY(child)
 | |
|       && child->GetNextSibling()
 | |
|       && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1)
 | |
|       && !NS_SUBTREE_DIRTY(child->GetNextSibling());
 | |
|     // If column-fill is auto (not the default), then we might need to
 | |
|     // move content between columns for any change in column block-size.
 | |
|     if (skipIncremental && changingBSize &&
 | |
|         StyleColumn()->mColumnFill == NS_STYLE_COLUMN_FILL_AUTO) {
 | |
|       skipIncremental = false;
 | |
|     }
 | |
|     // If we need to pull up content from the prev-in-flow then this is not just
 | |
|     // a height shrink. The prev in flow will have set the dirty bit.
 | |
|     // Check the overflow rect YMost instead of just the child's content height. The child
 | |
|     // may have overflowing content that cares about the available height boundary.
 | |
|     // (It may also have overflowing content that doesn't care about the available height
 | |
|     // boundary, but if so, too bad, this optimization is defeated.)
 | |
|     // We want scrollable overflow here since this is a calculation that
 | |
|     // affects layout.
 | |
|     if (skipIncremental && shrinkingBSize) {
 | |
|       switch (wm.GetBlockDir()) {
 | |
|       case WritingMode::eBlockTB:
 | |
|         if (child->GetScrollableOverflowRect().YMost() > aConfig.mColMaxBSize) {
 | |
|           skipIncremental = false;
 | |
|         }
 | |
|         break;
 | |
|       case WritingMode::eBlockLR:
 | |
|         if (child->GetScrollableOverflowRect().XMost() > aConfig.mColMaxBSize) {
 | |
|           skipIncremental = false;
 | |
|         }
 | |
|         break;
 | |
|       case WritingMode::eBlockRL:
 | |
|         // XXX not sure how to handle this, so for now just don't attempt
 | |
|         // the optimization
 | |
|         skipIncremental = false;
 | |
|         break;
 | |
|       default:
 | |
|         NS_NOTREACHED("unknown block direction");
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     nscoord childContentBEnd = 0;
 | |
|     if (!reflowNext && skipIncremental) {
 | |
|       // This child does not need to be reflowed, but we may need to move it
 | |
|       MoveChildTo(child, childOrigin, wm, containerSize);
 | |
| 
 | |
|       // If this is the last frame then make sure we get the right status
 | |
|       nsIFrame* kidNext = child->GetNextSibling();
 | |
|       if (kidNext) {
 | |
|         aStatus.Reset();
 | |
|         if (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
 | |
|           aStatus.SetOverflowIncomplete();
 | |
|         } else {
 | |
|           aStatus.SetIncomplete();
 | |
|         }
 | |
|       } else {
 | |
|         aStatus = mLastFrameStatus;
 | |
|       }
 | |
|       childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child);
 | |
| #ifdef DEBUG_roc
 | |
|       printf("*** Skipping child #%d %p (incremental %d): status = %d\n",
 | |
|              columnCount, (void*)child, skipIncremental, aStatus);
 | |
| #endif
 | |
|     } else {
 | |
|       LogicalSize availSize(wm, aConfig.mColISize, aConfig.mColMaxBSize);
 | |
|       if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) {
 | |
|         availSize.BSize(wm) = GetAvailableContentBSize(aReflowInput);
 | |
|       }
 | |
| 
 | |
|       LogicalSize computedSize = aReflowInput.ComputedSize(wm);
 | |
| 
 | |
|       if (reflowNext)
 | |
|         child->AddStateBits(NS_FRAME_IS_DIRTY);
 | |
| 
 | |
|       LogicalSize kidCBSize(wm, availSize.ISize(wm), computedSize.BSize(wm));
 | |
|       ReflowInput kidReflowInput(PresContext(), aReflowInput, child,
 | |
|                                        availSize, &kidCBSize);
 | |
|       kidReflowInput.mFlags.mIsTopOfPage = true;
 | |
|       kidReflowInput.mFlags.mTableIsSplittable = false;
 | |
|       kidReflowInput.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX;
 | |
| 
 | |
|       // We need to reflow any float placeholders, even if our column height
 | |
|       // hasn't changed.
