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			821 lines
		
	
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			821 lines
		
	
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| /* Code to start and animate CSS transitions. */
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| 
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| #include "nsTransitionManager.h"
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| #include "nsAnimationManager.h"
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| #include "mozilla/dom/CSSTransitionBinding.h"
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| 
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| #include "nsIContent.h"
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| #include "mozilla/ComputedStyle.h"
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| #include "mozilla/MemoryReporting.h"
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| #include "mozilla/TimeStamp.h"
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| #include "nsRefreshDriver.h"
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| #include "nsCSSPropertyIDSet.h"
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| #include "mozilla/AnimationEventDispatcher.h"
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| #include "mozilla/EffectCompositor.h"
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| #include "mozilla/EffectSet.h"
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| #include "mozilla/EventDispatcher.h"
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| #include "mozilla/ServoBindings.h"
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| #include "mozilla/StyleAnimationValue.h"
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| #include "mozilla/dom/DocumentTimeline.h"
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| #include "mozilla/dom/Element.h"
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| #include "nsIFrame.h"
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| #include "Layers.h"
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| #include "FrameLayerBuilder.h"
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| #include "nsCSSProps.h"
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| #include "nsCSSPseudoElements.h"
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| #include "nsDisplayList.h"
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| #include "nsRFPService.h"
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| #include "nsStyleChangeList.h"
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| #include "mozilla/RestyleManager.h"
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| #include "nsDOMMutationObserver.h"
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| 
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| using mozilla::TimeDuration;
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| using mozilla::TimeStamp;
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| using mozilla::dom::Animation;
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| using mozilla::dom::AnimationPlayState;
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| using mozilla::dom::CSSTransition;
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| using mozilla::dom::Nullable;
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| 
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| using namespace mozilla;
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| using namespace mozilla::css;
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| 
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| double ElementPropertyTransition::CurrentValuePortion() const {
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|   MOZ_ASSERT(!GetLocalTime().IsNull(),
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|              "Getting the value portion of an animation that's not being "
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|              "sampled");
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| 
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|   // Transitions use a fill mode of 'backwards' so GetComputedTiming will
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|   // never return a null time progress due to being *before* the animation
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|   // interval. However, it might be possible that we're behind on flushing
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|   // causing us to get called *after* the animation interval. So, just in
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|   // case, we override the fill mode to 'both' to ensure the progress
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|   // is never null.
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|   TimingParams timingToUse = SpecifiedTiming();
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|   timingToUse.SetFill(dom::FillMode::Both);
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|   ComputedTiming computedTiming = GetComputedTiming(&timingToUse);
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| 
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|   MOZ_ASSERT(!computedTiming.mProgress.IsNull(),
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|              "Got a null progress for a fill mode of 'both'");
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|   MOZ_ASSERT(mKeyframes.Length() == 2,
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|              "Should have two animation keyframes for a transition");
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|   return ComputedTimingFunction::GetPortion(mKeyframes[0].mTimingFunction,
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|                                             computedTiming.mProgress.Value(),
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|                                             computedTiming.mBeforeFlag);
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| }
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| 
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| void ElementPropertyTransition::UpdateStartValueFromReplacedTransition() {
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|   if (!mReplacedTransition) {
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|     return;
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|   }
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|   MOZ_ASSERT(nsCSSProps::PropHasFlags(TransitionProperty(),
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|                                       CSSPropFlags::CanAnimateOnCompositor),
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|              "The transition property should be able to be run on the "
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|              "compositor");
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|   MOZ_ASSERT(mTarget && mTarget->mElement->OwnerDoc(),
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|              "We should have a valid document at this moment");
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| 
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|   dom::DocumentTimeline* timeline = mTarget->mElement->OwnerDoc()->Timeline();
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|   ComputedTiming computedTiming = GetComputedTimingAt(
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|       dom::CSSTransition::GetCurrentTimeAt(*timeline, TimeStamp::Now(),
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|                                            mReplacedTransition->mStartTime,
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|                                            mReplacedTransition->mPlaybackRate),
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|       mReplacedTransition->mTiming, mReplacedTransition->mPlaybackRate);
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| 
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|   if (!computedTiming.mProgress.IsNull()) {
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|     double valuePosition = ComputedTimingFunction::GetPortion(
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|         mReplacedTransition->mTimingFunction, computedTiming.mProgress.Value(),
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|         computedTiming.mBeforeFlag);
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| 
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|     MOZ_ASSERT(
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|         mProperties.Length() == 1 && mProperties[0].mSegments.Length() == 1,
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|         "The transition should have one property and one segment");
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|     MOZ_ASSERT(mKeyframes.Length() == 2,
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|                "Transitions should have exactly two animation keyframes");
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|     MOZ_ASSERT(mKeyframes[0].mPropertyValues.Length() == 1,
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|                "Transitions should have exactly one property in their first "
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|                "frame");
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| 
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|     const AnimationValue& replacedFrom = mReplacedTransition->mFromValue;
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|     const AnimationValue& replacedTo = mReplacedTransition->mToValue;
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|     AnimationValue startValue;
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|     startValue.mServo =
