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			340 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			340 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "FuzzingFunctions.h"
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| 
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| #include "nsJSEnvironment.h"
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| #include "js/GCAPI.h"
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| #include "mozIDOMWindow.h"
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| #include "mozilla/dom/KeyboardEvent.h"
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| #include "mozilla/ErrorResult.h"
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| #include "mozilla/TextEvents.h"
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| #include "mozilla/TextInputProcessor.h"
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| #include "nsFocusManager.h"
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| #include "nsIAccessibilityService.h"
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| #include "nsPIDOMWindow.h"
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| #include "xpcAccessibilityService.h"
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| 
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| namespace mozilla {
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| namespace dom {
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| 
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| /* static */ void FuzzingFunctions::GarbageCollect(const GlobalObject&) {
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|   nsJSContext::GarbageCollectNow(JS::GCReason::COMPONENT_UTILS,
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|                                  nsJSContext::NonIncrementalGC,
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|                                  nsJSContext::NonShrinkingGC);
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| }
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| 
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| /* static */ void FuzzingFunctions::CycleCollect(const GlobalObject&) {
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|   nsJSContext::CycleCollectNow();
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| }
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| 
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| /* static */ void FuzzingFunctions::EnableAccessibility(const GlobalObject&,
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|                                                         ErrorResult& aRv) {
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|   RefPtr<nsIAccessibilityService> a11y;
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|   nsresult rv;
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| 
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|   rv = NS_GetAccessibilityService(getter_AddRefs(a11y));
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|   if (NS_FAILED(rv)) {
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|     aRv.Throw(rv);
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|   }
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| }
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| 
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| struct ModifierKey final {
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|   Modifier mModifier;
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|   KeyNameIndex mKeyNameIndex;
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|   bool mLockable;
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| 
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|   ModifierKey(Modifier aModifier, KeyNameIndex aKeyNameIndex, bool aLockable)
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|       : mModifier(aModifier),
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|         mKeyNameIndex(aKeyNameIndex),
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|         mLockable(aLockable) {}
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| };
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| 
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| static const ModifierKey kModifierKeys[] = {
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|     ModifierKey(MODIFIER_ALT, KEY_NAME_INDEX_Alt, false),
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|     ModifierKey(MODIFIER_ALTGRAPH, KEY_NAME_INDEX_AltGraph, false),
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|     ModifierKey(MODIFIER_CONTROL, KEY_NAME_INDEX_Control, false),
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|     ModifierKey(MODIFIER_FN, KEY_NAME_INDEX_Fn, false),
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|     ModifierKey(MODIFIER_META, KEY_NAME_INDEX_Meta, false),
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|     ModifierKey(MODIFIER_OS, KEY_NAME_INDEX_OS, false),
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|     ModifierKey(MODIFIER_SHIFT, KEY_NAME_INDEX_Shift, false),
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|     ModifierKey(MODIFIER_SYMBOL, KEY_NAME_INDEX_Symbol, false),
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|     ModifierKey(MODIFIER_CAPSLOCK, KEY_NAME_INDEX_CapsLock, true),
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|     ModifierKey(MODIFIER_FNLOCK, KEY_NAME_INDEX_FnLock, true),
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|     ModifierKey(MODIFIER_NUMLOCK, KEY_NAME_INDEX_NumLock, true),
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|     ModifierKey(MODIFIER_SCROLLLOCK, KEY_NAME_INDEX_ScrollLock, true),
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|     ModifierKey(MODIFIER_SYMBOLLOCK, KEY_NAME_INDEX_SymbolLock, true),
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| };
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| 
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| /* static */ Modifiers FuzzingFunctions::ActivateModifiers(
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|     TextInputProcessor* aTextInputProcessor, Modifiers aModifiers,
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|     nsIWidget* aWidget, ErrorResult& aRv) {
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|   MOZ_ASSERT(aTextInputProcessor);
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| 
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|   if (aModifiers == MODIFIER_NONE) {
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|     return MODIFIER_NONE;
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|   }
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| 
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|   // We don't want to dispatch modifier key event from here.  In strictly
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|   // speaking, all necessary modifiers should be activated with dispatching
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|   // each modifier key event.  However, we cannot keep storing
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|   // TextInputProcessor instance for multiple SynthesizeKeyboardEvents() calls.