 | |
|       kidReflowInput.mFlags.mMustReflowPlaceholders = !colBSizeChanged;
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|       printf("*** Reflowing child #%d %p: availHeight=%d\n",
 | |
|              columnCount, (void*)child,availSize.BSize(wm));
 | |
| #endif
 | |
| 
 | |
|       // Note if the column's next in flow is not being changed by this incremental reflow.
 | |
|       // This may allow the current column to avoid trying to pull lines from the next column.
 | |
|       if (child->GetNextSibling() &&
 | |
|           !(GetStateBits() & NS_FRAME_IS_DIRTY) &&
 | |
|         !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) {
 | |
|         kidReflowInput.mFlags.mNextInFlowUntouched = true;
 | |
|       }
 | |
| 
 | |
|       ReflowOutput kidDesiredSize(wm, aDesiredSize.mFlags);
 | |
| 
 | |
|       // XXX it would be cool to consult the float manager for the
 | |
|       // previous block to figure out the region of floats from the
 | |
|       // previous column that extend into this column, and subtract
 | |
|       // that region from the new float manager.  So you could stick a
 | |
|       // really big float in the first column and text in following
 | |
|       // columns would flow around it.
 | |
| 
 | |
|       // Reflow the frame
 | |
|       LogicalPoint origin(wm,
 | |
|                           childOrigin.I(wm) +
 | |
|                           kidReflowInput.ComputedLogicalMargin().IStart(wm),
 | |
|                           childOrigin.B(wm) +
 | |
|                           kidReflowInput.ComputedLogicalMargin().BStart(wm));
 | |
|       aStatus.Reset();
 | |
|       ReflowChild(child, PresContext(), kidDesiredSize, kidReflowInput,
 | |
|                   wm, origin, containerSize, 0, aStatus);
 | |
| 
 | |
|       reflowNext = aStatus.NextInFlowNeedsReflow();
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|       printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBEndMargin=%d\n",
 | |
|              columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(),
 | |
|              kidDesiredSize.mCarriedOutBEndMargin.get());
 | |
| #endif
 | |
| 
 | |
|       NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus);
 | |
| 
 | |
|       *aCarriedOutBEndMargin = kidDesiredSize.mCarriedOutBEndMargin;
 | |
| 
 | |
|       FinishReflowChild(child, PresContext(), kidDesiredSize,
 | |
|                         &kidReflowInput, wm, childOrigin, containerSize, 0);
 | |
| 
 | |
|       childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child);
 | |
|       if (childContentBEnd > aConfig.mColMaxBSize) {
 | |
|         allFit = false;
 | |
|       }
 | |
|       if (childContentBEnd > availSize.BSize(wm)) {
 | |
|         aColData.mMaxOverflowingBSize = std::max(childContentBEnd,
 | |
|             aColData.mMaxOverflowingBSize);
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     contentRect.UnionRect(contentRect, child->GetRect());
 | |
| 
 | |
|     ConsiderChildOverflow(overflowRects, child);
 | |
|     contentBEnd = std::max(contentBEnd, childContentBEnd);
 | |
|     aColData.mLastBSize = childContentBEnd;
 | |
|     aColData.mSumBSize += childContentBEnd;
 | |
| 
 | |
|     // Build a continuation column if necessary
 | |
|     nsIFrame* kidNextInFlow = child->GetNextInFlow();
 | |
| 
 | |
|     if (aStatus.IsFullyComplete() && !aStatus.IsTruncated()) {
 | |
|       NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted");
 | |
|       child = nullptr;
 | |
|       break;
 | |
|     } else {
 | |
|       ++columnCount;
 | |
|       // Make sure that the column has a next-in-flow. If not, we must
 | |
|       // create one to hold the overflowing stuff, even if we're just
 | |
|       // going to put it on our overflow list and let *our*
 | |
|       // next in flow handle it.