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|         Servo_AnimationValues_Interpolate(replacedFrom.mServo,
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|                                           replacedTo.mServo, valuePosition)
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|             .Consume();
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|     if (startValue.mServo) {
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|       mKeyframes[0].mPropertyValues[0].mServoDeclarationBlock =
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|           Servo_AnimationValue_Uncompute(startValue.mServo).Consume();
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|       mProperties[0].mSegments[0].mFromValue = std::move(startValue);
 | |
|     }
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|   }
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| 
 | |
|   mReplacedTransition.reset();
 | |
| }
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| 
 | |
| ////////////////////////// CSSTransition ////////////////////////////
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| 
 | |
| JSObject* CSSTransition::WrapObject(JSContext* aCx,
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|                                     JS::Handle<JSObject*> aGivenProto) {
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|   return dom::CSSTransition_Binding::Wrap(aCx, this, aGivenProto);
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| }
 | |
| 
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| void CSSTransition::GetTransitionProperty(nsString& aRetVal) const {
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|   MOZ_ASSERT(eCSSProperty_UNKNOWN != mTransitionProperty,
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|              "Transition Property should be initialized");
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|   aRetVal =
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|       NS_ConvertUTF8toUTF16(nsCSSProps::GetStringValue(mTransitionProperty));
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| }
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| 
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| AnimationPlayState CSSTransition::PlayStateFromJS() const {
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|   FlushUnanimatedStyle();
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|   return Animation::PlayStateFromJS();
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| }
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| 
 | |
| bool CSSTransition::PendingFromJS() const {
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|   // Transitions don't become pending again after they start running but, if
 | |
|   // while the transition is still pending, style is updated in such a way
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|   // that the transition will be canceled, we need to report false here.
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|   // Hence we need to flush, but only when we're pending.
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|   if (Pending()) {
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|     FlushUnanimatedStyle();
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|   }
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|   return Animation::PendingFromJS();
 | |
| }
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| 
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| void CSSTransition::PlayFromJS(ErrorResult& aRv) {
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|   FlushUnanimatedStyle();
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|   Animation::PlayFromJS(aRv);
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| }
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| 
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| void CSSTransition::UpdateTiming(SeekFlag aSeekFlag,
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|                                  SyncNotifyFlag aSyncNotifyFlag) {
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|   if (mNeedsNewAnimationIndexWhenRun &&
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|       PlayState() != AnimationPlayState::Idle) {
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|     mAnimationIndex = sNextAnimationIndex++;
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|     mNeedsNewAnimationIndexWhenRun = false;
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|   }
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| 
 | |
|   Animation::UpdateTiming(aSeekFlag, aSyncNotifyFlag);
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| }
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| 
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| void CSSTransition::QueueEvents(const StickyTimeDuration& aActiveTime) {
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|   if (!mOwningElement.IsSet()) {
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|     return;
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|   }
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| 
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|   nsPresContext* presContext = mOwningElement.GetPresContext();
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|   if (!presContext) {
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|     return;
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|   }
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| 
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|   static constexpr StickyTimeDuration zeroDuration = StickyTimeDuration();
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| 
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|   TransitionPhase currentPhase;
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|   StickyTimeDuration intervalStartTime;
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|   StickyTimeDuration intervalEndTime;
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| 
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|   if (!mEffect) {
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|     currentPhase = GetAnimationPhaseWithoutEffect<TransitionPhase>(*this);
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|   } else {
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|     ComputedTiming computedTiming = mEffect->GetComputedTiming();
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| 
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|     currentPhase = static_cast<TransitionPhase>(computedTiming.mPhase);
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|     intervalStartTime = IntervalStartTime(computedTiming.mActiveDuration);
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|     intervalEndTime = IntervalEndTime(computedTiming.mActiveDuration);
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|   }
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| 
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|   if (mPendingState != PendingState::NotPending &&
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|       (mPreviousTransitionPhase == TransitionPhase::Idle ||
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|        mPreviousTransitionPhase == TransitionPhase::Pending)) {
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|     currentPhase = TransitionPhase::Pending;
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|   }
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| 
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|   if (currentPhase == mPreviousTransitionPhase) {
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|     return;
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|   }
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| 
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|   // TimeStamps to use for ordering the events when they are dispatched. We
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|   // use a TimeStamp so we can compare events produced by different elements,
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|   // perhaps even with different timelines.
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|   // The zero timestamp is for transitionrun events where we ignore the delay
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|   // for the purpose of ordering events.
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|   TimeStamp zeroTimeStamp = AnimationTimeToTimeStamp(zeroDuration);
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|   TimeStamp startTimeStamp = ElapsedTimeToTimeStamp(intervalStartTime);
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|   TimeStamp endTimeStamp = ElapsedTimeToTimeStamp(intervalEndTime);
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| 
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|   AutoTArray<AnimationEventInfo, 3> events;
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| 
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|   auto appendTransitionEvent = [&](EventMessage aMessage,
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|                                    const StickyTimeDuration& aElapsedTime,
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|                                    const TimeStamp& aScheduledEventTimeStamp) {
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|     double elapsedTime = aElapsedTime.ToSeconds();
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|     if (aMessage == eTransitionCancel) {
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|       // 0 is an inappropriate value for this callsite. What we need to do is
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|       // use a single random value for all increasing times reportable.