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|   // So, if some callers need to emulate modifier key events, they should do
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|   // it by themselves.
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|   uint32_t flags = nsITextInputProcessor::KEY_NON_PRINTABLE_KEY |
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|                    nsITextInputProcessor::KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT;
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| 
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|   Modifiers activatedModifiers = MODIFIER_NONE;
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|   Modifiers activeModifiers = aTextInputProcessor->GetActiveModifiers();
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|   for (const ModifierKey& kModifierKey : kModifierKeys) {
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|     if (!(kModifierKey.mModifier & aModifiers)) {
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|       continue;  // Not requested modifier.
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|     }
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|     if (kModifierKey.mModifier & activeModifiers) {
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|       continue;  // Already active, do nothing.
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|     }
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|     WidgetKeyboardEvent event(true, eVoidEvent, aWidget);
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|     // mKeyCode will be computed by TextInputProcessor automatically.
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|     event.mKeyNameIndex = kModifierKey.mKeyNameIndex;
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|     aRv = aTextInputProcessor->Keydown(event, flags);
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|     if (NS_WARN_IF(aRv.Failed())) {
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|       return activatedModifiers;
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|     }
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|     if (kModifierKey.mLockable) {
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|       aRv = aTextInputProcessor->Keyup(event, flags);
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|       if (NS_WARN_IF(aRv.Failed())) {
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|         return activatedModifiers;
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|       }
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|     }
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|     activatedModifiers |= kModifierKey.mModifier;
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|   }
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|   return activatedModifiers;
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| }
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| 
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| /* static */ Modifiers FuzzingFunctions::InactivateModifiers(
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|     TextInputProcessor* aTextInputProcessor, Modifiers aModifiers,
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|     nsIWidget* aWidget, ErrorResult& aRv) {
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|   MOZ_ASSERT(aTextInputProcessor);
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| 
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|   if (aModifiers == MODIFIER_NONE) {
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|     return MODIFIER_NONE;
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|   }
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| 
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|   // We don't want to dispatch modifier key event from here.  In strictly
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|   // speaking, all necessary modifiers should be activated with dispatching
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|   // each modifier key event.  However, we cannot keep storing
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|   // TextInputProcessor instance for multiple SynthesizeKeyboardEvents() calls.
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|   // So, if some callers need to emulate modifier key events, they should do
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|   // it by themselves.
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|   uint32_t flags = nsITextInputProcessor::KEY_NON_PRINTABLE_KEY |
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|                    nsITextInputProcessor::KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT;
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| 
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|   Modifiers inactivatedModifiers = MODIFIER_NONE;
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|   Modifiers activeModifiers = aTextInputProcessor->GetActiveModifiers();
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|   for (const ModifierKey& kModifierKey : kModifierKeys) {
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|     if (!(kModifierKey.mModifier & aModifiers)) {
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|       continue;  // Not requested modifier.
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|     }
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|     if (kModifierKey.mModifier & activeModifiers) {
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|       continue;  // Already active, do nothing.
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|     }
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|     WidgetKeyboardEvent event(true, eVoidEvent, aWidget);
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|     // mKeyCode will be computed by TextInputProcessor automatically.
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|     event.mKeyNameIndex = kModifierKey.mKeyNameIndex;
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|     if (kModifierKey.mLockable) {
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|       aRv = aTextInputProcessor->Keydown(event, flags);
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|       if (NS_WARN_IF(aRv.Failed())) {
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|         return inactivatedModifiers;
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|       }
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|     }
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|     aRv = aTextInputProcessor->Keyup(event, flags);
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|     if (NS_WARN_IF(aRv.Failed())) {
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|       return inactivatedModifiers;
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|     }
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|     inactivatedModifiers |= kModifierKey.mModifier;
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|   }
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|   return inactivatedModifiers;
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| }
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| 
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| /* static */ void FuzzingFunctions::SynthesizeKeyboardEvents(
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|     const GlobalObject&, const nsAString& aKeyValue,
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|     const KeyboardEventInit& aDict, ErrorResult& aRv) {
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|   // Prepare keyboard event to synthesize first.
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|   uint32_t flags = 0;
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|   // Don't modify the given dictionary since caller may want to modify
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|   // a part of it and call this with it again.