 | |
|       if (!kidNextInFlow) {
 | |
|         NS_ASSERTION(aStatus.NextInFlowNeedsReflow(),
 | |
|                      "We have to create a continuation, but the block doesn't want us to reflow it?");
 | |
| 
 | |
|         // We need to create a continuing column
 | |
|         kidNextInFlow = CreateNextInFlow(child);
 | |
|       }
 | |
| 
 | |
|       // Make sure we reflow a next-in-flow when it switches between being
 | |
|       // normal or overflow container
 | |
|       if (aStatus.IsOverflowIncomplete()) {
 | |
|         if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) {
 | |
|           aStatus.SetNextInFlowNeedsReflow();
 | |
|           reflowNext = true;
 | |
|           kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
 | |
|         }
 | |
|       }
 | |
|       else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
 | |
|         aStatus.SetNextInFlowNeedsReflow();
 | |
|         reflowNext = true;
 | |
|         kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
 | |
|       }
 | |
| 
 | |
|       if ((contentBEnd > aReflowInput.ComputedMaxBSize() ||
 | |
|            contentBEnd > aReflowInput.ComputedBSize()) &&
 | |
|            aConfig.mBalanceColCount < INT32_MAX) {
 | |
|         // We overflowed vertically, but have not exceeded the number of
 | |
|         // columns. We're going to go into overflow columns now, so balancing
 | |
|         // no longer applies.
 | |
|         aColData.mHasExcessBSize = true;
 | |
|       }
 | |
| 
 | |
|       if (columnCount >= aConfig.mBalanceColCount) {
 | |
|         // No more columns allowed here. Stop.
 | |
|         aStatus.SetNextInFlowNeedsReflow();
 | |
|         kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY);
 | |
|         // Move any of our leftover columns to our overflow list. Our
 | |
|         // next-in-flow will eventually pick them up.
 | |
|         const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child);
 | |
|         if (continuationColumns.NotEmpty()) {
 | |
|           SetOverflowFrames(continuationColumns);
 | |
|         }
 | |
|         child = nullptr;
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     if (PresContext()->HasPendingInterrupt()) {
 | |
|       // Stop the loop now while |child| still points to the frame that bailed
 | |
|       // out.  We could keep going here and condition a bunch of the code in
 | |
|       // this loop on whether there's an interrupt, or even just keep going and
 | |
|       // trying to reflow the blocks (even though we know they'll interrupt
 | |
|       // right after their first line), but stopping now is conceptually the
 | |
|       // simplest (and probably fastest) thing.
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     // Advance to the next column
 | |
|     child = child->GetNextSibling();
 | |
| 
 | |
|     if (child) {
 | |
|       childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap;
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|       printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm));
 | |
| #endif
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (PresContext()->CheckForInterrupt(this) &&
 | |
|       (GetStateBits() & NS_FRAME_IS_DIRTY)) {
 | |
|     // Mark all our kids starting with |child| dirty
 | |
| 
 | |
|     // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt,
 | |
|     // because we might have interrupted while reflowing |child|, and since
 | |
|     // we're about to add a dirty bit to |child| we need to make sure that
 | |
|     // |this| is scheduled to have dirty bits marked on it and its ancestors.
 | |
|     // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll
 | |
|     // bail out immediately, since it'll already have a dirty bit.