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|       // That is to say, whenever elapsedTime goes negative (because an
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|       // animation restarts, something rewinds the animation, or otherwise)
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|       // a new random value for the mix-in must be generated.
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|       elapsedTime = nsRFPService::ReduceTimePrecisionAsSecs(
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|           elapsedTime, 0, TimerPrecisionType::RFPOnly);
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|     }
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|     events.AppendElement(AnimationEventInfo(
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|         TransitionProperty(), mOwningElement.Target(), aMessage, elapsedTime,
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|         aScheduledEventTimeStamp, this));
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|   };
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| 
 | |
|   // Handle cancel events first
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|   if ((mPreviousTransitionPhase != TransitionPhase::Idle &&
 | |
|        mPreviousTransitionPhase != TransitionPhase::After) &&
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|       currentPhase == TransitionPhase::Idle) {
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|     appendTransitionEvent(eTransitionCancel, aActiveTime,
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|                           GetTimelineCurrentTimeAsTimeStamp());
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|   }
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| 
 | |
|   // All other events
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|   switch (mPreviousTransitionPhase) {
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|     case TransitionPhase::Idle:
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|       if (currentPhase == TransitionPhase::Pending ||
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|           currentPhase == TransitionPhase::Before) {
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|         appendTransitionEvent(eTransitionRun, intervalStartTime, zeroTimeStamp);
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|       } else if (currentPhase == TransitionPhase::Active) {
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|         appendTransitionEvent(eTransitionRun, intervalStartTime, zeroTimeStamp);
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|         appendTransitionEvent(eTransitionStart, intervalStartTime,
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|                               startTimeStamp);
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|       } else if (currentPhase == TransitionPhase::After) {
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|         appendTransitionEvent(eTransitionRun, intervalStartTime, zeroTimeStamp);
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|         appendTransitionEvent(eTransitionStart, intervalStartTime,
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|                               startTimeStamp);
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|         appendTransitionEvent(eTransitionEnd, intervalEndTime, endTimeStamp);
 | |
|       }
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|       break;
 | |
| 
 | |
|     case TransitionPhase::Pending:
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|     case TransitionPhase::Before:
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|       if (currentPhase == TransitionPhase::Active) {
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|         appendTransitionEvent(eTransitionStart, intervalStartTime,
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|                               startTimeStamp);
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|       } else if (currentPhase == TransitionPhase::After) {
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|         appendTransitionEvent(eTransitionStart, intervalStartTime,
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|                               startTimeStamp);
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|         appendTransitionEvent(eTransitionEnd, intervalEndTime, endTimeStamp);
 | |
|       }
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|       break;
 | |
| 
 | |
|     case TransitionPhase::Active:
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|       if (currentPhase == TransitionPhase::After) {
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|         appendTransitionEvent(eTransitionEnd, intervalEndTime, endTimeStamp);
 | |
|       } else if (currentPhase == TransitionPhase::Before) {
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|         appendTransitionEvent(eTransitionEnd, intervalStartTime,
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|                               startTimeStamp);
 | |
|       }
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|       break;
 | |
| 
 | |
|     case TransitionPhase::After:
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|       if (currentPhase == TransitionPhase::Active) {
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|         appendTransitionEvent(eTransitionStart, intervalEndTime,
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|                               startTimeStamp);
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|       } else if (currentPhase == TransitionPhase::Before) {
 | |
|         appendTransitionEvent(eTransitionStart, intervalEndTime,