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|   WidgetKeyboardEvent event(true, eVoidEvent, nullptr);
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|   event.mKeyCode = aDict.mKeyCode;
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|   event.mCharCode = 0;  // Ignore.
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|   event.mKeyNameIndex = WidgetKeyboardEvent::GetKeyNameIndex(aKeyValue);
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|   if (event.mKeyNameIndex == KEY_NAME_INDEX_USE_STRING) {
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|     event.mKeyValue = aKeyValue;
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|   }
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|   // code value should be empty string or one of valid code value.
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|   event.mCodeNameIndex =
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|       aDict.mCode.IsEmpty()
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|           ? CODE_NAME_INDEX_UNKNOWN
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|           : WidgetKeyboardEvent::GetCodeNameIndex(aDict.mCode);
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|   if (NS_WARN_IF(event.mCodeNameIndex == CODE_NAME_INDEX_USE_STRING)) {
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|     // Meaning that the code value is specified but it's not a known code
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|     // value.  TextInputProcessor does not support synthesizing keyboard
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|     // events with unknown code value.  So, returns error now.
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|     aRv.Throw(NS_ERROR_INVALID_ARG);
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|     return;
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|   }
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|   event.mLocation = aDict.mLocation;
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|   event.mIsRepeat = aDict.mRepeat;
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| 
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| #define SET_MODIFIER(aName, aValue) \
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|   if (aDict.m##aName) {             \
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|     event.mModifiers |= aValue;     \
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|   }
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| 
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|   SET_MODIFIER(CtrlKey, MODIFIER_CONTROL)
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|   SET_MODIFIER(ShiftKey, MODIFIER_SHIFT)
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|   SET_MODIFIER(AltKey, MODIFIER_ALT)
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|   SET_MODIFIER(MetaKey, MODIFIER_META)
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|   SET_MODIFIER(ModifierAltGraph, MODIFIER_ALTGRAPH)
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|   SET_MODIFIER(ModifierCapsLock, MODIFIER_CAPSLOCK)
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|   SET_MODIFIER(ModifierFn, MODIFIER_FN)
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|   SET_MODIFIER(ModifierFnLock, MODIFIER_FNLOCK)
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|   SET_MODIFIER(ModifierNumLock, MODIFIER_NUMLOCK)
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|   SET_MODIFIER(ModifierOS, MODIFIER_OS)
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|   SET_MODIFIER(ModifierScrollLock, MODIFIER_SCROLLLOCK)
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|   SET_MODIFIER(ModifierSymbol, MODIFIER_SYMBOL)
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|   SET_MODIFIER(ModifierSymbolLock, MODIFIER_SYMBOLLOCK)
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| 
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| #undef SET_MODIFIER
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| 
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|   // If we could distinguish whether the caller specified 0 explicitly or
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|   // not, we would skip computing the key location when it's specified
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|   // explicitly.  However, this caller probably won't test tricky keyboard
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|   // events, so, it must be enough even though caller cannot set location
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|   // to 0.
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|   Maybe<uint32_t> maybeNonStandardLocation;
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|   if (!event.mLocation) {
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|     maybeNonStandardLocation = mozilla::Some(event.mLocation);
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|   }
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| 
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|   // If the key is a printable key and |.code| and/or |.keyCode| value is
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|   // not specified as non-zero explicitly, let's assume that the caller
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|   // emulates US-English keyboard's behavior (because otherwise, caller
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|   // should set both values.
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|   if (event.mKeyNameIndex == KEY_NAME_INDEX_USE_STRING) {
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|     if (event.mCodeNameIndex == CODE_NAME_INDEX_UNKNOWN) {
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|       event.mCodeNameIndex =
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|           TextInputProcessor::GuessCodeNameIndexOfPrintableKeyInUSEnglishLayout(
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|               event.mKeyValue, maybeNonStandardLocation);
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|       MOZ_ASSERT(event.mCodeNameIndex != CODE_NAME_INDEX_USE_STRING);
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|     }
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|     if (!event.mKeyCode) {
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|       event.mKeyCode =
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|           TextInputProcessor::GuessKeyCodeOfPrintableKeyInUSEnglishLayout(
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|               event.mKeyValue, maybeNonStandardLocation);
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|       if (!event.mKeyCode) {
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|         // Prevent to recompute keyCode in TextInputProcessor.
