forked from mirrors/gecko-dev
		
	 d2ed260822
			
		
	
	
		d2ed260822
		
	
	
	
	
		
			
			Summary: Really sorry for the size of the patch. It's mostly automatic s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to add the right namespacing and such. Overall it's not a very interesting patch I think. nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and nsIDocumentInlines.h into DocumentInlines.h. I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it. While fixing up some of the bits I also removed some unneeded OwnerDoc() null checks and such, but I didn't do anything riskier than that.
		
			
				
	
	
		
			104 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef nsDOMWindowUtils_h_
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| #define nsDOMWindowUtils_h_
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| 
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| #include "nsWeakReference.h"
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| 
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| #include "nsIDOMWindowUtils.h"
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| #include "mozilla/Attributes.h"
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| #include "mozilla/BasicEvents.h"
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| 
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| class nsGlobalWindowOuter;
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| class nsIPresShell;
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| class nsIWidget;
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| class nsPresContext;
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| class nsView;
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| struct nsPoint;
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| 
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| namespace mozilla {
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| namespace dom {
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| class Document;
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| class Element;
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| }  // namespace dom
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| namespace layers {
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| class LayerTransactionChild;
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| class WebRenderBridgeChild;
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| }  // namespace layers
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| }  // namespace mozilla
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| 
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| class nsTranslationNodeList final : public nsITranslationNodeList {
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|  public:
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|   nsTranslationNodeList() {
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|     mNodes.SetCapacity(1000);
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|     mNodeIsRoot.SetCapacity(1000);
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|     mLength = 0;
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|   }
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| 
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|   NS_DECL_ISUPPORTS
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|   NS_DECL_NSITRANSLATIONNODELIST
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| 
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|   void AppendElement(nsINode* aElement, bool aIsRoot) {
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|     mNodes.AppendElement(aElement);
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|     mNodeIsRoot.AppendElement(aIsRoot);
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|     mLength++;
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|   }
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| 
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|  private:
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|   ~nsTranslationNodeList() {}
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| 
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|   nsTArray<nsCOMPtr<nsINode> > mNodes;
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|   nsTArray<bool> mNodeIsRoot;
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|   uint32_t mLength;
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| };
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| 
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| class nsDOMWindowUtils final : public nsIDOMWindowUtils,
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|                                public nsSupportsWeakReference {
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|   typedef mozilla::widget::TextEventDispatcher TextEventDispatcher;
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| 
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|  public:
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|   explicit nsDOMWindowUtils(nsGlobalWindowOuter* aWindow);
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|   NS_DECL_ISUPPORTS
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|   NS_DECL_NSIDOMWINDOWUTILS
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| 
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|  protected:
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|   ~nsDOMWindowUtils();
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| 
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|   nsWeakPtr mWindow;
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| 
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|   // If aOffset is non-null, it gets filled in with the offset of the root
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|   // frame of our window to the nearest widget in the app units of our window.
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|   // Add this offset to any event offset we're given to make it relative to the
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|   // widget returned by GetWidget.
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|   nsIWidget* GetWidget(nsPoint* aOffset = nullptr);
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|   nsIWidget* GetWidgetForElement(mozilla::dom::Element* aElement);
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| 
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|   nsIPresShell* GetPresShell();
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|   nsPresContext* GetPresContext();
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|   mozilla::dom::Document* GetDocument();
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|   mozilla::layers::LayerTransactionChild* GetLayerTransaction();
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|   mozilla::layers::WebRenderBridgeChild* GetWebRenderBridge();
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| 
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|   // Until callers are annotated.
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|   MOZ_CAN_RUN_SCRIPT_BOUNDARY
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|   NS_IMETHOD SendMouseEventCommon(
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|       const nsAString& aType, float aX, float aY, int32_t aButton,
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|       int32_t aClickCount, int32_t aModifiers, bool aIgnoreRootScrollFrame,
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|       float aPressure, unsigned short aInputSourceArg, uint32_t aIdentifier,
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|       bool aToWindow, bool* aPreventDefault, bool aIsDOMEventSynthesized,
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|       bool aIsWidgetEventSynthesized, int32_t aButtons);
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| 
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|   NS_IMETHOD SendTouchEventCommon(const nsAString& aType,
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|                                   uint32_t* aIdentifiers, int32_t* aXs,
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|                                   int32_t* aYs, uint32_t* aRxs, uint32_t* aRys,
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|                                   float* aRotationAngles, float* aForces,
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|                                   uint32_t aCount, int32_t aModifiers,
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|                                   bool aIgnoreRootScrollFrame, bool aToWindow,
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|                                   bool* aPreventDefault);
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| };
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| 
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| #endif
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