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|                               startTimeStamp);
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|         appendTransitionEvent(eTransitionEnd, intervalStartTime, endTimeStamp);
 | |
|       }
 | |
|       break;
 | |
|   }
 | |
|   mPreviousTransitionPhase = currentPhase;
 | |
| 
 | |
|   if (!events.IsEmpty()) {
 | |
|     presContext->AnimationEventDispatcher()->QueueEvents(std::move(events));
 | |
|   }
 | |
| }
 | |
| 
 | |
| void CSSTransition::Tick() {
 | |
|   Animation::Tick();
 | |
|   QueueEvents();
 | |
| }
 | |
| 
 | |
| nsCSSPropertyID CSSTransition::TransitionProperty() const {
 | |
|   MOZ_ASSERT(eCSSProperty_UNKNOWN != mTransitionProperty,
 | |
|              "Transition property should be initialized");
 | |
|   return mTransitionProperty;
 | |
| }
 | |
| 
 | |
| AnimationValue CSSTransition::ToValue() const {
 | |
|   MOZ_ASSERT(!mTransitionToValue.IsNull(),
 | |
|              "Transition ToValue should be initialized");
 | |
|   return mTransitionToValue;
 | |
| }
 | |
| 
 | |
| bool CSSTransition::HasLowerCompositeOrderThan(
 | |
|     const CSSTransition& aOther) const {
 | |
|   MOZ_ASSERT(IsTiedToMarkup() && aOther.IsTiedToMarkup(),
 | |
|              "Should only be called for CSS transitions that are sorted "
 | |
|              "as CSS transitions (i.e. tied to CSS markup)");
 | |
| 
 | |
|   // 0. Object-equality case
 | |
|   if (&aOther == this) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // 1. Sort by document order
 | |
|   if (!mOwningElement.Equals(aOther.mOwningElement)) {
 | |
|     return mOwningElement.LessThan(
 | |
|         const_cast<CSSTransition*>(this)->CachedChildIndexRef(),
 | |
|         aOther.mOwningElement,
 | |
|         const_cast<CSSTransition*>(&aOther)->CachedChildIndexRef());
 | |
|   }
 | |
| 
 | |
|   // 2. (Same element and pseudo): Sort by transition generation
 | |
|   if (mAnimationIndex != aOther.mAnimationIndex) {
 | |
|     return mAnimationIndex < aOther.mAnimationIndex;
 | |
|   }
 | |
| 
 | |
|   // 3. (Same transition generation): Sort by transition property
 | |
|   return nsCSSProps::GetStringValue(TransitionProperty()) <
 | |
|          nsCSSProps::GetStringValue(aOther.TransitionProperty());
 | |
| }
 | |
| 
 | |
| /* static */ Nullable<TimeDuration> CSSTransition::GetCurrentTimeAt(
 | |
|     const dom::DocumentTimeline& aTimeline, const TimeStamp& aBaseTime,
 | |
|     const TimeDuration& aStartTime, double aPlaybackRate) {
 | |
|   Nullable<TimeDuration> result;
 | |
| 
 | |
|   Nullable<TimeDuration> timelineTime = aTimeline.ToTimelineTime(aBaseTime);
 | |
|   if (!timelineTime.IsNull()) {
 | |
|     result.SetValue(
 | |
|         (timelineTime.Value() - aStartTime).MultDouble(aPlaybackRate));
 | |
|   }
 | |
| 
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| void CSSTransition::SetEffectFromStyle(dom::AnimationEffect* aEffect) {
 | |
|   Animation::SetEffectNoUpdate(aEffect);
 | |
| 
 | |
|   // Initialize transition property.
 | |
|   ElementPropertyTransition* pt = aEffect ? aEffect->AsTransition() : nullptr;
 | |
|   if (eCSSProperty_UNKNOWN == mTransitionProperty && pt) {
 | |
|     mTransitionProperty = pt->TransitionProperty();
 | |
|     mTransitionToValue = pt->ToValue();
 | |
|   }
 | |
| }
 | |
| 
 | |
| ////////////////////////// nsTransitionManager ////////////////////////////
 | |
| 
 | |
| static inline bool ExtractNonDiscreteComputedValue(
 | |
|     nsCSSPropertyID aProperty, const ComputedStyle& aComputedStyle,
 | |
|     AnimationValue& aAnimationValue) {
 | |
|   if (Servo_Property_IsDiscreteAnimatable(aProperty) &&
 | |
|       aProperty != eCSSProperty_visibility) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   aAnimationValue.mServo =
 | |
|       Servo_ComputedValues_ExtractAnimationValue(&aComputedStyle, aProperty)
 | |
|           .Consume();
 | |
|   return !!aAnimationValue.mServo;
 | |
| }
 | |
| 
 | |
| bool nsTransitionManager::UpdateTransitions(dom::Element* aElement,
 | |
|                                             CSSPseudoElementType aPseudoType,
 | |
|                                             const ComputedStyle& aOldStyle,
 | |
|                                             const ComputedStyle& aNewStyle) {
 | |
|   if (!mPresContext->IsDynamic()) {
 | |
|     // For print or print preview, ignore transitions.
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   CSSTransitionCollection* collection =
 | |
|       CSSTransitionCollection::GetAnimationCollection(aElement, aPseudoType);
 | |
|   return DoUpdateTransitions(*aNewStyle.StyleDisplay(), aElement, aPseudoType,
 | |
|                              collection, aOldStyle, aNewStyle);
 | |
| }
 | |
| 
 | |
| bool nsTransitionManager::DoUpdateTransitions(
 | |
|     const nsStyleDisplay& aDisp, dom::Element* aElement,
 | |
|     CSSPseudoElementType aPseudoType,
 | |
|     CSSTransitionCollection*& aElementTransitions,
 | |
|     const ComputedStyle& aOldStyle, const ComputedStyle& aNewStyle) {
 | |
|   MOZ_ASSERT(!aElementTransitions || aElementTransitions->mElement == aElement,
 | |
|              "Element mismatch");
 | |
| 
 | |
|   // Per http://lists.w3.org/Archives/Public/www-style/2009Aug/0109.html
 | |
|   // I'll consider only the transitions from the number of items in
 | |
|   // 'transition-property' on down, and later ones will override earlier
 | |
|   // ones (tracked using |propertiesChecked|).
 | |
|   bool startedAny = false;
 | |
|   nsCSSPropertyIDSet propertiesChecked;
 | |
|   for (uint32_t i = aDisp.mTransitionPropertyCount; i--;) {
 | |
|     // We're not going to look at any further transitions, so we can just avoid
 | |
|     // looking at this if we know it will not start any transitions.
