forked from mirrors/gecko-dev
<!-- Please describe your changes on the following line: --> This PR removes the `util` crate. * Replaced the `spawn_named` and `clamp` functions by appropriate uses of `std:🧵:Builder::spawn`, `std::cmp::min` and `std::cmp::max`. * Moved `opts`, `prefs` and `resource_files` into a new `config` crate. * Moved `remutex` and `geometry` into their own crates. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: --> - [X] `./mach build -d` does not report any errors - [X] `./mach test-tidy` does not report any errors - [X] These changes do not require tests because they are refactorings <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> Source-Repo: https://github.com/servo/servo Source-Revision: 4eb653817f87e5fb47de34356f558eb76ecbca9f --HG-- rename : servo/components/util/Cargo.toml => servo/components/config/Cargo.toml rename : servo/components/util/basedir.rs => servo/components/config/basedir.rs rename : servo/components/util/lib.rs => servo/components/config/lib.rs rename : servo/components/util/opts.rs => servo/components/config/opts.rs rename : servo/components/util/prefs.rs => servo/components/config/prefs.rs rename : servo/components/util/resource_files.rs => servo/components/config/resource_files.rs rename : servo/components/util/geometry.rs => servo/components/geometry/lib.rs rename : servo/components/util/remutex.rs => servo/components/remutex/lib.rs rename : servo/tests/unit/util/lib.rs => servo/tests/unit/servo_config/lib.rs rename : servo/tests/unit/util/opts.rs => servo/tests/unit/servo_config/opts.rs rename : servo/tests/unit/util/prefs.rs => servo/tests/unit/servo_config/prefs.rs rename : servo/tests/unit/util/remutex.rs => servo/tests/unit/servo_remutex/lib.rs
54 lines
2.4 KiB
Rust
54 lines
2.4 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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extern crate app_units;
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#[macro_use] extern crate euclid;
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#[macro_use] extern crate heapsize;
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use app_units::{Au, MAX_AU};
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use euclid::point::Point2D;
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use euclid::rect::Rect;
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use euclid::size::Size2D;
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use std::i32;
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// Units for use with euclid::length and euclid::scale_factor.
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/// A normalized "pixel" at the default resolution for the display.
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///
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/// Like the CSS "px" unit, the exact physical size of this unit may vary between devices, but it
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/// should approximate a device-independent reference length. This unit corresponds to Android's
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/// "density-independent pixel" (dip), Mac OS X's "point", and Windows "device-independent pixel."
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///
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/// The relationship between DevicePixel and ScreenPx is defined by the OS. On most low-dpi
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/// screens, one ScreenPx is equal to one DevicePixel. But on high-density screens it can be
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/// some larger number. For example, by default on Apple "retina" displays, one ScreenPx equals
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/// two DevicePixels. On Android "MDPI" displays, one ScreenPx equals 1.5 device pixels.
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///
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/// The ratio between ScreenPx and DevicePixel for a given display be found by calling
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/// `servo::windowing::WindowMethods::hidpi_factor`.
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#[derive(Clone, Copy, Debug)]
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pub enum ScreenPx {}
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known_heap_size!(0, ScreenPx);
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// An Au is an "App Unit" and represents 1/60th of a CSS pixel. It was
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// originally proposed in 2002 as a standard unit of measure in Gecko.
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// See https://bugzilla.mozilla.org/show_bug.cgi?id=177805 for more info.
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#[inline(always)]
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pub fn max_rect() -> Rect<Au> {
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Rect::new(Point2D::new(Au(i32::MIN / 2), Au(i32::MIN / 2)), Size2D::new(MAX_AU, MAX_AU))
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}
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/// A helper function to convert a rect of `f32` pixels to a rect of app units.
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pub fn f32_rect_to_au_rect(rect: Rect<f32>) -> Rect<Au> {
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Rect::new(Point2D::new(Au::from_f32_px(rect.origin.x), Au::from_f32_px(rect.origin.y)),
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Size2D::new(Au::from_f32_px(rect.size.width), Au::from_f32_px(rect.size.height)))
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}
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/// A helper function to convert a rect of `Au` pixels to a rect of f32 units.
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pub fn au_rect_to_f32_rect(rect: Rect<Au>) -> Rect<f32> {
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Rect::new(Point2D::new(rect.origin.x.to_f32_px(), rect.origin.y.to_f32_px()),
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Size2D::new(rect.size.width.to_f32_px(), rect.size.height.to_f32_px()))
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}
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