forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			76 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef GPU_ComputePassEncoder_H_
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| #define GPU_ComputePassEncoder_H_
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| 
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| #include "mozilla/Scoped.h"
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| #include "mozilla/dom/TypedArray.h"
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| #include "ObjectModel.h"
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| 
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| namespace mozilla {
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| class ErrorResult;
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| 
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| namespace dom {
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| struct GPUComputePassDescriptor;
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| }
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| 
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| namespace webgpu {
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| namespace ffi {
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| struct WGPUComputePass;
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| }  // namespace ffi
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| 
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| class BindGroup;
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| class Buffer;
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| class CommandEncoder;
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| class ComputePipeline;
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| 
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| struct ScopedFfiComputeTraits {
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|   using type = ffi::WGPUComputePass*;
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|   static type empty();
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|   static void release(type raw);
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| };
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| 
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| class ComputePassEncoder final : public ObjectBase,
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|                                  public ChildOf<CommandEncoder> {
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|  public:
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|   GPU_DECL_CYCLE_COLLECTION(ComputePassEncoder)
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|   GPU_DECL_JS_WRAP(ComputePassEncoder)
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| 
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|   ComputePassEncoder(CommandEncoder* const aParent,
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|                      const dom::GPUComputePassDescriptor& aDesc);
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| 
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|  private:
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|   virtual ~ComputePassEncoder();
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|   void Cleanup() {}
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| 
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|   Scoped<ScopedFfiComputeTraits> mPass;
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|   // keep all the used objects alive while the pass is recorded
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|   nsTArray<RefPtr<const BindGroup>> mUsedBindGroups;
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|   nsTArray<RefPtr<const ComputePipeline>> mUsedPipelines;
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| 
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|  public:
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|   // programmable pass encoder
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|   void SetBindGroup(uint32_t aSlot, const BindGroup& aBindGroup,
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|                     const dom::Sequence<uint32_t>& aDynamicOffsets);
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|   // self
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|   void SetPipeline(const ComputePipeline& aPipeline);
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| 
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|   void DispatchWorkgroups(uint32_t workgroupCountX, uint32_t workgroupCountY,
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|                           uint32_t workgroupCountZ);
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|   void DispatchWorkgroupsIndirect(const Buffer& aIndirectBuffer,
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|                                   uint64_t aIndirectOffset);
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| 
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|   void PushDebugGroup(const nsAString& aString);
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|   void PopDebugGroup();
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|   void InsertDebugMarker(const nsAString& aString);
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| 
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|   void End(ErrorResult& aRv);
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| };
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| 
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| }  // namespace webgpu
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| }  // namespace mozilla
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| 
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| #endif  // GPU_ComputePassEncoder_H_
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