 | |
|     if (i == 0 && aDisp.GetTransitionCombinedDuration(i) <= 0.0f) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     nsCSSPropertyID property = aDisp.GetTransitionProperty(i);
 | |
|     if (property == eCSSPropertyExtra_no_properties ||
 | |
|         property == eCSSPropertyExtra_variable ||
 | |
|         property == eCSSProperty_UNKNOWN) {
 | |
|       // Nothing to do.
 | |
|       continue;
 | |
|     }
 | |
|     // We might have something to transition.  See if any of the
 | |
|     // properties in question changed and are animatable.
 | |
|     // FIXME: Would be good to find a way to share code between this
 | |
|     // interpretation of transition-property and the one below.
 | |
|     // FIXME(emilio): This should probably just use the "all" shorthand id, and
 | |
|     // we should probably remove eCSSPropertyExtra_all_properties.
 | |
|     if (property == eCSSPropertyExtra_all_properties) {
 | |
|       for (nsCSSPropertyID p = nsCSSPropertyID(0);
 | |
|            p < eCSSProperty_COUNT_no_shorthands; p = nsCSSPropertyID(p + 1)) {
 | |
|         if (!nsCSSProps::IsEnabled(p, CSSEnabledState::eForAllContent)) {
 | |
|           continue;
 | |
|         }
 | |
|         startedAny |= ConsiderInitiatingTransition(
 | |
|             p, aDisp, i, aElement, aPseudoType, aElementTransitions, aOldStyle,
 | |
|             aNewStyle, propertiesChecked);
 | |
|       }
 | |
|     } else if (nsCSSProps::IsShorthand(property)) {
 | |
|       CSSPROPS_FOR_SHORTHAND_SUBPROPERTIES(subprop, property,
 | |
|                                            CSSEnabledState::eForAllContent) {
 | |
|         startedAny |= ConsiderInitiatingTransition(
 | |
|             *subprop, aDisp, i, aElement, aPseudoType, aElementTransitions,
 | |
|             aOldStyle, aNewStyle, propertiesChecked);
 | |
|       }
 | |
|     } else {
 | |
|       startedAny |= ConsiderInitiatingTransition(
 | |
|           property, aDisp, i, aElement, aPseudoType, aElementTransitions,
 | |
|           aOldStyle, aNewStyle, propertiesChecked);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Stop any transitions for properties that are no longer in
 | |
|   // 'transition-property', including finished transitions.
 | |
|   // Also stop any transitions (and remove any finished transitions)
 | |
|   // for properties that just changed (and are still in the set of
 | |
|   // properties to transition), but for which we didn't just start the
 | |
|   // transition.  This can happen delay and duration are both zero, or
 | |
|   // because the new value is not interpolable.
 | |
|   // Note that we also do the latter set of work in
 | |
|   // nsTransitionManager::PruneCompletedTransitions.
 | |
|   if (aElementTransitions) {
 | |
|     bool checkProperties =
 | |
|         aDisp.GetTransitionProperty(0) != eCSSPropertyExtra_all_properties;
 | |
|     nsCSSPropertyIDSet allTransitionProperties;
 | |
|     if (checkProperties) {
 | |
|       for (uint32_t i = aDisp.mTransitionPropertyCount; i-- != 0;) {
 | |
|         // FIXME: Would be good to find a way to share code between this
 | |
|         // interpretation of transition-property and the one above.
 | |
|         nsCSSPropertyID property = aDisp.GetTransitionProperty(i);
 | |
|         if (property == eCSSPropertyExtra_no_properties ||
 | |
|             property == eCSSPropertyExtra_variable ||
 | |
|             property == eCSSProperty_UNKNOWN) {
 | |
|           // Nothing to do, but need to exclude this from cases below.
 | |
|         } else if (property == eCSSPropertyExtra_all_properties) {
 | |
|           for (nsCSSPropertyID p = nsCSSPropertyID(0);
 | |
|                p < eCSSProperty_COUNT_no_shorthands;
 | |
|                p = nsCSSPropertyID(p + 1)) {
 | |
|             allTransitionProperties.AddProperty(
 | |
|                 nsCSSProps::Physicalize(p, aNewStyle));
 | |
|           }
 | |
|         } else if (nsCSSProps::IsShorthand(property)) {
 | |
|           CSSPROPS_FOR_SHORTHAND_SUBPROPERTIES(
 | |
|               subprop, property, CSSEnabledState::eForAllContent) {
 | |
|             auto p = nsCSSProps::Physicalize(*subprop, aNewStyle);
 | |
|             allTransitionProperties.AddProperty(p);
 | |
|           }
 | |
|         } else {
 | |
|           allTransitionProperties.AddProperty(
 | |
|               nsCSSProps::Physicalize(property, aNewStyle));
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     OwningCSSTransitionPtrArray& animations = aElementTransitions->mAnimations;
 | |
|     size_t i = animations.Length();
 | |
|     MOZ_ASSERT(i != 0, "empty transitions list?");