 | |
|     for (; child; child = child->GetNextSibling()) {
 | |
|       child->AddStateBits(NS_FRAME_IS_DIRTY);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   aColData.mMaxBSize = contentBEnd;
 | |
|   LogicalSize contentSize = LogicalSize(wm, contentRect.Size());
 | |
|   contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd);
 | |
|   mLastFrameStatus = aStatus;
 | |
| 
 | |
|   // Apply computed and min/max values
 | |
|   if (aConfig.mComputedBSize != NS_INTRINSICSIZE) {
 | |
|     if (aReflowInput.AvailableBSize() != NS_INTRINSICSIZE) {
 | |
|       contentSize.BSize(wm) = std::min(contentSize.BSize(wm),
 | |
|                                        aConfig.mComputedBSize);
 | |
|     } else {
 | |
|       contentSize.BSize(wm) = aConfig.mComputedBSize;
 | |
|     }
 | |
|   } else {
 | |
|     // We add the "consumed" block-size back in so that we're applying
 | |
|     // constraints to the correct bSize value, then subtract it again
 | |
|     // after we've finished with the min/max calculation. This prevents us from
 | |
|     // having a last continuation that is smaller than the min bSize. but which
 | |
|     // has prev-in-flows, trigger a larger bSize than actually required.
 | |
|     contentSize.BSize(wm) =
 | |
|       aReflowInput.ApplyMinMaxBSize(contentSize.BSize(wm),
 | |
|                                     aConfig.mConsumedBSize);
 | |
|   }
 | |
|   if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
 | |
|     contentSize.ISize(wm) = aReflowInput.ComputedISize();
 | |
|   } else {
 | |
|     contentSize.ISize(wm) =
 | |
|       aReflowInput.ApplyMinMaxISize(contentSize.ISize(wm));
 | |
|   }
 | |
| 
 | |
|   contentSize.ISize(wm) += borderPadding.IStartEnd(wm);
 | |
|   contentSize.BSize(wm) += borderPadding.BStartEnd(wm);
 | |
|   aDesiredSize.SetSize(wm, contentSize);
 | |
|   aDesiredSize.mOverflowAreas = overflowRects;
 | |
|   aDesiredSize.UnionOverflowAreasWithDesiredBounds();
 | |
| 
 | |
|   // In vertical-rl mode, make a second pass if necessary to reposition the
 | |
|   // columns with the correct container width. (In other writing modes,
 | |
|   // correct containerSize was not required for column positioning so we don't
 | |
|   // need this fixup.)
 | |
|   if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) {
 | |
|     const nsSize finalContainerSize = aDesiredSize.PhysicalSize();
 | |
|     for (nsIFrame* child : mFrames) {
 | |
|       // Get the logical position as set previously using a provisional or
 | |
|       // dummy containerSize, and reset with the correct container size.
 | |
|       child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize),
 | |
|                          finalContainerSize);
 | |
|     }
 | |
|   }
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|   printf("*** DONE PASS feasible=%d\n", allFit && aStatus.IsFullyComplete()
 | |
|          && !aStatus.IsTruncated());
 | |
| #endif
 | |
|   return allFit && aStatus.IsFullyComplete()
 | |
|     && !aStatus.IsTruncated();
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::DrainOverflowColumns()
 | |
| {
 | |
|   // First grab the prev-in-flows overflows and reparent them to this
 | |
|   // frame.
 | |
|   nsPresContext* presContext = PresContext();
 | |
|   nsColumnSetFrame* prev = static_cast<nsColumnSetFrame*>(GetPrevInFlow());
 | |
|   if (prev) {
 | |
|     AutoFrameListPtr overflows(presContext, prev->StealOverflowFrames());
 | |
|     if (overflows) {
 | |
|       nsContainerFrame::ReparentFrameViewList(*overflows, prev, this);
 | |
| 
 | |
|       mFrames.InsertFrames(this, nullptr, *overflows);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Now pull back our own overflows and append them to our children.
 | |
|   // We don't need to reparent them since we're already their parent.
 | |
|   AutoFrameListPtr overflows(presContext, StealOverflowFrames());
 | |
|   if (overflows) {
 | |
|     // We're already the parent for these frames, so no need to set
 | |
|     // their parent again.
