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	 265e672179
			
		
	
	
		265e672179
		
	
	
	
	
		
			
			# ignore-this-changeset --HG-- extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
		
			
				
	
	
		
			224 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			224 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| /*
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|  * A class representing three matrices that can be used for style transforms.
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|  */
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| 
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| #ifndef nsStyleTransformMatrix_h_
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| #define nsStyleTransformMatrix_h_
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| 
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| #include "gfxPoint.h"
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| #include "mozilla/gfx/Matrix.h"
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| #include "mozilla/EnumeratedArray.h"
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| #include "nsCSSValue.h"
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| #include "nsSize.h"
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| 
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| #include <limits>
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| 
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| class nsIFrame;
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| class nsPresContext;
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| struct gfxQuaternion;
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| struct nsRect;
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| 
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| namespace mozilla {
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| struct MotionPathData;
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| }
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| 
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| /**
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|  * A helper to generate gfxMatrixes from css transform functions.
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|  */
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| namespace nsStyleTransformMatrix {
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| // The operator passed to Servo backend.
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| enum class MatrixTransformOperator : uint8_t { Interpolate, Accumulate };
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| 
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| // Function for applying perspective() transform function. We treat
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| // any value smaller than epsilon as perspective(infinity), which
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| // follows CSSWG's resolution on perspective(0). See bug 1316236.
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| inline void ApplyPerspectiveToMatrix(mozilla::gfx::Matrix4x4& aMatrix,
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|                                      float aDepth) {
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|   if (aDepth >= std::numeric_limits<float>::epsilon()) {
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|     aMatrix.Perspective(aDepth);
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|   }
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| }
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| 
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| /**
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|  * This class provides on-demand access to the 'reference box' for CSS
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|  * transforms (needed to resolve percentage values in 'transform',
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|  * 'transform-origin', etc.):
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|  *
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|  *    http://dev.w3.org/csswg/css-transforms/#reference-box
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|  *
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|  * This class helps us to avoid calculating the reference box unless and
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|  * until it is actually needed. This is important for performance when
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|  * transforms are applied to SVG elements since the reference box for SVG is
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|  * much more expensive to calculate (than for elements with a CSS layout box
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|  * where we can use the nsIFrame's cached mRect), much more common (than on
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|  * HTML), and yet very rarely have percentage values that require the
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|  * reference box to be resolved. We also don't want to cause SVG frames to
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|  * cache lots of ObjectBoundingBoxProperty objects that aren't needed.
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|  *
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|  * If UNIFIED_CONTINUATIONS (experimental, and currently broke) is defined,
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|  * we consider the reference box for non-SVG frames to be the smallest
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|  * rectangle containing a frame and all of its continuations.  For example,
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|  * if there is a <span> element with several continuations split over
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|  * several lines, this function will return the rectangle containing all of
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|  * those continuations. (This behavior is not currently in a spec.)
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|  */
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| class MOZ_STACK_CLASS TransformReferenceBox final {
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|  public:
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|   typedef nscoord (TransformReferenceBox::*DimensionGetter)();
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| 
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|   explicit TransformReferenceBox()
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|       : mFrame(nullptr),
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|         mX(0),
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|         mY(0),
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|         mWidth(0),
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|         mHeight(0),
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|         mIsCached(false) {}
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| 
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|   explicit TransformReferenceBox(const nsIFrame* aFrame)
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|       : mFrame(aFrame), mX(0), mY(0), mWidth(0), mHeight(0), mIsCached(false) {
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|     MOZ_ASSERT(mFrame);
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|   }
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| 
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|   explicit TransformReferenceBox(const nsIFrame* aFrame,
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|                                  const nsSize& aFallbackDimensions)
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|       : mX(0), mY(0), mWidth(0), mHeight(0) {
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|     mFrame = aFrame;
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|     mIsCached = false;
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|     if (!mFrame) {
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|       Init(aFallbackDimensions);
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|     }
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|   }
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| 
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|   void Init(const nsIFrame* aFrame) {
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|     MOZ_ASSERT(!mFrame && !mIsCached);
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|     mFrame = aFrame;
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|   }
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| 
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|   void Init(const nsSize& aDimensions);
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| 
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|   /**
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|    * The offset of the reference box from the nsIFrame's TopLeft(). This
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|    * is non-zero only in the case of SVG content. If we can successfully
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|    * implement UNIFIED_CONTINUATIONS at some point in the future then it
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|    * may also be non-zero for non-SVG content.
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|    */
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|   nscoord X() {
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|     EnsureDimensionsAreCached();
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|     return mX;
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|   }
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|   nscoord Y() {
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|     EnsureDimensionsAreCached();