 | |
|     AnimationValue currentValue;
 | |
|     do {
 | |
|       --i;
 | |
|       CSSTransition* anim = animations[i];
 | |
|       // properties no longer in 'transition-property'
 | |
|       if ((checkProperties &&
 | |
|            !allTransitionProperties.HasProperty(anim->TransitionProperty())) ||
 | |
|           // properties whose computed values changed but for which we
 | |
|           // did not start a new transition (because delay and
 | |
|           // duration are both zero, or because the new value is not
 | |
|           // interpolable); a new transition would have anim->ToValue()
 | |
|           // matching currentValue
 | |
|           !ExtractNonDiscreteComputedValue(anim->TransitionProperty(),
 | |
|                                            aNewStyle, currentValue) ||
 | |
|           currentValue != anim->ToValue()) {
 | |
|         // stop the transition
 | |
|         if (anim->HasCurrentEffect()) {
 | |
|           EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
 | |
|           if (effectSet) {
 | |
|             effectSet->UpdateAnimationGeneration(mPresContext);
 | |
|           }
 | |
|         }
 | |
|         anim->CancelFromStyle();
 | |
|         animations.RemoveElementAt(i);
 | |
|       }
 | |
|     } while (i != 0);
 | |
| 
 | |
|     if (animations.IsEmpty()) {
 | |
|       aElementTransitions->Destroy();
 | |
|       aElementTransitions = nullptr;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return startedAny;
 | |
| }
 | |
| 
 | |
| static Keyframe& AppendKeyframe(double aOffset, nsCSSPropertyID aProperty,
 | |
|                                 AnimationValue&& aValue,
 | |
|                                 nsTArray<Keyframe>& aKeyframes) {
 | |
|   Keyframe& frame = *aKeyframes.AppendElement();
 | |
|   frame.mOffset.emplace(aOffset);
 | |
|   MOZ_ASSERT(aValue.mServo);
 | |
|   RefPtr<RawServoDeclarationBlock> decl =
 | |
|       Servo_AnimationValue_Uncompute(aValue.mServo).Consume();
 | |
|   frame.mPropertyValues.AppendElement(
 | |
|       PropertyValuePair(aProperty, std::move(decl)));
 | |
|   return frame;
 | |
| }
 | |
| 
 | |
| static nsTArray<Keyframe> GetTransitionKeyframes(
 | |
|     nsCSSPropertyID aProperty, AnimationValue&& aStartValue,
 | |
|     AnimationValue&& aEndValue, const nsTimingFunction& aTimingFunction) {
 | |
|   nsTArray<Keyframe> keyframes(2);
 | |
| 
 | |
|   Keyframe& fromFrame =
 | |
|       AppendKeyframe(0.0, aProperty, std::move(aStartValue), keyframes);
 | |
|   if (!aTimingFunction.IsLinear()) {
 | |
|     fromFrame.mTimingFunction.emplace();
 | |
|     fromFrame.mTimingFunction->Init(aTimingFunction);
 | |
|   }
 | |
| 
 | |
|   AppendKeyframe(1.0, aProperty, std::move(aEndValue), keyframes);
 | |
| 
 | |
|   return keyframes;
 | |
| }
 | |
| 
 | |
| static bool IsTransitionable(nsCSSPropertyID aProperty) {
 | |
|   return Servo_Property_IsTransitionable(aProperty);
 | |
| }
 | |
| 
 | |
| bool nsTransitionManager::ConsiderInitiatingTransition(
 | |
|     nsCSSPropertyID aProperty, const nsStyleDisplay& aStyleDisplay,
 | |
|     uint32_t transitionIdx, dom::Element* aElement,
 | |
|     CSSPseudoElementType aPseudoType,
 | |
|     CSSTransitionCollection*& aElementTransitions,
 | |
|     const ComputedStyle& aOldStyle, const ComputedStyle& aNewStyle,
 | |
|     nsCSSPropertyIDSet& aPropertiesChecked) {
 | |
|   // IsShorthand itself will assert if aProperty is not a property.
 | |
|   MOZ_ASSERT(!nsCSSProps::IsShorthand(aProperty), "property out of range");
 | |
|   NS_ASSERTION(
 | |
|       !aElementTransitions || aElementTransitions->mElement == aElement,
 | |
|       "Element mismatch");
 | |
| 
 | |
|   aProperty = nsCSSProps::Physicalize(aProperty, aNewStyle);
 | |
| 
 | |
|   // A later item in transition-property already specified a transition for
 | |
|   // this property, so we ignore this one.
 | |
|   //
 | |
|   // See http://lists.w3.org/Archives/Public/www-style/2009Aug/0109.html .
 | |
|   if (aPropertiesChecked.HasProperty(aProperty)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   aPropertiesChecked.AddProperty(aProperty);
 | |
| 
 | |
|   if (!IsTransitionable(aProperty)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   float delay = aStyleDisplay.GetTransitionDelay(transitionIdx);
 | |
| 
 | |
|   // The spec says a negative duration is treated as zero.
 | |
|   float duration =
 | |
|       std::max(aStyleDisplay.GetTransitionDuration(transitionIdx), 0.0f);
 | |
| 
 | |
|   // If the combined duration of this transition is 0 or less don't start a
 | |
|   // transition.