 | |
|     mFrames.AppendFrames(nullptr, *overflows);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::FindBestBalanceBSize(const ReflowInput& aReflowInput,
 | |
|                                        nsPresContext* aPresContext,
 | |
|                                        ReflowConfig& aConfig,
 | |
|                                        ColumnBalanceData& aColData,
 | |
|                                        ReflowOutput& aDesiredSize,
 | |
|                                        nsCollapsingMargin& aOutMargin,
 | |
|                                        bool& aUnboundedLastColumn,
 | |
|                                        bool& aRunWasFeasible,
 | |
|                                        nsReflowStatus& aStatus)
 | |
| {
 | |
|   bool feasible = aRunWasFeasible;
 | |
| 
 | |
|   nsMargin bp = aReflowInput.ComputedPhysicalBorderPadding();
 | |
|   bp.ApplySkipSides(GetSkipSides());
 | |
|   bp.bottom = aReflowInput.ComputedPhysicalBorderPadding().bottom;
 | |
| 
 | |
|   nscoord availableContentBSize =
 | |
|     GetAvailableContentBSize(aReflowInput);
 | |
| 
 | |
|   // Termination of the algorithm below is guaranteed because
 | |
|   // aConfig.knownFeasibleBSize - aConfig.knownInfeasibleBSize decreases in every
 | |
|   // iteration.
 | |
| 
 | |
|   // We set this flag when we detect that we may contain a frame
 | |
|   // that can break anywhere (thus foiling the linear decrease-by-one
 | |
|   // search)
 | |
|   bool maybeContinuousBreakingDetected = false;
 | |
| 
 | |
|   while (!aPresContext->HasPendingInterrupt()) {
 | |
|     nscoord lastKnownFeasibleBSize = aConfig.mKnownFeasibleBSize;
 | |
| 
 | |
|     // Record what we learned from the last reflow
 | |
|     if (feasible) {
 | |
|       // maxBSize is feasible. Also, mLastBalanceBSize is feasible.
 | |
|       aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize,
 | |
|                                               aColData.mMaxBSize);
 | |
|       aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize,
 | |
|                                               mLastBalanceBSize);
 | |
| 
 | |
|       // Furthermore, no height less than the height of the last
 | |
|       // column can ever be feasible. (We might be able to reduce the
 | |
|       // height of a non-last column by moving content to a later column,
 | |
|       // but we can't do that with the last column.)
 | |
|       if (mFrames.GetLength() == aConfig.mBalanceColCount) {
 | |
|         aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize,
 | |
|                                        aColData.mLastBSize - 1);
 | |
|       }
 | |
|     } else {
 | |
|       aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize,
 | |
|                                                 mLastBalanceBSize);
 | |
|       // If a column didn't fit in its available height, then its current
 | |
|       // height must be the minimum height for unbreakable content in
 | |
|       // the column, and therefore no smaller height can be feasible.
 | |
|       aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize,
 | |
|                                          aColData.mMaxOverflowingBSize - 1);
 | |
| 
 | |
|       if (aUnboundedLastColumn) {
 | |
|         // The last column is unbounded, so all content got reflowed, so the
 | |
|         // mColMaxBSize is feasible.
 | |
|         aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize,
 | |
|                                                 aColData.mMaxBSize);
 | |
|       }
 | |
|     }
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|     printf("*** nsColumnSetFrame::Reflow balancing knownInfeasible=%d knownFeasible=%d\n",
 | |
|            aConfig.mKnownInfeasibleBSize, aConfig.mKnownFeasibleBSize);
 | |
| #endif
 | |
| 
 | |
| 
 | |
|     if (aConfig.mKnownInfeasibleBSize >= aConfig.mKnownFeasibleBSize - 1) {
 | |
|       // aConfig.mKnownFeasibleBSize is where we want to be
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     if (aConfig.mKnownInfeasibleBSize >= availableContentBSize) {
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     if (lastKnownFeasibleBSize - aConfig.mKnownFeasibleBSize == 1) {
 | |
|       // We decreased the feasible height by one twip only. This could
 | |
|       // indicate that there is a continuously breakable child frame
 | |
|       // that we are crawling through.
