forked from mirrors/gecko-dev
		
	 8e9c53a643
			
		
	
	
		8e9c53a643
		
	
	
	
	
		
			
			Below are the build errors fixed here. layout/svg/SVGFEUnstyledLeafFrame.cpp:75:33: error: no type named 'SVGFEUnstyledElement' in namespace 'mozilla::dom' * Fixed this by including SVGFilters.h (which defines this type). layout/svg/SVGFEContainerFrame.cpp:83:12: error: unknown type name 'SVGFE'; did you mean 'dom::SVGFE'? layout/svg/SVGFELeafFrame.cpp:80:12: error: unknown type name 'SVGFE'; did you mean 'dom::SVGFE'? * Fixed these with a 'using' statement for the namespace. layout/svg/SVGGFrame.cpp:34:32: error: unknown type name 'SVGElement' * Fixed by including this type's header. layout/svg/FilterInstance.cpp:873:9: error: use of undeclared identifier 'nsLayoutUtils' layout/svg/SVGOuterSVGFrame.cpp:623:29: error: incomplete type 'nsLayoutUtils' named in nested name specifier layout/svg/SVGUseFrame.cpp:84:5: error: use of undeclared identifier 'nsLayoutUtils layout/svg/SVGViewportFrame.cpp:207:9: error: use of undeclared identifier 'nsLayoutUtils' * Fixed these by including this header. layout/svg/SVGOuterSVGFrame.cpp:88:20: error: unused function 'DependsOnIntrinsicSize' [-Werror,-Wunused-function] * Fixed by removing the unused function. layout/svg/SVGStopFrame.cpp:86:21: error: unknown type name 'SVGGradientFrame' * Fixed this by including this header. Differential Revision: https://phabricator.services.mozilla.com/D138187
		
			
				
	
	