 | |
|   if (delay + duration <= 0.0f) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   dom::DocumentTimeline* timeline = aElement->OwnerDoc()->Timeline();
 | |
| 
 | |
|   AnimationValue startValue, endValue;
 | |
|   bool haveValues =
 | |
|       ExtractNonDiscreteComputedValue(aProperty, aOldStyle, startValue) &&
 | |
|       ExtractNonDiscreteComputedValue(aProperty, aNewStyle, endValue);
 | |
| 
 | |
|   bool haveChange = startValue != endValue;
 | |
| 
 | |
|   bool shouldAnimate = haveValues && haveChange &&
 | |
|                        startValue.IsInterpolableWith(aProperty, endValue);
 | |
| 
 | |
|   bool haveCurrentTransition = false;
 | |
|   size_t currentIndex = nsTArray<ElementPropertyTransition>::NoIndex;
 | |
|   const ElementPropertyTransition* oldPT = nullptr;
 | |
|   if (aElementTransitions) {
 | |
|     OwningCSSTransitionPtrArray& animations = aElementTransitions->mAnimations;
 | |
|     for (size_t i = 0, i_end = animations.Length(); i < i_end; ++i) {
 | |
|       if (animations[i]->TransitionProperty() == aProperty) {
 | |
|         haveCurrentTransition = true;
 | |
|         currentIndex = i;
 | |
|         oldPT = animations[i]->GetEffect()
 | |
|                     ? animations[i]->GetEffect()->AsTransition()
 | |
|                     : nullptr;
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // If we got a style change that changed the value to the endpoint
 | |
|   // of the currently running transition, we don't want to interrupt
 | |
|   // its timing function.
 | |
|   // This needs to be before the !shouldAnimate && haveCurrentTransition
 | |
|   // case below because we might be close enough to the end of the
 | |
|   // transition that the current value rounds to the final value.  In
 | |
|   // this case, we'll end up with shouldAnimate as false (because
 | |
|   // there's no value change), but we need to return early here rather
 | |
|   // than cancel the running transition because shouldAnimate is false!
 | |
|   //
 | |
|   // Likewise, if we got a style change that changed the value to the
 | |
|   // endpoint of our finished transition, we also don't want to start
 | |
|   // a new transition for the reasons described in
 | |
|   // https://lists.w3.org/Archives/Public/www-style/2015Jan/0444.html .
 | |
|   if (haveCurrentTransition && haveValues &&
 | |
|       aElementTransitions->mAnimations[currentIndex]->ToValue() == endValue) {
 | |
|     // GetAnimationRule already called RestyleForAnimation.
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   if (!shouldAnimate) {
 | |
|     if (haveCurrentTransition) {
 | |
|       // We're in the middle of a transition, and just got a non-transition
 | |
|       // style change to something that we can't animate.  This might happen
 | |
|       // because we got a non-transition style change changing to the current
 | |
|       // in-progress value (which is particularly easy to cause when we're
 | |
|       // currently in the 'transition-delay').  It also might happen because we
 | |
|       // just got a style change to a value that can't be interpolated.
 | |
|       OwningCSSTransitionPtrArray& animations =
 | |
|           aElementTransitions->mAnimations;
 | |
|       animations[currentIndex]->CancelFromStyle();
 | |
|       oldPT = nullptr;  // Clear pointer so it doesn't dangle
 | |
|       animations.RemoveElementAt(currentIndex);
 | |
|       EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
 | |
|       if (effectSet) {
 | |
|         effectSet->UpdateAnimationGeneration(mPresContext);
 | |
|       }
 | |
| 
 | |
|       if (animations.IsEmpty()) {
 | |
|         aElementTransitions->Destroy();
 | |
|         // |aElementTransitions| is now a dangling pointer!
 | |
|         aElementTransitions = nullptr;
 | |
|       }
 | |
|       // GetAnimationRule already called RestyleForAnimation.
 | |
|     }
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   const nsTimingFunction& tf =
 | |
|       aStyleDisplay.GetTransitionTimingFunction(transitionIdx);
 | |
| 
 | |
|   AnimationValue startForReversingTest = startValue;
 | |
|   double reversePortion = 1.0;
 | |
| 
 | |
|   // If the new transition reverses an existing one, we'll need to
 | |
|   // handle the timing differently.
 | |
|   // FIXME: Move mStartForReversingTest, mReversePortion to CSSTransition,
 | |
|   //        and set the timing function on transitions as an effect-level
 | |
|   //        easing (rather than keyframe-level easing). (Bug 1292001)
 | |
|   if (haveCurrentTransition &&
 | |
|       aElementTransitions->mAnimations[currentIndex]->HasCurrentEffect() &&
 | |
|       oldPT && oldPT->mStartForReversingTest == endValue) {
 | |
|     // Compute the appropriate negative transition-delay such that right
 | |
|     // now we'd end up at the current position.
 | |
|     double valuePortion =
 | |
|         oldPT->CurrentValuePortion() * oldPT->mReversePortion +
 | |
|         (1.0 - oldPT->mReversePortion);
 | |
|     // A timing function with negative y1 (or y2!) might make
 | |
|     // valuePortion negative.  In this case, we still want to apply our
 | |
|     // reversing logic based on relative distances, not make duration
 | |
|     // negative.