 | |
|       maybeContinuousBreakingDetected = true;
 | |
|     }
 | |
| 
 | |
|     nscoord nextGuess = (aConfig.mKnownFeasibleBSize + aConfig.mKnownInfeasibleBSize)/2;
 | |
|     // The constant of 600 twips is arbitrary. It's about two line-heights.
 | |
|     if (aConfig.mKnownFeasibleBSize - nextGuess < 600 &&
 | |
|         !maybeContinuousBreakingDetected) {
 | |
|       // We're close to our target, so just try shrinking just the
 | |
|       // minimum amount that will cause one of our columns to break
 | |
|       // differently.
 | |
|       nextGuess = aConfig.mKnownFeasibleBSize - 1;
 | |
|     } else if (aUnboundedLastColumn) {
 | |
|       // Make a guess by dividing that into N columns. Add some slop
 | |
|       // to try to make it on the feasible side.  The constant of
 | |
|       // 600 twips is arbitrary. It's about two line-heights.
 | |
|       nextGuess = aColData.mSumBSize/aConfig.mBalanceColCount + 600;
 | |
|       // Sanitize it
 | |
|       nextGuess = clamped(nextGuess, aConfig.mKnownInfeasibleBSize + 1,
 | |
|                                      aConfig.mKnownFeasibleBSize - 1);
 | |
|     } else if (aConfig.mKnownFeasibleBSize == NS_INTRINSICSIZE) {
 | |
|       // This can happen when we had a next-in-flow so we didn't
 | |
|       // want to do an unbounded height measuring step. Let's just increase
 | |
|       // from the infeasible height by some reasonable amount.
 | |
|       nextGuess = aConfig.mKnownInfeasibleBSize*2 + 600;
 | |
|     }
 | |
|     // Don't bother guessing more than our height constraint.
 | |
|     nextGuess = std::min(availableContentBSize, nextGuess);
 | |
| 
 | |
| #ifdef DEBUG_roc
 | |
|     printf("*** nsColumnSetFrame::Reflow balancing choosing next guess=%d\n", nextGuess);
 | |
| #endif
 | |
| 
 | |
|     aConfig.mColMaxBSize = nextGuess;
 | |
| 
 | |
|     aUnboundedLastColumn = false;
 | |
|     MarkPrincipalChildrenDirty(this);
 | |
|     feasible = ReflowColumns(aDesiredSize, aReflowInput, aStatus, aConfig, false,
 | |
|                              &aOutMargin, aColData);
 | |
| 
 | |
|     if (!aConfig.mIsBalancing) {
 | |
|       // Looks like we had excess height when balancing, so we gave up on
 | |
|       // trying to balance.
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (aConfig.mIsBalancing && !feasible &&
 | |
|       !aPresContext->HasPendingInterrupt()) {
 | |
|     // We may need to reflow one more time at the feasible height to
 | |
|     // get a valid layout.
 | |
|     bool skip = false;
 | |
|     if (aConfig.mKnownInfeasibleBSize >= availableContentBSize) {
 | |
|       aConfig.mColMaxBSize = availableContentBSize;
 | |
|       if (mLastBalanceBSize == availableContentBSize) {
 | |
|         skip = true;
 | |
|       }
 | |
|     } else {
 | |
|       aConfig.mColMaxBSize = aConfig.mKnownFeasibleBSize;
 | |
|     }
 | |
|     if (!skip) {
 | |
|       // If our height is unconstrained, make sure that the last column is
 | |
|       // allowed to have arbitrary height here, even though we were balancing.
 | |
|       // Otherwise we'd have to split, and it's not clear what we'd do with
 | |
|       // that.