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|     return mY;
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|   }
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| 
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|   /**
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|    * The size of the reference box.
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|    */
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|   nscoord Width() {
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|     EnsureDimensionsAreCached();
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|     return mWidth;
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|   }
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|   nscoord Height() {
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|     EnsureDimensionsAreCached();
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|     return mHeight;
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|   }
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| 
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|   bool IsEmpty() { return !mFrame; }
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| 
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|  private:
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|   // We don't really need to prevent copying, but since none of our consumers
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|   // currently need to copy, preventing copying may allow us to catch some
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|   // cases where we use pass-by-value instead of pass-by-reference.
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|   TransformReferenceBox(const TransformReferenceBox&) = delete;
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| 
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|   void EnsureDimensionsAreCached();
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| 
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|   const nsIFrame* mFrame;
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|   nscoord mX, mY, mWidth, mHeight;
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|   bool mIsCached;
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| };
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| 
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| /**
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|  * Return the transform function, as an nsCSSKeyword, for the given
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|  * nsCSSValue::Array from a transform list.
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|  */
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| nsCSSKeyword TransformFunctionOf(const nsCSSValue::Array* aData);
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| 
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| void SetIdentityMatrix(nsCSSValue::Array* aMatrix);
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| 
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| float ProcessTranslatePart(
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|     const nsCSSValue& aValue, TransformReferenceBox* aRefBox,
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|     TransformReferenceBox::DimensionGetter aDimensionGetter = nullptr);
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| 
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| void ProcessInterpolateMatrix(mozilla::gfx::Matrix4x4& aMatrix,
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|                               const nsCSSValue::Array* aData,
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|                               TransformReferenceBox& aBounds);
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| 
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| void ProcessAccumulateMatrix(mozilla::gfx::Matrix4x4& aMatrix,
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|                              const nsCSSValue::Array* aData,
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|                              TransformReferenceBox& aBounds);
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| 
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| /**
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|  * Given an nsCSSValueList containing -moz-transform functions,
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|  * returns a matrix containing the value of those functions.
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|  *
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|  * @param aData The nsCSSValueList containing the transform functions
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|  * @param aBounds The frame's bounding rectangle.
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|  * @param aAppUnitsPerMatrixUnit The number of app units per device pixel.
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|  *
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|  * eCSSUnit_Pixel (as they are in an StyleAnimationValue)
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|  */
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| mozilla::gfx::Matrix4x4 ReadTransforms(const nsCSSValueList* aList,
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|                                        TransformReferenceBox& aBounds,
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|                                        float aAppUnitsPerMatrixUnit);
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| 
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| // Generate the gfx::Matrix for CSS Transform Module Level 2.
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| // https://drafts.csswg.org/css-transforms-2/#ctm
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| mozilla::gfx::Matrix4x4 ReadTransforms(
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|     const nsCSSValueList* aIndividualTransforms,
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|     const mozilla::Maybe<mozilla::MotionPathData>& aMotion,
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|     const nsCSSValueList* aTransform, TransformReferenceBox& aRefBox,
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|     float aAppUnitsPerMatrixUnit);
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| 
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| /**
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|  * Given two nsStyleCoord values, compute the 2d position with respect to the
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|  * given TransformReferenceBox that these values describe, in device pixels.
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|  */
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| mozilla::gfx::Point Convert2DPosition(nsStyleCoord const (&aValue)[2],
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|                                       TransformReferenceBox& aRefBox,
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|                                       int32_t aAppUnitsPerDevPixel);
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| 
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| // Shear type for decomposition.
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| enum class ShearType { XYSHEAR, XZSHEAR, YZSHEAR, Count };
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| using ShearArray = mozilla::EnumeratedArray<ShearType, ShearType::Count, float>;
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| 
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| /*
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|  * Implements the 2d transform matrix decomposition algorithm.
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|  */
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| bool Decompose2DMatrix(const mozilla::gfx::Matrix& aMatrix,
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|                        mozilla::gfx::Point3D& aScale, ShearArray& aShear,
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|                        gfxQuaternion& aRotate,
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|                        mozilla::gfx::Point3D& aTranslate);
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| /*
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|  * Implements the 3d transform matrix decomposition algorithm.
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|  */
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| bool Decompose3DMatrix(const mozilla::gfx::Matrix4x4& aMatrix,
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|                        mozilla::gfx::Point3D& aScale, ShearArray& aShear,
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|                        gfxQuaternion& aRotate,
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|                        mozilla::gfx::Point3D& aTranslate,
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|                        mozilla::gfx::Point4D& aPerspective);
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| 
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| mozilla::gfx::Matrix CSSValueArrayTo2DMatrix(nsCSSValue::Array* aArray);
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| mozilla::gfx::Matrix4x4 CSSValueArrayTo3DMatrix(nsCSSValue::Array* aArray);
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| 
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| mozilla::gfx::Size GetScaleValue(const nsCSSValueSharedList* aList,
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|                                  const nsIFrame* aForFrame);
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| }  // namespace nsStyleTransformMatrix
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| 
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| #endif
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