 | |
|     if (valuePortion < 0.0) {
 | |
|       valuePortion = -valuePortion;
 | |
|     }
 | |
|     // A timing function with y2 (or y1!) greater than one might
 | |
|     // advance past its terminal value.  It's probably a good idea to
 | |
|     // clamp valuePortion to be at most one to preserve the invariant
 | |
|     // that a transition will complete within at most its specified
 | |
|     // time.
 | |
|     if (valuePortion > 1.0) {
 | |
|       valuePortion = 1.0;
 | |
|     }
 | |
| 
 | |
|     // Negative delays are essentially part of the transition
 | |
|     // function, so reduce them along with the duration, but don't
 | |
|     // reduce positive delays.
 | |
|     if (delay < 0.0f) {
 | |
|       delay *= valuePortion;
 | |
|     }
 | |
| 
 | |
|     duration *= valuePortion;
 | |
| 
 | |
|     startForReversingTest = oldPT->ToValue();
 | |
|     reversePortion = valuePortion;
 | |
|   }
 | |
| 
 | |
|   TimingParams timing = TimingParamsFromCSSParams(
 | |
|       duration, delay, 1.0 /* iteration count */,
 | |
|       dom::PlaybackDirection::Normal, dom::FillMode::Backwards);
 | |
| 
 | |
|   // aElement is non-null here, so we emplace it directly.
 | |
|   Maybe<OwningAnimationTarget> target;
 | |
|   target.emplace(aElement, aPseudoType);
 | |
|   KeyframeEffectParams effectOptions;
 | |
|   RefPtr<ElementPropertyTransition> pt = new ElementPropertyTransition(
 | |
|       aElement->OwnerDoc(), target, std::move(timing), startForReversingTest,
 | |
|       reversePortion, effectOptions);
 | |
| 
 | |
|   pt->SetKeyframes(GetTransitionKeyframes(aProperty, std::move(startValue),
 | |
|                                           std::move(endValue), tf),
 | |
|                    &aNewStyle);
 | |
| 
 | |
|   RefPtr<CSSTransition> animation =
 | |
|       new CSSTransition(mPresContext->Document()->GetScopeObject());
 | |
|   animation->SetOwningElement(OwningElementRef(*aElement, aPseudoType));
 | |
|   animation->SetTimelineNoUpdate(timeline);
 | |
|   animation->SetCreationSequence(
 | |
|       mPresContext->RestyleManager()->GetAnimationGeneration());
 | |
|   animation->SetEffectFromStyle(pt);
 | |
|   animation->PlayFromStyle();
 | |
| 
 | |
|   if (!aElementTransitions) {
 | |
|     bool createdCollection = false;
 | |
|     aElementTransitions =
 | |
|         CSSTransitionCollection::GetOrCreateAnimationCollection(
 | |
|             aElement, aPseudoType, &createdCollection);
 | |
|     if (!aElementTransitions) {
 | |
|       MOZ_ASSERT(!createdCollection, "outparam should agree with return value");
 | |
|       NS_WARNING("allocating collection failed");
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     if (createdCollection) {
 | |
|       AddElementCollection(aElementTransitions);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   OwningCSSTransitionPtrArray& animations = aElementTransitions->mAnimations;
 | |
| #ifdef DEBUG
 | |
|   for (size_t i = 0, i_end = animations.Length(); i < i_end; ++i) {
 | |
|     MOZ_ASSERT(
 | |
|         i == currentIndex || animations[i]->TransitionProperty() != aProperty,
 | |
|         "duplicate transitions for property");
 | |
|   }
 | |
| #endif
 | |
|   if (haveCurrentTransition) {
 | |
|     // If this new transition is replacing an existing transition that is
 | |
|     // running on the compositor, we store select parameters from the replaced
 | |
|     // transition so that later, once all scripts have run, we can update the
 | |
|     // start value of the transition using TimeStamp::Now(). This allows us to
 | |
|     // avoid a large jump when starting a new transition when the main thread
 | |
|     // lags behind the compositor.
 | |
|     if (oldPT && oldPT->IsCurrent() && oldPT->IsRunningOnCompositor() &&
 | |
|         !oldPT->GetAnimation()->GetStartTime().IsNull() &&
 | |
|         timeline == oldPT->GetAnimation()->GetTimeline()) {
 | |
|       const AnimationPropertySegment& segment =
 | |
|           oldPT->Properties()[0].mSegments[0];
 | |
|       pt->mReplacedTransition.emplace(
 | |
|           ElementPropertyTransition::ReplacedTransitionProperties(
 | |
|               {oldPT->GetAnimation()->GetStartTime().Value(),
 | |
|                oldPT->GetAnimation()->PlaybackRate(), oldPT->SpecifiedTiming(),
 | |
|                segment.mTimingFunction, segment.mFromValue, segment.mToValue}));
 | |
|     }
 | |
|     animations[currentIndex]->CancelFromStyle();
 | |
|     oldPT = nullptr;  // Clear pointer so it doesn't dangle
 | |
|     animations[currentIndex] = animation;
 | |
|   } else {
 | |
|     if (!animations.AppendElement(animation)) {
 | |
|       NS_WARNING("out of memory");
 | |
|       return false;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
 | |
|   if (effectSet) {
 | |
|     effectSet->UpdateAnimationGeneration(mPresContext);
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | 