 | |
|       MarkPrincipalChildrenDirty(this);
 | |
|       feasible = ReflowColumns(aDesiredSize, aReflowInput, aStatus, aConfig,
 | |
|                                availableContentBSize == NS_UNCONSTRAINEDSIZE,
 | |
|                                &aOutMargin, aColData);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   aRunWasFeasible = feasible;
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::Reflow(nsPresContext*           aPresContext,
 | |
|                          ReflowOutput&     aDesiredSize,
 | |
|                          const ReflowInput& aReflowInput,
 | |
|                          nsReflowStatus&          aStatus)
 | |
| {
 | |
|   MarkInReflow();
 | |
|   // Don't support interruption in columns
 | |
|   nsPresContext::InterruptPreventer noInterrupts(aPresContext);
 | |
| 
 | |
|   DO_GLOBAL_REFLOW_COUNT("nsColumnSetFrame");
 | |
|   DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
 | |
|   MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
 | |
| 
 | |
|   // Our children depend on our block-size if we have a fixed block-size.
 | |
|   if (aReflowInput.ComputedBSize() != NS_AUTOHEIGHT) {
 | |
|     AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
 | |
|   } else {
 | |
|     RemoveStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
 | |
|   }
 | |
| 
 | |
| #ifdef DEBUG
 | |
|   nsFrameList::Enumerator oc(GetChildList(kOverflowContainersList));
 | |
|   for (; !oc.AtEnd(); oc.Next()) {
 | |
|     MOZ_ASSERT(!IS_TRUE_OVERFLOW_CONTAINER(oc.get()));
 | |
|   }
 | |
|   nsFrameList::Enumerator eoc(GetChildList(kExcessOverflowContainersList));
 | |
|   for (; !eoc.AtEnd(); eoc.Next()) {
 | |
|     MOZ_ASSERT(!IS_TRUE_OVERFLOW_CONTAINER(eoc.get()));
 | |
|   }
 | |
| #endif
 | |
| 
 | |
|   nsOverflowAreas ocBounds;
 | |
|   nsReflowStatus ocStatus;
 | |
|   if (GetPrevInFlow()) {
 | |
|     ReflowOverflowContainerChildren(aPresContext, aReflowInput, ocBounds, 0,
 | |
|                                     ocStatus);
 | |
|   }
 | |
| 
 | |
|   //------------ Handle Incremental Reflow -----------------
 | |
| 
 | |
|   // If inline size is unconstrained, set aForceAuto to true to allow
 | |
|   // the columns to expand in the inline direction. (This typically
 | |
|   // happens in orthogonal flows where the inline direction is the
 | |
|   // container's block direction).
 | |
|   ReflowConfig config =
 | |
|     ChooseColumnStrategy(aReflowInput,
 | |
|                          aReflowInput.ComputedISize() == NS_UNCONSTRAINEDSIZE);
 | |
| 
 | |
|   // If balancing, then we allow the last column to grow to unbounded
 | |
|   // height during the first reflow. This gives us a way to estimate
 | |
|   // what the average column height should be, because we can measure
 | |
|   // the heights of all the columns and sum them up. But don't do this
 | |
|   // if we have a next in flow because we don't want to suck all its
 | |
|   // content back here and then have to push it out again!
 | |
|   nsIFrame* nextInFlow = GetNextInFlow();
 | |
|   bool unboundedLastColumn = config.mIsBalancing && !nextInFlow;
 | |
|   nsCollapsingMargin carriedOutBottomMargin;
 | |
|   ColumnBalanceData colData;
 | |
|   colData.mHasExcessBSize = false;
 | |
| 
 | |
|   bool feasible = ReflowColumns(aDesiredSize, aReflowInput, aStatus, config,
 | |
|                                 unboundedLastColumn, &carriedOutBottomMargin,
 | |
|                                 colData);
 | |
| 
 | |
|   // If we're not balancing, then we're already done, since we should have
 | |
|   // reflown all of our children, and there is no need for a binary search to
 | |
|   // determine proper column height.