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|         flags |= nsITextInputProcessor::KEY_KEEP_KEYCODE_ZERO;
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|       }
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|     }
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|   }
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|   // If the key is a non-printable key, we can compute |.code| value of
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|   // usual keyboard of the platform.  Note that |.keyCode| value for
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|   // non-printable key will be computed by TextInputProcessor.  So, we need
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|   // to take care only |.code| value here.
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|   else if (event.mCodeNameIndex == CODE_NAME_INDEX_UNKNOWN) {
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|     event.mCodeNameIndex =
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|         WidgetKeyboardEvent::ComputeCodeNameIndexFromKeyNameIndex(
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|             event.mKeyNameIndex, maybeNonStandardLocation);
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|   }
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| 
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|   // Synthesize keyboard events on focused widget.
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|   nsFocusManager* focusManager = nsFocusManager::GetFocusManager();
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|   if (NS_WARN_IF(!focusManager)) {
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|     aRv.Throw(NS_ERROR_NOT_AVAILABLE);
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|     return;
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|   }
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| 
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|   nsPIDOMWindowOuter* activeWindow = focusManager->GetActiveWindow();
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|   if (NS_WARN_IF(!activeWindow)) {
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|     aRv.Throw(NS_ERROR_NOT_AVAILABLE);
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|     return;
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|   }
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| 
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|   nsIDocShell* docShell = activeWindow->GetDocShell();
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|   if (NS_WARN_IF(!docShell)) {
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|     aRv.Throw(NS_ERROR_FAILURE);
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|     return;
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|   }
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| 
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|   RefPtr<nsPresContext> presContext = docShell->GetPresContext();
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|   if (NS_WARN_IF(!presContext)) {
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|     aRv.Throw(NS_ERROR_FAILURE);
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|     return;
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|   }
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| 
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|   event.mWidget = presContext->GetRootWidget();
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|   if (NS_WARN_IF(!event.mWidget)) {
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|     aRv.Throw(NS_ERROR_FAILURE);
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|     return;
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|   }
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| 
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|   nsCOMPtr<nsPIDOMWindowInner> activeWindowInner =
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|       activeWindow->EnsureInnerWindow();
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|   if (NS_WARN_IF(!activeWindowInner)) {
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|     aRv.Throw(NS_ERROR_FAILURE);
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|     return;
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|   }
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| 
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|   RefPtr<TextInputProcessor> textInputProcessor = new TextInputProcessor();
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|   bool beganInputTransaction = false;
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|   aRv = textInputProcessor->BeginInputTransactionForFuzzing(
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|       activeWindowInner, nullptr, &beganInputTransaction);
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|   if (NS_WARN_IF(aRv.Failed())) {
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|     return;
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|   }
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|   if (NS_WARN_IF(!beganInputTransaction)) {
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|     // This is possible if a keyboard event listener or something tries to
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|     // dispatch next keyboard events during dispatching a keyboard event via
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|     // TextInputProcessor.
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|     aRv.Throw(NS_ERROR_FAILURE);
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|     return;
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|   }
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| 
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|   // First, activate necessary modifiers.
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|   Modifiers activatedModifiers = ActivateModifiers(
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|       textInputProcessor, event.mModifiers, event.mWidget, aRv);
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|   if (NS_WARN_IF(aRv.Failed())) {
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|     return;
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|   }
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| 
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|   // Then, dispatch keydown and keypress.
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|   aRv = textInputProcessor->Keydown(event, flags);
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|   if (NS_WARN_IF(aRv.Failed())) {
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|     return;
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|   }
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| 
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|   // Then, dispatch keyup.
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|   aRv = textInputProcessor->Keyup(event, flags);
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|   if (NS_WARN_IF(aRv.Failed())) {
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|     return;
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|   }
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| 
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|   // Finally, inactivate some modifiers which are activated by this call.
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|   InactivateModifiers(textInputProcessor, activatedModifiers, event.mWidget,
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|                       aRv);
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|   if (NS_WARN_IF(aRv.Failed())) {
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|     return;
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|   }
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| 
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|   // Unfortunately, we cannot keep storing modifier state in the
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|   // TextInputProcessor since if we store it into a static variable,
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|   // we need to take care of resetting it when the caller wants.
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|   // However, that makes API more complicated.  So, until they need
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|   // to want
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| }
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| 
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| }  // namespace dom
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| }  // namespace mozilla
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