		
			161 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "SVGUseFrame.h"
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| 
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| #include "mozilla/PresShell.h"
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| #include "mozilla/SVGObserverUtils.h"
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| #include "mozilla/SVGUtils.h"
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| #include "mozilla/dom/MutationEvent.h"
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| #include "mozilla/dom/SVGUseElement.h"
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| #include "nsLayoutUtils.h"
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| 
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| using namespace mozilla::dom;
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| 
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| //----------------------------------------------------------------------
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| // Implementation
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| 
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| nsIFrame* NS_NewSVGUseFrame(mozilla::PresShell* aPresShell,
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|                             mozilla::ComputedStyle* aStyle) {
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|   return new (aPresShell)
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|       mozilla::SVGUseFrame(aStyle, aPresShell->GetPresContext());
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| }
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| 
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| namespace mozilla {
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| 
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| NS_IMPL_FRAMEARENA_HELPERS(SVGUseFrame)
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| 
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| //----------------------------------------------------------------------
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| // nsIFrame methods:
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| 
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| void SVGUseFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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|                        nsIFrame* aPrevInFlow) {
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|   NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::use),
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|                "Content is not an SVG use!");
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| 
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|   mHasValidDimensions =
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|       static_cast<SVGUseElement*>(aContent)->HasValidDimensions();
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| 
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|   SVGGFrame::Init(aContent, aParent, aPrevInFlow);
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| }
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| 
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| nsresult SVGUseFrame::AttributeChanged(int32_t aNamespaceID, nsAtom* aAttribute,
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|                                        int32_t aModType) {
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|   // Currently our SMIL implementation does not modify the DOM attributes. Once
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|   // we implement the SVG 2 SMIL behaviour this can be removed
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|   // SVGUseElement::AfterSetAttr's implementation will be sufficient.
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|   if (aModType == MutationEvent_Binding::SMIL) {
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|     auto* content = SVGUseElement::FromNode(GetContent());
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|     content->ProcessAttributeChange(aNamespaceID, aAttribute);
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|   }
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| 
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|   return SVGGFrame::AttributeChanged(aNamespaceID, aAttribute, aModType);
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| }
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| 
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| void SVGUseFrame::DidSetComputedStyle(ComputedStyle* aOldComputedStyle) {
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|   SVGGFrame::DidSetComputedStyle(aOldComputedStyle);
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| 
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|   if (!aOldComputedStyle) {
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|     return;
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|   }
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|   const auto* newSVGReset = StyleSVGReset();
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|   const auto* oldSVGReset = aOldComputedStyle->StyleSVGReset();
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| 
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|   if (newSVGReset->mX != oldSVGReset->mX ||
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|       newSVGReset->mY != oldSVGReset->mY) {
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|     // make sure our cached transform matrix gets (lazily) updated
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|     mCanvasTM = nullptr;
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|     SVGUtils::ScheduleReflowSVG(this);
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|     SVGUtils::NotifyChildrenOfSVGChange(this, TRANSFORM_CHANGED);
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|   }
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| }
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| 
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| void SVGUseFrame::DimensionAttributeChanged(bool aHadValidDimensions,
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|                                             bool aAttributeIsUsed) {
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|   bool invalidate = aAttributeIsUsed;
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|   if (mHasValidDimensions != aHadValidDimensions) {
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|     mHasValidDimensions = !mHasValidDimensions;
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|     invalidate = true;
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|   }
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| 
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|   if (invalidate) {
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|     nsLayoutUtils::PostRestyleEvent(GetContent()->AsElement(), RestyleHint{0},
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|                                     nsChangeHint_InvalidateRenderingObservers);
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|     SVGUtils::ScheduleReflowSVG(this);
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|   }
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| }
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| 
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| void SVGUseFrame::HrefChanged() {
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|   nsLayoutUtils::PostRestyleEvent(GetContent()->AsElement(), RestyleHint{0},
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|                                   nsChangeHint_InvalidateRenderingObservers);
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|   SVGUtils::ScheduleReflowSVG(this);
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| }
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| 
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| //----------------------------------------------------------------------
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| // ISVGDisplayableFrame methods
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| 
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| void SVGUseFrame::ReflowSVG() {
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|   // We only handle x/y offset here, since any width/height that is in force is
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|   // handled by the SVGOuterSVGFrame for the anonymous <svg> that will be
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|   // created for that purpose.
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|   auto [x, y] = ResolvePosition();
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|   mRect.MoveTo(nsLayoutUtils::RoundGfxRectToAppRect(gfxRect(x, y, 0, 0),
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|                                                     AppUnitsPerCSSPixel())
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|                    .TopLeft());
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| 
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|   // If we have a filter, we need to invalidate ourselves because filter
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|   // output can change even if none of our descendants need repainting.
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|   if (StyleEffects()->HasFilters()) {
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|     InvalidateFrame();
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|   }
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| 
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|   SVGGFrame::ReflowSVG();
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| }
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| 
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| void SVGUseFrame::NotifySVGChanged(uint32_t aFlags) {
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|   if (aFlags & COORD_CONTEXT_CHANGED && !(aFlags & TRANSFORM_CHANGED)) {
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|     // Coordinate context changes affect mCanvasTM if we have a
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|     // percentage 'x' or 'y'
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|     if (StyleSVGReset()->mX.HasPercent() || StyleSVGReset()->mY.HasPercent()) {
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|       aFlags |= TRANSFORM_CHANGED;
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|       // Ancestor changes can't affect how we render from the perspective of
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|       // any rendering observers that we may have, so we don't need to
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|       // invalidate them. We also don't need to invalidate ourself, since our
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|       // changed ancestor will have invalidated its entire area, which includes
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|       // our area.
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|       // For perf reasons we call this before calling NotifySVGChanged() below.
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|       SVGUtils::ScheduleReflowSVG(this);
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|     }
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|   }
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| 
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|   // We don't remove the TRANSFORM_CHANGED flag here if we have a viewBox or
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|   // non-percentage width/height, since if they're set then they are cloned to
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|   // an anonymous child <svg>, and its SVGInnerSVGFrame will do that.
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| 
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|   SVGGFrame::NotifySVGChanged(aFlags);
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| }
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| 
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| SVGBBox SVGUseFrame::GetBBoxContribution(const Matrix& aToBBoxUserspace,
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|                                          uint32_t aFlags) {
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|   SVGBBox bbox =
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|       SVGDisplayContainerFrame::GetBBoxContribution(aToBBoxUserspace, aFlags);
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| 
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|   if (aFlags & SVGUtils::eForGetClientRects) {
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|     auto [x, y] = ResolvePosition();
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|     bbox.MoveBy(x, y);
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|   }
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|   return bbox;
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| }
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| 
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| std::pair<float, float> SVGUseFrame::ResolvePosition() const {
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|   auto* content = SVGUseElement::FromNode(GetContent());
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|   return std::make_pair(SVGContentUtils::CoordToFloat(
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|                             content, StyleSVGReset()->mX, SVGContentUtils::X),
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|                         SVGContentUtils::CoordToFloat(
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|                             content, StyleSVGReset()->mY, SVGContentUtils::Y));
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| }
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| 
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| }  // namespace mozilla
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