 | |
|   if (config.mIsBalancing && !aPresContext->HasPendingInterrupt()) {
 | |
|     FindBestBalanceBSize(aReflowInput, aPresContext, config, colData,
 | |
|                           aDesiredSize, carriedOutBottomMargin,
 | |
|                           unboundedLastColumn, feasible, aStatus);
 | |
|   }
 | |
| 
 | |
|   if (aPresContext->HasPendingInterrupt() &&
 | |
|       aReflowInput.AvailableBSize() == NS_UNCONSTRAINEDSIZE) {
 | |
|     // In this situation, we might be lying about our reflow status, because
 | |
|     // our last kid (the one that got interrupted) was incomplete.  Fix that.
 | |
|     aStatus.Reset();
 | |
|   }
 | |
| 
 | |
|   NS_ASSERTION(aStatus.IsFullyComplete() ||
 | |
|                aReflowInput.AvailableBSize() != NS_UNCONSTRAINEDSIZE,
 | |
|                "Column set should be complete if the available block-size is unconstrained");
 | |
| 
 | |
|   // Merge overflow container bounds and status.
 | |
|   aDesiredSize.mOverflowAreas.UnionWith(ocBounds);
 | |
|   aStatus.MergeCompletionStatusFrom(ocStatus);
 | |
| 
 | |
|   FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput, aStatus, false);
 | |
| 
 | |
|   aDesiredSize.mCarriedOutBEndMargin = carriedOutBottomMargin;
 | |
| 
 | |
|   NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
 | |
|                                    const nsDisplayListSet& aLists)
 | |
| {
 | |
|   DisplayBorderBackgroundOutline(aBuilder, aLists);
 | |
| 
 | |
|   if (IsVisibleForPainting(aBuilder)) {
 | |
|     aLists.BorderBackground()->
 | |
|       AppendToTop(MakeDisplayItem<nsDisplayColumnRule>(aBuilder, this));
 | |
|   }
 | |
| 
 | |
|   // Our children won't have backgrounds so it doesn't matter where we put them.
 | |
|   for (nsFrameList::Enumerator e(mFrames); !e.AtEnd(); e.Next()) {
 | |
|     BuildDisplayListForChild(aBuilder, e.get(), aLists);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::AppendDirectlyOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult)
 | |
| {
 | |
|   // Everything in mFrames is continuations of the first thing in mFrames.
 | |
|   nsIFrame* column = mFrames.FirstChild();
 | |
| 
 | |
|   // We might not have any columns, apparently?
 | |
|   if (!column) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(column->StyleContext()->GetPseudo() ==
 | |
|                nsCSSAnonBoxes::columnContent,
 | |
|              "What sort of child is this?");
 | |
|   aResult.AppendElement(OwnedAnonBox(column));
 | |
| }
 | |
| 
 | |
| #ifdef DEBUG
 | |
| void
 | |
| nsColumnSetFrame::SetInitialChildList(ChildListID     aListID,
 | |
|                                       nsFrameList&    aChildList)
 | |
| {
 | |
|   MOZ_ASSERT(aListID != kPrincipalList || aChildList.OnlyChild(),
 | |
|              "initial principal child list must have exactly one child");
 | |
|   nsContainerFrame::SetInitialChildList(kPrincipalList, aChildList);
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::AppendFrames(ChildListID     aListID,
 | |
|                                nsFrameList&    aFrameList)
 | |
| {
 | |
|   MOZ_CRASH("unsupported operation");
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::InsertFrames(ChildListID     aListID,
 | |
|                                nsIFrame*       aPrevFrame,
 | |
|                                nsFrameList&    aFrameList)
 | |
| {
 | |
|   MOZ_CRASH("unsupported operation");
 | |
| }
 | |
| 
 | |
| void
 | |
| nsColumnSetFrame::RemoveFrame(ChildListID     aListID,
 | |
|                               nsIFrame*       aOldFrame)
 | |
| {
 | |
|   MOZ_CRASH("unsupported operation");
 | |
| }
 | |
| #endif
 | 
